Everhood
Everhood

Everhood

11
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Launch Trailer
Steam Announcement Trailer
Everhood
Everhood
Everhood
Everhood
Everhood
Everhood
Everhood
Everhood
Everhood
An UNCONVENTIONAL ADVENTURE RPG that takes place in an inexpressible world filled with amusing musical battles and strange delightful encounters. To put it simply: You are in for a ride.
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Published by:
Release Date:

Steam
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Steam
GOG
Categories
The categories have been assigned by the developers on Steam



Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
95%
7,991 reviews
7,665
326
12.1 hours played
Written 1 month and 8 days ago

Love this Game. Highly recommend to anyone looking to piss blood after getting all achievements
44.0 hours played
Written 24 days ago

I love this game. It's kind of interesting, because I haven't played Undertale nor Deltarune before playing Everhood, but now I can see the inspiration. The battles are so fun! The story is, well... interesting.. I just had a great time playing this and I can't recommend it enough!
8.0 hours played
Written 25 days ago

Anyone that says making video games isn't an artform, clearly hasn't played Everhood. This game blew my mind time after time. The story. The music. The visuals. It's moving - especially that endgame sequence.
13.9 hours played
Written 25 days ago

The story is written in Toby Fox's style, which already makes it pretty decent. But the abundance of unique ideas, jokes, and the gameplay combined with the music make it such a wonderful experience. 9.5/10
12.6 hours played
Written 17 days ago

Really great game that was just absolutely FUCKED for someone named [spoiler]Pink[/spoiler] to play through.
10.5 hours played
Written 21 days ago

Y'know for a game that makes me feel like on a acid trip and has some really funny dialogue. I didn't think I would tear up until I was about to beat the game. This game is art. Play it
2.9 hours played
Written 14 days ago

The best way to describe this game is, that its an experience. An experience I enjoy. Its surprising how much i feel involved and inside that world with those graphics but it kinda feels like drugs. the rhythm game play is also very fun and constantly changing.
8.3 hours played
Written 8 days ago

Suggested by a friend and i am quite happy that i took it. The colours with the music, and the story truly slaps.
9.3 hours played
Written 9 days ago

This game is really special to me due to playing it for someone who I was good friends with but since has become one of my best friends, if not my best friend at the moment. This game is fantastic and is so concise with its theming and storytelling and it combines so well with the rhythm game gameplay that I can't help but love every single charming part of it. Absolutely play it. Its worth it, even if you're not the greatest at the rhythm games. Turn the difficulty down and experience it. Its worth every penny.
11.9 hours played
Written 10 days ago

The characters in this game are very likeable, aswell as the amazing music design. The gameplay was very fun although it was sometimes hard.
9.8 hours played
Written 10 days ago

Everhood is an extremely tight rhytme game that I just wasn't in love with. Taking cues from Guitar Hero and Undertale, Everhood is an innovative game that carves itself out from the glut of Undertale clones that have flooded the market. Guitar Hero forms the backbone of the gameplay with the player dodging notes, [spoiler]and later absorbing them[/spoiler], on a 5x5 gird similar to musical notations on a guitar tab. That's unique in its own right. Few games engage with musical battles. However, Everhood takes it a step further by introducing visual psychedelics. Fights are transformed into a feast for the senses as neons and kaledioscopes fly across the screen while the player weaves through musical notes bleeding out from pixilated, dancing enemies to the beat of pulse-pounding electronic tracks. Where I falter with the game is with the story and themes. In many ways, Everhood is a direct *response* to Undertale's themes. Toby Fox, Undertale's creator, famously marketed Undertale as, "the RPG where you don't have to kill anyone." [spoiler]Everhood, instead, imagines a scenario where you have to kill everyone.[/spoiler] Everhood treats its theme as a profound revelation about the nature of existence. But it's presented in a blunt, pretentious way. It compares its themes of annihilation with the concepts of Buddhist Nirvana and the destruction of ego. Meanwhile, the player fights a dancing frog playing the banjo. The characters are where you can feel the Homestuck and Undertale influences truly leak in. Every character has some wacky trait that hides an inner darkness. A thieving gnome that forgets it steals. A vampire that sneezes. A crazy, immortal wizard that wants to play tabletop games. All fine ideas. But they are too flat to really get into the weeds of what the game seems to want to explore. Everhood tries to lampshade this by having end-game bosses go, "Listen, this is just for fun. Try not to think too hard." Which is true... this is just a silly game, but it feels non-committal to the bigger themes it touches upon. Thankfully, the game is short and sweet before its clumsy theme and characters could really grate on me. All the endings could be easily obtained within 10 hours, even on Hard Mode, with some clever saving. Boss fights each last about 4-6 minutes, and there are about 30 fights in total. It's short and sweet and too the point with every line of dialogue, every note, and every step feeling as punchy as possible. Hearty recommendation.
5.1 hours played
Written 11 days ago

