The Last Faith
The Last Faith

The Last Faith

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The Last Faith Launch Trailer
The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
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The Last Faith
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The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
The Last Faith
A dark, gothic fusion of metroidvania and soulslike. The Last Faith thrives on merciless and precise combat with a huge range of weapons, firearms, and custom executions at your disposal. Let nothing stand in your way.
Developed by:
Kumi Souls Games
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
81%
1,324 reviews
1,083
241
15.3 hours played
Written 16 days ago

Playing this game is a test of patience like no other. I am not even halfway through and my patience is out, which is why I'm posting this review. Every aspect of this game except the visuals and music is an absolute mess. The biggest offenders are the controls and level design. This game feels so unbelievably slow, both literally and and in terms of pacing. Your character moves as fast as a snail when compared to the ground you are expected to cover, it feels like you are constantly covered in a layer of oil no matter what you do. Dodging has an input delay, attacking has an input delay, and the animations of actions themselves take long. Now some people, including the marketing team, say this creates "slow and deliberate combat", but playing it is anything but deliberate, unless you're talking about deliberately making you suffer. Combine all that sluggishness on your character's shoulders with enemies that have none of that. Long, fast combos with no windows to stun or dodge away, a mountainload of AoE and projectile attacks with ridiculously large hitboxes, and just generally moving way faster than the player. It feels like the controls and enemy design were taken from 2 completely different games and mashed together. All the bosses I have fought so far have been extremely mediocre and take way too long to kill. The next worst thing is the level design. Now at first it's actually pretty decent. The whole city area and tomb are quite enjoyable and can be reasonably completed without any trial and error. But once I got to the snow area my original opinion of an okay 6-7/10 metroidvania dropped several points. The enemies are even faster while you have to deal with ice-based mechanics that are just as miserable as they sound. The game tries to copy Bloodborne and similar better souls-likes, but instead the developers decided to take parts of those games that no one likes, such as blood vial farming or insta kill traps and pits. It doesn't just feel janky to play, it feels like the designers deliberately meshed together conflicting mechanics to create as miserable of an experience as they could conjure. I will try to complete the game and see if gets better but I don't have high hopes at all. Who is this game even for?
48.0 hours played
Written 27 days ago

Great Storytelling and very athmospheric environments. The gameplay is in comparison with other games this genre is slightly janky at first yet I still enjoyed it at the end. Grinding for achievemnts is somewhat timeconsuming but not really a chore for the most part. In the end of the day I enjoyed this game and would recommend it to soulslike fans, especially those who played Blasphemous and want something resembling it, yet being its own thing.
2.9 hours played
Written 19 days ago

Atmosphere and design are amazing, the music is phenomenal, but the game is unplayable to me. Why are there no video settings? The edges are hanging off, I can't see most of the doors. If I have to look up a walkthrough to see where the doors are, then I am no longer having fun with the game.
14.0 hours played
Written 7 days ago

This game is probably dead by the devs at this point, but that doesn't mean it isn't worth a try. Its a very beautiful game, the story (like most of these games) is sort of hidden from you somewhat and not really handed out freely. Its like Blasphemous meets Bloodborne, great weapon variety and spells, great art, slightly clunky speeds (you get used to it) and some phenomenal music. 8/10 BUT, because of one fact, NO NG+, for a game like this I realized I needed to lower it down. Final Verdict, 7/10. Solid, but no NG+ really holds it back.
22.6 hours played
Written 9 days ago

beautiful game the animation and art is just stunning i cant speak on the difficulty because it turns out the starting whip might just be easy mode because range melee had a lot of fun and the finale was tough also i love eryk's voice
7.4 hours played
Written 11 days ago

The game is fun. It's essentially 2D Bloodborne if you are waiting for it to come to PC. The pros first are that the game plays very well, no frame-rate dips, the combat is very interesting and vastly differs from Blasphemous which I've seen it be compared to, other than the obvious Gothic elements and mini and main bosses. The combat is cool with multiple different weapons hidden in various areas and allows your overall build to change or complement it based on the simple, yet significant stat leveling system, similar to other Souls games. The bosses are great, somewhat challenging and it requires you to use your wide plethora of weapons you have found to defeat them. Finally, when you die during each boss, your currency is right next to the checkpoint so that's kinda nice. Now, the cons are very few, but completely destroy any semblance of me completing the game. The main issue is since this is based on Bloodborne in a lot of ways, that also means limited resources, especially healing items and bullets for your gun. For the PC players who have never touched Bloodborne, there are dedicated and easy to farm areas for healing items and even then, almost all enemies in the first half will drop 3-5 healing items, which allows you to go through the game without any issues. That limited resource system is a problem in this game because there are no optional areas to explore, similar to Blasphemous and thus, there are no ways to gain more necessary resources from easier enemies and farm for resources, which shouldn't be a thing for the player to do, but whatever, This means you have designated places to buy healing items for very expensive prices and you will have to decide to upgrade or buy more healing items and that's the only real way to do so. For bullets, you get bullets everywhere, which doesn't make any sense and is a terrible choice to make by the devs. As you get near and eventually into the second half, the areas become harder and there are no items that drop at all. You will eventually see some terribly designed encounters that are very unfair and cheap. Additionally, because you keep dying over and over again and you can't escape these encounters, you will not be able to get your currency and leave the room and buy more. You are stuck in an endless loop and your healing items will dwindle to the point where you have to find a way to find a farming area, waste time there, buy a bunch more healing items and hope it doesn't happen again. This seems very minor, but it can become a big issue very quickly and push people away from buying the game or not. I might come back to it, but I don't know how soon.
45.2 hours played
Written 12 days ago

