Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2

Tom Clancy's Rainbow Six® Vegas 2

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Tom Clancy's Rainbow Six® Vegas 2 Trailer
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
Tom Clancy's Rainbow Six® Vegas 2
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Tom Clancy's Rainbow Six® Siege X
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Tom Clancy's Rainbow Six® Siege X
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Tom Clancy’s Rainbow Six® Extraction
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Tom Clancy's Rainbow Six® 3 Gold
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Tom Clancy's Rainbow Six® Vegas
Has been in:
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• 1 subscription (Ubisoft+ Premium)
Tom Clancy's Rainbow Six® Vegas
From 2,49€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
84%
3,347 reviews
2,818
529
890.1 hours played
Written 24 days ago

One of the best games of all time. 10/10. But sadly Ubisoft left the PC version in an unplayable state in its lifetime. And then shut down the servers.
76.2 hours played
Written 24 days ago

Story is nothing to write home about, but the environments are pretty dope. Not a bad time solo, great with a friend. As for T-Hunt, I feel as if the AI was intentionally made better for the PC port, as I remember it not being this difficult back on X360. Some maps honestly feel impossible to complete if you aren't playing with people. There are mods and custom commands that alter AI behavior, but some of the BS is still there. There are issues with the game freezing for a few seconds when you pause, or when you die in offline modes. Also issues with sounds not loading fast enough or at all in T-Hunt. Also setting up a controller (if you prefer to use one) is like pulling teeth as you'll have to go into the games files and modify a .ini that determines what gamepads the game will detect (for some reason it has native support for detecting PS2 controllers, not sure who's gonna benefit from that but cool). Beyond those issues, it's still a good game, it's the Vegas 2 you remember from many years ago. I wish Ubisoft put more effort into taking care of the audio issues and other things, as the game at it's core is good.
15.1 hours played
Written 19 days ago

With FOV fix and upscaling game is still great in 2025
16.8 hours played
Written 16 days ago

Thought it would be nostalgia for the most part playing this, Then I realized its just as good as it was back then, its held up extremely well, Ahead of its time in a way for "older" tactical cover shooters, gameplay is just as relentless as i remember on realistic, no room for error especially with team calls. Its a shame the multiplayer support is gone but wouldn't expect any less from Ubisoft, Coop and versus was incredible and T Hunt is still just as fun all these years later, I played the other titles within the rainbow series a lot but none of them stuck out as much as Vegas 1 and 2, it will never ever happen especially now with Siege X being released for "free" but im sure im not the only one who would have loved to have either seen another Vegas entry or Patriots release when it was ment to happen, Ubisoft will never release anything again that wont grease their pockets after launch. Honestly speaking I think Tom Clancy himself would be spinning in his grave if he could see how his IP is getting used these days. Maybe someday Ubisoft will realise what they had with these titles including especially Splinter Cell and Ghost Recon. Maybe someday we get to see what Ubisoft might eventually regret and we will get a new entry that isn't just bloated and concerned about online play as the end and only goal.
48.8 hours played
Written 10 days ago

