

RoboCop: Rogue City
976
in-game
Data taken from Steam
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Become the legendary part man, part machine, all cop hero and deliver justice in Old Detroit.
Developed by:
Published by:
Release Date:

Latest Patch:


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
87%
11,348 reviews
9,905
1,443
29.4 hours played
Written 29 days ago
This is a really good game about robocop. The fan service is here, the lines from the movies are here. It keeps the atmosphere of rampant corporatism which doesnt care about human lifes, sh*t hole detroit, cop's family, etc. Choices matter in the same way as in Dishonored.
Shooting is fun, killing is fun, grabbing enemies is fun, breaking through a wall in slow-mo is fun and the unfiltered language is fun as well (Becker is a prick, but his character is good)
Achievements are easy to get and are a part of the story. You dont have to open 1000 chests like in ASSassin's creed.
Things that I didnt like :
- performance (some levels are not optimized, some explosions just nuke ur fps, etc)
- animations could be better (it always has that fast had mouvement for example)
- some enemies are bullets sponges (bosses)
- I dont like replaying a game to unlock all abilities (there is game+, but it is not for me)
- collections of evidence kinda slows down the flow of the game
- game crashed like 5 times cause I had dlss on mid level (people say that when you launch the game, dlss has to be off and then you can turn it on)
- it is kinda dark and brightness doesnt do anything
- some graphical glitches here and there and the lights could be worked on
In conclusion, a solid 8/10. I'll buy that for a dollar for sure!!
45.7 hours played
Written 26 days ago
This is not a AAA game, but it is a good game and it's full 1987 Robocop nostalgia (plus some Robocop 2 and leading into Robocop 3). The game has it's limits, it's very linear and it's not particularly well polished, with a bit of odd graphical jank thrown in like bad lipsync and simplistic physics. It is still plenty of fun though! Music is on point, gore and story is perfectly Verhoeven and it just plays and feels exactly like you would expect if you were Robocop. Embrace the 2000s simplistic gameplay, love the satire, serve the public trust.
23.6 hours played
Written 21 days ago
"Dead or alive, you're coming with me."
"I know you. You're dead!! We killed you!!!!!"
It never crossed my mind that RoboCop would make such a great video game and it truly does. It's a throw back, not only to 80's films but to early 2000 video game design. It's got all the charm of the movies with entertaining violence and cheesy one liners. Other than that it's a solid FPS, the only draw backs are if your going to do all the optional content you will revisit locations you have already been to and the upgrade system is kinda pointless.
15.4 hours played
Written 22 days ago
Shame as I really liked this game but the fact that its crashing way too often tied with no manual save is fucking no bueno.
Part bug. Part Glitch. All Crashes.
I'd rather not buy that for a dollar.
5.8 hours played
Written 23 days ago
I really, really wanted to enjoy this game! I saw it on sale and gave it a go, and...
I've never cared less about making progress in a game before. The story is so slow, the shootouts feel like rejected levels from the original Wolfenstein 3D, the dialogue options change nothing, the skill tree is pointless and grubbing around for 50 xp here & there is boring. I'll probably finish the game at some point, but I'm 3 hours in and bored out of my mind.
What a shame.
21.7 hours played
Written 29 days ago
I think that the passion and understanding of the source material really puts this above the majority of licensed games.
A focus on Robocop 1 and 2 only, being set before 3, was a maybe obvious but still correct choice. This does a better job handling the canon than most of the later period Robocop media, not that that's the hardest task. It even seems to conclude in such a way that resolves plot holes in Robocop 3.
Mechanically it's far from revolutionary, however it appears to succeed at each thing it sets out to do, and in that I respect it a lot.
If you like this kind of game and you like Robocop enough to be familiar with the second film as well, at the discounts I have seen it I think this was more than worth it.
5.9 hours played
Written 27 days ago
[h2] More like RoboCop: Crash City [/h2]
I was actually enjoying the gameplay of Rogue City but the game will not stop crashing, and the irritating save system means when, not if, the game crashed you lose a bunch of progress and either have to sit through the same cutscene or replay the last chunk of a level you did over and over again until the game decides to get its act together. This game is another perfect example of UE5 garbage, I'm so sick of this engine and all the problems that come with it. My system is a 5800X3D, 32GB of RAM, gen 4 NVME drives and a 4080 Super, there's no reason games like RoboCop should constantly crash no matter the drivers or in game settings I use. I can't recommend this on PC, if you're a big fan of the franchise maybe try it on Xbox or PS5 because it's a mess here.
0.5 hours played
Written 17 days ago
Not Recommended
Don’t fall for the positive reviews — this is a glorified tech demo masquerading as a RoboCop game. The graphics feel like something out of a 2005 bargain-bin shooter. Environments are bland, NPCs are lifeless, and RoboCop moves like he’s wading through molasses.
