Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition

Ninja Reflex: Steamworks Edition

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Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Ninja Reflex: Steamworks Edition
Developed by:
Sanzaru Games
Published by:
Nunchuck Games
Release Date:

Steam
Categories
The categories have been assigned by the developers on Steam

Tags
Tags have been assigned by users on Steam

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
83%
37 reviews
31
6
0.6 hours played
Written 10 years ago

You ever wonder what it would be like if they took a tablet game that made use of gesture controls and made it for the PC crowd and a mouse and keyboard? Wonder no more. It's decently well done, but GOD...I used to have a lot more freetime/disposable income back in the day. Have fun catching the flies with chopsticks!
12.9 hours played
Written 2 years ago

This game is very underrated because the mini games are fun to try to beat your best time and the meditation part actually works, I used it years ago to calm down when I was too stressed.
2.7 hours played
Written 13 years ago

Price is such a poor indicator of quality as well as potential enjoyment. Colorful, cute, fun and well executed. Belongs in every Ninja's library.
3.2 hours played
Written 11 years ago

A simple reflex/response tie based mini-game game, Ninja Reflexes fails to interest beyond simple attemps to improve one's score. They slowly introduce you to variations on 6 mini games, unlocking them as you achieve new "belts." At each level, you must complete the same minigames you did on the previous belt with slight increases in difficulty along with a new challenge modification for that level. If this is some kind of brain/reflex training game, then I can see some merit, but as just a game to play an have fun, it fails in that regard. It's too simply, too repetitive and the controls never quite feel right for a few of the games. Targeting and then throwing ninja stars just doesn't work with a mouse. I can't really recommend this game, even under $1. Visuals 3 Gameplay 2 Slant 2 Overall : 23
12.0 hours played
Written 3 years ago

Been playing off and on casually for 14 years. Great game to test your reflexes and timing.
12.5 hours played
Written 10 years ago

I can only recommend this game by the slimmest of margins. It's enjoyment wears thin and the feeling of "more of the same, only a little harder this time" is unavoidable. This can be minimized by short sessions, which is probably how it was meant to be played anyway. Another gripe is that multiplayer seems to be discontinued, just as the dev's website is also nowhere to be found. This breaks almost half of the game's achievements and reduces its overall value considerably. However, if your expectations don't rise above a series of fun and unique minigames that test your twitch skills, then you should be happy with Ninja Reflex. Just wait until its on sale...
0.2 hours played
Written 10 years ago

To me this game is more of a "Mouse burn-in" program. i often install and play it when ive gotten a new mouse or drawing tablet and wan't to get used to it asap. tough beyond that i hardly play. Its best to treat this game like a utility for mouse calibration, rather then a game to improve "skills"
1.7 hours played
Written 12 years ago

Even if you have a passionate interest in Martial Arts, this is not the game for you. The problem with it is that it takes itself too seriously, like it's somehow genuinely mentoring you on Martial Arts (proof that it should stay on the Wii, where it belongs). Sure, rolling the mouse around will definitely teach you how to weild a numchuck! While the mini-games are nice, you unfortunately cannot replay them until after you graded, and why should you make meditation compulsory?! I respect that the game gives you a chance to learn it, but why make it a necessity when you're not even learning real Martial Arts?! On a more positive side, the numerous Half-Life referrences are actually quite cool. 49/100
38.7 hours played
Written 12 years ago

★★☆☆☆ Okay! [h1]Puzzles[/h1] It’s all done with a certain amount of charm and atmosphere. Ninja Reflex is a game for kids big and small and it knows it. Packing in enough pseudo-confucian nonsense from your sensei to give you that authentic martial-arts movie feel. Even throwing in a slightly bizarre meditation mode for those times when you need to get your Chi back on track after a frustrating run of failures. From the moment you start a game, picking your name from a random duo of martial arts clichés. With more unlocked as you play, you’re right there in the Ninja zone. However, as is so often the case, it’s one that’s let down by a worrying lack of variety and an even more worrying lack of content. When it all comes down to it you are only getting six basic disciplines and a handful of variations on each and it won’t be long before you’re pushing your way through the belts. It’s hard to see you getting your money’s worth once the initial novelty has worn off. That’s a huge shame, because for the first couple of hours Ninja Reflex really does feel like one of the most entertaining games concepts. [h3][i][hr]Otherwise you are looking at a rental until it hits the bargain bin![/hr][/i][/h3]
0.4 hours played
Written 12 years ago

