

Diablo® IV
22,271
in-game
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Join the fight for Sanctuary in Diablo® IV, the ultimate action RPG adventure. Experience the critically acclaimed campaign and new seasonal content.
Developed by:
Published by:
Release Date:

Latest Patch:

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
73%
13,576 reviews
9,992
3,584
8.7 hours played
Written 1 month and 8 days ago
i have bad internet like y'all remember making fun of kids back in the OG MW2 lobbies for their crappy McDonalds wifi??
that's me, i'm that kid my internet blows and makes it nearly impossible to play this game... i essentially pissed away 70 bucks and that chaps my buns tbh
TAKE THE ALWAYS ONLINE BULL CRAP OUT THE EFFING GAME
P.S your skins suck and aren't worth a fraction of what you're charging for them, modern gaming is so scummy and all about how much $$$ they can make as quickly as possible and i'm sick of it..
thanks for coming to my ted talk
24.9 hours played
Written 1 month and 8 days ago
Bland frankenstein trying to do everything and doing nothing.
Wide as an ocean, deep as a puddle.
-Expect the worst from every game alike:
Claim mechanics
Overwhelming microtransaction
Annoying shop
Few and bad skills
Obnoxius crafting system
Enemies constantly spawn in your face out of nowhere
Awful mechanics that make enemies unreachable/invincible very often
Max difficulty mode is a joke
Restrictive at every step
Insecure developers need to control the player at every moment
Repetitive missions
Big world, full of garbage
Map full of icons - no exploration, just chores
NO TRANSLUCENT MAP OVERLAY
This game does 1 thing right: be the example of HOW NOT TO
Price: if the game were for free, still then would be a scam. They should pay you to play this...
330.7 hours played
Written 28 days ago
[b]Playing this game is PURE HELL, so fits the theme perfectly[/b]
The paragon 300 grind is the most boring thing that you can ever imagine, the story is boring, the gameplay is shallow, totally lacks end game content variety. Your engame is THE PITS, nothing else. Get ready for that lame mode, because you'll be doing that over 4000 times.
91.4 hours played
Written 26 days ago
I am a filthy casual gamer, have a life outside of video games, and play games to have fun (gasp!).. The last Diablo I've played was Diablo 3, which I've hardly put any hours into due to not really sitting down and playing it. It's still sitting in my Xbox library waiting to be played, lol.
I've picked up Diablo 4 on June 1st after putting it off several times due to thinking it was going to be a horrible game based on the reviews. I wanted to get back into ARPG's so I went ahead and bought it due to the 2 hour refund window. I must say that this game is absolutely amazing. The animations on items being broken is absolutely insane, the voice acting is extremely well done, and the visuals on everything is very high end. Blizzard did an amazing job with this game and I absolutely do not care about the elitist freaks that post negative reviews here because they have a vendetta against Blizzard.
The "always-on" without an offline mode does absolutely suck, and the cash shop is pretty lame also. I'll agree with the reviews that hate on both of those since this is the normal for a lot of games now.
I am only level 40 and went with (my own) lightning-based sorcerer build which I'm finding incredibly fun. I've enjoyed the campaign so far, but it's definitely not the part that keeps me coming back. The cut-scenes are really well done and you can tell that the studio has some very talented artists and model builders.
I am no where near the "end-game" nor do I even care about that right now. I am in no rush and I'm just enjoying this game for what it is. If you are a casual gamer and love to explore (and be rewarded for it), this is the game for you. Wait for it to go on sale (I grabbed it for $27 so this is my $1 per hour review) and you'll definitely get your money's worth.
174.6 hours played
Written 17 days ago
I just got to level 50 with a hardcore character, I think it was my first time playing a hardcore character ever and I only did so because I wanted to explore a 'new' map and once you play Diablo IV, it opens the map permanently for all subsequent characters UNLESS they're hardcore. So thanks for that experience!
This review is more for the casual Diablo fan, not the hardcore folks. It's about the story, not the mechanics. I've played all the Diablo games from 2 on, for a casual player like me, this is the best one because it has all the convenience features and smooth graphics. It's fun to play with the weapon and item combos, even as someone who doesn't get that into min/maxing, there are stats to play with for every level of interest.
