Lies of P
Lies of P

Lies of P

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[EN] Lies of P - Release Date Trailer - SGF
[Español(MEX)] Lies of P - Official Release Month Trailer
[Español(ES)] Lies of P - Official Release Month Trailer
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Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
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Steam

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
93%
20,767 reviews
19,429
1,338
131.9 hours played
Written 28 days ago

I'm not generally a person who plays games for the difficulty. I like a challenge, but for me, the main draw to any single-player game is the story. If the difficulty prevents me from experiencing the narrative, I'm not going to enjoy it. I have played through Lies of P probably three or four times now. There's something about this world the developers created, something that keeps making me want to come back, even though I've experienced nearly everything there is to see in this game. The gameplay is incredibly fun, the characters are engaging, the music is phenomenal, and the twist on the Pinocchio story is beyond interesting. It's gripping. I cannot wait for the DLC to release just so I have a chance to experience something new in this world. This is the first review I've ever written for a game. And there are games out there that I love, games that have literally shaped who I am as a person. But for some reason, I was compelled to write something about this one. I wonder if that says something more about the game, or me?
40.4 hours played
Written 4 days ago

Lies of P is a masterpiece. It really is. And before I explain why I'd like to say this. Do not get discouraged from thinking this game is hard, it really isn't. Now I realize this game got nerfed over a year ago, a couple of weeks after it came out. So ever since then it's been more than approachable. Borderline easy. The story is really fantastic and engaging with twists and turns throughout and multiple endings. It had me hooked right form the start, its a beautiful reimagining of the Pinocchio story. The combat is the central part of this game, and its perhaps the best more fun combat I've had with any game in recent memory. Your defenses comprise of parrying and dodging, somewhere between Elden Ring and Sekiro. While parrying feels more satisfying, it isn't as fine tuned and dependable as Sekiro, so a mix of both is the best way to play it. There are dozens of different weapons to find, bringing that to 100 when combining different upgrades, handles and blades. You have the option to combine different parts of weapons you find to crate your own, and that alone means your combat will never get stale, there's always something better to build and try. Same goes for your special arms that you can craft. While the game is quite linear, and I mean that in the best of ways, there's still a ton of exploration to be done and countless secrets and items to find. The game being linear just means its more focused, and in that sense it respects your time. Not a minute goes by in Lies of P where you feel like you've doing something pointless or out of your way, every minute spent is rewarding in some form or another. The boss fights are in large part fun, and there are a lot of them, each with their own style and mechanics, though some of them are far more fun than others naturally. The decisions and choice you will have to make along the way are all difficult, since no choice is fully wrong or fully right, your own moral compass and beliefs will be tested, with consequences to bear. All in all an absolutely marvelous experience, they have crafted a game where everything is just right, and in the perfect dosage. I am looking forward to the sequel that will tackle yet another famous children's story, based on the sneak peak they give you at the end. Absolutely recommended to action, fantasy, and/or soulslike fans alike.
21.6 hours played
Written 11 days ago

should be called Lies of Peak considering this game feels like the best designed soulslike I've ever played. The level design alone gives this game a feeling like you're playing Dark Souls 1 for the first time all over again. The combat is snappy and responsive, the parrying is intuitive and incredibly rewarding. The unique systems involving weapons, mixing and matching blades to handles is just a refreshing twist to upgrading.
64.3 hours played
Written 11 days ago

