Workers & Resources: Soviet Republic
Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Gameplay Trailer
Workers & Resources: Soviet Republic
Workers & Resources: Soviet Republic
Workers & Resources: Soviet Republic
Workers & Resources: Soviet Republic
Workers & Resources: Soviet Republic
Workers & Resources: Soviet Republic
Workers & Resources: Soviet Republic
Workers & Resources: Soviet Republic
Build a soviet republic from an impoverished country into a rich industrial superpower in a city builder with intricate production chains and a fully simulated global economy. Manage the lives of your citizens from education to work and party loyalty to criminal activity.
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Release Date:

Steam
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Steam
GOG

Air Missions: HIND
Air Missions: HIND
From 7,64€
Workers & Resources: Soviet Republic - Help for Ukraine
Workers & Resources: Soviet Republic - Help for Ukraine
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Workers & Resources: Soviet Republic - Biomes
Workers & Resources: Soviet Republic - Biomes
From 6,99€
Workers & Resources: Soviet Republic - Soundtrack
Workers & Resources: Soviet Republic - Soundtrack
From 3,49€

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
90%
7,255 reviews
6,565
690
92.0 hours played
Written 28 days ago

OCD simulator, I spent 6+ hours with the in-game time paused just designing an okay-ish power grid. Then the water system... then the sewage system... then the heating system... oh the waste management too... can't forget the transit system... the production lines... Ok time to unpause! Wait that house is unpowered, let's re-check the power grid... then the water system... then...
616.7 hours played
Written 22 days ago

IMO the best colony sim/city builder to date. The devs have created a masterpiece!
1,172.2 hours played
Written 14 days ago

This game is consuming my entire life. Not sure if that is good or bad. I put in 200 hours in the last 2 weeks... Then I did the math and realized there are only 336 hours in 2 weeks... Essentially I have spent the majority of my waking hours life playing this game. The is one of those rare games, that is so good, it might be bad for me.
86.8 hours played
Written 28 days ago

The game is good but still unpolished and yet they are pushing out DLCs that have a price tag that's half the games full price. I want this game to succeed, but if they go down a paradox pathway whilst the game still needs improvements, then i can't put a thumbs up review for now.
271.2 hours played
Written 18 days ago

Play on Realistic Mode. Fail. Look up videos on how to play. Try again. Fail. Watch more Youtubers, discover bballjo. Fail but fail much MUCH slower this time. Realize you are learning comrade. Watch more videos. Read the wiki. Find other famous Youtubers with guides. Slowly, over time, you begin to succeed comrade. Let loose the Communism Comrade. One of us one of us!
179.3 hours played
Written 8 days ago

It is a flawed game, buggy at times, but no other city builder even comes close to doing what it's trying to do.
3.2 hours played
Written 4 days ago

I love this type of games but I couldn't get into this one. I tried starting multiple times and every time I place the first road and first building, I just want to exit. It simply doesn't feel good and fun. I think it's the low visual quality models and how badly they blend into the environment. I get it's an indie game but even games like Factorio or Surviving Mars have a better feel
1,082.4 hours played
Written 26 days ago

Realism mode is by far the best city builder ever in my humble opinion, Brilliant game
55.8 hours played
Written 28 days ago

The most detailed city builder on the market. It took me two or three saves to get acquainted with how everything works, but after that, instant addiction. For quite an ugly game, it is very charming title.
53.6 hours played
Written 30 days ago

The worst logistical nightmare that is availiable in a city builder at present, especially if you start 1930. This game is overwhelmingly complex if you play it with everything enabled. Be ready for a steep learning curve and a boring tutorial with campaign, wich is also kind of a tutorial. Leave space, for things you forgot, ugraded buildings later on and to accomodate logistics. Don't leave to much space or you have to build more logistics to support it all.
54.8 hours played
Written 23 days ago

I only recommend this game if you assume and accept that this is THE most realistically simulated city builder game and that you WILL suffer. 50 hours in and I can't play on anything other than easy. On Hard you have to manage water, water quality, food, food quality, electricity, electricity production logistics, schooling, police, making or obtaining and delivering construction materials, delivery various goods to shops around the CITIES (more than 1!)... and so SO much more.
1.8 hours played
Written 3 days ago

Love city builders but too much micro managing required in this one for me.
15.0 hours played
Written 24 days ago

Extremely detailed and a little frustrating but very rewarding when you get things going and see the city come to life.
32.9 hours played
Written 25 days ago

Game crashes far too often while loading the game. Running on a 4070ti with 32ram and a full drive. It tends to respond after the third or fourth load but it has happened every time Ioad the game in the since bought. When it works its really fun.
0.4 hours played
Written 22 days ago