Very fun to look at and listen to. that epilepsy warning is no joke
5.5 hours played
Written 15 days ago

Hard to recommend, but I am enjoying it.
8.8 hours played
Written 21 days ago

I enjoyed the battles because they were fun and had good music, but didn't enjoy the game's whole theme. It's overwrought and ends up being way too corny, and not in a silly meta kinda way, but the kinda shit that would hype me if I was 12. At the very least I can give this a thumbs up because I enjoyed the core gameplay. Walk around, talk to people, battle. There isn't too much fluff inbetween every battle, which is nice for a short game.
9.5 hours played
Written 21 days ago

fun gameplay, good music, uncanny and very confusing. truly an inexpressible divine moment of truth.
9.3 hours played
Written 22 days ago

I dont wanna be rude, this is a game worth experienceing but i felt it was very repetitive and frustrating at points, i feel adding a custom difficulty where you can add checkpoints and slow down notes would be grate, the controlls are allright but the running is awful and theres no way to remap it The only way the difficulty scales is either they add much more bullets or too many effects that remove all sense of skill, wich does bother me cause some effects are beutiful The songs at first are kinda mid but the ending songs are bangers, sadly it just drags for ever im not sure ill play the upcoming title
4.7 hours played
Written 24 days ago

Yeah, I'd describe this as an ineffable tale of the inexpressible divine moments of truth. Despite the short length, the story and gameplay are amazing. Go play it, it especially helped with a Deltarune shaped hole in my heart.
23.6 hours played
Written 30 days ago

I opened the FNaF box and Scott started having a seizure whilst kicking my ass. A face paced rhythm game with some sick beats and boss fights, it can get pretty difficult if you go looking for it. (This game has nothing to do with FNaF or Scott)
28.9 hours played
Written 30 days ago

Amazing game, visuals were great, music and gameplay was the maindraw but so much else kept me around. If you like rhythm (based) games it'll be up your alley ^^
7.1 hours played
Written 1 month and 1 day ago

This game is an incomprehensible emotional roller coaster. Th characters are fun and engaging, the combat feels enjoyable, and the environment feels very vivid. I'm glad I got to experience this game.
16.1 hours played
Written 1 month and 3 days ago

in a nutshell: it's a shorter, linear undertale with rhythm game battles. I recommend this if you like those and don't suffer from epilepsy
1.6 hours played
Written 22 days ago

Visually wild, musically hypnotic and the mechanics are simple but chaotic. Felt like i was dodging musical notes in a fever dream while trying to ride a bike for the first time. Great time. Still don't have rhythm. 9/10 https://youtu.be/Vr-aC5rmOVY?si=Y1Y_5to3vncjoTLQ
48.1 hours played
Written 16 days ago

Everhood helped me get through some pretty shitty years during high school. When I hated everything around me, Everhood kept my mind afloat. It's honestly a big piece of my heart and shaped my view on gaming as a whole. One of the best games of all time, no doubt. Music, characters, designs, art style, and combat, all phenomenal. 5 Big Booms
8.9 hours played
Written 10 days ago

dance duel with sun and the universe itself
9.9 hours played
Written 10 days ago

I'd never been emotionally invested in a save point before this game.
40.1 hours played
Written 18 days ago

