2.8 hours played
Written 7 days ago
This is hardly even a game. It's like a visual novel, but there is no dialogue- which isn't a problem on its own but if you're gonna go that route you have to add more interesting context clues. There was some stuff I could piece together like the story of the 2 siblings and the devil guy we see, but the potential of all of that was squandered. I didn't mind the slow walking too much, but it would've been a lot more bearable if there was more to do. More story to see, maybe even a few easter eggs?
Also the endings were so abrupt and lame. I didn't bother getting the 3rd one because honestly the more I played this the more of a chore it became. There are things I liked about this game, I liked getting thrown into it with no tutorial (at least for the first 20 minutes before it stopped being fun), I loved the design of the many rooms to see, so much love was put into the art of this game and you can tell- it's simple but it's lively and cute and some of the trippy looking rooms were awesome, but that does not make up for the total lack of interesting gameplay and story. The lack of dialogue was executed poorly, it's always kind of risky to do something like that, but not enough context was given to the overall story, and what was given was kinda surface level and just lame. Barely any character building, and the several endings things sucks because I don't want to play through the game all over again just to see the other endings when it's going to feel like a chore.
I recommend you do not buy this game, I think there was a lot of cool potential ways this could've gone but this was the worst outcome. I hope if there are any future releases from the people who made this that they are more polished and well fleshed out than this, because I am immensely disappointed, as I was really excited to play this game.