Performance? A joke. Stuttering, crashes, and FPS drops even on decent rigs. It’s as if they forgot to optimize the game entirely.
The gameplay loop is painfully slow, the combat is clunky, and the upgrade system adds nothing. It tries to ride the nostalgia wave but wipes out hard.
I bought it at 90% off and still refunded it. That should tell you everything.
A cash-grab in a RoboCop helmet. Avoid at all costs.
1.4 hours played
Written 24 days ago
Bought it played for 80 minutes. Refunded after numerous crashes. Not bad but unfortunately abandoned.
18.9 hours played
Written 14 days ago
I grew up with Robocop, so I am a fan. This game was made for people like me. It does Robocop very well. It's no AAA game. The story is very "tropey" and the game play is bit rough around the edges, but there is a good game in here. I got this game for the cost of a cup of coffee. I highly recommend it when on sale. Maybe only buy it at full price if you're a big fan of Murphy.
Pro Tip; Put ALL of your points in Deduction to get it maxed first. Not doing so kind of hinders your build.
39.7 hours played
Written 20 days ago
This is game is fine, but the amount of crashes and hanging is unbearable, I don't remember the last time I had to restart my pc so many times since I got this game.
3.9 hours played
Written 16 days ago
if you ever wondered how it would feel to be a one man tank, this game gives you that feeling.
If you are a fan of RoboCop, this game is a must pick. If you dont know RoboCop, you dont "Need" to watch the movie but I highly recommend it because the movies are great, and this game captures the feel and the atmosphere of the films well.
[strike]I still dont understand how Detroit has so many criminals when RoboCop single-handedly mows them down,[/strike]
17.4 hours played
Written 21 days ago
Our beloved RoboCop finally returns after all these years in this glorious Polish AA game!
Nobody expected much from developers Teyon, nobody asked for RoboCop as the franchise clearly wilted,
but then here they gave us "Rogue City" and reinvigorated our love for the legendary cyborg from the 80s!
-
RoboCop is full of easter eggs, nods and inspirations from the films, but it doesn't rely on nostalgia alone!
The game is actually a very decent experience! From high action combat to great writing and characters.
The game is plays after RoboCop 2 and before RoboCop 3 so that makes it canon!
Story takes heavy inspiration from the movies to give us the original and authentic RoboCop experience.
The sound design is visceral and the gore can be heard echoing. The music and RoboCop's theme are EPIC !
Character progression, difficulty and side quests are all well done.
The game crashed for me a few times, don't know if it it's the well known issue with the "dlss" or hot summer temperature killing my PC, but that was annoying. After dabbling in the options, I could play longer sessions but sooner or later a crash was inevitable. Just restarting the game, seemed to fix it and I could continue with another very long session before it happened again.. Guess the game has issues with optimization?
No matter, this was quite trivial.
"Rogue City" is not perfect, naturally it has its flaws, but damn, the overall experience was superb!
(One must remember that it is a AA game and that there is a huge distinction with triple AAA.
If you don't know, please get informed/educated.)
Get it on sale, you won't regret it.
A solid and fun game.
4.8 hours played
Written 16 days ago
Interesting but the No Save system really makes this a bit, uninteresting.
30.2 hours played
Written 21 days ago
Kinda jank and I had about a half dozen crashes during my playthrough. That said, I don't know what else you could possibly ask for in a Robocop game and I strongly recommend it, even at full price I would have been satisfied
11.2 hours played
Written 13 days ago
This game's pure fun that reminds me of old arcade shooters or Duck Hunt.
The game doesn't take itself too seriously, which is great. There's plenty of humor - had me laughing up with lines like "Your haircut looks like an elephant shit on an ostrich egg."
The graphics are realistic, but optimisation isn't great, but it's decent once you fiddle around with the graphics settings. Took some tweaking to get it running smooth.
A lot of the skill points feel completely useless with very few opportunities to actually use them.
There's quite a bit of backtracking through areas you've already cleared.
Some objectives weren't clear at all - I got a B grade on missions where I seemingly completed everything on the map.
Despite all this, it's still great fun overall. If you want to turn your brain off and blast through bad guys while delivering cheesy one-liners, this delivers exactly what you'd expect. The shooting feels satisfying and the whole experience captures that 80s/90s action movie vibe perfectly.
13.8 hours played
Written 5 days ago
I was looking for a "lazy shooter", bought the game on 90% sale for 5 EUR and 100% completed it in ~14h.
[h3] The Good [/h3]
[list]
[*][b]The combat is the best part of the game[/b], you really feel like a walking tank and it doesn't get old. There are enough enemy variety and customization options to keep things fresh, but don't expect anything groundbreaking.
[*][b]A bug free experience[/b] - I didn't experience a single crash or bug during my entire play-through.
