

Thief Simulator
397
in-game
Data taken from Steam
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Become the best thief. Gather intel, steal things and sell them to buy hi-tech equipment. Do everything that a real thief does.
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Published by:
Release Date:

Latest Patch:


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
88%
10,523 reviews
9,295
1,228
12.1 hours played
Written 23 days ago
It's a simple game. You figure out tenant routines, follow a specific path to the house and just steal. It is NOT worth the 20€ price mark. Wait that it goes on sale and then buy it. Also car disassembly sucks ass
27.7 hours played
Written 27 days ago
[h1]Yoink: the Origin[/h1]
[b]Key features[/b]
[list]
[*]Breaking in mini-games,
[*]Yes, it is repetitive,
[*]You can steal a tractor!
[/list]
[b]Liked it![/b]
Thief Simulator is a simple game with many tools to unlock and use and very different loot to find and sell.
It does get very repetitive i.e. going in and out with TVs, pictures, emptying your backpack over and over, then doing these actions again in other houses and in other districts (there are several).
https://steamcommunity.com/sharedfiles/filedetails/?id=3504925505
You can accept contracts and then instead of stealing stuff, you'll be tasked to break it. Crowbar, I summon thee! *bam*
Or sell goodies to a website for a bigger cut! Explore, collect and earn a fortune.
Pss, there are computer mouses worth 700$ each :O
https://steamcommunity.com/sharedfiles/filedetails/?id=3507200209
Each house is unique and cannot be rushed in. Look around, spot guards, prepare equipment. Hah, you can even climb pipes and run fences!
Devs managed to make mini-games simple, fun and a bit stressful. Can you hack a door next to a guard within seconds? Did you remember to re-lock the gate after yourself? Screw up and... zappity-zap!
[b]WHO said you may run?![/b]
They hear you :( Walking, running, opening windows and slamming doors. Can be used to your advantage, really - to lure from one place to another. And then... *happily grabs that heavy server and whooshes away*
[b]Gotta yoink them all[/b]
The story (yes, there's a story in the game!) starts with little things: cups, wallets, remotes. Then it quickly escalates into throwing antique statues out of windows, toy boxes and hot wiring tractors. Seriously, driving farmer and building machinery around cameras and NPCs is both super fun and mouth opening experience. Nice, nice, nice!
33.4 hours played
Written 29 days ago
Fun little stealth game, game can get repetitive, especially when you're trying to level up to unlock tools and skills.
Graphics are medium, story is nothing new but overall game was fun
12.7 hours played
Written 16 days ago
kinda addictive game, sneaking around, scouting houses, the mechanics and system were well designed. This is the one of my favorite stealth game so far c;
44.2 hours played
Written 16 days ago
Fun sim, only real criticism would be, that it gets extremely gameified later. You have literally zero "thief"-feeling anymore and just rush through a building like you're freerunning.
18.6 hours played
Written 25 days ago
Exciting and very detailed. very worth it, ain't no sneak theif clone.
21.3 hours played
Written 19 days ago
Thief Simulator, developed by Noble Muffins and published by PlayWay S.A., is a unique blend of stealth gameplay, open-world exploration, and light simulation mechanics that invites players to step into the morally gray role of a professional burglar. It’s a game that doesn’t take itself too seriously, yet offers a surprisingly engaging and layered experience for those who enjoy methodical planning, stealthy execution, and gradual skill progression. While not flawless—its presentation and depth have limits—Thief Simulator succeeds as an accessible, quirky sandbox of petty crime, delivering both tension and comedy in equal measure.
At its core, Thief Simulator is a first-person stealth game with an emphasis on observation and preparation. Each mission revolves around identifying a target—usually a home or small business—gathering intel on the routines of its occupants, and then executing a clean break-in to steal valuables and escape undetected. The gameplay loop is deceptively simple but well-crafted: case the joint, learn the layout, disable security systems, sneak in, grab the goods, and make a clean getaway. The tension ramps up organically, especially during night missions, as players must balance speed with stealth and constantly react to unpredictable factors like returning homeowners or nosy neighbors.