[h2] Master of Puppets Success [/h2] [b] 100% Review After DLC [/b] Drawing strong inspiration from many of its predecessors, Lies of P is such a great entry to the Souls genre, and Neowiz has received standing appraise from critics and players a like for a stellar base game and equally as good DLC. The strengths of Lies of P comes from its ability to tell a story surrounding The old Adventures of Pinnocchio, but in a more darker, mature and horror based setting, which is something I didn't know I needed to see until now. There's deep lore and storytelling, many twist and turns with main characters you meet throughout the story, and actions based off your own player choices given in game. Although there's no map per say, NPC quests are handed to you at timeframes throughout the main story and offers you some more backstory to understand the story of side characters. It's quite easy to get lost in this world as it's your standard souls game without much direction on where to go, however the world of Krat is linear enough to loop back and put 2 and 2 together. Combat is the bread and butter of this game. It combines methodical Soulslike mechanics with its own innovations, most notably the weapon assembly system and the Legion Arm. This weaves together to bring an emphasis on tight knit controls, dodging, encourages perfect parrying, and the understanding of enemy attacks which will truly test your patience of pattern recognition. Weapons are split into blades and handles, which can be freely mixed and matched. This allows for unique combinations and styles: a heavy cleaver blade with a rapier handle, for example, and it's a system implemented very well which brings so much freedom in your own build. Boss design in Lies of P is outstanding, and the design of the enemies work so well both visually and mechanically. Bosses will often have multiple phases which adds intense pressure, rewarding persistence and learning of movements. This gets even harder within the DLC, and I know that Neowiz added 2 more difficulty settings, this can be quite controversial, I always stick with the base one, however if you're having immense trouble and just want to move on, then I can very much understand the reasoning. This game also implements P-Organ: A passive upgrade tree that allows further specialization and build tweaking. As well as Ergo: The game’s equivalent of souls/runes—used for leveling up and purchasing items. Both systems work flawlessly together and is a good change from the normal upgrades you may see in other souls like games. The soundtrack is a standout element, mixing eerie lullabies, orchestral tunes, and ambient unease. Voice acting is competent across the board, with P’s increasing humanity subtly reflected in his tone and dialogue choices. Also, visually, Lies of P is stunning. It captures a dark decaying, industrial Europe with accurate precision. Every alley and opera house drips with atmosphere, the art devs did a fantastic job here. Lies of P stands as an excellent addition—it’s a carefully crafted homage with its own soul. The combat is tight, the world is atmospheric, and the story, while sometimes uneven, is imaginative. It’s one of the most successful Soulslike games not made by FromSoftware and a must-play for fans of the genre.
43.7 hours played
Written 11 days ago

I played almost every souls-like game there is and yet this one surprised me. First of all: I have coulrophobia, which gave me a really hard time playing this game, but somehow I managed to get through. This game is the best souls-like game I ever played in my humble and very personal opinion. The story, the characters, the many things that are so different from other souls-like games: I love them all! My biggest regret with this game is my first ever ending I chose simply because I really really wanted to know what happens... I will remedy my poor choice soon enough! It was too heart-breaking... This game will offer so much joy and pain at the same time. Every boss feels unique and the soundtracks... I thought listening to all the records you collect might be tiring, but I enjoyed the little breaks just to listen to the music I just unlocked. While you hopefully decide to try this game yourself (I really hope you do!), I will play this game another 50 times. See you in Krat, where the puppets are ... at!
36.4 hours played
Written 16 days ago

Best story line of all the soulslike games! NEOWIZ's first try by the way. And big W for the Far East Princess ost with DJMAX Collaboration, anyway ez 10 oft 10!
75.8 hours played
Written 4 days ago

10/10 game. best non-from soft souls there is. Xbox took the game off the PC game pass before the DLC dropped so i had to buy it on steam and i'm happy i did. start a new play through before tackling the DLC. im now on the final DLC boss in NG+ and i know that i will be sad once its over.
8.5 hours played
Written 15 days ago

As my first souls-like, for now I'm having real fun ! :D Yet the game is hard, but it's all about patience and determination. The story is really amazing and I love the gameplay ! You can make the game easier by decreasing the difficulty or using summons and throwable objects :) I'll probably update when I finished the game and when I'll play the DLC that came out
58.4 hours played
Written 20 days ago

This game is great. I beat it first on GamePass, bought it here when it went on sale. Noticed that they added difficulty settings. Not for me, but that's fine. If others need a game to be easier, that's on them. None of my business what other players do in a Single Player game. Please, if you like souls games and you like a different take on a classic story, please buy this game. It can be difficult, yes, but the story is so worth it.
53.4 hours played
Written 11 days ago

This feels like if someone took the haunting existentialism of nier automata and the gothic mystery and gameplay of a souls like world, and they had a baby raised on dark fairytales and quiet heartbreak. The world and story are absolutely beautiful, and this soundtrack?? next thing I know I was staying in the hotel just to listen to the songs non stop instead of playing.
30.5 hours played
Written 12 days ago