[*][b]Cheesy 80's theme[/b] that made me chuckle a few times.
[/list]
[h3] The Bad [/h3]
[list]
[*][b]The pacing is completely off[/b]. You will spend almost half your time just walking around on the map and it is the most unenjoyable part of the game. Walking is SLOW and it's made even worse by you not being able to use the combat dash to speed things up. Missions will ask you to go from one part of the map to the completely opposite part, then back again. Missions will force you to scan every single object in an area before progressing, or add in artificial time delays before you can interact with the obviously relevant keypad you found 4 seconds into a room. The game will throw cut-scenes at you every chance it gets and I found the frequent loss of control incredibly jarring.
[/list]
[h3] The Ugly [/h3]
[list]
[*][b]Severe performance issues[/b], the game uses Unreal Engine 5 and have NOT been optimized. The game becomes unplayable in open areas unless you use frame generation. Even then, the game will slowly lose performance due to (what I suspect is) memory leak. I cannot play more than ~2h per session before I have to restart the game to get playable FPS.
[/list]
In the end, [b]I cannot recommend Rogue City due to the pacing and performance issues[/b], even on sale. What could have been a great 6 hour gory shooter with cheesy 80's style instead becomes a slog after the first couple of hours. Spend those 5 EUR and 10-14 hours on another game.
12.0 hours played
Written 13 days ago
For a game that came out in 2023 and costs 50 euro the overall quality is attrocious. The game has really high requirements for no apparent reason, I expirienced frame drops in the main menu. Objects keep clipping into each other and the floor. Most importantly ,every 2 hours the game crashes, thank god for autosaves. The game took me 12 hours to beat so for the price it is not enough playtime. The game does have some replayability with the choices given to the player so that might make it a bit more worth it. The game does go on huge sales rather often and I did enjoy the game, however I just cant give a positive review to a game with so many technical issues, especially at such a high base price.
6.0 hours played
Written 22 days ago
Game released almost 2 years ago... Constant crashing, bugs all over the place (t-pose, items stuck in the air, tab not working to exit the weapon upgrade screen). If I wouldn't pay £5 for this crap I would refund.
Overall - story and execution wise - good game. Sadly done by developers with no skills.
16.0 hours played
Written 18 days ago
Лучшая играя по вселенной Робокопа и просто хороший шутер помимо этого. Один из немногих современных представителей почти вымершего жанра дабл А FPS.
Основные плюсы — это потрясающий графон, довольно бодрый шутинг, аутентичный звук и весьма качественно прописанные сайд-квесты, особенно если быть хорошо знакомы со вселенной Робокопа. К сожалению, в каждом плюсе есть по небольшому минусу: к графике забыли приложить качественную анимацию, из-за чего все персонажи, несмотря на внешнее сходство с актёрами из оригинала, ведут себя как Робокоп; шутерную часть под конец не особо старались разнообразить, из-за чего довольно лёгкая почти на всех сложностях игра начинает просто утомлять в последний час и превращается в тир; ну а бодрые сайд-квесты нивелируются сильно провисающей местами основной сюжеткой. Для галочки также завезли простенькую RPG-систему и вариативность диалогов, влияющих на концовку.
В целом, впрочем, крайне рекомендуется всем поклонникам франшизы и просто любителям FPS. Rogue City — весьма качественный и, что заметно, с любовью сделанный продукт, на который не грех выделить пару вечеров (я это сделал даже несколько раз).
1.4 hours played
Written 16 days ago
I am not surprised Unreal Engine game crashes this much. On my 1 hour of gameplay the game crashed more than 6 times. WITHIN THE FIRST HOUR. This is the reason why they are giving away the game for this much cheaper. What a waste of my time and the Steam's refund system.
14.5 hours played
Written 23 days ago
It's a pretty fun game, Robocop is so cool it makes me wish detroit was real.
20.7 hours played
Written 14 days ago
I was not a fan of their previous Terminator game, so I didn't hold out much hope for Robocop The one thing that I did like was that Terminator nailed the setting and atmosphere of the movies, the gameplay was just weak.
Well, they've gotten even better in that regard with Robocop. The game oozes Old Detroit. One of the set pieces is the factory from the movie and it is amazing. Some of the complaints in the negative reviews are valid. The gameplay is early 2000's with Robocop going from one shooting gallery to the next throughout the game and the graphics are not very polished. But for some reason those things feel appropriate for this game.
You can tell that the developers have a love for the source material. The setpieces of the city and even the police station will make you feel like you are in the latest Robocop movie. They got Peter Weller to reprise his role from the movie as the voice of Robocop. One of the cases that you solve involves solving the murder of the prostitute from the beginning of Robocop 2. etc etc.
So, with the caveats mentioned it is recommended. At the 5 dollar price point right now during the Steam sale, it's a steal. I'd buy that for 5 dollars!
