97.6 hours played
Written 1 month and 20 days ago
This game is fun... at first.; And then you'll get to a point where you realize, that while the developer says it's feature complete with 100's of hours of game play, it's really just unfinished as a concept.
E.g. Card deck feature has flavor text for multiple decks and when you max out, more on this later, you can complete 2 full decks and less than half of a 3rd.
You max out well before you can complete the final zone in any meaningful way and have to slog through the game to get to the end (that's where the 100's of hours comes in).
There is no NG+ for beating the final boss which will (should) unlock more stuff.
Basically the Canadian developer from Calgary, Alberta, Canada, got butt hurt that people got mad at him for using AI art in a different game and doesn't have the emotional/mental maturity to overcome the haters.; The studio is no longer making games as a result.
I imagine that this someone of technical skill can reverse engineer in Unity, or a different engine, to polish what's lacking for a complete game.
Since there is no maybe button, this gets a no from me, but I did get my money's worth (because I bought it on sale).
Unity games are vulnerable to Cheat Engine and this game's anti-cheat system only monitors gross changes in speed, so, if you feel so inclined to try the game out, you can cheat engine through the rushed slog content that makes this game "feature complete".
Don't be mad at the Canadian developer because Canada is now a country where everyone is butt hurt over anything to do with feelings or not do with feelings and it's a real shame that the country decided to change society from proud, strong, people, into sissies and pansies.