3.9 hours played
Written 8 days ago
[b]Having completed and achieved 100% in both Lifeless Planet and Lifeless Moon, here's a comparative review:[/b]
[b]Lifeless Planet[/b] offers a haunting, minimalist narrative open to interpretation. [spoiler]It can be seen as a survival story on a dying alien world, a psychological journey through grief, or a cautionary tale about human ambition.[/spoiler] Its story unfolds gradually via environmental clues and hallucinations, encouraging curiosity without heavy exposition.
[b]Lifeless Moon[/b] delivers a shorter, more fragmented, yet linear narrative. Players actively piece together the story to understand it, otherwise unfolding events may be confusing. It leans heavily on exposition and features point-and-click puzzle rooms that feel stylistically distinct. This investigative puzzle design can interrupt flow, slowing progression and making the story feel disjointed. Its abrupt changes in setting and atmosphere between levels can feel jarring, unlike Lifeless Planet’s more seamless integration of puzzles, atmosphere, and narrative progression.
[b]Both games blend walking sim elements with light platforming and simple puzzles, focusing on environmental exploration and narrative discovery over complex action or adventure.[/b] However, controls for both, especially Lifeless Planet, can feel basic and clunky. Platforming fans seeking tight controls may find this frustrating.
[b]Technical & Completionist Summary:[/b]
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[*] Lifeless Moon requires ~[b]12GB[/b] storage and higher specs vs. Lifeless Planet’s ~[b]1GB[/b].
[*] Lifeless Moon achievements are easier (with a guide, very easily completed in a single playthrough). Lifeless Planet offers a longer, more challenging experience requiring multiple playthroughs for 100%.
[*] Guides for achievement hunters are available for both games.
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[b]Overall[/b], Lifeless Planet offers a longer, more immersive, and cohesive journey, while Lifeless Moon experiments with a different narrative style and gameplay. Your preference depends on whether you favor a straightforward, interpretive story or a more experimental, investigative experience.
I spent over 18 hours playing Lifeless Planet, enjoying it enough to complete multiple playthroughs and obtain all achievements. Lifeless Moon took just under 4 hours for 100%, and while I appreciated its experimental design, I have little interest in replaying it.
[b]Purchase Recommendation & Value:[/b]
If considering these games, I suggest starting with Lifeless Planet, ideally on sale. It provides a longer, more immersive experience with greater replay value and a cohesive narrative. If you enjoy it enough for 100%, then Lifeless Moon is more likely worth exploring as a follow-up, also preferably on sale. Its shorter length and experimental style make it best experienced after the first game. Considering its playtime and current cost, buying on sale ensures better value. An important consideration for short narratives with limited replay-ability.