1.6 hours played
Written 19 days ago
Everything I had hoped for basically. This is a pretty accurate depiction of playing an 80s movie in video game form. The voice acting and writing is kinda terrible in a way that you'd expect (and by terrible I both mean awesome like a shitty 80s movie and terrible like a fuckin dumb 80s movie). The gameplay is fun, it is more detailed/involved than I expected, like writing tickets for expired parking meters. I definitely wouldn't shell out $50 at full price, but anything less than $20 and I'd say it's worth it so far.
TLDR if you dig robocop you won't be disappointed; otherwise if you are like a 20 year old who doesn't even know who Robocop is you might be.
24.2 hours played
Written 20 days ago
RoboCop: Rogue City is exactly the kind of game that's up my alley in 2025. A relatively short, story driven FPS with satisfying gameplay, an engaging plot, and based on one of my all time favorite films. The fact that they actually managed to get Peter Weller back to play Murphy after an absence of 35 years from the franchise is icing on the cake and goes a long way to making this feel like an authentic RoboCop experience.
I will say that this is far from a perfect game. For starters, this game absolutely hates DLSS and will crash to desktop regularly with it enabled. When it works, it works great and gives a significant performance boost but crashing on loading screens gets old after a while. While the voice work from Weller is a huge standout, you can tell that's where a lot of the acting budget went as some of the side characters give fairly flat performances which isn't helped out by the very stiff facial animations. Ordinarily this wouldn't be much of a problem for an action FPS, but Rogue City features a surprisingly large amount of cutscenes and Bethesda-like dialogue trees. Ultimately, I paid $5 for this game on sale so I'm willing to let these complaints fall by the wayside.
I was delightfully surprised to find that this game, while very much an action FPS, is also something of a light RoboCop rpg. Some of my favorite moments in the game came during the hub world interludes where you carry out Robo's directives from the mundane like issuing parking citations to the bizarre like helping a homeless person find a VHS tape at a video store and ending up in a shootout. The game does a great job at bringing the world of Old Detroit from the films to life and getting you invested in its fate which is central to both the plot of this game and the overarching narrative of the original film trilogy that Rogue City slots itself into. In many ways, the game's story acts as a RoboCop 2.5, filling in some of the plot holes and character fates that were previously left unexplained in the movies, and I found it to be a satisfying and worthy inclusion in the RoboCop mythos. In fact, Rogue City is probably the best RoboCop anything we've gotten since the 1987 film which isn't exactly a super high bar, but you can tell that the developers really cared about making a RoboCop game true to the spirit of the original Verhoven film and not just a cheap cash in. For that, I commend Teyon and look forward to playing their next installment in the series, "Unfinished Business", when it comes out.
18.7 hours played
Written 21 days ago
Bought on sale (90% = 5€) & would have refunded it, if I hadn't bought it on sale...
Walking through Detroit as all-powerful machine god, shooting up thugs is fun and all for a little while, BUT...
- I had frequent crashes (every 1-2 hours of play)
- Movement is very clunky: You get stuck on minimal ledges, no jumping, no crouching, no leaning out of cover
- Skilltree is not very balanced and calling it "tree" would be an exaggeration
- The auto-9 upgrade system is not well introduced and explained
- The chip merging for the auto-9 upgrades is random and feels bad
- "choices matter" is executed as minimalist as possible
- characters feel completely flat
It is what I would expect to get for 5-10€. Had I paid full price I would have felt absolutely robbed. I had my money's worth of fun, nothing more, nothing less.
19.0 hours played
Written 4 days ago
Like a well polished tie in game from the 2000s. Though on a technical level it lacks quality animations, sound, & optimization. If you can run it & you're a fan of RoboCop, you'll have a great time.
17.6 hours played
Written 7 days ago
When the first Robocop movie dropped in 1987 my teenage friends and myself were all over it. Robocop was such an iconic 80's movie. We were watching pirated versions from the Philippines ahead of the UK release on VHS. We were renting it all the time from the local rental store.
Imagine my delight when a PC game that is faithful to the all the Robocop nostalgia was released. Now imagine that game has those original 80's actors voice acting it. Add to that, the game looks and sounds right. It actually plays pretty well too. It's no Half-Life 2 - but it's fun to play. It's faithful to the original. Yeah I like it a lot.
I love Robocop 1987, not so much the 2014 one. This game looks and feels like 1987 all over again. I can't lie, it's Robocop 100%
I bought it really cheap on Steam (90% reduction) - but I'd buy that for a dollar.
Your move creep.
11.9 hours played
Written 11 days ago
super graphics very good shooting gameplay and good story in ugly grey sad depressing world mostly, but overall good game.
7.1 hours played
Written 15 days ago
While a lot of work has been put into making this as authentic to the feel, scenes, actors, 80s aesthetics, and details of the first movie, the difficulty I have had with this game is remaining engaged.