Story spoilers * * *
Lilith made so much sense, it seems a shame that we couldn't join her. In fact, as soon as we're forced to kill her, almost immediately after, the main character begins to wonder if she was right all along. And the story confirms that she was. It's not Lilith's fault that she's the daughter of a prime evil! It's not Lilith's fault that she's got so many horns she looks pretty wicked. It's not Lilith's fault that she has a seductive voice that makes you want to follow her into the darkness! And it's not her fault that when she passes by humans, they seem to all go crazy and start killing each other. If you ignore those things, Lilith is an outright revolutionary hero! I wish we could have joined her - missed opportunity.
The expansion was fine, the characters were much less compelling than the original story. Even the young girl, Neyrelle, who was so endearing in the base game... I'd forgotten a lot about her by the time the expansion rolled out, so I didn't care that we were chasing after her. And the final betrayal by that one guy?! Who cares!! I couldn't even recall his name. The writing for the expansion was very lackluster. Let's go back to Lilith please.
Blizzard, please let us bring Lilith back as an ally to help fight the next prime evil, she's already set up to rebel! Let us choose her and then let her betray us or whatever, but come on, the world wants more Lilith!!! >:D
11.8 hours played
Written 1 month and 2 days ago
Boring story, boring gameplay. Beloved franchise turned to garbage--avoid. Watch the cutscenes on YT and save yourself the wasted time and money.
366.2 hours played
Written 16 days ago
Despite my game hour investment, I can't give this installment into the Diablo series a positive review. Elements of the game work marvelously, most notably, the cinematics. Between the repetitive game play loop that doesn't really go anywhere and the grind for minimal rewards, the game loses its luster quickly.
The story is serviceable, but unfinished. Blizzard has opted for a continual story with limited resolutions to keep people paying for expansions. The main issue here is that quantity has taken priority over quality, which means you have loads of quests, most of which aren't memorable. In fact, you'll likely start skipping most of them. A few side quests do have their charms, but because the reward system is so banal, it's only worth it to get the progression bonuses. It is unlikely the lore will suck you as you'll feel mostly separate from it.
As for the progression system, it has its up and downs. You will go from feeling really powerful to utterly worthless if you switch to a different Torment too early. This wouldn't be so bad if the torment run you left weren't mind numbingly easy. And the drop rate is a bit absurd. While I appreciate a truly random feel to the drops, it does seem stacked against the player to try to challenge themselves. Most of the time, you can get better drops mass running easy mode than taking a risk against enemies that are challenging, but dropping the same garbage.
Then there are the instant kill mechanics, which I personally don't like. They're not used often enough to get the player to build up an understanding of them in general, but rather, just some single event situation to overcome and be done with it. I don't hold this against the developers entirely, but it does feel like a lazy way to make a game harder without doing much to the rest of the game to compensate for it. Sure, you can grind away the difficult bosses to learn their moves, but that grind only translates to those specific bosses. They don't really translate to anywhere else in the game. It can also make hardcore frustrating to all, but the most dedicated fans of the game.
Lastly: the shop. The shop is just plain bad. Not conceptually, in the sense of buying skins (but even that seems silly to me), but the overall cost per skin. Not only does Blizzard have a manipulative transaction scheme to get players to not think about the actual cost, the cost of each skin is priced in such away to pressure people into buying more so they don't "waste" left over platinum. Had they simply left it a straight currency cost and/or battle pass option, I'd be less bothered by it. But the limited choices, the lack of a color wheel, and the manipulative pricing, it's just a regular slap in the face. And that's not even counting the regular slaps coming in the form of lazy Season design.
Bottom line: is it fun? Sure. I had a lot of fun, but it felt like empty fun. Not mindless fun. I have great mindless fun with Vampire Survivors, but empty fun. There's so much potential to Diablo 4 that was limited for unnecessary monetization options and focus on streamlined eye candy in lieu of a power fantasy with an interesting story.
I think you'll have a better time in general with a different aRPG, unless you got a couple of friends who want to play. It's definitely more fun with other people, but even that is contingent on each individuals time investment potential.
6/10 - Solid audio/visuals, great spectacle, lazy design, bad monetization model,
477.6 hours played
Written 10 days ago
They actually manage to make this game worse every season. Lazy seasonal content that's mostly just reskinned from previous seasons or reskinned base content, while pushing the micro-transactions more and more into your face, with the new "reliquary" system costing more and giving you much less than the old battle passes did. Feels like their entire focus is now on selling extremely overpriced cosmetics (like seriously, a single cosmetic armor set costs around 25-30 bucks and is only usable by one class), while spending almost zero effort on making the game fun. I could ignore the overpriced shop garbage when the game was at least still somewhat fun, but between absolutely garbage seasonal content and a gutted battle pass that now costs three times as much as before if you want everything, I'm out. It's just a soulless cash-grab at this point, just like everything Blizzard touches these days.