Pretty fun until you get to the boss that takes half damage from everything your build can do and has a billion health and 50 attacks. Really the whole game suffers immensely from "this isn't my final form" at the end of the day. Once a boss does this for the first time, literally every single boss in the entire game will do it every single time and it's just lazy and boring at that point. Combat is decent, but parry timing is way too tight, especially since you're fighting things that often attack several times a second. You can change difficulty, but it just feels poorly tuned and bad. It's like Sekiro if parrying was harder and did fuck all when you did it. Still overall decent and I'd recommend it on a sale, but it just becomes annoying a feels cheap after a point. Thankfully that point is basically the end of the game, but still. When you're playing and it's like "this is just stupid and I'm not enjoying it" well that's rarely a good sign. YMMV if your tolerance for not being able to tell what is going on and slapping LB repeatedly for little pay off is your jam. And, again, it's really fun until it isn't and if I paid full price for it I'd probably be pissed. I'd still recommend it with those caveats. There is no middle option and it's good outweighs the rest of it overall.
85.9 hours played
Written 14 days ago

I am only early into the DLC, yet I feel the need to finally post a review for this game since it somehow managed to exceed my expectations. The team behind this game pooled together the fan favourite features of various Souls games, and then brought their own innovative gameplay elements, that all in all cement it as the best rival to FromSoft I have ever seen. This game stacks up so well, I'd argue that the only FromSoft game I enjoyed significantly more than it is Elden Ring.
22.2 hours played
Written 18 days ago

Overrated. I think the reason most people praise it seems to be because it's more polished than your average souls clone. To me though, this game misses the mark in a pretty major way. The main mechanic that decides your success in combat, the parry, is way too jank. The parry window is minuscule, and there's some noticeable input lag on its trigger. To make matters worse, most enemy attacks, bosses included, are your typical Elden-Ring-like delay-into-two-frame-long-swing. This makes learning patterns absolutely miserable, because you physically CANNOT parry by reaction alone. You HAVE to get hit and die over and over again until you've fully internalized the precise attack timing so you can parry it reliably. And of course bosses are health sponges, hit like a truck, and have 3 phases because of course they do. I'm tired of soulslike devs looking at From Software's works, copying everything they do on a surface level, thinking making their game difficult is enough to make it good, while completely missing how all of the puzzle pieces are supposed to fit together to make an actually good game.
64.8 hours played
Written 12 days ago

One of the best Souls Like out there. Beautiful art direction, world building and story. This is defintily one of the more difficult titles of this genre, but also so much rewarding when you get the hang of it.
30.5 hours played
Written 16 days ago

In the devs' effort to differentiate this game from Soulsborne and Sekiro, they made damn near every enemy have bullshit feint attacks in their animations. You get a perfect guard, and it doesn't produce excitement or catharsis on your part, only anxiety on whether you can perfect guard the next chain in the attack because they do a fuckton of mixups with the attack animation. You can 'get around' this by memorizing every attack pattern of every enemy but fuck that, that isn't fun. For once, I just want to be able to win a fight by intuitively reacting to attacks but nope, fuck me I guess.
57.2 hours played
Written 16 days ago

This game gets my P-Organ pounding. Seriously though, it's an insanely good soulslike and the DLC is excellent as well.
56.7 hours played
Written 7 days ago

this game is absolutely awesome and the closest to a Fromsoft game as it gets. I cannot wait to see their next game possibly being a Alice in wonderland adaptation.. play the game and you will see why i say that if ur wondering ;)
24.0 hours played
Written 13 days ago