What sets Thief Simulator apart from other stealth titles is its focus on procedural realism rather than scripted set-pieces. Each house is a miniature puzzle of opportunities and risks. Some have security cameras or motion sensors, others require lockpicking skills or window access. Every house is a self-contained environment with its own quirks, and learning the patterns—when tenants leave for work, where they store valuables, or which windows are left ajar—becomes part of the thrill. This observational gameplay, coupled with a rudimentary but effective skill system, creates a rewarding sense of progression. As you level up, you unlock new tools like glass cutters, hacking devices, and car lockpicks, allowing access to more secure and lucrative targets.
The game features a semi-open world divided into neighborhoods of increasing difficulty. While the world isn't massive, it feels alive and functional. Civilians walk the streets, cars follow traffic laws, and police respond to alarms. The open-world design complements the game’s sandbox nature, offering a degree of freedom in how missions are approached. Players can break into any property at any time, but without the proper tools or knowledge, they risk being caught or leaving empty-handed. There’s also a black market economy that rewards riskier hauls, encouraging players to think like actual thieves and prioritize high-value, easily fenced items.
Driving plays a small but meaningful role in Thief Simulator. After pulling off a heist, players must escape and drive back to their hideout to stash loot or sell it off. Cars feel basic but functional, and the act of stuffing stolen items into the trunk before speeding off adds a final burst of adrenaline to every successful job. Getting caught during a getaway, on the other hand, means dropping everything and losing your earnings—or worse, being arrested and losing progress. The game cleverly uses this mechanic to raise the stakes during missions, forcing you to think about your exit strategy long before the job is done.
Visually, Thief Simulator is modest. The graphics are functional but unremarkable, with character models and environments that feel more utilitarian than immersive. That said, the game’s clean UI, readable environments, and consistent art direction make it easy to navigate and understand. Sound design, however, is surprisingly effective. Footsteps on tile versus carpet, the creak of a door hinge, or the sudden bark of a neighbor’s dog contribute to a palpable sense of tension. Audio cues are crucial for detecting approaching threats and moving stealthily, and the soundtrack wisely stays minimal, letting ambient noise carry the mood.
Despite its strengths, Thief Simulator has its share of weaknesses. The AI, while serviceable, is not particularly intelligent. Guards and civilians can behave erratically, and sometimes their reactions to the player's presence feel inconsistent or exploitable. Repetition can also set in during the mid-to-late game, as the fundamental gameplay loop—scout, sneak, steal—remains largely the same despite new tools and targets. Additionally, the game's narrative is minimal and largely forgettable. There's a vague storyline involving a criminal contact and a mysterious client, but it functions more as an excuse to push the player through the progression system than as a compelling narrative thread.
Yet these flaws don't fundamentally undermine the experience. Thief Simulator isn’t trying to deliver a deeply emotional story or simulate a full criminal underworld. Instead, it focuses on delivering a quirky, satisfying heist experience with just enough realism to keep players immersed. The charm lies in its small moments—carefully unscrewing a window while hiding in a bush, nervously watching the clock as a tenant’s return time approaches, or triumphantly hauling a flat-screen TV to your getaway car under the cover of darkness.
In the end, Thief Simulator is a niche game that does what it sets out to do remarkably well. It offers a fun, tense, and oddly therapeutic experience that sits somewhere between Hitman, House Flipper, and a low-budget crime caper. It may not have the polish or depth of a AAA title, but its core mechanics are solid, its progression loop is addictive, and its tongue-in-cheek tone keeps things light even when you're committing morally dubious acts. For players looking for something offbeat, strategic, and just a little bit criminal, Thief Simulator is a surprisingly enjoyable heist.
Rating: 8/10
3.8 hours played
Written 4 days ago
Honestly its pretty fun and has some decently in depth mechanics to learn. HOWEVER it isn't worth the $20 it cost in my opinion even if it is a fun game to try out. it can get pretty repetitive after a few robberies. now do keep in mind i haven't yet beaten it but from what iv'e played its good. and only good. to sum it up: buy it if its on sale less than $10 but don't buy it if it isn't on sale.
Hope this Helps (:
23.8 hours played
Written 4 days ago
Good game, can be fun, but very buggy sometimes.
