

Velocity®Ultra
0
in-game
Data taken from Steam









Developed by:
Curve StudiosFuturLabPublished by:
Release Date:

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The categories have been assigned by the developers on Steam
Tags
Tags have been assigned by users on Steam
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
85%
64 reviews
55
9
1.7 hours played
Written 11 years ago
Before modern day "shooters" existed, the term "shooter" referred to games in which the singular player (or occastionally multiple players) destroys hordes of enemies whilst dodging attacks. The player usually takes control of an aircraft (or spacecraft) to do this, and today, we define this sub-genre as the "Schmup" (shoot-em-up). These games were such a staple of gaming's earlier developments that you can see thier DNA now infused with many modern games. The problem is that the more pure form of vertical and horizontal scrolling shooters doesn't seem to surface very often anymore. The more recent release of Radiant Silvergun in the x-box live marketplace makes up for some of this, but the modern shoot-em up world is still barren!
Enter Velocity Ultra-- possibly the most clever evolution of the classic shooter genre, since Ikaruga. This game takes the conventional shoot-em-up, adds an excellent teleportation system, throws you into it's more than fifty mini-playgrounds,
and challenges you to adapt to them while meeting certain requirements. Those that find an affinity with this game, as I have, won't be able to stop until they've gotten a gold medal in every stage.
The graphics are more than adequate, and have a consistent style to them that doesn't confuse the eyes or get in the way of the gameplay mechanic. The comic-like art in between missions is fun to look at, and serves as a throwback to the "barely-there" style of storytelling that most shoot-em-ups adhere to. Why tease the player with too much story when all that'll be needed is very twitchy hands? The comic-frames more than suffice. Music is above average techno (I understand that electronic music consists of multiple sub-generes, but "techno" seems to fit the profile here), and carries the game's pace nicely. Controls are fluid and responsive, with only the occasional failed teleportation to make the player question his or her controller. And even then, practice makes perfect is the bread & butter of this game, and evidences it's tight gameplay. I'm curious as to how the controls feel in the Vita original, and I'm even more curious to see how curve studios might integrate the teleportation controls in to IOS, or other mobile devices.
Buy this game. It's an evolution of one of the most classic genres of video gaming, and it does what it does very well. The price is certainly right, and we need to encourage more development of games in this genre! Oh, and did I mention the game has a built in calculator, as well as the game Mine-sweeper? Does this enhance the experience? No! Is it awesome? Yes!
9.1 / 10
4.1 hours played
Written 11 years ago
I am a big fan of games with Cartoon Style art in them, and this Game is absolutely amazing in that aspect. But not only does it have great graphics, the music is also amazing, and the game-play is well thought trough. Boosting and teleporting around the world work well and the loot you find helps you out quite a bit.
Would recommend this Game just for the Graphics and the Music alone.
12.4 hours played
Written 10 years ago
[b]Gameplay:[/b] Velocity Ultra is a Shoot 'em Up game that doesn't focus on killing waves and waves of enemies or dodging thousands of bullets: it values more the player's ability to play fast and efficiently. Teleporting gives you a nice method of advanced movement, and in many stages a mechanic for puzzle-solving. The controls are easy to understand, but take a while to master.
[b]Replayability:[/b] Even after beating the game, you will probably revisit levels to achieve the level-specific milestones for time spent, survivors rescued and score (possibly all in the same run, to get a "Perfect" stamp). Getting all that usually takes about 15h to 20h.
[b]Presentation:[/b] Unfortunately the game falls short in this category. The visuals are simple but at least for me get the job done, and the music isn't exactly bad, but gets annoying over time. I mute the in-game music and set my own playlist.
[b]Conclusion:[/b] It's a very underrated gem, and deserves your time for bringing fresh ideas to the genre, while providing precise and rewarding gameplay.
2.8 hours played
Written 11 years ago
Velocity Ultra is a cool shoot 'em up, where you can complete most of the levels at your own pace. You can scroll through the levels at a faster pace with the press of a button. Your ship can also teleport and hit walls without taking damage. It's an impressive spaceship, really. There are many levels, about 50 or so, and completing a level will earn you xp; xp that can be used to progress through these many levels as some of more difficult ones will still be locked at the beginning. And it's not just about navigating levels, you also have to shoot enemies (with upgradeable weapons later on) and collect escape pods. Collecting and shooting these will help you earn a bronze, silver or gold medal and these are tied to your xp. I should've mentioned that a tiny bit earlier maybe, but what the hell. Anyhoo, to make a long story short, or a short story shorter; it's an amusing game with, for me personally, not enough content to keep me coming back for more. Then again, it's a shoot 'em up and I've rarely seen one with tons of content. Still, entertaining. Certainly not bad.