I played this for 30 minutes after watching a few YouTube videos. The building controls are among the worst I've ever seen in a city building game. If a core part of your game is designing a city but you have to fight the controls to do simple things like create intersections and connect paths, then something is seriously wrong. Also, either stick to a strict grid system or don't, you can't have both and expect things to work well or look nice. Cool ideas. Poor implementation. Do not recommend.
2.0 hours played
Written 27 days ago

Terrible autosave, not intuitive. unnecessarily complex. Worst city builder game ever
83.3 hours played
Written 21 hours ago

I almost completed the first campaign but after 16 hours of gameplay my save suddenly stopped loading. It instead started crashing the game while I try to load my save file without any reason whatsoever. I tried to re-install the game, search for possible fixes on steam discussions, youtube and internet in general but to no avail. I hope devs will fix this issue very soon and I can play on my save again.
21.1 hours played
Written 1 day and 6 hours ago

Game good, like mighty Russian tank. Play for glory, play for Yuri, play for the little Russian voice inside your head screaming DA COMRADE!
37.5 hours played
Written 3 days ago

Loving the game so far. I'm not usually one for hyper realistic/micromanagement city builders but it doesn't feel like that. At the basic level learning everything comes easily. There's definitely a lot of mechanics I still don't understand, and I keep getting a couple hours into my sessions then having to restart because I screwed up with little funds to recover or didn't realize a certain mechanic only worked a certain way, but I enjoy restarting and doing it again and there's not many games I can say that about. My only complaint would be the tutorials are robust, but don't seem to go over how to fix common problems such as power grid failures, finding water/sewage errors, or how to make public transportation operate more efficiently.
89.6 hours played
Written 3 days ago

Greatest city building sim and amazing planned economy sim, a game like no other
389.1 hours played
Written 4 days ago

A very stylistic and wholesome game that can be adjusted to be challenging or just simply fun. A great buy and solid developer who continues to deliver!
23.8 hours played
Written 5 days ago

This is my first experience with a city-building game, and it is quite the good game in my opinion. It is difficult to understand at first, especially trains, and I have not even thought of electricity, heating, and criminality yet in my game, but this game brings me a reward of satisfaction when I manage to pull a task off. I would highly recommend this socialist city builder game.
296.8 hours played
Written 5 days ago

It's janky but its so deep and has such detailed systems that it might be my favourite city builder of all time.
55.5 hours played
Written 6 days ago

If Oxygen Not Included and Cities Skylines had a baby. Really needs a UI overhaul tho it looks like some early 2000's game
678.0 hours played
Written 6 days ago

The game just gets more and more satisfying the more persnickety you get with your settings. Add in trash management. Add in demolition management. Turn on self-construction, where instead of just paying and having each new building be built instantaneously, you have to bring all the gravel, concrete, bricks, boards and steel to the construction site yourself. The more tedium you add, the more enjoyable the game is.
1,143.9 hours played
Written 8 days ago

Für mich das beste Aufbaustrategie Spiel / city builder das je entwickelt wurde, die tiefe die das spiel entwickelt ist unvergleichbar. Für alle Einsteiger viel glück bei den ersten 10 - 20 Spielen die werden es wohl nicht schaffen. Selbst nach 1000h ist es nicht einfach auf den Schwersten Einstellungen es immer zu schaffen. Der Art Style ist Perfekt getroffen und schmeichelt den Spiel. Die Community ist bei der Entwicklung mit eingebunden worden und durch die immense Ansammlung an Workshop Items ist kann man sich weiteren Herausforderungen stellen. Alles im allen: Gameplay: 10/10 Grafik : 7/10 <- es ist gut aber auch schon etwas älter. Story : ? /10 <- es ist ein city builder also gibt es da keine Story Sound: 10/10 Schwierigkeit: 1-10/10 <- Je nach ausgewählter Komplexität Spielzeit: 10/10 <- Never endig Story
64.4 hours played
Written 8 days ago

Really deep and engaging game. Once I figured how it all works, I only play on realistic mode. its fascinating watching every step of making even a simple road happen. Nothing happens quickly, and it is all a complex task. Definitely need more of these deeply realistic games. For me, it has crashed a few times, but reload and its fine again. I bought every DLC, as I support developers that put more thought into their game like this.
5.2 hours played
Written 8 days ago

The aesthetic of this game is perfection. The realism is what I'm here for - I wish I had more time to build a city. Alas I am doing the dishes instead.
103.4 hours played
Written 9 days ago

First of all, I would highly recommend the game. I like that the amount of depth you want to add into the game is quite customizable and I'm impressed by how far you can take it, considering that you can manually construct each building. I also am amazed by how much the game has to offer. As of writing this review I have more than 100 hours and I feel like I hardly scratched the surface. I haven't even touched ships and aircraft yet. I just love the freedom the game provides. Great game, if you like city builders or managment games you can't go wrong.
384.6 hours played
Written 11 days ago