The pacing is all over the place, with wide open areas to explore feeling tedious to get through, especially with the slow movement speed of RoboCop. When action does occur, it's fairly trivial to deal with - 90% of the time, multiple headshots to the face with the starting auto pistol tends to get the job done, as the rather moronic street gangs prefer to stand their ground and shrug off initial hits anywhere else. Unfortunately, once you get a few upgrades the game feels even more trivial and playing as RoboCop feels more like a clunky, armoured tank, complete with shields, bullet time and all manner of other tricks. Aside from the mounted machine gun, there's very little point in trying any of the secondary guns you can pick up and by the time I went up against ED209, I simply did a circle strafe dance around a pillar, firing continuously with the Auto9 until it dropped. Shoot it until it dies, indeed.
While I can't speak for anyone else, I also have to point out issues with the Unreal 5 engine. I had to run this game at 1080p on a GTX3060 12GB to get it to run at all and often ran into immersion-breaking problems with draw distance, the mouths of characters tearing and flickering Lumen lighting system errors. Some smaller areas with tight corridors are clearly meant to get around these issues and in general the game can feel a little under-baked.
For a fiver in a sale, it's worth looking at if you're a fan of the original movie and have a decent enough PC to enjoy it, but otherwise you would be better off looking elsewhere. I might come back to this in the future and complete it but for now, it's on the "to do another time" list.
0.5 hours played
Written 14 days ago
It could be fun, visually not bad, though lip syncing and the voice lines are pretty awful, could be part of what makes it 80s nostalgia.
Unfortunately, it's buggy as hell and frequently crashes. Even on sale, this game isn't worth it. It's not a matter on if it crashes, only when. Played ~30 mins and experienced 3 crashes.
5.9 hours played
Written 14 days ago
As a longtime Robocop fan, this game was supposed to be a nostalgic thrill ride. Instead, it feels like a frustrating beta test in a shiny wrapper. Constant crashes make even short play sessions feel like a gamble. Enemies get stuck behind walls like it's their full-time job, and clearing objectives turns into a guessing game—trying to spot a stray limb poking out just enough to maybe register a hit. Half the time it doesn’t work, so you restart, and when it finally does... boom, crash again.
And let’s talk recoil. Robocop—the guy who punches through walls and lifts bikes—somehow can’t hold a weapon steady? It’s jarring and immersion-breaking. He’s a cyborg, not a stormtrooper with shaky hands. Why add recoil to a character built for precision and power?
This game had so much potential, but right now, it feels more like a glitchy tribute .
15.9 hours played
Written 5 days ago
It's an FPS game where you can't jump, can't crouch, can barely even run. You're a walking metal tank and enemies just kinda jump in front of you and shoot you, so you take unavoidable damage until you shoot them back. The only way it could be a winner is if the Robocop vibes were on point. And folks, the Robocop vibes are on point. You're Robocop, doing cool Robocop stuff while the awesome Robocop music plays. It captures the essence of Robocop, both the character and the movies (1 and 2 anyway), so well. Absolutely worth it.
5.9 hours played
Written 9 days ago
An average FPS overall — the graphics are decent, the gore is satisfying, but the gunplay feels a bit lackluster. There are some genuinely fun moments, especially when the original RoboCop score kicks in and you get that nostalgic rush. It’s definitely not worth paying full price for, but if you’re a fan, it’s worth picking up on sale.
6/10
19.9 hours played
Written 19 days ago
Runs really bad on steamdeck. I tried a lot of tinkering w graphics settings and checked suggestions on protondb but it just attempts to melt my battery no matter what i did, and there were tons of artifacts, textures failing to load in and frame drops. Also a lot of hangs so bad i'd be convinced the game crashed.
Saying recommend bc game is good but dont bother on steamdeck
23.4 hours played
Written 13 days ago
I like the game but it doesn't help with the sense of frustration I'm going through now.
Devs have the gall to make a full priced DLC all while gamebreaking bugs from 2023 still exist in the main game.
Every time there are robot enemies, be prepared to reload the checkpoint or from a previous save, because the way the game spawns them, it makes them glitch into walls or not appear at all.
A save, I may add, that's made by the game, as there's no way to manually save.
So, it's from the start of the mission? Tough luck buddy
Fix your goddam game before pouring resources in DLCs
3.5 hours played
Written 22 days ago
Incredibly clunky. Graphics are decent but it just isn't smooth at all.
And the story is atrocious.
31.1 hours played
Written 13 days ago
Honestly this game is really fun and I enjoy the story but I cannot - in good conscience - recommend a game that crashes as much as RoboCop: Rogue City. It'll crash immediately after pressing 'Continue' on the pause screen, it'll crash during combat, it'll crash in the transition between cutscene and gameplay, and crash in the transition from one cutscene to another. This problem is exacerbated by the fact that the game does not have an option to manually save the game so when a crash catches you off guard, you might have to play through a good chunk of story before getting back to where you were, only for it to crash again.