[Rating: 73/100]
8.8 hours played
Written 2 years ago
This game must just be just a product of its time. I have no idea why this game is so highly regarded or what awards it could have possibly won.
The shmup elements of the game are horrendously subpar, the "puzzles" are just glorified memorization mazes essentially, the whole games art style looks stretched and terrible, none of the levels are interesting, the teleportation/dash mechanic is incredibly awkward to use especially on controller.
It's not worth it even on sale, there are significantly better shmups and arcade games you can spend your time and money on.
0.4 hours played
Written 2 years ago
Awkward controls poorly adapted for PC and mouse and keyboard. The entire gimmick of teleporting to your mouse pointer is somewhat ruined when the pointer keeps springing back to your ship's location when you click. Combined with the game clearly being a mobile title intended for a screen in portrait mode, it's not an enjoyable experience to play.
7.2 hours played
Written 1 year and 7 months ago
[b]Velocity®Ultra[/b] is no doubt an interesting vertically scrolling Shooter with unique concepts. It is very fast paced and features excellent music. It has plenty of levels and challenges to keep you busy with a good degree of replayability.
7.8 hours played
Written 11 years ago
I highly recommend this game for Shmup and puzzle fans.
I'm only halfway through the game, but it has some good musics and addictive gameplay. You need to clear every levels and save the survivors, but for that, you'll have to use teleporters, dive ability, booster and or course : shooting.
The game is in 2D but that's fine, it's beautiful, and smooth. The difficulty increases for every zone you'll unlock.
This is like a race game mixed with Ikaruga and Portal. There is leaderboard and high replayability to gain every possible gold medals. (and "Perfect").
Also, you have a minesweeper mini-game into one menu. Enjoy !
0.2 hours played
Written 5 years ago
I played little on this version of Steam. But I remember I had this game on my PsVita and got almost all the trophies out of it. It's a pretty entertaining game and teleportation gives it a lot of variety. the fun is repeating the missions and breaking the records.
8/10
16.4 hours played
Written 1 year and 7 months ago
WARNING: This game is best played on gamepad/controller. After all, that’s the input medium it was originally designed for. While the game is pretty playable on PC, you’ll find the later levels a lot harder to complete, and, more importantly, to 100%. This is especially important to know in the last Critical Urgency level, and the last level in the entire game, that being Level 50.
Velocity Ultra is a good game. The gameplay is pretty revolutionary for the shoot-em-up genre. It’s stock-full of features that may seem hard to grasp at first, but are utilised really well in the game. The secret anrea badges are well-implemented, too. They are the kind of secrets that catch your eye in the first playthrough, and then they make you want to collect it the second time around. Even if you don’t see them, they will pop up on your minimap, which you’ll need to use quite a bit.
Only downside is the controls. The keyboard controls are less than elegant. This makes certain levels harder on keyboard than on controller, as stated in the warning above. But they do not detract from the gameplay experience. So yeah, I still recommend this.
8/10. Good game.
17.1 hours played
Written 11 years ago
Velocity®Ultra is a new(at least for me) twist on the slowly fading Shmup genre. The concept is simple: save all survivors, take out threats, and complete each stage as fast as possible. The twist to this game is that you have to teleport from area to area in order to complete these tasks. Where many shmup's difficulty stems from bullet hell, Velocity®Ultra's challenge comes from fast pace manuvering. The game's fluid and tight mechanics are its stong point. However, this is what will make or break you during your play. In other words, it's a perfectionist type of game. Learning how to navigate/teleport as quickly as possible while rescuing all survivors as quickly as possible is a rewarding challenge. Visually, its easy on the eyes. It boasts a cartoonish art style which is a nice touch, offering a different atmosphere than most shmups. However, It can be somewhat repetetive. Each of it's 40+ stages is just a slight variation over the others. Then again, for the under 5 bucks I payed for it, I can't complain. I think there's a lot of potential this title and I look forward to any future installments.
16.7 hours played
Written 1 year and 3 months ago
Don't let the artstyle deceive you. This is a great game!
Part shooter, part racing against the clock type of thing, you'll be hooked coming for that gold on each stage!
9.4 hours played
Written 9 years ago
Hey everyone and this is my review about the game!
