Fantasy Blacksmith
Fantasy Blacksmith

Fantasy Blacksmith

2
in-game
Data taken from Steam
Steam
Historical low for Steam:

Subscription
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2021 Consoles
Fantasy Blacksmith
Fantasy Blacksmith
Fantasy Blacksmith
Fantasy Blacksmith
Fantasy Blacksmith
Fantasy Blacksmith
Fantasy Blacksmith
Fantasy Blacksmith
You are a blacksmith in the world of the sword, magic and war, in which any blacksmith who knows how to make even the simplest swords is in demand. You start off as a poor unskilled blacksmith, but in time you will gain experience and improve to achieve wealth, fame and power, and change this world!
Developed by:
Heaven Brotherhood
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
61%
629 reviews
384
245
0.7 hours played
Written 12 days ago

Buggy mess that was abandoned. Models don't load the actual feel of the game is of a alpha I should have passed when I had the chance.
23.9 hours played
Written 6 days ago

this game hasnt updated in a year even though they say they will add things like "better opponent ai" in the description
0.8 hours played
Written 7 days ago

I hear there is a lot broken in this game , i just gifted it to 4 people and the devs just gave up on it if I understand ? I really want this game to work , didnt realize my problems understanding how to play the game may be glitches ? the one person I seen stream this game says if they just roll back the last update it was at least playable ... so now he dont even want to play ... the guy that got me to but it ... if you are going to stay selling a game you should make sure it still works from the revenue ...
20.7 hours played
Written 8 days ago

This game has a great idea: what if you were the blacksmith in those stories? The one who has to buy the metals (or mine them), smelt them, hit the hammer, do all the things that needs to be done - including damascus pattern, magic and more stuff - instead of adventuring and killing the monsters? But I'll be honest too, it gets boring after some time. It gets repetitive. That's not necessarily bad, because consistence is good in a way. The problem for me was that I stopped playing and forgot this game for a while, and going back to the previous save was a huge "no". I can't create lesser swords anymore because my customers only want better swords, I don't have the same practice I used to have when started playing, and the idea of creating a new save from scratch to practice or simply to start from zero didn't felt right for me. A idea that came in mind is that, if the player goes offline for a long period of time (7 days on? I don't know) the game could bring an NPC that talked with us, and asked if we're good to keep the same pace or if we need to slow down a bit. Don't know if that would help, but there it is. Thank you for this game dev, it felt good while I played it actively. Quick advice to the players though, when you think about stop playing, think twice because may be the last time.
72.6 hours played
Written 6 days ago

It had so much Potential. But there are barely to none Updates. It also Haß many bugs
0.4 hours played
Written 26 days ago

this game sucks, why would you HOLD IT VERTICAL?! IT BOUNCES OFF THE ANVIL
6.4 hours played
Written 10 days ago

good game i may be addicted