Tom Clancy’s Rainbow Six: Vegas 2 built on the tactical foundation of its predecessor and delivered one of the most well-rounded entries in the Rainbow Six franchise. Combining cover-based shooting, smart squad tactics, and a strikingly immersive urban setting, it’s a game that balances precision and intensity in a way few shooters of its time could. While some elements haven’t aged perfectly, Vegas 2 remains a standout tactical shooter that still holds its own today. Vegas 2 continues the high-stakes narrative of the original Rainbow Six: Vegas, casting players as Bishop, a customizable counter-terrorist operative leading a Rainbow team against a deadly terrorist cell targeting Las Vegas. While the story isn't groundbreaking, it serves its purpose: delivering a globe-trotting, high-pressure narrative that feels like a gritty action-thriller. It’s enhanced by competent voice acting and strong mission variety, though the villain is fairly forgettable and some story beats are purely functional. But that’s okay—this is a shooter where tactics, not cutscenes, drive the tension. This is where Vegas 2 truly shines. Unlike twitchy run-and-gun shooters, this is a methodical, room-by-room experience. You’ll clear casinos, industrial parks, and hotel suites using smart tactics: breach doors, use flashbangs, give your squad orders, and flank enemies using well-designed level layouts. The game introduces "Advanced Combat Enhancements", such as blind firing from cover, and maintains a robust command system for AI teammates. Your squad isn't just there to look cool—they’re vital to survival. The AI can be a little too perfect or too dumb depending on the scenario, but overall, your teammates feel like a real asset. Also notable is the XP-based progression system, which rewards players for kills, tactics, and accomplishments across all modes. Unlocking gear, armor, and weapons creates a light RPG element that adds longevity without overwhelming the core shooting mechanics. While the campaign is solid, Vegas 2 truly thrives in multiplayer and co-op. The co-op campaign mode lets you tackle missions with a friend, adding tension and coordination. But the real gem is Terrorist Hunt—a mode where you and your squad take on waves of enemies in randomized positions across the game’s maps. It’s endlessly replayable, brutal, and rewarding. Many fans consider it the highlight of the game, and it’s easy to see why: few modes in shooters today replicate its blend of unpredictability and precision. Online PvP was competitive and varied at launch, featuring modes like Team Survival and Attack & Defend, and while the player base has thinned in recent years, the structure remains influential. Elements of Vegas 2 clearly laid the groundwork for what would become Rainbow Six: Siege. Vegas 2's graphics are obviously showing their age. Character models and textures are flat by today’s standards, but the lighting design and level architecture still do a lot of heavy lifting. The environments—from glittering casinos to dark, tense corridors—feel grounded and realistic. The UI is clean, and the HUD elements never overpower your situational awareness, which is key in a tactical shooter. The gritty, tech-heavy vibe of the game still works, even if it doesn’t quite wow like it did in 2008. Tom Clancy’s Rainbow Six: Vegas 2 is a high point of the tactical shooter genre—a blend of thoughtful gameplay, immersive design, and intense co-op scenarios. While some aspects feel dated (graphics, enemy AI, narrative depth), its core gameplay loop remains uniquely satisfying in an age dominated by fast-paced, spray-and-pray shooters. If you’ve got a taste for strategic combat and controlled firefights—or you’re nostalgic for an era where shooters demanded patience and planning—Vegas 2 is still worth playing. And if you've got a friend to play with? Even better. Recommended For: -Fans of tactical shooters and squad-based gameplay -Players who loved SWAT 4, early Ghost Recon, or Rainbow Six: Siege -Gamers looking for tight co-op experiences with methodical pacing Rating: 8/10
8.3 hours played
Written 15 days ago

PROS: -Incredibly detailed environments in a (for the time) stunning recreation of Las Vegas. -Heavy emphasis on tactics, unit cohesion, and the proper employment of your squadmates -Enemy AI is relentless. You're going to need every tool in your arsenal to get through some of these encounters. -Wonderfully diverse range of customization options; from loadout, armor setup, and even uniform items and camouflage -A great single-player romp with a length that varies dependent on skill-level -Hasn't faced an awful free-to-play model and changed its name to "Rainbow Six Vegas 2 X" for some reason. CONS: -Horrible audio issues as well as a lack of options customization for it, as well as the lack of FOV adjustment outside of editing .ini files -At best boring, at worst abysmal story with poor writing, very little character development, and a terrible excuse for a "twist" -Squadmate AI can be... very buggy. They'll block you when you're trying to escape enemy fire which more often than not results in your death. These issues are few and far between, but absolutely rage-inducing when it does happen. -Stealth is broken. Time your entrances, sure. Use suppressors and limit your team's ROE, fine. But the moment you or any of your squadmates end up in the enemy's line of sight, stealth goes completely out the window. -The final two acts of the game are complete let-downs resulting in a lackluster finale. Act 6 takes everything that the game is built around (the squad mechanics) and strips them away from you, resulting in (at least in my case) many deaths and a brute-force approach to every scenario. Overall, Rainbow Six Vegas 2 is a product of its time. It's a "modernized" and "streamlined" take on the Rainbow 6 franchise as the FPS genre faced the dark ages post-COD4. Vegas 2 stands on its own as a unique squad-based tactical shooter following the set-piece focused, linear corridor shooter craze that happened around its time of release. There are a fair few flaws with the game, but if you're tired of Rainbow 6 Siege and want to experience the franchise at its peak after the hardcore milsim era and before the ACTUAL dark age of this franchise (Siege X is a stupid name), or if you just grew up on games like this, then it's worth the modest price of admission.
4.9 hours played
Written 2 days ago