Lies of P is a fantastic game. It’s dark, beautiful, and punishing in all the right ways. The combat system is tighter than jeans fresh out of the dryer — restrictive, flattering, and just a little inappropriate. Everything's where it should be, and it wants you to notice. Years ago, I would’ve thrown myself at this game with reckless abandon, like a Victorian orphan hurling himself into a meat grinder just to prove he deserves soup. I lived for this genre — the suffering, the triumph, the bosses that took three evenings, two therapy sessions, and a chair thrown across the room to defeat. But something’s changed. It’s not you, Lies of P. It’s me. No, really. Sit down. We need to talk. You’re still the same — elegant, brutal, mysterious. And me? I’m… I’m someone who double-checks if a game has a pause button before I click purchase. I’m someone who reads item descriptions not for lore, but to see if the sword scales with emotional maturity. I’ve changed, and I think deep down, we both knew this wouldn’t last. It didn’t end in rage or heartbreak. One day, I just… stopped playing. Like discovering your old Beyblade arena in the attic and remembering that summer you nearly lost an eye to spinning plastic warfare. You hold it for a moment, smile, then quietly tuck it behind the box labeled “Taxes 2012–2015” and move on. Soulslikes raised me. They made me strong. But I don’t need to prove myself anymore. I no longer scream at impossible odds — I just log off and go water my plants. So yes — I recommend Lies of P. Without hesitation. But I think we’re done here. You deserve someone who’ll chase every parry. I’m just tired, my beautiful little puppet.
56.2 hours played
Written 10 hours ago

Lies of P is an amazing game and I can say it after completing it once in the game pass, then buying it on Steam and completing 2 more times, finishing the DLC as well. Music in this game touches my heart. Characters and their stories do so as well. And I don't think I should mention combat at all, because it's so diverse, so polished, so well-cooked that I'd say it's brilliant. Worth every hour and every dollar if not more. Of course I recommend it.
19.3 hours played
Written 8 days ago

I played this on game pass on launch and now on steam for the dlc. This version of the game is so much more polished and smooth compared to the launch version I struggled through. Multiple difficulty options to help if you are afraid of combat being too hard. The dlc (I am still playing through) but the visuals and enemies they added are some of the coolest things i have seen in a video game in a long time. If you are even a little bit of a souls fan this is worth the price of admission. The game also runs amazing on my 5700xt which is a great surprise since it is an older card I am sure this game looks even better with a newer GPU. This game is peak and since we are all waiting for the next souls game might as well get in here and have an amazing time.
21.4 hours played
Written 11 days ago

Absolutely fantastic game. Stands strong alongside other soulslikes and absolutely deserves the positive attention it gets.
42.3 hours played
Written 12 days ago

only way to play this game is max diffuctlty the learning curve is fun most of the bosses , except for green FN dlc is very amazing story wise and the bosses are not that hard . 9/10 dlc (the snow area before the last boss lost the 10/10)
37.4 hours played
Written 13 days ago

if you liked Lies of P this is more Lies of P. It elaborates on some lore, mostly setup for the base game setting. It is quite hard though, make sure you have beaten the game before going in.
67.2 hours played
Written 13 days ago

Closest thing we are going to get to Bloodborne. The characters were very appealing and their stories were somewhat compelling. The ost was really well done.
76.7 hours played
Written 4 days ago

Nothing but pure love of this game. I love everything about it, even though I´m not the best souls-like player. And in addition: with Overture, this game has one of the best DLCs ever made... like EVER! If you enjoy souls-like games... PLAY IT! (srsly <3)
34.9 hours played
Written 4 days ago

This game was already a masterpiece before the DLC. After Overture, it may actually be a 10/0 experience. Please do yourself a favour and play this game.
72.2 hours played
Written 4 days ago

Masterpiece of a game. Starts slowly, but grows on you. - Great atmosphere. - Great combat feel (just don't choose greatsword as your first weapon because it makes weird first impression). - Great level and environment design. - Great story. - Great character writing. - Amazing voice acting. - Amazing sound design. - Not too short and not too long. Must play / must buy with or without discount.
18.6 hours played
Written 4 days ago