This is some sort of game.
[h1]Interface/Menu/Settings[/h1]
All resolution sizes are available.
You can toggle between fullscreen or windowed mode.
You are able to change the controls on the keyboard and mouse.
You can play the game with a xbox controller.
There is only a game music volume slidebar available.
[h1]About the game.[/h1]
You are playing with some spaceship thing and you will have to make sure you are not crashing against the wall as the screen from below will move up. You will have to zigzag across the level nd collect the blue things on the level. There is a timer on each level and you have an x ammount of lives.
Time based challenges.. (complete this in X time).
Game isn't so fun.
Game is repetitive.
Music is Repetitive.
Game has okay Artwork.
Controls are okay.
Has some sort of story.
Enemies are meh.
[h1]Other things.[/h1]
Discount only.
The positive reviews are fake and don't believe in this. The game isn't alot of fun and gets boring quickly.
-------------------
I Give this game a 2/10
2.4 hours played
Written 9 years ago
Fun and addictive little game. I'll try to write a mini review below to justify why I recommend it.
First let's take a look at (in my humble opinion) the most important aspect of any game - the gameplay:
It's awesome! It's fun, it's fast, it's everything you'd expect it to be. It's easy to learn, hard to master and very, very satisfying. Once you understand how the mechanics work, you'll complete the missions relatively easy. But the enjoyment comes after that, when you try to get the best rating, achieve the highest score and collect all the collectibles. There are total of 50 missions or 'zones' for you to complete, so you won't be able to beat the game in one sit. Combined with the replay value of the missions, I'd say the game is pretty lenghty. A thing to note here - this in not your typical shoot'em up game! Sure, the SHMUP elements are present, but it plays more like a puzzle game. Another thing that should be mentioned - I found the default mouse/keyboard controls kind of strange. Forunately you can customize them for your liking. However, in my opinion the best way to play is with a gamepad - I'm using a XBOX360 controller and it's definitely better than the M/KB controls.
Next - the graphics:
The graphics are 2D, with enough eye-candy to keep you entertained. The visuals are shiny and colorful, but don't expect something revolutionary you haven't seen before - it's the typical space setting we all know and love. The graphic settings are limited to changing your resolution and Anti-Aliasing, but seriously, who needs more in that kind of game? The game has a very small impact on your system's resources, so even if your computer is older, you won't have any problems running and playing it.
A few words about the music:
The soundtrack is absolutely gorgeous. It consists of several electronic/techno tracks that fit with the gameplay perfectly. Even if you're not a techno music fan (like myself) you'll like it. Each mission has it's own theme that pumps you up and makes want to play more and more.
The story:
Before each mission, there's a short comic that explains what you're doing in the current mission. And that's pretty much it. I ended up skipping these after the first two missions, simply because I didn't really care. Sure, they could have made up a more complex story, but honestly, if you're playing the game entirely for the story, you're doing it wrong.
And that pretty much sums it up. If you're not sure whether to buy it or not, I'd say go for it! You'll have fun and it will last you more than what you paid for it.
TL;DR version:
Fun little game with nice visuals and good soundtrack, that will keep you entertained for a long time. Buy it!
2.1 hours played
Written 10 years ago
This is a nice game of a shootem up some times it's a race to the finish sometimes you gotta be fast. A lot of levels combine these later on.
It's a neat simple game that is difficult to master if your going for the highest rank on every level.
The game has a sequel out and it's amazing as well!
13.2 hours played
Written 10 years ago
I've been playing this just about since it came out, and it's still the most well-balanced shooter I've played to date, and my absolute favourite of the genre.
I gotta say, this version appears to be a tiny bit harder than the other ones though, but it's still a welcome and highly doable challenge.
7.2 hours played
Written 11 years ago
Cool game, the teleporting mechanic is interesting and I think its good that each level has separate ways to earn medals so if you enjoy seeing how fast you can complete a level more than trying to rescue 100% of the civillians (or vice versa) it caters to that.
The keyboard/mouse controls could use a little refining, since some actions require you to have both hands on the keyboard even though you need to use the mouse to teleport, but if youre using a gamepad (I use JoyToKey) its great.
1.6 hours played
Written 11 years ago
This game reminds me a lot of the old Nintendo game Abadox, except with its own unique twist with teleporting and rescuing. I'm glad I gave this game a go as it definitally has been very fun to play so far.
I give it a 9/10.