I honestly want to give this a positive review, but the amount of bugs the PC port has prevents me from doing so. Notably, the infinite gun sound which makes the game almost unplayable.
30.5 hours played
Written 10 days ago

Rainbow Six vegas 2 got a pretty good balance in term of complexity vs accesibility , it's not an easy game by any mean but yet it's a game you can pretty much just start and get playing right away. in single player like any other R6 games you're offered team mate that you can command , throught it does't offer complex planning like the classic r6 games this is still a tactical shooter where going slow and steady is the way to go and rushing in the enemies rarely work and usually get you killed. the online servers been shut down but the game offer a LAN mode so if you have peoples you fully trust you I'm pretty sure you can still setup a private virtual network and play online with friends , just don't set a private one of these with complete strangers.
12.3 hours played
Written 10 days ago

This is a pre-MP review. I may play MP at a later time and will update the review as necessary. I don't have much to say about this game I didn't say about the last one. In all honesty, there really isn't a huge change in features or gameplay. There's some additional armor customization options, the custom face option, but not much else changed. Playing on Realistic, the missions got significantly harder at the end due to not having a squad for 1.5 of the last two missions. The 'walking into a room and enemies spawn in front of you' thing happened a lot more frequently, and I feel semi-unfairly. Some of the areas are just designed without appropriate cover, and the enemy fires rounds as soon as they spawn, so you could just get insta-killed for taking the wrong route. Speaking of which, there's a couple once-use mechanics like unlimited enemy spawns until you hit a trigger, or some optional routes that are essentially required on Realistic that I didn't like at all. These types of things showed up so infrequently it was really tough to figure out on my own. The final battle also felt extremely luck-based, just hoping enemies didn't kill me when I peeked out. Anyways can still recommend it on lower difficulties, it was fun. But level design degraded slightly since the first game.
7.5 hours played
Written 25 days ago

Great port. The game is a lot of fun. The riot shield is a lot less busted in this one. You still go up stairs extremely fast. I don't have the fast fire glitch from the first game. The UI stretches to widescreen format unlike the last game. If you feel nostalgic nothing wrong with buying and playing it with the mouse injection. Use RADMIN and connect to RSV2 with a friend to play Online mode!
11.5 hours played
Written 15 days ago

There's a myriad of auditory bugs involving looping audio, no controller support, no MP or Co-Op service... It a complete travesty. LOVED this game on Xbox, but this PC release is total utter hot garbage.
8.3 hours played
Written 14 days ago

The mechanically superior sequel to a classic.
0.8 hours played
Written 8 days ago

can't even play it co op online anymore, waste mah 3 euros on it
42.6 hours played
Written 30 days ago

i like it. this mod fixes the sound bug: https://steamcommunity.com/app/15120/discussions/0/5312592307017372488/
113.2 hours played
Written 13 days ago

Whole lotta nostalgia with this one babyyyyyyy
1.4 hours played
Written 2 days ago

this game is peak 2025 gaming
0.9 hours played
Written 17 days ago

timeless classic
1.6 hours played
Written 14 days ago

classic
2.5 hours played
Written 5 days ago

stack up! pew pew
0.1 hours played
Written 4 hours ago

cool
6.1 hours played
Written 7 days ago

👍
10.5 hours played
Written 9 days ago

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