I have about 100 hours on my PS5 and I have about 17 hours on Steam and I would recommend this game to about everyone. I love the story, and the vibe of the game is great. I didn't realize that they had added difficulties when the DLC came out, but it's been nice being able to play the game on a harder difficulty. I started playing souls-like with Bloodborne, so it was nice to be able to feel that level of intensity in some of the bosses, even when I'm not on the harder difficulties. If you have never played any souls-like games before, I would focus a lot on being on the lower difficulty and figuring out timing of enemies. A lot of them are the same, so once you have it down, you are pretty much good to go for normal mobs. Also, figure out how to perfect guard!! I am a dodger to the end of time and it's amazing how much easier bosses are when you figure out how to perfect guard their attacks. It is worth it to work your way through each area as there is a lot of stuff that isn't obvious if you go in a straight line through each area. If you are big on the stories within games, make sure to talk to anyone you come across as they usually contribute something to the main storyline, even if it's only a line of dialog. The DLC is hard, so make sure you are leveled pretty well. I'm currently 82 and I just killed the first boss in the DLC and struggling with mobs in the next area, but that could just be a skill issue :P I love this game and will play it over and over. Definitely recommend to anyone who has played souls-like before or anyone looking to start!!!
24.4 hours played
Written 6 days ago

Lies of P nails the mechanics and, thankfully, skips the usual “white stains” on the faces of lore-hungry fans - the story is clear, direct, and actually makes sense. The gameplay feels great, and it’s just plain fun to play!
32.0 hours played
Written 6 days ago

Great story/Great gameplay/Great design/Everything is great/I loved it
16.7 hours played
Written 6 days ago

Beat 3 times on Epic, now restarting for no reason.
97.3 hours played
Written 7 days ago

You know the game is good when u spend 9 hours straight sitting without noticing the time, worth it done 3 playthrough with it and never gets bored. love everything about this game 100000/10 so definitely yes i recommend this game. Sold my bf for beautiful Overture MASTERPIECEEEEE
43.0 hours played
Written 8 days ago

Lies of P + its Overture dlc is a fantastic experience and, in my opinion, rival some of Fromsoftwares games. The combat is so fun and the parry system feels rewarding to master. The story, characters and overall world are so well written and are very interesting to the point where i found myself reading every lore collectible i found (which isn't something i do often in any game). I am incredibly excited for the sequel and whatever else Neowiz end up doing in the future!
60.0 hours played
Written 8 days ago

One of the hardest souls likes I've ever played if you include the Overture DLC. Well worth it if you like challenge but don't have the attention span or energy for traditional Fromsoft narrative storytelling but still enjoy the game play.
38.8 hours played
Written 9 days ago

Lies of P isn’t just a game, it’s a love letter to Soulsborne fans I guess, and it absolutely deserves to be called Lies of PEAK. From its punishing yet satisfying combat to its stunningly dark reimagining of Pinocchio’s tale, this game hooked me from start to finish. After grinding through every achievement, defeat Larxasia and the Nameless Puppet, I can confidently say: This is one of the best Soulslikes ever made. 10/10
73.3 hours played
Written 9 days ago

final boss of the DLC whooped my ass, but it is done. good luck peepo The game overall provides enough of a challenge for new players to the genre/title that I think as far as combat oriented gamers go it is a win. The setting and music are some of my favorites, I listened to all the records without even knowing what they were for just to hear them after returning home. I never felt a need to rush through the game and explored the whole way through. Definitely would recommend for any souls enjoyers, lots of weapon choices and good reasons to use any of them due to the nature of weaknesses if you are into that sort gameplay loop.
26.1 hours played
Written 10 days ago

[b][h1]Dark Pinnocchio[/h1][/b] [b]World:[/b] Masterclass atmosphere, decayed beauty, amazing art direction - tells the story just by existing. [b]Combat:[/b] satisfying, tight and weighty. Im not very good at parries tho, loved the blade/handle assembly system. The classic Pinocchio tale reimaged in the dark world. [b] The Lying[/b] genuinely impact the narrative and endings. After finishing it already wanna go new game plus and soon wanna try the DLC.
29.0 hours played
Written 10 days ago

this is my first game from the 'soulslike' and 'soulsborne' genre that i finished and i must say , it was hard to beat. but very rewarding in the end knowing that i finally beat this game. good gameplay mechanics and graphics. story-wise , didnt understand too much , i will research a bit more on the internet. overall? a great experience that really test your patience and skills. good luck lads!
45.0 hours played
Written 10 days ago