7/10
87.5 hours played
Written 5 days ago
Fun but repetitive you steal and then sell to buy more tools to steal more secure homes and that basically it but it gets boring after a while even if the new tools are fun but every shinny new toy becomes boring after using it a few times specially if you are a completionist like me who stole everything in everyplace ( even frying pans ) I stole so much stuff I can build a few neighborhood because I stole a few neighborhood worth of stuff . The game has bugs even after 7 years of being released I had many items I was carrying fall through the floor , had guards fall through the floor , had bugs that corrupted my save file ( I managed to get it back but it was very annoying to find out how + lost like an hour of progress ) also the AI is not the best . I did like the way you deal with some loot differently like dismantling jewelry or hacking electronics and having the option of dismantling the cars and selling them separately for parts something I haven't discovered until I finished 90% of the game.
6/10
13.0 hours played
Written 6 days ago
Honestly it is actually a pretty fun game, but my game crashed and I lost 13 hours of progress and I tried to fix it with the developer suggestions which did nothing. So, uninstalled.
8.4 hours played
Written 7 days ago
很好的游戏 ,大学毕业都不用实习了,运气不好都能吃上国家饭
13.7 hours played
Written 7 days ago
Highly recommend! a nice theif game, with SO MANY tools like cameras, lockpicks, etc.
91.9 hours played
Written 8 days ago
Great game. Better than Thief Simulator 2.
It would be even better if they added all the "new" features from the second game, like:
- Sleeping gas and the gun
- Drones for recon
- Jail
- Pickpocketing
- Heists
- ...
Honestly, I’d be happy to pay extra for those features—especially if they were expanded or improved compared to Thief Simulator 2. There’s so much potential here.
1.4 hours played
Written 8 days ago
would not recommend not even on sale maybe if you're in time for refund but don't buy it and wait to play it try it immediately and refund if you don't like it i got stuck with the game because i waited with playing it
1.6 hours played
Written 9 days ago
not gonna lie the game is boring and just not fun, id only recommend playing this game if you are a streamer or any type of content creator because as of right now there are so many better games and its just kind of a waste of money
18.9 hours played
Written 11 days ago
为童年补个票,初中的时候看翔麟实况的诸多游戏里印象最深其中一个。即使放在现在也还是挺值得一玩的,尤其是打折时价格还不如一杯奶茶。游戏主要剧情长度大概10小时左右,如果抓到了潜行的诀窍其实偏短,但是剧情以外还有一些隐藏要素和成就内容都挺有意思的。作为很早期的模拟器游戏,意外的有不少内容,除了开锁的小游戏之外还有个很细节的拆车小游戏(虽然手感真的垃圾)。
评论有很多人说NPC会穿墙发现/抓人,个人是没有碰到这种情况。但是游戏里的NPC会察觉被开锁过的门然后报警,汽车如果挡路的话也会被警察拖走直接强迫结束。总体来说还是相当有意思的潜行游戏。
9.5 hours played
Written 12 days ago
its pretty cool, feels unique and interesting, each house is setup like its own new puzzle as you unlock new tools, its pretty cool, i just got to the 2nd area, the 2nd area looks exciting with security guards and big houses, yet to play 2nd area yet
22.1 hours played
Written 12 days ago
About to do the last job and become a free man, hope nothing bad happens
edit: something bad happened
26.5 hours played
Written 13 days ago
Fine enough experience. It has decent pacing and a serviceable gameplay loop, but overall is pretty lackluster in story, visuals, audio, etc.
I would recommend at least trying it when it's on sale.
5.5 hours played
Written 17 days ago
Gets old fast. Very easy to game it. Very linear for a sandbox game. No consequences for being arrested.
13.9 hours played
Written 19 days ago
in the beginning it was kinda fun and rewarding you stole this, sneaked through there and it was fine. some people complain here about the mechanic mini game but you just need to disassemble few parts not the whole car. But the late game is literally sneaking simulator walking super slowly trough the whole property especially in the farm/ ranch valley where you need special lock pick and you need to unlock it so you need to steal few things i thought i did at least 6 quests and its still locked and i cannot buy the special lock pick. Also the tutorials in the end suck bcs i need to steal painting and i think i need the PRO hacking laptop but the game didnt told me which usually did and now best thing to do would be in the ranch valley but as i sad i need the special tool bcs i dont have the motivation to do it. i need to steal there some fertillizer on 403 i think and literally someone always stands there or in way however if i had the special lock pick it would be so much easier and i think i already deserve it at this point
90.6 hours played
Written 27 days ago
It can be fun? It's a relatively buggy unfinished mess and whilst it starts off fun, as the game introduces more mechanics, the game just gets less and less enjoyable. It's clear the developers really don't understand what they were trying to do here, and its a shame, because it has such potential, but it just falls flat. Also, the story is just boring and repetitive. (4/10)
36.8 hours played
Written 27 days ago
A surprisingly deep and fun stealth game where you actually feel like a real thief. Scouting houses, planning the perfect heist, sneaking in and out undetected — it’s all here. You get to sell stolen goods, upgrade your tools, and even learn to crack safes.
