Munchkin Digital
Munchkin Digital

Munchkin Digital

45
in-game
Data taken from Steam
Steam
Historical low for Steam:
Open in Steam
Munchkin Digital Game Trailer
Munchkin Digital
Munchkin Digital
Munchkin Digital
Munchkin Digital
Munchkin Digital
Munchkin Digital
Munchkin Digital
Munchkin Digital
Munchkin Digital
Munchkin Digital
Kill the monsters & grab the loot in the classic card game!
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


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Has been in:
• 3 bundles
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Available in:
• 1 bundle (Fanatical)
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• 4 bundles
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Available in:
• 1 bundle (Fanatical)
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
73%
620 reviews
457
163
8.6 hours played
Written 27 days ago

Visual component: Cool animations, cool sound effects, this style is very suitable for the game, the drawing is excellent. Interface: Since this is a digital version of a board game, it would be great to bring the interface closer to reality, here are some tips: 1. It is impossible to estimate the size of the decks. Reading the log is quite convenient, but I would like to see visually how the cards come from and where they come from, for this we could show the decks themselves. 2. The chat is visually overloaded, I would like to see more messages in the chat window. 3. The inventory and equipment look very small. Instead of small equipment icons, it would be possible to show cards in the form of a cross, as if they were worn on a character in some ARPG game. To reveal their full versions on hover. Race or class can be signed because the icon is difficult to read. And to reduce the size of the avatars, they do not affect the game. Instead of opening the inventory, it is better to put all its functions in the form of buttons on the screen.: - exchange - card sales - cards that are active, but are "in your pocket", it is best to put them somewhere on the screen and get rid of the intermittent animation of opening inventory, which overlaps the screen. 4. The size of the log and action bar can be made more authentic so that you can see more actions on the icons, rather than constantly opening the log and searching for cards. 5. To give the interface more freedom, you can use card names instead of large pictures. 6. It is also very difficult to understand whose turn it is now and who has not yet made a choice. ------ General recommendation and impression. This is a good port for those who want to play munchkin with friends from a distance. But I do not recommend this game to those who are playing it for the first time, and are not familiar with board games at all. But if you are ready, then the game has clear and interactive learning. You can consider this game as a friendly get-together with friends. In general, the desktop port is good. But instead of focusing on graphics and animations, it's better to make the game easy to read and understand. Some actions are not clear and not obvious to the player. It's still a port of a card board game, not an original project.
3.6 hours played
Written 29 days ago

Only good if you have friends to play with, but even then there's weird bugs of cards not being usable. The characters you use are the same as ones on the card so its incredibly confusing as to who is doing what with what card a lot. Forget playing solo because the A.I teams up against you and helps only each other.
26.6 hours played
Written 12 days ago

I love the digital version of Munchkin, which is a hilarious and fun card game with simple rules and plenty of strategy. Its humorous art and unpredictability make every game exciting. Perfect for friends and family, it guarantees lots of laughs and competitive fun!
82.9 hours played
Written 30 days ago

Easy to learn, tons of nuances and hilarious cards make the game unpredictable and different every time you play it.
20.6 hours played
Written 17 days ago

Solo can be a pain as bots still don't seem to get unfriendly status towards each other; even if one of them is closer to victory they seem to "favor" the player. The challenges are interesting but the animations get repetitive quickly when you have to repeat them a lot as a result of the above, would be cool if they were skippable or could be switched off in the graphics menu. Wildcard mode where each player gets one of the boosts from the challenges at random is always gonna be a great idea. Doesn't seem to be an option to sign in with a Steam account yet which seems like a no brainer. Conclusion: Can be fun and the bugs don't really bug me (90% of the time I can just save & exit and reload the save and they're gone) but there are some clear improvements which would significantly boost the player experience.
37.8 hours played
Written 21 days ago

It's actually pretty good the only thing I don't like is the fact that the UI makes you a bit lost because you can't see everything at all times and you need to hover over stuff to read descriptions etc, but that's not a reason not to buy it. I haven't had any problems finding people to play with even if the community isn't that big and everyone I've played with was pretty chill. I hope we get to see more dlc in the game and perhaps at a slightly better price point as they are so many...
26.6 hours played
Written 18 days ago

got bored of this game. faithful port tho