Between the Stars
Between the Stars

Between the Stars

10
in-game
Data taken from Steam
Steam
Historical low for Steam:
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GOG
Historical low for GOG:
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Early Access Trailer
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Between the Stars
Become the Captain of an interstellar cruiser and journey across the galaxy to save the Republic. During your journey you will have to make important decisions, improve the weaponry of your ship and fight against numerous enemies.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


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Travellers Rest Soundtrack
Travellers Rest Soundtrack
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Between the Stars - Original Soundtrack
Between the Stars - Original Soundtrack
From 2,39€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
76%
1,114 reviews
853
261
34.8 hours played
Written 30 days ago

TL;DR: Nice game to sink a few occasional hours in with an interesting storyline to follow. + More playtime than expected (was expecting about 10-15h for main story line - more like 20-25h., when you read it through instead of just skipping text) + (subjectively) Interesting Storyline with a few decisional branches + several ships to choose from (most of the time) + a few different types of weapons for a more divers play-stile (however, I stuck to cannons to damage hulls and plasmas to get the shield down) + movement axis ( horizontally, vertically + strafing on each axis) + several side quests and activities to pick from (some even with some certainly unexpected turn of events, however the distress-/suspicious-signals getting repetive rather quickly) -> those side quests, even without the signal-activites may involve another 5-10h of activities +hidden achievemts, so you / your friend do not spoil the different decisions that can be made. ~~~~~ - controls need some "getting used to", felt a bit "jumpy" at times, even with the bigger and presumably "slower" and less agile ships - occasionally occuring graphic bugs like GUI 'residues' overlapping with currently display GUI (but +nothing gamebreaking or otherwise serious disturbance) -> like"Exit" being displayed in main menu were usually no exit-button should be -> or armament/gadgets/weapons still being displayed in ship's menue, when being in Crew member menue. --> luckily, exiting tghe shbip's/planet's/station's menu cleared that away as well. (And yes, I apologize, I did not really care to report those, as a friend of mine did not have those) -> like accessing the ships menue while assumingly being on a station/planet in a discussion with other NPCs (you could heal crew-members one by one then, while in-fight) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ All in all, when your financial situation allows it, save call for 20 bucks, for 30 if you like (easy-going/arcade-ish) story-driven space combat. This game is a bit like the old "Star lancer", or the not-that-old "Freelancer" (without the trading part, and a less, less smaller studio behind it). Self-developed and self-published, I'd say, to them the 30 bucks as it is listed in Steam. They've probably earned it and did well. However, be aware, you have to read the story for yourself, there are some voiced parts, while being on ship. The important stuff is text box game. Oh, and the game saves fairly often. So feel free to add up your own savegame-skill and try the other-decision-you-havent-made-before. Then again... some of them may only show the severity of their consequence on the long run... Well done @Isolated Games, well done.
112.4 hours played
Written 26 days ago

Most of my experience is in open world/sandbox style space sims, so I didn't know quite what to expect playing a more closed/narrative driven game. 25 hours in and I'm sold. I haven't been this 'into' a story for a long time, it's compelling and coherent. As for the actual game play, it's very fun. The combat I think might be a bit on the easier side, but also I'm playing the first time through on default difficulty. It would seem there is quite a bit of replay-ability here too. The text based narrative and dice roll combat is such a cool choice by the devs, it's a nice little break from blowing stuff up. Graphics are stunning, and the variety of weapons and ships seems to be quite large. Absolutely worth adding to your library.
16.2 hours played
Written 28 days ago

Theres a lot to like about Between the Stars. Very good entry in space sim, capital ship. The combat is very satisfying, I like that you can fly around in 360 compared to other games. It does feel repetitive at times, but im still having fun and coming back to it.
3.3 hours played
Written 24 days ago

The Game is ok 6/10. +The combat is fun. +Ships are customisable. -Controlls are very clunky and need remaping. Took me 30min. -There either need to be a better auto aim or better camera rotation, because aiming fells off and that is what makes the combat worse. -The RPG element is a good idea, but after some time little bit repetitive. I got the game in sale for 12 Euro and i would suggest buying for the sale price. Full price is a bit much for the quality.
4.1 hours played
Written 3 days ago

Visually this game is amazing, gameplay wise I’m not too sure. There are so many games out there Good games that have the potential to become Better. This is yet another one of those games. The gameplay is straightforward and also not telling. You can visit planets but you don’t know that because it doesn’t look like you can. The gameplay drops you off in this big open area with signals to visit and you have to Hold your spacebar to boost how ever km the signal is and there’s no Super cruise. You just hold spacebar for 3-7 Long minutes depending on your ship speed and yay you arrive to dialogue. This game is like 30% typed dialogue and 70% boosting to the destination of your choosing. The guns are simple, you have hull damage and shield damage, missiles and point defenses. If you played Avorion the space travel is the same, planets are background pictures instead of real objects like No man’s sky and elite dangerous. The graphics are absolutely Amazing, but traversing outer space is extremely boring in this game, they need to add some kind of Super cruise boost, I don’t want to hold my space bar for long minutes at a time that’s not gameplay. The space battles are fun too but that’s all I have to say.
24.3 hours played
Written 17 days ago

Got this game at a discount because I saw the space combat but stayed for the space opera and I enjoyed the whole journey overall. Space combat is not very hard but it is kinda satisfying to see your salvo connects with enemy ships and blow up. With different ships and weapons, you can put together your own ship depending on your preference, though choices on weapons are diverse, there isn't much options on cosmetics, some ships don't have much colors to pick or even only come with one color. There's also crew combat which is a game of dice rolling that is almost entirely luck based but you have items to help the fight that cost AP, which gives you some control over the combat, I don't hate it but it's certainly less exciting than ship combat (especially once you stockpiled enough items you'd most likely to win every fight). Story can be a bit cliche but it's a decent one that kept me engaged with some twists here and there, from time to time you will be given options, some has a bigger impact on how the story progress and some are just there for the sake of role playing, sometimes there's dice rolling to decide whether you can successfully progress with an option, typical TTRPG stuff. On a technical side this game runs rather smooth and I only encounter UI glitches a couple of times and got softlocked once. I'd say give this game a shot when it's on sale if you are a fan of space combat and/or narrative driven games
6.2 hours played
Written 18 days ago

Un juego sencillo de jugar con buena trama e historia que según tus elecciones las respectivas consecuencias. Espero saquen otro juego :)
25.7 hours played
Written 13 days ago

An unfinished slog. The gameplay is the same throughout, the dialogues are repetitive. A pathetic imitation of SPAZ2.
0.9 hours played
Written 24 days ago

This is a very bad game. It should be classified as a text based rpg
3.7 hours played
Written 25 days ago

Many random situations, but barely any smart choice. Cursed ship ? No option to deactivate systems and loot, really ?! Tutorial lacking in term of weapon overloads, shields regen (when 0 they stop completely). Most choices come back to the same, so more like a what happen before situation resolves. Find a creature on your ship and miss your roll, then no conclusion to the situation. The "adventures" are really unpolished and needed a major overhaul to have some sense and bring some fun and closure.
5.0 hours played
Written 23 days ago

Don't Overlook Perfect Entertainment So Happy It's Thursday