28.3 hours played
Written 17 days ago
First of all, I was very skeptical of the ‘masterpiece’ label for this game, given Ubisoft’s track record. Maybe back in 2012, they weren’t as bad, but I’ve always had mixed feelings about them. Even their so-called golden age games like Prince of Persia, Rayman, or Splinter Cell never felt on par with their competition at the time.
Anyway, I also had some prejudice against playing FPS games on a gamepad when this first came out, and I didn’t own a gaming PC yet, so I skipped it—without realizing I was skipping a game with such a huge influence on the industry.
I had a moment of enlightenment when I realized that some of my all-time favorites, like Metal Gear Solid V and Zelda: Breath of the Wild, took inspiration from this game’s open-world design. Big shock! I had heard this before, but I dismissed Far Cry 3 so hard that I convinced myself it could never hold a candle to those games in terms of execution. I was wrong. This game executes its ideas incredibly well—maybe even better than my favorites (Zelda and MGS).
The gameplay is fire! Also, my prejudice against playing FPS games on a gamepad? Gone. I played most of this on my Steam Deck, and it runs very well. The weapons feel great, the upgrades are satisfying, the skill tree is fun, and the story is both engaging and easy to follow. And the best part? It delivers all of this in under 20 hours—so much content without feeling bloated. I won’t bother with the newer Far Cry games because I know they’ve become the same bloated mess as most Ubisoft games nowadays.
Anyway, I love this game. It’s amazing. I missed it back in the day, ignored it for over a decade, and now—holy cow, what an experience. I want more games like this: medium-length, engaging, a blast to play, with amazing gameplay.
9/10