It’s satisfying, challenging, and a bit chaotic (in a good way). Just don’t get caught running down the street with a TV! 😅
Rating: 8/10 – Be the thief your Steam backlog deserves.
40.5 hours played
Written 27 days ago
Chef's kiss! Or rather Criminal's wack. Theif Sim is a terrific game, it's high stakes, addicting, and theres so much to do! I really recommend. One of my fav games.
8.0 hours played
Written 27 days ago
very good game, graphics arent the best but very good game overall
96.4 hours played
Written 27 days ago
As for the game itself, the first generation does lack some flexibility compared to the second generation, but the experience it brings to me is exciting and tense. As for the DLC, it's just meh.
14.1 hours played
Written 28 days ago
the genaral gameplay is quit quiq i am not fully done yet but alsomst have everytthing in the game but for like 2 euro its not bad
0.4 hours played
Written 28 days ago
Bad tutorial, don't buy if you get motion sickness, I only played 2 minutes of the game and wanted to puke, driving the car was the worst for me. I haven't had motion sickness from a game in a long time but this one did me in. I asked Steam for a refund, it looks like it might be fun if it was explained better.
1.7 hours played
Written 28 days ago
the idea is interesting, but the realisation is terrible. 7 years after release the game have tonn of problems I've spotted in 1,5 hours... can't imagine how terrible is the rest. They don't care about or are just too lazy to fex at least the most obvious problems.
Weight system is terrible balanced from both gameplay and logical perspective.
Game has a tonn of problems with movement - any corner (especially bed), heigh difference in textures (for example, right after the house 104, there is a small line, 1-2 inches lower than the rest of the land. Under certain degrees this texture may slow you seriously or even stop, which is really terrible when you need to move fast. And it's not the only place, just the easiest to test.
Legs/body. The fact that you have no body is cringe.
Tonns of bugs. Many with tenants - they're ignoring the schedule, or just stay at some point, bugged etc. Or they ignore the noise you make (breaking toilets, car windows etc.).
You can't play on a normal windowed mode, nor fullscreen window.
BTW, tenants themselves are boring. You can see them no just through the walls, but through few floors and walls. It's like devs, from one side, added mechanic to make game hard, but from another fully countered it.
Police also is just a useless mechanic. You can easily dodge them. And they don't care abour your car with stolen items (big, that are stored inside and can be seen), nor the items you've stolen and dropped from the window/balcony etc. right along the house. Tenants act the same way.
"thief" mechanics are just a compilation of what we've seen in other games. Devs created nothing in a game about thieving, just taken other's. Ironic, right?
2/10 because it, at least, works. Poorly, but works. I'd recommend it only if there'd be a 95% discount at least. But even then it's not worth your time. I mean, if devs don't bother enough to spend their time on critical problems, why'd you bother playing it?
10.7 hours played
Written 29 days ago
had on switch and wanted it on here for update dlc witch switch does not is they good game
17.2 hours played
Written 30 days ago
If you've ever wanted to feel like a high tech, smooth talking, lock picking mastermind without getting arrested in real life, Thief Simulator is your ticket to criminal bliss. From the moment you pick your first lock to the final silent getaway in your beat up van, this game delivers a stealth experience that’s as tense as it is addictively satisfying.
Let’s talk mechanics, the game nails the immersion. Case a house, learn the habits of its inhabitants, and then strike when the moment’s just right. The thrill of sneaking through a mansion, scanning for security cameras, and snatching up high value loot never gets old. And the lock picking? Chef’s kiss. It’s detailed enough to feel real but intuitive enough to never get frustrating.
Graphically, it’s not ultra realistic, but the art style works in its favor. It sells the atmosphere, gritty, focused, and just a little cheeky. There’s something hilarious about a thief casually stuffing a microwave into his backpack, and the game knows it. That’s part of the charm it balances realism with absurd freedom in the best way.