[i] What are you doing here? You're not supposed to be here... [/i] Everhood is a psychedelic wonderland dressed in blackness, the magical and beautiful atmosphere of it's world shinning bright colorful light through cracks and slits in the velvet black that shapes it. Only when the drapes of darkness part do you see the "real world". The color in the light that would blind if not obscured by The Dark. A Twilight Ballet. An Elegy of Chaos and Order. A Tango between Life and Death. There are many hidden truth's. One of those hidden truths is that there is more to this Ineffable Tale than just a game. There is something deeply therapeutic in progressing through and processing the plot while you dance, dodge, and fight your way through a barrage of notes being thrown at you by the inhabitants of Everhood. It requires intense focus and rhythm to make it through some of these songs, but once you find the groove Red begins to feel like an extension of yourself and navigating through the notes feels like your gliding on the frets. In a way Everhood helps me achieve a deeply meditative state that I can only compare to being at first in the eye of the storm to then becoming the storm in full force. The gameplay is a unique and innovative take on classic rhythm game mechanics, it's familiar but unlike most rhythm games you find yourself avoiding the notes rather than hitting them. Combat mechanic are introduced about halfway through the main plot of the game (I say "main plot" as there are several alternative endings, which I implore you to explore) and add a dark twist to the plot that leads you to question "Am I the bad guy?"; and I don't mean "is the character I am playing as the bad guy?" I mean "am /I/ the bad guy"? Whenever I launch Everhood, I find myself absorbed in the world, it has this way of holding my focus in such a way that for a moment nothing else around me exists. It's just me and the gnomes. Yet when I come out of it, somehow I always feel like I have fresh new perspectives on things that were clouding my thoughts. It brings clarity. All in all Everhood has carved out a little place for itself in my heart, and I am happy to have it rest there. It is worth so much more than the $20 it costs to buy, and if you are a completionist there are No Hit achievements for every fight and they will keep you VERY busy. There is something deeply sad and relatable in our (mostly) silent puppet protagonist. The Tale makes a very subtle point that humans can feel very contradictory emotions in tandem. Such as having awe and disgust, or glee and fear. It is easy to get swept away by the hypnotic beats and bright colors, but it is hard not to feel for the tortured souls that lie within the Everhoodian denizens. Especially Red; "The Red Marauder". At a certain point, you just want to let him rest, he doesn't want to be the bad guy, and you don't have to make him into one. With life comes death, with death comes suffering. All life entails some degree of suffering, but through that suffering you grow. You can look at yourself trapped in a life of suffering or you can learn to dance with the madness and enjoy the world's greatest play. You can be still. Your perspective will largely shape what Everhood is about between playthroughs and even scenes. A major message I got from Everhood is that You don't want to be the "bad guy" but even being the "sort of okay guy" takes some work, and being the "good guy" means making hard choices. Hard choices that you usually can't make twice. ((Also; this might just be me, but when I play for over an hour - retrying the same fights over and over and over again, and then pause it or exit out of the game and look away from the screen everything in the real world starts to kinda breathe, wobble, and shift around a bit, 10/10 video game induced optical hallucination. I am so here for it))
7.5 hours played
Written 8 days ago

If this game came out today, it would definitely be my game of the year
3.3 hours played
Written 10 days ago

Beatsabre for undertale virgins
10.6 hours played
Written 23 days ago

still think about this game every once in a while even after a few years
18.1 hours played
Written 19 days ago

peak game i instantly cried when i first opened it
10.1 hours played
Written 19 days ago

this game is oozing with charm
7.7 hours played
Written 19 days ago

This game managed to keep surprising me all the time
6.7 hours played
Written 23 days ago

Deltarune if it was good
23.1 hours played
Written 12 days ago

It never ends in Everhood.
4.6 hours played
Written 25 days ago

Fun game
11.1 hours played
Written 26 days ago

man man i really man like this game man
1.0 hours played
Written 1 month and 5 days ago

Funny Colors
8.7 hours played
Written 24 days ago

Dancing and crying
8.4 hours played
Written 11 days ago

Absolute Cinema.
5.9 hours played
Written 24 days ago

Absolute cinema
7.5 hours played
Written 11 days ago

Enby heaven …or hell, I guess
11.5 hours played
Written 1 month and 6 days ago

dont play while high
2.2 hours played
Written 17 days ago

THIS IS PEAK
7.5 hours played
Written 25 days ago

he found me crying, he crew too, we both crode...
8.3 hours played
Written 30 days ago

Interesting
21.9 hours played
Written 21 days ago

i liked the ending
7.4 hours played
Written 18 days ago

Peak
13.1 hours played
Written 30 days ago

wow
6.2 hours played
Written 1 month and 2 days ago

fdrgtexsc b