The best soulslike for me, very wonderful characters and world, extremely fun and challenging bosses and a really addictive progression system. I can't wait to see what else this team does.
37.5 hours played
Written 11 days ago

Lies of P(eak) is a foreigner immigrating to England to get free health care but realizing that it comes with another cost, traversing the Arche Abbey (London).
40.5 hours played
Written 11 days ago

Beautiful environment and enjoyable boss fights , except for one that taught me not to say NO to my father. I also told so many lies just to cuddle a cat :3 [spoiler] When daddy asks for your heart , dont say no. else you will suffer and get punished, slashed and pierced by A doll equipped with Rivers of Blood [/spoiler]
46.1 hours played
Written 12 days ago

Good enough that after I got the platinum on PS5 I double dipped here on Steam Up with Nine Sols and Sekiro it’s terms of parry quality. So if that’s your thing this is for you. Also the story is so much better then It needed to be. Honestly just as good as it’s top tier gameplay, and the DLC pushes both parts it over the top. Whatever’s next for these guys I will be there day one.
47.3 hours played
Written 12 days ago

this game is fucking amazing and you should play it (i will write a proper review when i feel like it, probably after i 100% it again)
74.5 hours played
Written 12 days ago

The game really concluded itself with the DLC introduced. It is Lies of Peak.
20.7 hours played
Written 13 days ago

I first jumped into Lies of P on Game Pass with high expectations. I’d heard the buzz—“Pinocchio Soulslike”? Say less, I’m in. From the very first hour, I was hooked. The combat is tight, the art direction is stunning, and the atmosphere captures that eerie, depressing tone that Souls fans live for. This isn’t just a solid attempt at the genre—it’s a masterclass. Lies of P doesn’t just pay homage to FromSoftware’s legacy; it earns its place beside it. And no, that’s not an exaggeration. This game is absolute perfection. What I Loved Combat That *Sounds* And *Feels* Right Combat is heavy, responsive, brutal—everything you want from a Soulslike. The guard is perfectly satisfying, and weapon assembly (blades and handles mixed together) provides all the build options. It's not for novelty's sake—it *works*. Atmosphere & World Building This game has the most perfect grim fairytale vibe. It seems and feels like *Bloodborne* and *Sekiro* had a baby—a silly yet twisted, torn European city overtaken by puppet monsters, and filth surrounds you with Victorian horrors at every corner. Every square inch feels hand-rendered. Story & Lore It's unexpectedly emotional. Without spoilers, the things that *Lies of P* does to talk about the morals of lying, who we are and want to be, and what essentially makes us human is a compelling experience. I never knew Pinocchio could be so dark, so sad—or so badass. Bosses These are Souls bosses and they're hard. They're creative and hard; some got me so frustrated I was ready to quit...until I achieved the victory I so deserved. So much dopamine. Lies of P doesn’t just imitate the Souls formula it refines it in ways that feel fresh without losing what makes the genre so addictive. From its beautifully twisted world to its masterful combat and haunting narrative, it’s clear the developers poured their heart into this project. What started as a curious concept Pinocchio in a Soulslike turned out to be one of the best games I’ve played in recent years. If you’re on the fence: don’t be. Lies of P deserves your time, your rage, and your eventual triumph. It's not just a great Soulslike it's a Masterpiece of a game, period.
61.6 hours played
Written 14 days ago

