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Written 23 days ago
[h1]"Bioshock Infinite: Burial at Sea - Episode one" is an Infinite mess[/h1]
[h2]Gameplay[/h2]
I had frustration while playing this DLC. This DLC is an attempt of returning to the roots, Bioshock 1, but keeping the game design of Infinite. But it does it so badly. In the end you get attempt to systematization like in Bioshock 1 (you can use some of vigors with environment, like freeze a water flow to get on the other side, or electroshock a watered floor to electroshock enemies. And yeah, I know that it is plasmids here, but developers just used bottles from main game and just made some new ones for specific abilities, but they work like vigors from main game also), but it is rare situations; Level design is close to first two games, with multiple rooms you can explore; resources are limited, but you hold all your guns in inventory (I didn't know this on my first playthrough, and I thought that I have some sort of bug, where I can't pick up guns that I picked up earlier, because game doesn't say you on what button to press to access selection of the gun, cause you can have only two in quick change). On the other side it still tries to be run and gun shooter like main game, and thus fighting with enemies is frustrating, cause enemies here even on medium difficulty have big amount of health, but you have small amount of bullets and eve ends very quickly (mostly it is 3-4 shots). And here the thing, you have actually enough money to buy stuff, but game says you that you hit the limit for bullets, and you can't buy more, also bullets packs you find are rare and have ridiculously small amount of ammo (it is mostly around 4-5 bullets) which matches very badly with how game is supposed to be played, as there not so many options to deal with enemies. There even a moment where you can see a woman, who you can kill straight while she doesn't see you, and if you do so, Elizabeth will ask "Maybe she wasn't bad? Why kill straight?", but I know that every person I see here is my enemy, even if they don't look such way.
[h2]Story[/h2]
About story - it is complete mess. So I liked the beginning when you just walk by Rapture, which is not in the war yet. You can see how people live, use plasmids in daily life, in civilian purpose. You can see how everyone is happy, how beautiful everything around in the building and outside of the glass in the sea. You can explore it, see some video explanations about the town, see how little sisters are trained and they look not creepy like in first game, why I can assume that in peaceful time they were used for another purpose and were some kind of pioneers, not collectors of blood from dead bodies. But main story is set in destroyed building of Fontaine, where mess is happening. We try to find Sally, as she was taken there ([spoiler]Booker lost her in gambling, son of a bitch[/spoiler]). And all story is feeling like a fan service from now on, where we again have mentally broke and in this time very aggressive Booker ([spoiler]in the end of the DLC we find out that this Booker is Comstock, who decided to leave Columbia and be different man in Rapture - Booker DeWitt. And this person never learns, he firstly ruined life of another Booker and stole Anna, and then he gambles and looses his another close person - Sally, I wasn't even sad when he was killed, he deserved it[/spoiler]). And we have Elizabeth, who is bitch also, cause when you try to explore something, she will tell you to focus on main objective, she always will say some mean words and be with high ego, while in main game she was sometimes irritating, but overall she was very curious and kind (I know that here she is different, she lived already outside of the Columbia and she saw many things, she knows about Rapture, so she is not so curious already. but that doesn't mean that she should be a bitch who wants you to do only main thing).
[h2]Conclusion[/h2]
Overall DLC is very short (DLC is about 1-2 hours roughly) and there not so much staff to do. And I can't really recommend to play it, as second episode is better by story and gameplay, however this is good DLC just to see how Rapture felt before war and why it started. So if you want to play this DLC, I don't recommend to buy it separately, better to buy it in a season pass, or even better to buy all games in Bioshock the Collection pack, as you will get also 1 and 2 parts, which are great too.
This DLC is primary good at showing what Rapture was before war, but it is bad in all other things. Luckily second episode is better, and I would say that developers should focus more on second episode, as it has interesting gameplay solutions, more clear story telling and story more interesting itself (also it links story of Burial at Sea and Bioshock 1, it is rough, but still something, and makes some insight on how Columbia and Rapture benefited from each other), it was interesting experience to play Elizabeth, and lack of bullets and small eve makes sense there, but doesn't make sense in this DLC as far as we play strong Booker DeWitt.