Chippy
Chippy

Chippy

1
in-game
Data taken from Steam
Steam
Historical low for Steam:
Release Trailer
Chippy
Chippy
Chippy
Chippy
Chippy
Chippy
Chippy
Chippy
Chippy
Chippy
Chip destructible bosses apart pixel-by-pixel in this twin-stick bullet-hell shooter.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
91%
609 reviews
556
53
4.7 hours played
Written 1 month and 1 day ago

Purchased for the interactive in-game Rust item : Chippy arcade machine! But, ended up enjoying this game. While fairly difficult, it's a good bit of fun before work.
2.8 hours played
Written 18 days ago

I usually enjoy challenging games, but this felt more punishing than rewarding. The core loop revolves around figuring out where to shoot the boss, then waiting for small windows to finally break through. Each boss has 5–15 of these weak points, and runs can take 10+ minutes—only for one mistake to send you back to the start. There’s not much strategy beyond target selection. There’s no real dodging, and it leans heavily into twitch reflexes and RNG-heavy bullet-hell patterns. I can see how some might enjoy that, but it wasn’t for me. Edit: Recommend checking out Nebulock instead
33.3 hours played
Written 1 month and 1 day ago

unique enemy/boss design, player can engage and dissect the boss by its body parts, on top of damage and movement of usual bullet hell games. high-tech leaderboards and replay system, allow players to compete and watch top players' from start to finish great electronic/dance rhythmic soundtrack, like uk garage beats is this game popular among bullet hell circles?
17.6 hours played
Written 28 days ago

Este juego es realmente . : [ i n c r e í b l e ] : ., estoy obsesionadísimo. No solo tiene una muy linda estética, medio retro, cuasi pixélica, la jugabilidad es impresionante y mis felicitaciones a los desarrolladores. Al principio me pareció un poco abrumante pero a medida que fuí avanzando me fué encantando en el sentido más literal posible. Como dijo alguien en su review, hay algo bastante hipnotizante y satisfactorio en el hecho de "desarmar" al enemigo pixel por pixel, y el objetivo deja de ser disparar por disparar, sino disparar estratégicamente y con bastante habilidad, pero al mismo tiempo súper jugable para inútiles (como yo).
13.1 hours played
Written 16 days ago

54