EDIT (2025/07/10, 09:06): I wrote my review literally immediately after it crashed when I selected 'Continue' and then booted the game again. It did crash, however the game also kindly reminded me that it'll sometimes simply not play any audio, despite doing so previously.
2.3 hours played
Written 20 days ago
this game is unrealistic because it doesn't let me racially profile people. considering getting a refund
13.3 hours played
Written 12 days ago
You know what, this game is awesome. It's refreshing in many ways and is not only fun, but really funny at times as well. The dialogue in Robocop Rogue City is absolutely on point. Especially if you are someone familiar with the franchise. Robocop's one-liners are relentless in the best way possible. This game really makes you feel like an ass-kicking Robot in blue. Combat is straightforward, but really fun. I like that there is environmental damage, and shooting enemies feels punchy and impactful as their heads pop like cherries and limbs and internal organs scatter about. Haha.
What's also really cool is the moments that there are breaks in the action. These moments are treated with tender loving care, as they capture the essence of Robocop. Some environments are semi-open world, and allow for a few quests and collectibles to be found. Where it really gets it right, is the immersion of doing investigative work and minor tasks that come with the job. You truly feel like you are living a day-in-the-life of this half man, half machine.
If you are looking for a pretty straightforward action game with explosive combat, hilarious dialogue, and immersion to wrap it in a bow, then I suggest doing yourself a favor and playing through Robocop Rogue City. I dig it. Would pay more than $1.
1.6 hours played
Written 19 days ago
Always been a big fan of the OG Robocop and with the 90 % discount it was a no brainer.
I thoroughly enjoyed the 1,5 hours I was able to play the game but after the fifth time UE shat on itself and giving me the ol' 'FATAL ERROR' message, I just didn't have the energy to do anything besides refunding the game.
23.3 hours played
Written 24 days ago
As night falls on Detroit, a channel 9 news broadcast is interrupted by a takeover from the Torch Heads gang, taking staff hostage. Outside of that, talks of a "New Guy In Town" taking the criminal underworld by storm raises more trouble for the citizens of the Motor City. It's all up to one police officer to resolve not only the hostage crisis, but take down the New Guy. And that officer? Robocop.
Robocop: Rogue City is a love letter to the original trilogy of Robocop films, notably the first two with some hints to the third. Taking place between Robocop 2 and 3, Rogue City expands on some newly crafted lore of the character and OCP while introducing some new characters that are rather great. Teyon understood the assignment when it came to making a Robocop game and smashed it out of the park. The story is pretty great, the respect to the films is well heard as well as the minor things like the themes and twisted humor the films had. This feels like pure 80s Robocop.
Speaking of the story, RC takes us all across Detroit as our cybernetic hero uncovers the connections some of the gangs have with the New Guy, but also some conspiracy and corruption within OCP. It's well put together and is supported by a host of new characters, notably among them for me is the street vagrant named Pickles. Acting as an informant for Robocop, Pickles has his own story and motivations that the player can guide him along to better paths or leave him to his own wastes. And he's a good source for some banter and revealing the good man that he is underlying his exterior.
As you go through the main campaign, RC will take you across various locations within Detroit. From the iconic Metro West police station, to downtown Detroit, the Steel Mill where Murphy was killed, an abandoned mall, a prison and more. Each of these locations come with a whole host of side missions, bonus containers and skill points to loot, as well as various notes that when read offer a huge XP reward for locating them. Maximising your XP gain with each of these will start power levelling you through the surprising RPG mechanics of RC.
With a static 1000 XP requirement for leveling up, you'll gain one skill point with each level to be put into one of eight skill trees, most of which have more active gameplay boosts while two of them are more passive but equally as rewarding. Each of the eight skills have a set of three perks that reward dedicated investment as well as the passive boost the chosen skill rewards.
For example, the Deduction skill. This is a skill i recommend levelling up first as it controls your XP gain from notes with each rank up but also has perks for scanning things for additional secrets (Loot stash rooms or safe combos), marking out stash spots and side missions on your map and ultimately (The best perk of all) a whopping 30% XP boost for anything you do. Aside from tracking down notes, XP is earned in a variety of ways. From killing criminals in combat, collecting additional evidence, completing side missions and more. But the best form of XP chasing will come with your return trips to Metro West PD and getting evaluated. How well you perform on the field will determine the scoring grade you get as well as the amount of XP rewarded, up to the max of 3000 per evaluation.