Pretty good metroidvania souls-like. It's basically Bloodborne fused with Blasphemous. The art and music are fantastic, there is enough gameplay variety to justify a second playthrough (played as a dexterity character on my first playthrough, and as a strength spellcaster in my second). And the bosses (except for a few) are all pretty good and challenging without feeling cheap. I have some complains though. 1 - No NG+??? 2- No Boss Rush or the ability to refight the bosses? (I really think most of these games should copy what Death's Gambit did and add Heroic rematches of bosses to refight them with end game builds) 3- The story is very average, most npcs are completely wasted, looking at you Lisa... 4- There is no percentage of complition on the map areas, doesn't seem like a big deal but it would be nice to known if you found everything that it is to be found on each area. 5- Game has the occasional glitches like buffs or status effects never wearing off, enemies becoming immortal if you don't execute them (rare but it can happen) 6- But, the biggest issue I had with the game is that the controls could be much better, there's too much queuing of actions. Sometimes Eryk would refuse to heal or jump. The delay of the roll attack if you press the attack button immediately after rolling, it's insane... almost 3 seconds, good thing you can cancel it by jumping. While docking, your character cannot move at all, you can't transition from a dock into a roll/jump or attack until you stop docking, and some bosses require you to dock their attacks so that can get you killed if not careful. The animation of turning around when moving to the opposite direction is confusing, it makes it look that Eryk ignored your input. Sometimes Eryk refused to double jump or to dash in the air. And speaking of dash/roll, since the game has no stamina bar, there's a cooldown between dodges, about half a second or so.., and in some instances where you need to quickly reposition yourself due to a boss attack, that delay can get you killed. Other than that, the game is excellent. I hope this game isn't completely abandoned and this gets a DLC or Expansion in the future, maybe an update to play as Lisa or a DLC that gives you an answer of what happened to her and all the other npcs.
4.8 hours played
Written 14 days ago

Jank. That's the game in a word. The visuals are nice, but the controls, movement, enemies, weapons, upgrades, boss fights - it's just super jank. I regret buying this game, and recommend you play something else instead.
28.3 hours played
Written 16 days ago

Absolutely excellent search action game with a Bloodborne cross Castlevania vibe. Tons of hidden stuff to find while not being entirely obtuse about where everything is. Definitely worth the the time to play it.
15.8 hours played
Written 17 days ago

The games gud, it crashed and gave me a black screen but had to re downloaded. I love the blood borne clothes and vibe. if you like blasphmous you will like this game aswell great pixel sprite for the game.
19.9 hours played
Written 22 days ago

I absolutely loved it! I managed to get all the achievements, and it was an amazing experience from start to finish. The atmosphere is incredible, with dark, detailed environments that pull you right in. The pixel art is stunning, every area feels unique and detailed. The music fits the gothic tone of the game perfectly, and the boss fights are epic, challenging and fun!
22.2 hours played
Written 1 month and 2 days ago

Very cool game that provides some challenge. Not awfully but encourage your skill. Also kinda interesting to explore the game, it has a lot of secrets so go ahead.
0.7 hours played
Written 13 days ago

I deleted game after dozen death in dr Harman battle. Too difficult and ranking from 9 up to 25 level did no difference in gameplay. Game was interesting but suddenly became impossible to move further.
11.5 hours played
Written 17 days ago

Really good metrovania game. Boss fights were fun, the platforming and puzzle solving wasn't too onerous (honestly these games would be better if they were 80% boss fights and 20% getting to the boss fight). RPG elements were kind of meh but great game. 8/10 for sure.
1.5 hours played
Written 21 days ago

the gameplay is fine and satisfying but i feel it will be boring after while and also its spread madness , fury and violence.
14.3 hours played
Written 22 days ago

Game play quite hard, but is a good game
25.5 hours played
Written 21 days ago

A good, large metroidvania to explore. Yes, it's a like Blasphemous in tone. What you need to know: 1. It's hard, but you can grind. 2. Up ALL your stats at least a bit. You get diminishing returns at high levels so a few points in Mind to up your dark defence will go further than a few more HP. 3. Hit those walls. Every last one. Including the ones behind the walls you already destroyed. 4. At least some bosses will take you a few tries at least. More if you aren't grinding. 5. The ice area is the hardest of the 3 options near the start. Also, strength improves frost defence. My poor Dex based rogue got beat down a lot in that area. 6. Use your map, you have icons you can place, use them. 7. Save your weapon upgrade material until you are more certain of a build. It becomes infinitely purchasable later but this will help with some bosses. Some notes: The current build has a few minor bugs with the map. Just some spots that didn't show properly, and a door in the middle of nowhere. The entire last fight timers never cooled down. I ended up going mad and unable to remove the condition even with pastilles. The good news was my weapon never lost its powder. A bestiary would be a nice inclusion, noting what an enemy drops once you get it would be icing. Were bombs any good? Does anyone use them?
61.9 hours played
Written 12 days ago

Wow, it was a great game! Thanks!
31.8 hours played
Written 17 days ago

awesome game, i love metroidvanias
18.7 hours played
Written 1 month and 4 days ago

this is a fire game wish they made some dlc for it
6.7 hours played
Written 14 days ago

I think this is a close to BloodBorne PC as I'm gonna get
24.2 hours played
Written 16 days ago

Nice
5.0 hours played
Written 25 days ago

terrible