But the best part? The progression. Start as a petty thief with a crowbar, and work your way up to high tech break ins with hacking tools and disguises. Every skill you earn and every gadget you buy opens up new, smarter ways to pull off a job. It rewards planning, precision, and a bit of mischief.
Bottom line, thief simulator is a criminally underrated gem that deserves a spotlight. Whether you're a stealth genre veteran or just want to try your hand at simulated burglary, this game is pure, uncut fun. It’ll steal your time and you’ll love every minute of it.
1.0 hours played
Written 1 month and 2 days ago
Fun game. Finding objectives can be confusing sometimes. You need to be careful when breaking into houses with people inside. It's worth the price when buying it on 90% special offer (40 Thai Baht)
13.2 hours played
Written 1 month and 3 days ago
Both this and thief 2 are one of those few simulator games that are actually really great. They are two of the indie games I've had the most fun with. Hopefully they expand the series with more missions, neighborhoods, dlc, etc. I fear they might take their eye off the ball by pursuing a multiplayer angle. It's not necessary since they struck gold on the format. Just keep tweaking and growing it.
20.8 hours played
Written 1 month and 3 days ago
Got lot's of things to explorer, and good mecanics.
17.7 hours played
Written 9 days ago
Nice game but the name isnt realistic i call it black Man simulator
20.0 hours played
Written 20 days ago
Its a really fun game if you like action also its very fun no mater what
16.7 hours played
Written 9 days ago
Can't turn off or lower the loud ambience noise, trees and other things refuse to literally load if you're as far as 20m away on the highest graphics possible.
Not worth the price they put on this.
19.1 hours played
Written 5 days ago
Good but lots of glitches, things like cops walking or shoting through walls
8.4 hours played
Written 6 days ago
very accurate i have experience so i can compare but not super realistic, Cant steal ppl's kidneys
26.4 hours played
Written 9 days ago
One of the houses I genuinely could not get in to, past all the cameras and body guards and shit, so I just scaled a hedge and got in through a upstairs window, I don't think that's how I was supposed to get in the house but I just thought i'd put that here.
10.6 hours played
Written 16 days ago
amugy jo játék csak amikor már eljutsz egy bizonyos kihiváshoz elég nehéz és fáraszto ugyanazt csinálni hatvanszor
0.5 hours played
Written 18 days ago
no co-op despite user tags telling me it has co-op. For a single player this is propably not bad tho
4.5 hours played
Written 24 days ago
-> Rob a house.
-> Get spotted and police called.
-> Hide in bush police wont spot you
-> Police tows your car and you lose.
0/10
7.5 hours played
Written 22 days ago
[b][u]🔧 Great Potential, But Repetitive and Frustrating 🚨[/u][/b]
This game starts out fun, but it doesn’t take long for the repetition to wear you down.
[b]🧰 The Highlights[/b]
There’s impressive attention to detail in the tools, lockpicking, and panel hacking. The slow, deliberate movement to avoid making noise adds nice tension. Stealing cars can be a blast, and the little touches—like carefully cracking safes or sneaking through a house—can be rewarding at first.
[b]🚨 The Headaches[/b]
Learning tenant routines quickly becomes a chore. One hidden camera on a mailbox helps early on, but not all houses support it. The hacking minigames feel tedious, and the car disassembly sections are time-consuming and dull—like watching a glorified loading screen. And let’s talk cops: one tiny bump on your car from a patrol and you’re magically arrested. Is this Grand Slam Auto?
[b][i]Great ideas, weak follow-through. Worth a steal if it’s on sale, but don't expect a criminally good time.[/i][/b]
15.6 hours played
Written 25 days ago
very good , some part maybe not so realistic but still pretty good 8/10
81.2 hours played
Written 27 days ago
i love wearing black and being bald. Like my friend. Hes just like the main characteer, but he would the prime suspect if he wasnt invoilved.
10.6 hours played
Written 11 days ago
Find house rob get stuff rob get more money and stuff then you beat the game
26.6 hours played
Written 13 days ago
very fun game, it helps you learn a lot of things, you may need in life
11.9 hours played
Written 6 days ago
Great Game,Make me feeling the experience of being a theif,