7.5 hours played
Written 11 years ago
It starts out looking like a fairly simple scrolling shootemup, but there's a unique gameplay mechanic -- your ship can teleport to anywhere on the screen, baffling enemies and evading solid walls with ease. Combine that with the ability to long-range teleport to earlier locations in the level and the later stages turn into intricate puzzles. Not a terribly long game, but if you're interested in replay value, you can try to get the best times/medals on all 50 stages or defeat the aggravatingly difficult bonus levels. Overall a good time and confidently executed. I'm looking forward to the sequel.
1.5 hours played
Written 11 years ago
It's so rare to find a top-down scrolling shooter that I like and this is definitely one of them. Unfortunately I'm only able to base my review on style and gameplay alone. It runs pretty rough on my laptop and it doesn't play audio for me whatsoever. I'm sure with a newer, better computer I'd find the experience that much more enjoyable.
2.3 hours played
Written 9 years ago
Nice shootem up teleporter game. The teleport function gives a extra cool twist to this indie game.
Dinging the music!
Good quality textures and everything is high res.
BUY IT NOW WHILE IT IS 90% off!
(contains no microtransactions ;) )
Only down side is that tutorials only use the xbox controller key images, please show the keyboard buttons too! a little bit confusing
0.6 hours played
Written 6 years ago
doesn't give me any 16:9 resolution options in the launcher even after unchecking the 4:3 monitor option
20.0 hours played
Written 7 years ago
[h1][b]+[/b][/h1]
fun little shoot 'em up with nice gimmicks
decent ost
good amount of content
absolute steal for the discounted price i paid for it
you can go fast
[h1][b]-[/b][/h1]
controls felt weird at the beginning
5.1 hours played
Written 10 years ago
Velocity Ultra with a 360 controller feels better than any shoot-em-up (shmup) I've ever played. Throwing powerful bombs in every direction is as easy as flicking the right stick, yet the less-powerful main guns have their place. Every stage in Velocity is designed like a puzzle, with switches to hit in a certain order, enemies to kill, and civilian pods to rescue. A single miss-placed bomb can reset the switches, while the main guns take far more shots to activate a switch.
Switches and shmups wouldn't seem fun on paper, but Velocity includes a teleportation feature that makes missing a switch far less punishing than it would be otherwise. In certain levels, you can place a limited number of checkpoints to allow you to hop between switches with ease. The teleportation isn't limited to the checkpoints, however, as you are also free to teleport into any open space you can see.
The combination of the shooting, switches, and teleportation with a screen that constantly scrolls upwards (you're always forced to go forwards, so without the teleport you could never move back) seems overwhelming. However, Velocity does a very good job with pacing. As someone who is usually terrible at these kinds of games, I was surprised how quickly and easily I got into the game. I'll probably never get a handle on all the systems in play, but I'm definitely having fun.
I only have two issues with the game. First, manually teleporting around the map feels extremely clunky, and I've died several times from the cursor refusing to recognize a space as empty. Second, levels are gated by XP, so if your not good at these kinds of games you may find yourself forced to replay levels in order to progress.
Overall a good game. Not as good with a keyboard, but playable.
4.5 hours played
Written 9 months ago
[h3] Detailed and Positive Game Review of "Velocity®Ultra" [/h3]
[code] [quote=Wendrex] Developers: Curve Studios, FuturLab
Introduction: "Velocity®Ultra" is an indie action and speed game developed by Curve Studios and FuturLab. Initially released for PlayStation and later for other platforms, the title combines dynamic gameplay with a vibrant visual aesthetic, appealing to fans of racing games and puzzle games alike.
Gameplay: The gameplay of "Velocity®Ultra" is an exciting mix of speed and strategy. Players control the protagonist's ship, facing a series of challenges in carefully designed levels. The main mechanic of the game is teleportation, which allows the player to move quickly through the environment, avoiding obstacles and solving puzzles at high speed.
The levels are well balanced, with a difficulty curve that adjusts perfectly as the player progresses. The sense of speed is palpable, and the controls are responsive and intuitive, ensuring that each maneuver feels satisfying. The scoring system and additional challenges encourage replayability, motivating players to hone their skills and achieve better times.
Narrative: Although "Velocity®Ultra" focuses primarily on gameplay, the narrative is well-structured and serves as an interesting backdrop. Players are immersed in a futuristic universe where they must rescue the lost crew of their ship. The dialogue and story presentation are presented in a succinct manner, allowing the action to remain at the forefront while still providing the player with a sense of purpose.