RC's gameplay however, is a massive power fantasy. Stepping into the metallic feet of Robocop, players will feel the tank like slow movements while also feeling like you can shrug off bullets. This tank like feeling is only enhanced with upgrading Vitality and Armor upgrades to expand your health and damage resistance as well as getting the perks for them. But the best part of RC's gameplay... Is combat. Wielding the iconic Auto-9 pistol and charging through criminals has never felt more fun. And true to form of the original Robocop movie, this game is FILLED with gore effects. Shooting off a criminal's arm, leg, shooting them in the dick or completely blowing their head clean off all has lasting bloody explosions that brings a deep joy to me. But you don't just have the Auto-9 to utilise, the weapons criminals drop can also be picked up and used, however the Auto-9 has infinite ammo unlike the scavenged gear.
Across the game you can find various PCB boards that can be used to modify your Auto-9 and OCP containers with mod chips to fit into those PCB slots. Investing into the Engineering tree will juice up how powerful the chips are. Auto-9 buffs come in the form of boosts to it's damage, armor penetration, mag size, reload speed and accuracy with some powerful perks for stringing along certain mod chips as well as debilitating pitfalls which will take away some of your stat boosts. Smart placements of mod chips is key to having better Auto-9 stats as well as getting some of the major perks of a particular board while avoiding the pitfalls.
Other combat features will include those additional perks that you can unlock with XP, unlocking new abilities like a stunning shockwave, slow motion, a small dash and a powerful shield that eats damage and ricochet bullets on certain parts of the environment which was a cool idea from Robocop 2 with passive health regen up to 75% and additional storage of health kits and the ability to restore health from fuse boxes if you're desperate.
RC is also a pretty looking game that utilises Unreal 5 with only some minor hiccups here and there for me. Notably when it came to leaving an interior and back into the main map location and even worse when it came from a cutscene after leaving a location. Some of the lip sync was off too, but again it was only here and there and only a minor issue compared to the greatness that makes up the rest of the game.
But overall, Rogue City is a fantastic and fun game that comes well recommended from me for people who like shooters but especially for Robocop fans with the trove of references and in-jokes as well as what i mentioned earlier with the themes of at least the first two films.
My experience with the game can also be found here: https://www.youtube.com/playlist?list=PL1S6L_bIvV_3If36XalRJgjFI5Znp_Ppk
27.4 hours played
Written 13 days ago
One of the coolest recently release games. It's like a love letter to times when games were just good games, movies were good movies, etc.
This game nailed a lot of things. Aesthetically amazing. The 90s mood just shines in every corner. Robocop is like a mashup of Deus Ex, Max Payne, F.E.A.R.
Interiors and exteriors look so lifelike. Sometimes it even feels like you're in a real city ^^. A handful of characters have blurry, out of focus, faces. And in quite a lot of scenes too. Strange.
I like the overall story, very old-school. Felt just like the Robocop movies. Lots of intrigue, spaced out combat sections made action scenes much more memorable. However, I think the story got a little long-winded at various points. Maybe because I didn't rush from objective to objective. Or maybe I ruined the pacing with my own (look at every corner, do every single thing) playstyle.
The are a lot of weapons to use (picked up from dead enemies or shelves, etc.), but I used only the Robocop's machine pistol for the whole playthrough. And it was NICE. Love that gun, love how powerful it becomes with correct upgrades. Overall, you can become like a freakin' tank at the end of the game. So satisfying. Shooting is very well done in this game.
There are quite a few funny moments/dialogues. Overall tone of this game can go from really serious to quite silly in some situations. Very entertaining. Detective missions are also pretty fun and well made.
But this game isn't perfect.
It's UE5 game, expect lots of micro-stutters.
It has only 1 song. You can hear it like in 10 different situations. It gets old quickly.
Some writings (usually computer messages or smth like that) have missing words or even sentences, but rarely.
There are 0 animals in this game except a few cats. Not a single bird in the city, no dogs (or I didn't notice any).
Voice acting is actually great, but 1 kid is absolutely obnoxious. Ear-piercingly bad.
NPC/Enemy AI can be a bit broken sometimes.
I enjoyed playing this game. Now I need to rewatch the original movie trilogy.
14.4 hours played
Written 14 days ago
Fun, def worth on a sale. I paid $6 and took my time exploring most levels, took about 12 hours. Offers new game plus. makes you feel like robocop. good game
18.4 hours played
Written 22 days ago
🚓 A really cool licensed game made with the right approach. A gem for fans and just a criminally good fps. Moderately long, has upgrades, variety in the environment, casual investigations and dialogue choices that subtly affect the narrative. The shooting is done nicely. It also looks beautiful, the streets and atmosphere are amazing, although the animations are simple and the characters' faces are sometimes repeated. The game is criticized for optimization, but it's quite quick to configure for a decent picture even on not very powerful hardware. There are small bugs of various kinds, even softlocks on linear missions, but nothing critical or annoying. I can't call myself a true fan, but it was fun to play.
