Ecosystem
Ecosystem

Ecosystem

2
in-game
Data taken from Steam
Steam
Historical low for Steam:
Open in Steam
There are currently no deals for this platform
Release Date Trailer
Combat Update Trailer
Gameplay Trailer
Ecosystem Trailer
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Ecosystem
Create virtual lifeforms whose development is shaped by a deep simulation of evolution. Guide them as they fight, mate, and adapt to the environment you have built. All the creatures in the trailer evolved on their own in the game!
Developed by:
Tom Johnson
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
79%
424 reviews
335
89
12.4 hours played
Written 21 days ago

It's pretty cool to have a modernized evolution simulator. Been a while since we had a good one. I like it a lot, but I do have a few issues. I definitely think you should be able to rename species, if there's a way then I haven't figured it out. Another issue is that there should be a way to name aquariums and save them under different save folders. Again, this might be something implemented that I just have figured out yet. The option to create smaller maps would be cool too, but I'm sure you can do that in the custom game - which I haven't tried. All in all, I really like this and I can't wait until the insect one comes out. There's not enough of these kinds of games and the pure data available at your fingertips is hard to resist. Just as long as you can get past the creatures not behaving the way you want them to. Be fully prepared for awkward ass swimming XD
6.7 hours played
Written 17 days ago

Awesome game to simulate ecosystems and make your own creatures
1.4 hours played
Written 14 days ago

[h1] Ecosystem – A Living, Evolving Sandbox of Science and Wonder [/h1] ⭐️⭐️⭐️⭐️☆ (4/5) [i] Ecosystem [/i] is a one-of-a-kind evolution simulator where life itself is the core mechanic. Instead of controlling individual creatures or guiding species through predefined rules, players set up environmental conditions and let evolution take its course — all powered by neural networks and procedural generation. It’s like being the gardener of a digital world where life, truly, finds its own way. [b] Gameplay and Mechanics [/b] At its core, Ecosystem is about experimentation. You create an underwater world and populate it with basic life forms. From there, creatures develop organically — their bodies, behaviors, and even locomotion are shaped by environmental pressures and survival needs. There's no hand-crafted animation or pre-designed species: every organism is an emergent creation, built from its digital "DNA." Creatures learn to swim using neural networks, and their bodies mutate over generations. Some become efficient hunters, while others develop unique survival tactics or grotesquely hilarious body shapes. Watching these creatures evolve is both mesmerizing and slightly eerie — a real digital natural selection in motion. [b] Graphics and Audio [/b] The visuals are charming in a minimalist way. Creature designs range from elegant to absurd, but that’s part of the fun — and the unpredictability. The underwater environments are serene and appropriately alien, though some may find the aesthetic a bit raw compared to more polished games. The ambient sound design complements the meditative vibe, though it's limited. [b] Educational and Creative Value [/b] This is where Ecosystem truly shines. It’s not just a game; it’s a digital petri dish. For players interested in biology, evolution, AI, or complex systems, it's a dream come true. Watching traits propagate through generations or seeing behavioral patterns emerge without direct scripting is fascinating. It's like watching evolution in fast-forward, with all its randomness and surprises. [b] Challenges and Limitations [/b] The main limitation of Ecosystem is its steep learning curve and lack of traditional gameplay structure. There's no "win" condition or campaign — it's all sandbox. While this is perfect for curious minds and simulation fans, it may leave casual players feeling directionless. UI elements and some tools can also feel a bit clunky or underdeveloped, especially during longer simulations. [b] Final Thoughts [/b] [i] Ecosystem [/i] is a bold, beautiful experiment — one of the few games that truly captures the chaos and wonder of evolution. It’s not for everyone, but for those with the patience and curiosity to watch nature unfold in digital form, it’s a deeply rewarding experience.
3.0 hours played
Written 5 days ago

Once I realized I could turn my entire map into a massive cave system building upward, I became addicted.
3.8 hours played
Written 13 hours ago

i enjoy this