7.8 hours played
Written 1 month and 4 days ago
Bought it on sale, was dissappointed.... Expected a... more variable skill tree and overall more options... It felt bland, not satisfying
3.1 hours played
Written 13 days ago
Loved Diablo 3, but this was really disappointing. The story itself is interesting, but playing it is boring. I just ran around watching cutscenes. The enemies and fighting were kind of the same as Diablo 3 with better graphics, but it felt like the game wanted me to just run past everything. I didn’t like the leveling system at all. All the attacks had their own skill tree, but all the attacks felt the same.
94.0 hours played
Written 28 days ago
As a lot of the other comments say, Blizzard continues to be greedy in this one (platinum is incredibly expensive if you want any cosmetics). The game is also very grindy with most of your time spent trying to get from T2 to T3 and eventually T4. But at it's foundation, it's another Diablo game.
No, it's not going to be like Diablo II like all you masochists who want to spend hours grinding away at boss mechanics want. If you want that, go play Path of Exile II. This is for those that want a relatively mindless game where they can spam buttons and kill everything in sight. Do I wish that there was more variety? Sure, but this game owns what it is and does it well.
I'm not a fan of the battle pass for every season nor the quick $60 DLC that seems to be required if you want to make most of the top tier builds work, but that seems to be what every game has nowadays. If you're willing to put up with it, you can easily sink hours into this game watching packs of mobs melt in front of you in Helltide or killing bosses in a second or 2.
46.8 hours played
Written 9 days ago
In its current state, a worse Diablo 3 with no offline mode, a scummy battlepass system, and microtransactions galore. Wait for a sale on the bundle if you have any interest as well as buy it through Steam to take as much direct profit from Blizzard as possible (Steam takes a 30% cut, minimum).
60.5 hours played
Written 28 days ago
I really really want to love this game but just can't atm..... I don't like the idea of having to wait for another expansion for this game to become fun. .
The graphics are amazing, the combat is good but overall it's pretty soulless and gets boring quickly. You don't get many options in terms of builds, classes compared to other ARPGs. I had way more fun in D2 and D3.
I got this on sale so thankfully i never paid full price. I love wow , Diablo but I can't blindly say get this game at its current state, you can have way more fun on other ARPGs that cost less than half of the price of D4...
215.5 hours played
Written 16 days ago
boring- just all grinding before season ends, eternal sucks you lose everything... not a great game there isnt much fun stuff, lair bosses arent even fun since you just die, die, and wait 10 hours to defeat them. the leveling also sucks, theres lots more that sucks even. I would NOT reccomend this - Edit :the dlc and and game is also overpriced, aswell as most of the endgame features being just grindy, it also has a horrible intro to grindfy games, and there is no full guide for what todo.
0.4 hours played
Written 10 days ago
Bought it, realized I already had it on battlenet. Refunded it, but that was only after launching and linking with battlenet. Now I lost acces on both launchers and battlenet support wants a transaction ID.
My transaction and billing history is wiped clean, showing no transaction history from when I bought the game in 2023. Neither is there a history for the other games I bought (Diablo 3, overwatch etc.)
63.5 hours played
Written 29 days ago
While I highly recommend Diablo 4, I got to warn that it comes with some important notes to considers.
As the game is a "live service", regardless of what you plan to do (even playing solo), your experience will solely tied to the BattleNet stability. I have seen a few moments where I was kicked out of the game (due to servers issues) and couldn't come back into the game due to the server thinking I'm still connected and ask me to return in ~10 minutes or so.
If you start playing now, you should know that a big majority of the active player base is already at the end-game content and you'll feel almost always alone until you finish the campaign and reach the maximum levels (60). In the game, there's some designed restriction in place that separate new players from end-game players in a way that cannot really be crossed over. So, unless you start with friends, you'll be almost always alone for a while early in the game.