Graphics and Artistic Style: The graphics of "Velocity®Ultra" are one of its highlights. The game features a colorful and stylized aesthetic, with a futuristic design that stands out. Animations are smooth and visual effects, such as explosions and teleportations, are visually impressive. The clever use of colors not only makes the game visually appealing, but also helps in identifying obstacles and paths.
Music and Sound Effects: The soundtrack for “Velocity®Ultra” is energetic and catchy, perfectly complementing the game’s frenetic action. The electronic compositions create an immersive atmosphere that keeps players engaged. The sound effects, from teleports to impacts, are well-designed, adding an extra layer of satisfaction to the gameplay.
Challenges and Contribution to the Genre: “Velocity®Ultra” is a great example of how an indie game can challenge the established norms of speed and puzzle games. The mix of fast-paced action and puzzle solving brings a fresh perspective to the genre, appealing to a wide range of players. The game’s challenges and trophies also encourage exploration of all available mechanics, adding depth to the experience.
Conclusion: “Velocity®Ultra” is a title that deserves to be highlighted, not only for its engaging gameplay, but also for the attention to detail in its presentation and design. With a perfect combination of speed, strategy and visual style, the game offers an exciting and rewarding experience. If you’re looking for a game that challenges your skills while still providing pure fun, “Velocity®Ultra” is a must-try. The collaboration between Curve Studios and FuturLab has resulted in a product that is sure to leave a lasting mark on the indie gaming scene. [/quote] [/code]
3.3 hours played
Written 5 years ago
Nice aesthetics, cool music, and an interesting set of mechanics mixed in with traditional SHMUP rules. This is more of a puzzle-SHMUP, as the point of flying the Quarp jet around is that it teleports, not only where you can see, but also with teleport pods, making level navigation an interesting part of the later levels. While not overly difficult, it is very fun and addicting to play.
4.8 hours played
Written 9 years ago
Velocity Ultra is actually a HD version of Velocity which is a shoot 'em up/puzzle game. The story is about a blackhole coming to destroy a bunch of colonies and space stations and you as Lietenant Kai Tana (only realised the name halfway through the game...) are tasked with rescuing as many engineers, scientists and colonists along with taking out some alien invaders taking advantage of the situation. The story reminds me of Sanctum 2 as in it's there but almost pointless and acts as a base setup but here it looks like they really tried expanding this game's universe and it's somewhat interesting so A for effort!
You take pilot of the Quarp Jet which let's you teleport to hard to reach places. This shooter has some puzzles as well, mainly deactivating powerstations. It's interesting and works for the most part. You have your normal things like shooting aliens, upgrades and such. I like the cutscene images, they're very nice and detailed and the levels themselves are alright too. Music is okay, it sets the mood but you won't be tapping your toes to anything. The game contains a story mode with 50 missions, leaderboards and a flight computer which has various things to offer such as concept art unlocks, minigames, a calculator and... minesweeper? What?
Still this game is very good, it won't rock your boat but that's fine. It's a nice little shooter game to have fun with occasionally. It has a couple of cool tricks too and uses them well enough. I'm not sure if the sequal is any good but now I gotta give it a try someday. This game gets a 7.5/10
10.4 hours played
Written 10 years ago
This game is great! The teleporting function is so fluid, interesting and just fun; I would highly recommend this game, many hours well spent!
0.1 hours played
Written 10 years ago
This game is a sleeper. Had no idea it would be this great. The teleport and speed mechanics change everything.
5.9 hours played
Written 11 years ago
Velocity Ultra is a fast paced mix of shoot'em up and puzzle solving.
You control a ship that can fire lasers as well as teleport and you navigate through 50 levels with your main objectives being rescuing as many survivors as possible and finishing the level as fast as possible. You can teleport at will anytime, any distance and at whatever angle you wish, your only restriction being that you need to see your arrival point on the screen.
The game focuses less on the shmup combat and mostly uses the enemies as obstacles in your attempt to rescue all the survivors in a level ( which consists of flying your ship into them, like collecting a power-up). Survivors are spread around the level, often surrounded by enemies or impenetrable force fields that require you to activate switches in a specific order to deactivate them.
You can also speed up your ship, meaning that the screen will scroll faster. This is primarily used to get a better score for a level but some levels will demand that you use this feature as much as possible by implementing a short time limit.
At about the 33% mark, the game introduces the ability to place beacons at any point in a level, allowing you to teleport back to said beacon even if the screen scrolled past it. This paves the way for much more complex and enjoyable levels, with maze navigation becoming an important factor in your success.