A Dark Fairy Tale Reimagined – Stylish, Challenging, and Deeply Rewarding Lies of P is one of those rare Soulslikes that nails both the gameplay and the storytelling. twisted steampunk world, it instantly hooked me with its atmosphere—and never let go. The story is cryptic and fascinating. Every book, note, and piece of lore you find adds layers to the world. I found myself reading everything, trying to piece it all together—and loving every minute of it. Gameplay is straightforward and responsive. It’s easy to pick up, but there’s plenty of depth for those who enjoy mastering mechanics and perfecting timing. The weapon system is a standout. There’s a wide selection to choose from, and every weapon feels different, with its own moveset and playstyle. You’re free to use whatever fits you best—no “wrong” choices here. I had a blast experimenting until I found my favorites. Boss fights are fantastic. Each one is introduced with flair and handled with care. Their patterns are clear and fair, making each attempt feel like real progress. They hit hard, but with practice, they’re absolutely beatable—and that’s what makes them so satisfying. The puzzle elements are smart and engaging. They break up the action without slowing the pace, and they feel meaningful—not just filler. One of my favorite aspects was the atmosphere. Every area feels distinct, with stunning steampunk aesthetics and eerie, immersive design. The way the game transitions between zones keeps things fresh while maintaining a cohesive world. The soundtrack is another highlight. There’s a rich collection of music, from background ambience to emotional character themes—and even collectible tracks you can play in-game. It adds a lot of soul to an already beautiful world. On the technical side: flawless. No crashes, no bugs, no frame drops. In a genre known for punishing gameplay, it’s a blessing not to have to fight the system itself. Finally, the lie/truth mechanic is brilliant. Throughout the game, you make meaningful choices that shape not just the ending, but how you view the characters around you. Their side stories are compelling and sometimes tragic—and your decisions have real weight. If you’re into Soulslikes or dark fantasy stories with emotional depth, Lies of P is a must-play. It's polished, stylish, and full of heart.
38.0 hours played
Written 15 days ago

Lies of Peak for a reason. I'd say it's above almost every FromSoft game, stands shoulder to shoulder with the likes of Bloodborne and Dark Souls 3, and just barely below Elden Ring. Although if you're like me and don't really like open-world games then this peaks even above that. Easily the best souls-like game that is damn near indistinguishable from the mainline titles. I have two playthroughs on PS5 and bought the game again on PC in preparation for the Overture DLC. And gawd damn it's some good ass DLC.
96.5 hours played
Written 15 days ago

This game is like the Silent Hill to Resident Evil, in this case the game that can rival Fromsoft games.
81.1 hours played
Written 16 days ago

I waited till Overture comes out to make my review as I strongly believed Neowiz can deliver an impressive DLC that will only enhance the game. They succeeded in this, Overture is a wonderful expansion rivaling the best of Fromsoftware and a must-have for lovers of the base game. But this review isn't just about the dlc, isn't it? So let's talk about Lies of P. This game is truly magnificent, it's rare to see a product so refined and well-crafted, from a studio inexperienced with the genre, that it can rival even the makers of the genre itself. Be it the amazing level design, the rich combat akin to Sekiro and Bloodborne or the innovations to bot QOL and the base loop. Now this game will not be for every Fromsoftware fan, if your favorite is one of the earlier games (Demon's souls, Dark Souls or Dark Souls 2) and you find the new games to be significantly worse or outright bad, look for a different game. Lies of P takes the boss and combat centric design with simplier worlds of the later games and cranks them up to 11. Lies of P is a linear game, not everybody will like it, but it allowed the developers to make the game very well balanced just like Fromsoftware did with Dark Souls 3. While the levels are large with many shorcuts, the game itself has levels strictly one after another. Now to the best part, the combat. By that I don't just mean the fighting itself, but also how they helped refine the formula by introducing rechargable heals, changed durability and of course added the wholee "make your own weapons" thing, all of which are excellent. Lies of P also introduces many QOL changes, my favorite being indicators of quest progression and Souls (Ergo in Lies of P) spawning in front of boss gates. If I have to say some gripes with the game, I wish some items would be buyable infinitely in the endgame (like special weapon upgrade mats) and the performance significantly worsened after DLC released, I experienced many crashes throuout my DLC playthrough, even on a lower settings, when before I never even stuttered, hopefully this gets patched soon. In conclussion, Lies of P is a must have for any modern Fromsoftware fan, it expertly innovated the genre in some aspects and improved in a few even. If somebody told me this is made by Fromsoftware themself, I would most likely believe them and that is the highest praise I think a souls-like can garner.
98.8 hours played
Written 16 days ago

The game that got me into the Souls Genre. It's both a beautiful and a brutal game. Music and art are top notch. The atmosphere and the world are really well built. The difficulty is hard enough to be super satisfying when it clicks. One of my favorite games for sure. And the DLC is also really enjoyable, I just wish it was a bit longer.