I used to be a broken soul, wandering the streets panhandling night after night for enough change to get me by; the kind of lifestyle where you never know when your next meal will be. I wasn't homeless, I was just empty on the inside. Eventually it drove me to the edge, thinking to myself: "Is this how I want to live the rest of my life?" Then came Ninja Reflex. Ninja Reflex helped hone my skills as a samurai warrior and gave me discipline. After spending days upon days training with my keyboard and mouse, I noticed myself starting to work out and drink less. I polished off my last fifth of bourbon and said "Never again." I eventually went on to graduate top of my class with a Bachelor's Degree in Liberal Arts, and I am now a store manager at Bed Bath and Beyond. Hopefully my success story can change someone else's life for the better.
8.8 hours played
Written 8 years ago

I own this game on the nintendo DS and has helped me hone my hand eye coordination and reflexes. I saw this on steam and bought it already knowing what it was about. This along with other training games over the course of a few months has improved my own rankings in FPS games. I have been accused of aim bot, hacking and being a beast. Its not just for games though. I can reliably depend on my reflexes in RL. So if you want to be a real life badass then use trainer games, Hire a personal trainer, workout everyday, know what tools your going to be using and let it become an extension of your body and read a damn book. But seriously get this and use it everyday and you will see the difference first hand. Oh and add the daily meditation which is included in the game to your routine.
2.2 hours played
Written 11 years ago

I actually employ the meditation mode on occasion. Has it helped hone my reflexes? Honestly, I'm not sure. However, it can be idle fun and the challenges are varied and difficult enough to keep some interest. The art-style is interesting, and the music is a nice touch.
1.6 hours played
Written 11 years ago

Dude you can meditate in this game. It´s a little funky sometimes, but it´s an interesting piece for sure.
22.9 hours played
Written 8 years ago

- Listen to the wise sayings of your sensei. - Discover hidden easter eggs from the Half-Life universe. - Enter meditation mode, where the game just exhibits a soothing scene for 15 minutes. 7.5/10 PS: Oh yeah, and you can also play mini-games that train your reflexes.
13.3 hours played
Written 12 years ago

I only recommend it to the people i wanna drive insane. Prepare to destroy your mouse and to curse at the old man and his random stupid wits.
41.7 hours played
Written 10 years ago

I highly recommend this game for anyone who wants to improve their reflexes whether it's in games or the real world. It was developed for gamers, but it honestly reduces your reaction time to help with things like martial arts as well.
1.7 hours played
Written 14 years ago

Great game. Very fun to try to test out your mouse and reaction time abilities. :D And definatly helps improving them.
0.4 hours played
Written 14 years ago

Nothing groundbreaking but a good laugh. Can be very difficult near the end and the competitive local multiplayer makes for a entertaining party game. Only has a few different levels to chose from but they get away with it by changing stuff around, also thought the few Valve game references in there were cute.
20.2 hours played
Written 12 years ago

More than just a game. Increase your reflexes, your art of breathing, and overall body, mind, and spirit. This can be used as a tool to improve your performance in video games and real life.
0.0 hours played
Written 14 years ago

If you are bad at the FPS games, this is a thing you can train yourself with! Just as long as you don't mind the crippling blow to your dignity. Also if you actually try to meditate with the game, there's a feature where I come to your house and set you on fire.
3.1 hours played
Written 10 years ago

Enh... can be enjoyable, but the game is clunky, difficult to play in long settings, and seems designed to give you carpal tunnel syndrome.
5.8 hours played
Written 12 years ago

Alright, speaking from the perspective of a gamer, this is not a great game. It's somewhat repetitive and has no plot. However, speaking as a martial artist, it's actually quite good! It trains hand-to-eye coordination in a way that is extremely easily translated to the rest of your life (unlike some fps which develop incorrrect reflex responses) and it is not based in a hack-slash mentality. It's the best game-form of basic skill training I've ever found.
25.6 hours played
Written 11 years ago

