54.1 hours played
Written 27 days ago
When Resident Evil: Revelations first launched on 2012, it surprised fans and critics alike. It wasn’t just a portable spin-off—it was a carefully crafted, atmospheric survival horror game that brought the series closer to its roots than Resident Evil 5 or 6 ever did. Years later, it remains a strong entry in the franchise—especially for fans who miss the tension and slower pacing of classic Resident Evil.
Set between the events of Resident Evil 4 and 5, Revelations follows series mainstays Jill Valentine and Chris Redfield as they investigate a bioterrorist threat aboard a seemingly abandoned cruise ship—the Queen Zenobia. The ship is a brilliant setting: claustrophobic, eerie, and dripping with atmosphere. It recalls the Spencer Mansion or Raccoon City Police Department in the best way.
The gameplay strikes a satisfying balance between survival horror and action. Limited ammo, creepy corridors, and puzzle-solving are front and center. But make no mistake—this is still a modern RE title, and gunplay feels tight and responsive. The addition of the scanner tool, which encourages players to explore every inch of the environment for hidden items, adds a nice layer of engagement and resource management.
Revelations adopts an episodic structure, complete with "Previously on..." segments at the start of each chapter. It’s a clever format that suits portable play and helps pace the story well. The narrative jumps between different characters and locations, occasionally breaking away from the ship to follow Chris or other agents in more action-oriented sequences. These side missions vary in quality but serve to break up the pacing.
While originally built for a handheld, Revelations looks remarkably good, especially in its HD console ports. The lighting, in particular, plays a big role in the game’s tense atmosphere, casting flickering shadows down narrow hallways. The monster designs—oozing, mutated waterlogged horrors—are grotesque and fitting.
Some textures and animations show their age, but the art direction more than compensates. On Switch, the game runs smoothly both docked and handheld, making it an ideal platform for revisiting this compact horror adventure.
The soundtrack and sound design are effective in building dread. Creeping footsteps, ambient hums, and distant groans elevate the tension. Voice acting, however, is uneven. While Jill’s performance is solid, some supporting characters veer into camp or outright parody, which can clash with the game’s otherwise serious tone.
Aside from the main campaign, Revelations includes Raid Mode, a surprisingly addictive bonus mode that plays like an arcade-style shooter with RPG elements. You fight through levels filled with enemies, unlock new gear, and level up your characters. It's a great reason to keep playing after the story ends and offers a different flavor of fun for action-oriented players.
Resident Evil: Revelations succeeds where many spin-offs fail: it understands what fans love about the series. With strong pacing, classic horror vibes, and enough modern polish, it’s a return to form that helped re-center the franchise before Resident Evil 7 officially revived survival horror.
Recommended for: Fans of classic RE atmosphere, players craving portable horror, and those looking for a balanced blend of tension and action.
Not for: Players who dislike slower pacing, limited ammo, or backtracking.
Rating: 8/10