The game's difficulty is kinda unstable going from "super easy" to "bullet sponges that kinda take long". Especially in the pre-level-20 (as you unlock & raise skills and passives and cannot find Legendary items yet), the game feel a bit of a drag and, on Hard, it feels even more artificially push over. Once you hit level 20 and Legendary items starts to drop, as soon as you find your "flow" and the kind of effect & related attacks to use with, the game reverse into your typical Diablo experience where you can become a relative powerhouse. It takes a bit of time and luck, but you should reach a point where you know what you'll be for a while once you hit around level 40 as legendary starts to drop relatively commonly (1-3 legendary per dungeon in average).
Unlike its predecessor, Diablo IV doesn't have INSANE power buff items. Activision Blizzard went a tad bit back to the Diablo 2 pre-LOD routes with it comes to items effects. Legendary effect are set into 2 layers: the effect itself and the items' level. A low level Legendary gives low bonus compared to its higher level identical version and when you extract the effect (similarly, but slightly different than Diablo 3 Horadric effects), you acquire the effect at the level of the item. (There are 20 potential levels for every Legendary. Between level 1 and level 20, there's a difference of approx. 20%-40% on the buffs & damages outputs bonus.)
If I had to point out the lesser part of Diablo IV, I would point out at its story progression. The game running with a relatively open world-focused expedition-based story progression. At the beginning, you can literally do one of 3 acts and the monsters are leveled around your own level and you can travel everywhere. There's various side quests going on around that goes from "finding X around Y and bring it back to an NPC" to a series of side-quests that finish with a bang of some sort. (Some side quests have more depth than some of the main story and some others are just fillers that barely take a few minutes.) Still, the game story may feel a tad too generic, but that's nothing new in the series. You can feel that the devs did a lot of work, but had to work with a grade-kids level scenario of a few pages that follows every cliche you can imagine.
Still, it's not "bad" to the point you absolutely have to skip anything, but you'll for sure will skip everything on the 2nd run.
Also, an important point: At the moment with VoH, there's NO bulky armored knight-like type class in the game. No paladin (from D2) nor templars (from D3) nor Blood Knights (From Immortals). The "knight-like" most class is the Necromancer (yikes!). Note that, lore-wise, the Paladin order was lost and the Templars were decimated and the Blood Knights fate is relatively unknown within their own pocket dimension, but it feels kinda bad that Blizzard didn't introduce yet any form of playable Knight-like class. (As some have suggested online, there's a few possibilities in the game's story like Inarius' Order who have martyr-like knights or it could be a mercenary-like class that would use a sword and shield or a spear for instance.
291.5 hours played
Written 1 month and 4 days ago
Blizzard don't want casual players to have fun. They think we don't work and we can play all day like streamers. Me, for example, I have like 1 to 2 hours to play and its not every day. I want a build that level up fast and kill everything. I want just to have fun. But everything is slow now. Its tedious how you have to grind and finally starting killing a normal monster without losing your patience with how slow the process is. They see streamers doing all those amazing builds with mythic unique that you never going to have the opportunity to have one and than they Nerf everything making your game even worst. You have six classes in the game and you can barely play one per season. This game is not made for hard worker people. This game belong to streamers. They are the one that blizzard listen all the time.
563.4 hours played
Written 30 days ago
stop adding powers!!!!! really love diablo but man is this getting old just the same thing every season. no more powers stop being lazy!
Please please get back to the roots of the original team. I understand that’s not you guys but come on. All the expansions and micro transactions is killing the game. The new battle pass sucks least I bought the last one every season. This one less stuff for more money. Blizzard should have never changed hands. Sad.
18.8 hours played
Written 1 month and 4 days ago
Hi from Latvia! I play on Steam Deck, every 10-15 min game disconnection from Diablo Services, so I waiting about 3-4 minutes till game refresh the actual state on server. I I was in fight at that moment this disconnect means I'm dead when game connects me back in. This why it is impossible to play one life mode.... So this way I rate this game as 2 of 5 (you might think this isn't a problem but trust me IT IS!)
50.2 hours played
Written 1 month and 2 days ago
Tertiary, boring and with poor story.
28.4 hours played
Written 1 month and 8 days ago
Diablo is Dead – A Repetitive Disappointment
As a long-time fan of Diablo III, I had high hopes for Diablo IV. Unfortunately, what I got was a painfully repetitive experience that fails to evolve in any meaningful way.
Combat quickly becomes monotonous, with no truly new, stimulating, or unique mechanics introduced—even the boss fights feel uninspired and formulaic. The storyline lacks depth, and the progression through the world feels like a recycled version of previous games, offering little in terms of fresh atmosphere or creativity.