The game has very tight controls and a great soundtrack. The art style is fine, but there is not much detail in the graphics.
Overall the gameplay feels innovative and very very fun.
1.6 hours played
Written 10 years ago
Super Cool!
Jump on it Kee-Moe-Sabee!
Hybrid Shmupuzzle game.
A perfect tool for getting used to driving future teleportation vehicles.
It is never too early to start learning.
Very cool retro arcade action man.
Got this game with a coupon.
It was 90% off. One dollar.
Velocity Ultra is worth more for sure.
3.3 hours played
Written 10 years ago
Nice aesthetics, cool music, and an interesting set of mechanics mixed in with traditional SHMUP rules. This is more of a puzzle-SHMUP, as the point of flying the Quarp jet around is that it teleports, not only where you can see, but also with teleport pods, making level navigation an interesting part of the later levels. While not overly difficult, it is very fun and addicting to play. I'm greatly anticipating the sequel when it comes out!
12.4 hours played
Written 11 years ago
Boring and repetitive.
After a few levels, I found myself getting the minimum of survivors just so I could get finish the level as fast as possible.
I also found the soundtrack to be unimpressive enough to disable the sound so that I could hear something else.
4.0 hours played
Written 9 years ago
Love it!...On the PS Vita. Its great with a controller but trying to play it with a keyboard is just... bad. If you have a controller buy it a must have, if not dont buy this
1.8 hours played
Written 10 years ago
Fantastic game. I played 2x on the PS4, this one is just as fun. This is a must buy. Great with controller!
2.8 hours played
Written 9 years ago
[h1] DISCLAIMER: This is a first impressions review, and NOT a full review, if you want a full review, then please read better reviews then mine [/h1]
Velocity Ultra is a fun little game to play in short bursts, although sometimes very repetitive with its objectives, it is a fun little space arcade game to play
[h1] RECOMMENDED :) [/h1]
5.4 hours played
Written 6 years ago
If you want fast paced shoot em up with high replay value this is the game for you! The music is fun and fitting to the setting.
0.6 hours played
Written 8 years ago
I'm not really a fan of shoot em' ups however I had a 90% off coupon and I felt like I had to get it. I'm really pleased with it. It is really swagolishous. OVER 9000% BETTER THAN NO MAN'S SKY #RETURNED. So yeah that was my experience. Did I just confuse you??? mission accomplished. wait I'm confusing myself now WTF. wait I just realized something (X-Files Music Plays) Velocity®Ultra is Illuminati confirmed. How you may ask? there are 8 preview pictures right now!!! It can out Dec 12, 2013 (X-Files music plays louder) 12 - 8 pictures is 4. Dec is the 12 month in the year!!! 12 ÷ 4 is 3. There are 3 sides to a triangle. The Illuminati triangle has 3 sides. There is 1 video, YES YES. There is one eye on the Illuminati triangle! Yep, that's right Velocity®Ultra is Illuminati confirmed!
9.0 hours played
Written 10 years ago
Velocity Ultra looks, plays, and sometimes feels like a traditional vertical scrolling shooter, but has a level of accessibility and innovation that separates it from comparable games. Its main hook is one I never felt fully comfortable with, but it didn’t hinder the overall experience. The genre convergence on display here is exciting, and worth playing even if you typically avoid shoot ‘em ups.
2.8 hours played
Written 11 years ago
Great game, appears to be the same as the ps vita game - just a shame they didn't add a new campaign.
5.0 hours played
Written 8 years ago
I bought it with a coupon and played it a bit, it's not bad
0.4 hours played
Written 8 months ago
This game plays like it was made by a crackhead.
5.8 hours played
Written 5 years ago
Great fun,
The only downside is that it can get repetitive once you've been playing for a while.
0.5 hours played
Written 6 years ago
Fun, but the controls are a bit weird to get used to, specifically the teleport function.
1.2 hours played
Written 11 years ago
Can't recommend enough. One of the most addictive games I've ever experienced.
0.6 hours played
Written 11 years ago
Great shmup. Teleport mechanic feels nice.
9.8 hours played
Written 3 years ago
this game jams like a yoyo, I love it!
2.4 hours played
Written 1 year and 5 months ago
Velocity : Design : Comfort
8.3 hours played
Written 9 years ago
The controls takes getting use to at first but once you get the hang of it, it becomes really addicting
0.6 hours played
Written 2 years ago
Normal, no funny