A slightly different kind of city-builder, with beautiful depth and big wonky tech-trees. It is hard to say "If you liked [X] you will enjoy this game!" because it doesn't really compare to anything. Do you want something where you might occasionally find the death-spirals you can get in Banished, because there were not enough workers going to the heating plant, and the majority of citizens in one of your cities ended up freezing, getting sick, and then died? Well here you can. Do you want to feel a level of incredible mastery when you finally construct a building from resources and manpower all originating from the motherland, without anything getting imported for the Soviet Union? It will take real effort to get there, but the feeling when you finally do is amazing!
87.2 hours played
Written 12 days ago

A punishingly complex game that will take away your free time. 10/10 Highly recommend
229.4 hours played
Written 12 days ago

It's factorio + simcity. What else do you want? (avoid realistic mode unless you have alot of free time, patience and know what you are getting into. For some people tho, it's the best part of the game)
100.6 hours played
Written 12 days ago

brick roads good. control economy good. alcoholism best.
127.5 hours played
Written 12 days ago

Most complex city builder ever created - I am completely addicted to this game!
648.8 hours played
Written 13 days ago

I am in love with this game, and have over 600 hours played. My one and only complaint is that the new brick roads/footpaths are grey, when they clearly should be red! The bricks I'm using to build them are red, why isn't the road (at least) red(-ish) as well? The "brick" footpaths especially look more like cobblestones which I would expect to use the quarried stone resource not bricks. Thanks for the amazing game though!!
496.4 hours played
Written 13 days ago

Great(est) game for city planners and those who wanna be one some day.
153.8 hours played
Written 13 days ago

[h1]Finally! This is what I've been waiting for![/h1] If you are like me, you have played games like Tropico, Cities Skylines, Mall Tycoon (if you're old enough) and other similar games where you manage cities, resources, economies etc. and had fun playing them, but If you are even more like me, you also felt that those games didn't quite scratch the itch of what you were looking for. I wanted something where I had more control over the economy, resources, trade and other logistics. Pretty soon after I started playing this game I realized it definitely scratches that itch. This is the game I was looking for. I'm still learning the game and I have the occasional frustration with something not working (probably because I just don't understand how to make it work), but yeah, this game is great. If you're anything like me you'll love this game. [h2]Warning: Complex Game[/h2] Don't expect to pick up this game and know how to play quickly, it is quite complex and takes time to learn. There are a lot of mistakes I made in my first few custom games(one of which was doing realistic mode for my first one, which it literally said was not recommended for new players, but I did it anyway and it went about how they probably expected it to go for new players) I'm probably on my 6th or 7th restarted custom game (doing realistic mode again, although I did give myself more money to start to make it a little easier), and I finally feel like I have a decent grasp of how it all works. I did go through the tutorials and campaigns before I started my custom games though, so that helped, but I still need to look up answers to questions I have occasionally. I'm weird and I intentionally avoid videos that tell me the "best way to play the game" I like to figure it out as I go and make all the mistakes they would prevent me from making. The only video I ended up needing so far was someone to explain a good way to set up train semaphore signals for complex junctions because I was completely lost (as were my trains). [h2]DLC[/h2] I haven't actually purchased any DLC yet, so don't let the amount of DLC scare you off, you don't need it to enjoy this game. I'll probably look at buying some later, but right now I'm just enjoying the base game.
51.0 hours played
Written 14 days ago

Absolute gem! The only thing I would love to see added is Weapons/Tanks/Aircraft that you can produce and ship to a far away conflict in order to influence market prices.
165.6 hours played
Written 14 days ago

Its a great game. If you like simulation builds this is the ultimate game. There is a pretty big learning curve but its not a frustrating or awful experience. If you have patience and like simbuilds, this is the game for you. It's basically a city planning game with the ability to add multiple mods to make a city that functions on so many different and complicated levels, that no other game has previously provided. There are severel types of game play and currently im playing realistic mode which provides the greatest challenge through planning and foresight, its A LOT OF FUN.
262.6 hours played
Written 14 days ago

Great game. Play on the realistic mode to get the most out of it.
144.6 hours played
Written 14 days ago

i suddenly feel im alcholic, bcs it boost my morale up, then i start vomiting but there is no sewere i was paniced, technical services come and say, thats ok.. just get a million credits loan i cant stop man, did i set that sewere load at %60? ok than. this game is not for one who has a life. be aware.
184.0 hours played
Written 14 days ago

The most intense city builder. No handholding on planned greatness. Could it be improved yes but with every update it certainly inches closer and closer to perfection. So support your local central committee gentlemen and purchase the game.
369.9 hours played
Written 14 days ago