What’s worse is that after just ten hours of gameplay, the fear and tension that the game’s dark, oppressive atmosphere is supposed to evoke begins to fade—replaced by a very different fear: the realization that I may have wasted my money.
The anxiety of wandering into the wrong dungeon, or facing a boss far too powerful for your current build, quickly morphs into a different kind of dread—the dread of continuing to play a game that simply isn’t what you hoped for. It’s not the darkness of Sanctuary that weighs on you—it’s the weight of unmet expectations.
Blizzard had the chance to breathe new life into this legendary franchise. Instead, they've delivered a lifeless echo of past glory, a shell that looks the part but lacks a soul.
Diablo is dead. And this time, there may be no resurrection.
63.0 hours played
Written 13 days ago
5/10
-3 for the cost being more than $50.
-1 for always online.
-1 for no paladin class.
** If this game were priced under $50, I would have given it 8/10.
177.2 hours played
Written 25 days ago
This game is SOOO grind heavy.
Ill start by saying the first 50ish hours were so much fun just theory crafting your perfect build, getting loot that felt powerful. It felt like the game was encouraging creative builds with all the uniques and legendarys....
BUT once you hit the brick wall known as Torment 2 all progression stops so you can look up what build you actually need to progress. And thats where all the fun dies too because now you have to GRIND and it really does feel like that too. Because after a certain point your just looking for better ancestral points. IT FEELS AWFUL. I would recommend not playing it at all for anyone thinking about it. So look at it like this; The story is practically none existent no development with anything interesting going on that takes maybe 10 hours to complete if you choose to do the story. The fun mechanics are indeed fun the first time around but get stale pretty fast. progression halts in the name of these perfect builds. all the post-story content feels monotonous. Idk why i played for as long as i did call it stockholm syndrome. nothing feels rewarding enough. things feel to punishing for not meta builds. too many insta kills when it comes to bosses. 18k health at 85% damage reduction is crazy to get one shot by so many boss moves. Overall 3/10
0.3 hours played
Written 22 days ago
Can't actually play this game! Why the hell does a game need a battle.net account for single player? And why can't Blizzard employ a not completely broken "human verification"? This is infuriating!
So far Blizzard has been completely unhelpful, you only get bot answers from them (the irony!)
New update, still not fixed!
45.8 hours played
Written 21 days ago
I have played Diablo since my early college days almost 25-30y ago and completed every version from I through III, sometimes with all-nighters or even whole weekends (48h non-stop for Diablo I) and loved the first three, however this version is just more of the same with no really new concepts iterating on 3, just more variations of the same. It gets boring really quickly and I am a quite disappointed as it will be the one I don't finish. Get more creative guys, don't just do another version with pretty graphics.
333.3 hours played
Written 17 days ago
Bought the game. Played a bit. New seasons made content locked behind paywall. Uninstalled. Happier.
Definitely not my first Diablo but definitely the last I'll buy.
0.9 hours played
Written 1 month and 5 days ago
Disconnected 48 minutes in from a [b]singleplayer[/b] session because of that always online bs, and need to "wait a few minutes" to [b]connect back to servers[/b] to have a [b]singleplayer[/b] experience
good game, awful company that holds the Intellectual Property
47.7 hours played
Written 1 month and 9 days ago
Game and the season(s) are repetitive and boring. its just some skins and a pet (Their Paid cosmetic are way better than the seasonal). After the story there isn't much to do, and the post game is repetitive and boring. Not worth the $70, would recommend if you like the series to get it on sale.
226.9 hours played
Written 10 days ago
The campaign for this game is interesting, but the end game is terrible. Played until I was able to do T3 runs but then could not push myself to play anymore due to the repetitiveness and the bad drop table. During all my time playing I could not drop a single mystic item. Dropped 1 GA3 and 2 GA2 items and a couple of legendary items and that was it. Beat every boss in the game in at least T2 but that did not change a thing. Frustrating, but at least I enjoyed the main missions and even some side missions as well. If you like the genre, buy it, but don't expect too much.
25.5 hours played
Written 10 days ago
Game just keeps getting worse with every season, and the new 'battlepass' is just the last straw. It's awful, has way less content while also giving you way less platinum than before to finish it. Meanwhile they charge absolutely insane amounts for it. Consumer unfriendly is putting it lightly.
