Siege of Avalon: Anthology
Siege of Avalon: Anthology

Siege of Avalon: Anthology

2
in-game
Data taken from Steam
Steam
Historical low for Steam:
Open in Steam
GOG
Historical low for GOG:
Open in GOG
Release Trailer
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon: Anthology
Siege of Avalon is an isometric story-driven fantasy-RPG. The Citadel of Avalon is all that remains of the once-mighty seven kingdoms. The invaders have surrounded Avalon and the depleted garrison is bracing for the final assault. Now is the time for the birth of a legend.
Developed by:
Digital TomeSteffen Nyeland
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
81%
104 reviews
85
19
37.7 hours played
Written 2 months ago

A classic, but there are some issues with this game. the port was done that's all i will say it wasn't done well but it was done... In full screen the game does not work; it has to be windowed or if you do full screen you will get a infinite black screen. resolution works best on 800 600, tried 1280 900 but it also didn't work Game play------ the game play is old school rpg this means its not a open world per say but it is a fun experience for this game its no different find every encounter on the map and clear them its pretty straight forward the difficult part is knowing what to do... i tell you this; Talk to everyone leave no crack of the map unexplored this is that type of game if you rush you will miss exp, rare items, items that makes progression easier ect...take your time no matter what unless you have to rush then thats when you do but if you can double back to check again. The combat system is very much elder-scrolls style with out free roam its a dice roll system but its not as punishing as elder scroll Morrow-wind or Dagger-fall, but its bad enough if you miss it could cause your life archery isn't always an option on this game given enemies get to you very fast, and its not available when you first start to be honest mage or warrior is pretty much the first classes that is achievable in the beginning but battle mage would be the best option because offensive spells are not available openly... I think you can learn fire ball but its a quest reward could be wrong on the offensive magic but then again it does require training points monkish mage works better in my experience. control over character is good its not bad you can get companions on this game keep in mind once they are gone they are gone. each companion is good at something so its good to keep em alive make good plans before rushing in, but there are those encounters that will leave your mates to fight for themselves unless they are a healer they should be OK healer is the only companion who doesn't fare well with out a front or support protector. exploration is OK go through find hidden items check everything cant stress this enough. I said enough if old school rpg is you cup of tea this is a game for you if not keep lookin.