Very complicated game in many ways, its a challenge and a struggle but it is a really fun one. A city building game where you have to think out every move and how it will impact you.
173.8 hours played
Written 14 days ago

A great city builder and economic sim that has a swathe of difficulty options to fit every playstyle. If you want, you can play with having to import/procure every single resource and laborer to build every building, road, or utility. On the flipside, you can auto import or auto build everything. You can choose whether or not to deal with heating or citizen health. You can get a lot of enjoyment out of this game. It may look "old" but it still plays well.
99.7 hours played
Written 15 days ago

Liked it quite a bunch... steep learning curve for the realistic mode, but it's fun when you kinda know what you are doing I still don't know most of it, just know I had lots of fun planning and building in realistic mode, and I haven't really used the normal mode.
590.4 hours played
Written 15 days ago

As bent as the Soviet sickle and hard as the hammer that crosses it
446.5 hours played
Written 15 days ago

This is easily the best city builder I've ever played. The depth on the industry and logistics portions make planning and designing a city (and associated industries) thoughtful and an interesting problem to solve. I also appreciate the granularity of the difficulty options - almost every different requirement for citizens/upkeep can be turned off and on individually.
82.3 hours played
Written 15 days ago

This is a very Intricate supply chain driven game with a lot of logistical elements, really fun!
544.7 hours played
Written 16 days ago

Incredibly deep and realistic city / state simulator. The logistics simulation is incredibly engaging. This game will engage you for many hours. A bit of a learning curve to it but there is plenty of info out there. Enough that Grok can answer most questions you might have about how to do something.
59.3 hours played
Written 19 days ago

This game is generally pretty good. I bought it and went to custom and started realistic mode as my first entry into the game. Below is a breakdown of how my first 50 hours have been. 0 - 10 hours: Figuring out how to set up a construction area, resource stockpiles, importing resources and workers to build things. 10 - 20 hours: Figuring out how to set up utilities and optimize construction. 20 - 30 hours: Figuring out citizen needs before they move in. 30 - 40 hours: Moving people in. Realizing the small heating plant is useless and having everyone leave/die during the winter. 40 - 50 hours: Setting up actual production chains, researching stuff and keeping people happy. The production chains are generally pretty good and thought out well enough. You have to manage a lot of the logistics between everything, which is cool. The sewage system works based on "gravity" and has to be built on a slope going down to the discharge - a nice detail. Farm fields have a nutrient level and if you can't get all your crops in time, they decompose and become fertilizer for next year. People's walking speed actually influences how far they're willing to travel to get to places. You actually need a variety of vehicles to construct buildings and they go through phases and need different things. The points below are the things that annoy me the most about the game: - The construction priorities are out of whack or don't work. When I realized the small heating plant was useless, I rushed to build another one and all its stuff. If you do not turn off auto search and manually assign projects to the construction offices, they will only construct the stuff closest to them regardless of priority. I had a coal power plant being built not too far away from my offices, I set it to low priority, then my heating plant further away and all its stuff on high - NONE of the construction offices ever worked on it. They only did the coal plant. As a result, all my people moved out/died again because they were too cold, despite the fact that at the beginning, there was more than enough resources to actually get it done FAST. - The citizens in this game work the same way as SimCity 2013. They all go find the nearest job that fits their education level. They are not individually simulated like Cities Skylines 2. Then, when they are done their shift at work, they simply despawn from their workplace and respawn at their apartment block, then go out in throngs to fill their needs. This lack of depth is REALLY frustrating because it often means that you have to manually assign the apartment block they live in to a bus stop (or other highly important places) to move them to places you need them and just simply hope and pray there will be enough people who decide to go to the bus stop (or other highly important place) because all the stuff nearest to them happened to be filled before they got there. Because of this, factories are never constantly fully staffed and fluctuate between 0 and whatever amount of productivity you randomly get for the day. - Placing water wells on sources where water quality is 90+% doesn't even mean anything. You still have to treat it regardless of the quality as people need 97+% to drink and not get sick. I'd honestly expect that water quality means you either don't have to treat it (I've drank pure water filtered through rocks naturally more than a few times while on a hike), or it uses less chemicals during treatment. Instead, it just reduces the volume of the output. I think the 97% threshold is a bit high considering what some first world countries get for their drinking water as it is. Woe is me I guess. - People in the game have a need for religion, but there aren't any buildings to satisfy it unless there are pre-generated towns. So this lack of ability most of the time to satisfy people's religion need is a permanent -happiness debuff you get to deal with. You can of course rectify this with mods. I guess it fits with the Soviet theme. But honestly, if it can't be fulfilled, just remove it from the game. I will add some more to this review as I go and figure out more about the game.