33.7 hours played
Written 2 years ago
[b]DOES THE GAME WORK?[/b] Let me start this review by saying that the game works flawlessly at the time of writing ([i]March 25, 2023[/i]) – there are no issues with starting the game in Windows 10 64-bit or joining a gameplay session (there is no server list to choose from, you just click PLAY). Graphics look very nice from afar (but you can tell that many textures are low resolution from nearby), and the game runs very smoothly on an M.2 SSD, Ryzen 5600X, nVidia GTX 1660 Ti, and 32 GBs of RAM.[hr][/hr][b]IS MULTIPLAYER DEAD?[/b] Well, yes and no. In fact, if you don’t particularly care for multiplayer, you’ll like this game: I rarely come across other players (but I have met a couple of very friendly ones), so it’s mostly me, the cold, survival, and the odd wild animal (wolf, bear) or mutant (such as dead wolves and vampires).[hr][/hr][b]HOW IS THE GAMEPLAY?[/b] Sweet! I found this game to scratch many itches. It is a first-person game, and it is done quite well, so I found it very immersive. It reminded me of the Far Cry games in that way. The snow and the cold reminded me of the Long Dark, although much simpler. The survival reminded me of DayZ, although you will locate food and drink more easily, and you don’t have to do mental gymnastics to light a fire. To drive a car, all you have to do is supply it with a battery and fuel. Driving around the Siberian landscape is a lot of fun. Dying is not an extremely punishing experience. You can be well set up a couple of hours after you respawn, so the frustration aspect of DayZ is absent.[hr][/hr][b]HOW ABOUT THE INTERFACE?[/b] The user interface is minimal, but works very well. The inventory, its management, and the (very limited) crafting are straightforward and, again, work flawlessly.[hr][/hr][b]ANY GRIEVANCES?[/b] Regrettably, there’s no in-game map (nor is there a mini-map display in the interface), but the compass readings are displayed at the top of the screen, which I thought was well designed and in keeping with the minimal interface. Occasionally you come across some live electronic boards (like moving ad boards) that show the map, so that's somewhat helpful. Another minor complaint is that, in order to load a weapon with bullets, you must first find the correct type of magazine, so you wind up finding many guns and magazines, but not the correct type. Reloading is realistic but time-consuming, since you must manually drag the appropriate sort of ammunition to the magazine, and then drag the loaded magazine to the weapon slot in the inventory. Pressing R to reload only changes magazines (rather than directly reloading a gun with bullets), with the exception of the shotgun, which has no magazine. So, for most guns, it's a good idea to keep two magazines, so you can reload one when the other has emptied. [hr][/hr][b]FEATURES THAT I WOULD LIKE TO SEE ADDED?[/b] I would love to see in the game the option to sleep – nights would pass quickly, and the added challenge of finding a safe location to sleep would be fun.[hr][/hr][b]OVERALL ASSESSMENT?[/b] Very positive! It has become one of my favorite games, particularly for going in, playing for an hour, and then returning to my life. I definitely recommend purchasing it, especially when on sale (2.99 euros).