A mini-game game originally released for the Wii. https://steamcommunity.com/sharedfiles/filedetails/?id=2384321828 Since this game was originally meant to be played with motion controls a lot of that translates into flicking and jerking your mouse around really fast, and clicking even faster. Be warned of possible wrist cramps with extended use. My one biggest complaint with this game is that you can only do each minigame once and then it's locked until you progress to the next belt color in your training. So if there's one minigame that you like in particular you have to suffer through the others until you can play it again. And the difficulty ramps up pretty quickly. I would really be nice to be able to replay the lower difficulties at your leisure. https://steamcommunity.com/sharedfiles/filedetails/?id=2384321918 Also since this game was released during Steam's earlier days there's a lot of pandering and butt kissing. Half-Life logos are everywhere, a couple of headcrabs, combine soldiers, and a Portal cube or two. This was an annoying trend of those early non-Valve games that were allowed on Steam. But most importantly this is more than just a game, it's a meditation tool. Even if you don't play this game a whole lot you can still turn it on from time to time to listen to a wise old man tell you how to breathe in, relax, and breathe out. https://steamcommunity.com/sharedfiles/filedetails/?id=282870848
2.5 hours played
Written 3 years ago

Wish I could recommend it because I like mini-game collections, but this one is extremely lazy and cheaply made. Ninja Reflex is a mini-game collection (or party game, as they are sometimes called) with 6 ninja themed mini-games. Right from the beginning, you're getting a red flag: a mini-game collection with just 6 mini-games. But this is just the tip of the iceberg. The game has three modes: singleplayer, multiplayer and zen meditation. Let's start with the singleplayer. In singleplayer you need to undertake several challenges in each type of mini-game in order to earn belts. The game boasts that it features „300 Ninja challenges to conquer”. While technically true, it won't seem as impressive when you realize that each discipline (mini-game) has only a total of six types of challenges, that get repeated over and over as you try obtaining a higher belt. Sure, they get harder, but apart from that, they're identical in nature to the challenges you undertook for the previous belt. I have not reached the end of the game due to boredom, but from what I can tell, once the game is over, it's over, and once the challenges are done, there is no replayability whatsoever. There is no score attack with highscores for any of the six games. The multiplayer is another dud. At first I was excited to learn that multiplayer is played in hot-seat fashion, with players taking turns while using the same mouse, so no extra controllers are needed. Unfortunately, my excitement was quickly replaced by disappointment when I realized that only three of the six mini-games are available in multiplayer, and that most matches last for less than a minute. It's very shallow and gets boring fast. Finally there is the zen meditation. I can describe this mode by using exactly one word: useless. It is a pointless option in the game, you simply stare at static graphics while the game plays relaxing music and tells you to keep your eyes closed and free your mind. People that practice meditation will probably tell you that you can do all of this without buying Ninja Reflex. Probably the most useless mode you will find in any game, and it just comes off as extremely lazy. Tl; dr version: repetitive singleplayer with little replay value, limited multiplayer and a useless zen mode. Not worth 10$ (this was the price back in 2008), not worth the current price of 5$, and it wouldn't be much worth even at a discount (if the game would get discounts, which it doesn't do anymore).
1.3 hours played
Written 6 years ago

It's a cool concept for a simple reaction-time testing game. However they pushed it a little too far, some of the main levels are just not humanly possible, you can only pass by closing your eyes and randomly-clicking.
4.8 hours played
Written 13 years ago

Quite fun when you are bored and relaxing music on the title screen.
1.7 hours played
Written 12 years ago

It's a good game if you're looking to improve your twitch skills.
0.2 hours played
Written 1 year and 2 months ago

I bought this game so it wouldn't have the most common achievement on steam yes I'm a hater
9.0 hours played
Written 13 years ago

Mr. Miyagi says: "Play this game!" ★★★★☆ 4/5
46.2 hours played
Written 10 years ago

This is THE training gane to have if you are new to FPS's
2.2 hours played
Written 9 months ago

When my shitty ex-wife gave my Nintendo Wii away, this allowed me to enjoy the game again. A VR version would be lovely!
1.0 hours played
Written 13 years ago

for those that want their nerves to be broken ! ^.^
3.3 hours played
Written 11 years ago

Keep them reaction skills in shape !!!!
10.2 hours played
Written 13 years ago

Addictive and fun.
1.0 hours played
Written 13 years ago

Simply Hilarious
0.4 hours played
Written 7 years ago

Quite brilliant
8.6 hours played
Written 3 years ago

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