29.9 hours played
Written 14 days ago
Not worth full price. Definitely worth the 90% off price. Completed it twice in 30 hours (2nd time with New Game Plus, skipping through all the dialogue options the second time.) Dialogue options don't unlock anything. I see a lot of reviews complaining about this game crashing. I played it on Linux, I had two lockups that it recovered from, and one complete lockup.
Graphics: Pretty scenery in daylight conditions but edges (e.g. walls of buildings) are hard. Most indoor locations and the city at night look dated. NCPs and vehicles look out of place and cheapen the feel. NPC faces have very little expression. You can see this in the trailers. Character animation is often janky. This does not feel like a 2020s game.
Game world: There isn't one. Don't be fooled into thinking there's anything open world about this game. It takes place across a number of maps, but it's entirely narrative driven. The maps are small by modern standards. When you finish in an area, you just go to the door or to your vehicle to transition to another map - without choice of where to go. There's no driving. I think there's 1 inter-map cutscene where RoboCop's cruiser is neither leaving nor arriving at the police station. If you want to do them, secondary objectives must be discovered and completed before leaving an area. But you don't get to know what you missed until your evaluation - e.g. a discoverable secondary objective in the incredibly small section of Detroit, or a hidden secret in a combat-oriented map.
RPG elements: You clunkily stomp around like an awkward 1980s robot guy. In that regard it succeeds in putting you into RoboCop's shoes. NPC dialog is either with you or a few conversations you can eavesdrop on when stomping around downtown or the police station. There is no inventory, Investigation is guided and within a secondary objective is limited to the map. You can't go back to a map to pick up secondary objectives later, if you leave then you've lost the opportunity to discover them. It could be argued to be intentional, to keep RoboCop constrained by a very narrow set of rules. But through most of the game Murphy is in therapy discovering that he's more than just a robot constrained by a very narrow set of rules...
Actually shooting things: It's OK. You can pick up a secondary weapon within a map, but that's mostly only useful early on in the game or if you need to face a large enemy. You can only carry 1 additional weapon. No loadouts, No dual wield. No grenades. You can only shoot things when the game decides you're allowed to. The Auto9 can be upgraded to the point that even rocket launchers and sniper rifles pale in comparison, and it has infinite ammo. You can configure it, when you've gathered the correct pieces, to have high accuracy, high damage continuous fire without reloading and without recoil.
Story: Not as deep as I'd hoped and it took me a couple of hours of playing to get to the meat of it. I'd paint the game more as a visual novel with FPS elements than anything else. When the story is complete you don't get to do anything. You can't go back and revisit areas to pick up secrets or side missions that you missed. That's it, done. If you Continue from the main menu, you just go back to the start of the final boss fight.
Skills tree: There isn't one. "Skills" just upgrade things like health, armour, speed, perception, dialogue options, with perks along each skill scale. There are more skill point slots than skill points that can be acquired, but you'll be left guessing what you should put your points into. Chasing the 33% extra XP perk will mean you can get more by the end of the game, but you'll miss out on extra dialogue options and dialogue guidance.
43.2 hours played
Written 15 days ago
Seems I am not alone with this bug. Game can crash and cause your system to restart, and then it goes and deletes your local savegame files. On top of that it desyncs from steam cloud and erases your cloud saves. 20 Hours in and I am not willing to gamble that the game may or may not do this for 3rd time.
Thank god I waited till this game was only 6 bucks to buy. Too bad this has happened as I really was enjoying the game.
0.3 hours played
Written 8 days ago
Terrible performance. First launch picks a resolution that's way too high and it's so jerky that I can barely change resolution in-game to something more suitable. When I finally did that after fighting the mouse for ten minutes, performance is still terrible even though I use resolution and settings that work well in similar games.
3.0 hours played
Written 18 days ago
The game looks good, runs well, and the shooting is fun. But you only spend 10% of the time in combat.
The rest of the game is SLOW. Everything is slow. You run slowly, the maps are big, the "investigations" are looking at stuff, and the dialogue "choices" are meaningless.
When you're in combat, there's no ducking, jumping, or using cover. You just stand, walk (slowly) and shoot. The voice acting is decent, but the writing is cheesy. There's nothing wrong with cheesy, but it's dumb, constant and there's a lot of it. So that means all the emotion they want you to feel within 10 minutes of starting the game are completely unearned, and all of it feels like a waste of time. But the cutscenes are long and feel like the whole reason to play.
I paid about $3 -- so a dollar an hour for what I played, and that feels like JUST the right value. Buy it on 80% discount, otherwise don't bother.
6.6 hours played
Written 18 days ago
The game can get repetitive and some many missions are super hard while later missions are pretty easy. my biggest problem is how unstable & hardware hungry the game is considering the graphics aren't anything impressive at all. i can't get through a mission without at least 4+ random crashes and horrible fps drops constantly.