2.9 hours played
Written 9 days ago
The game has such a great template, it could be something special with enough love from the devs, instead it's a constant cash grab, seasons are the bane of the games existence, you are constantly on a tight deadline to max out your character to get to the end game content, once you hit T4 if you are following a build guide you are most likely going to spending a significant amount of your time one shot killing Uber bosses, in hope of the right mythic to finish the build, this gets very old, at the end of the season you forget that character ever existed and create a new one, throwing away potentially hundreds of hours of grinding in order to get you to buy the season pass. After doing this 6 or seven times your done.
532.9 hours played
Written 1 month and 4 days ago
Yes I have played this game 400+ hours. I really WANTED to like it. I enjoyed the previous versions. The whisper bug that has apparently been around since launch 2 years ago and still hasn't even been addressed other than "buy it from battlenet" No I am not paying twice.
Also it is just another Blizzard grind game. Hours and hours just to get that elusive next piece of gear to make you more powerful so you can another elusive piece of gear. Then you have to upgrade it at your expense which costs something else that can only be farmed in small quantities and requires repeating the same tasks over and over again. You try to buy things from other players who are selling them in trade, but Ooops there is that goddamned whisper bug again.
Finally you say screw it, play it like a single player game. So you play that first toon up to a point where you say "yea I'm a bad ass, I can start doing these "end game" things, and the season ends. All the powers you worked so hard to get? Poof, gone like a fart in a hurricane. Your bad ass has just been nerfed to hell and back. No one tells you about that at the beginning (well how can they, no one can apparently communicate with each other because of the damned whisper bug. So you give in and start a second toon, only to fall prey to the allure of the grind, you get that toon up even higher and start to see some of this "end game content" they keep rambling about. Then you realize that the season is about to end and you are going to nerfed again in about two weeks and are going to have to start over again.
85.7 hours played
Written 1 month and 3 days ago
came back to this game the moment i saw half the map locked and i needed to pay to access it insta uninstall no questions asked.
you had me on the first half blizzard, you won't have me on the second half.
148.2 hours played
Written 18 days ago
Bought this game to play on my Steam Deck because it is "verified" (green checkmark) but it crashes every couple of hours.
Will update review if it ever gets fixed. At the moment DO NOT buy if you only intend to play on your Deck.
22.6 hours played
Written 17 days ago
I've played for a bit, the game was hyped by a couple cross platform friends so we could play a good game together. I figured since I played the original Diablo back in the 1990's that maybe in our current timeline the game would be fantastic. So far, aside from graphic bugs that crash the game, I still haven't found a way to pan the camera so I can get an actual better view of the battlefield. The general game mechanics are choppy and do not respond quick enough.. I am sure it's to the fact they force you to play on their designated server and do not have a direct 4 player option. So tired of Co-op, non MMO games being like this.. I love blizzard games and have for a couple of decades, but come on man.. Anyhoo.. This is just my opinion as a 53 year old gamer. I do not recommend it, but I will still give them a 6/10 just because WOW was amazing till they put in add ons.
4.4 hours played
Written 9 days ago
It's Diablo, just with modern styling, and I think that's exactly what I expected and wanted. It does sometimes feel like you're playing an idle survivors game, which brings fond memories in itself. It looks and sounds gorgeous, the loot game is the loot game, I don't understand a lot of the menus - yeah, this is Diablo.
166.0 hours played
Written 17 days ago
Absolute waste of time money and effort. This game only exists to sell battlepass cosmetics. There is no endgame, hell there isnt really even a game after the campaign. Each season is a rehash of old content. Avoid at all costs.
Also if you buy the base game without the DLC , good luck because without the required runes in all builds now you're crap out of luck in damage across the board.
33.7 hours played
Written 30 days ago
tons of bug and lagging issue, worse gaming experience
2.0 hours played
Written 1 month and 3 days ago
I kid you not it was a terrible experience playing that game, it was crashing multiple times, every cutscene had stutters. Like I can not even enjoy the the fact that everything in the game is voice acted.
I just can't visualize myself playing for hundreds of hours, let alone 4 hours so i'm getting a refund.
411.6 hours played
Written 1 month and 4 days ago
Very bad customer service support, game occasionally goes into strike mode, goes crazy (crash, hang/freeze, lags out, lags in game, kicks you out of game, buggy events that makes you play on and on with no rewards. Basically you pray nothing goes wrong or you're on your own...a loyal fan who has bought their game since Diablo 1, 2 and 3....its tragic, alot of friends quit following their game, im now left alone...
I even supported them by buying the ASUS ROG DIABLO Gaming Mobile Phone!
Sigh...and its not cheap
7.3 hours played
Written 1 month and 5 days ago
I am very disappointed in this game. I am a big fan of the Diablo series but after playing several hours, I am forced to say that this is simply terrible storytelling. Lilith looks strange and even though she's a villain there is nothing villainous about her. You are guided from dungeon to dungeon in some kind of haphazard fashion, trying to make sense of a broken and overextended story-line. I pushed myself to playing more because of the graphics, but I gave up.
0.2 hours played
Written 1 month and 7 days ago
Asked for a refund because i had to DL a 3rd party launcher then verify email. Then type in a 6 digit code that keeps getting rejected. I just wanted to play the game....
126.7 hours played
Written 11 days ago
i like the story content , questing, action an vivid graphics, i am not happy about the nerfing of good characters, it would be better if you made the lower tier characters stronger , you would get more people playing,
265.1 hours played
Written 12 days ago
Could almost say this was digital theft. Bought a product and it was fine for a few weeks and then whatever was done to make this game unplayable including lag spikes, micro stuttering, rubber banding, disconnects, even where you cannot close your game until lag stops because tied to server response... almost class actionable.
EDIT: Still got some lag and rubberbanding since start of S9... is more playable now.
128.0 hours played
Written 1 month and 5 days ago
Diablo 4 keeps delivering, and with Vessel of Hatred on the way, things are getting even darker. The base game alone nails the gothic, blood-soaked atmosphere, with stunning visuals, fluid combat, and Lilith (love her) as a standout villain. The main campaign can be finished in around 30-40 hours with some of the best cinematic cut scenes (The Battle in Hell.) Levelling up and exploring the world feels rewarding, though some mechanics can get a bit grindy.
With Vessel of Hatred, players can expect even more intense action, deeper lore, and fresh challenges. New areas, a new class, and expanded gameplay should make the experience even more brutal and satisfying. If you’re into action RPGs, I definitely recommend this game and is definitely worth keeping an eye on!
5.7 hours played
Written 11 days ago
The game itself is fine, i have around 100 hours on xbox. Considering the current state of PoE2 and the fact they have no intent on fixing it instead abandoning it to go back to PoE1 and the okay but steep declining playerbase of last epoch its one of the very few options in the genre. its got an okay storyline with meh characters but beautiful cutscenes. Good voice acting, all the classes are pretty varied and each is fun for different playstyles. I'm okay with seasons, its new free content with an optional battle pass however not allowing old characters to participate in them and force you into a season-less "eternal" server is not fun and disappointing. I should be able to run around the new season with my OG character, the one i put time and effort into... not forced to create a new one with an effortless name like Jarbeefis just for that season to delete when it ends...
0.4 hours played
Written 13 days ago
Garbage product that has to always be online.
I would have played it except I can't make a fucking battle.net account. Steam deck, being the never-works-right-trash-software that it is, doesn't have a working keyboard. After downloading the 125gb game, I, in game mode, click to open on the steam deck. I am met with a "You are queued to login" and then I have to open the browser to attempt to log in to battle.net. I don't have a battle.net account, so I try to register for one. Steam deck has an oncreen keyboard that doesn't work with steam+x and also that won't let me enter any numbers by touch, by bluetooth keyboard, using the touchpads, or by using the buttons. So, I can't enter a fucking date of birth. I can't copy paste a date of birth. What the fuck.
On my pc, the fucking battle.net website doesn't work, and just infinitely gives captchas and tells me only humans can play.
Giant waste of time. Fuck blizzard, and fuck Valve's bug-ridden-pile-of-shit-steamdeck.
192.9 hours played
Written 30 days ago
Used to love the series but now it's bland and repetitive...
0.1 hours played
Written 1 month and 3 days ago
The amount of technical issues is actually impressive. I actually just give up. You don't want us to enjoy the game. You want our money and information. You got it. Jokes on me. You'll never get my business again.
43.1 hours played
Written 29 days ago
IT was good, don't judge on strong feelings. It is entertaining and it has a"gritty" option, almost like Diablo 2.
Major fan of the series, 3 was bit of a drop, but this seems like a mash between 2 and 3.
So Far, so good ;)