Demon Turf: Queens Edition
Demon Turf: Queens Edition

Demon Turf: Queens Edition

2
in-game
Data taken from Steam
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Demon Turf: Launch Trailer
Demon Turf: Neon Splash
Demon Turf: Towers
Demon Turf: Queens Edition
Demon Turf: Queens Edition
Demon Turf: Queens Edition
Demon Turf: Queens Edition
Demon Turf: Queens Edition
Demon Turf: Queens Edition
Demon Turf: Queens Edition
Demon Turf: Queens Edition
Demon Turf: Queens Edition
Demon Turf: Queens Edition
Demon Turf: Queens Edition
The ultimate version of the 3D Platformer with attitude! Join Beebz on three seperate adventures to ultimately claim the Demon Queen title! Jump, spin and punch your way across the turfs with this Expressive Platformer!
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
85%
376 reviews
322
54
14.0 hours played
Written 12 days ago

PSA: This game's joystick deadzone feature reduces your diagonal movement speed the higher it is. I prefer it set to 0. Experiment with it to determine what you prefer. ----- It took me some time to get used to the more slow-paced design of this game. You will be disappointed if you expect to be able to zoom around like you're playing Mario Odyssey or something. The challenge in this title comes from the precision it requires. There are a lot of small platforms, and tall heights that require a lot of patience. Once I understood what the game wanted from me I ended up liking it a lot more than when I first started. I recommend unlocking the "Winged Demon" and "Updraft" abilities ASAP, because they significantly open up your movement options.
4.9 hours played
Written 14 days ago

While this game has a lot of heart, it has absolutely no sauce. Beebz feels about as flat as she looks, none of her moves or attacks have any feedback or impact. The gameplay is frustrating, demanding you just intuit how hard the next segment is going to be, since it's up to you to place your own checkpoints. I got to world 3 and I just had to stop. I hope the sequel is much better, there's clearly a LOT OF LOVE put into this game. I just wish there was more than that. Also I'm sorry but why do the NPCs look so jarringly different from the rest of the art. What the heck happened there?
3.8 hours played
Written 25 days ago

(don't get irritated by my play time, my laptop sucks so i continued on my switch) This game has been out for a time, so here are mainly my hopes for the sequel: - Keeping the possibility to wall-jump on straigt up everything - improving the visual input (i failed multiple times on the first boss because i always thought that my hook wasn't connecting in the last phase) - improved animation, judging by the trailer/teaser Don't get irritaed by the 2D Sprites. You will get used to it fast and have your shadow always visible
7.8 hours played
Written 25 days ago

I straight up just do not like this game. I have nothing to say about it. I feel miserable playing it and i'd rather spend my time elsewhere. The sequel game looks cool but if it feels like this one then i'm out
15.9 hours played
Written 7 days ago

[h1] A platformer that lets you relieve your childhood [/h1] Unlike most indie platformers released nowadays, I really liked this platformer because it has its own unique charm and doesn't seem like a clone of a former great platformer. I love its unique art style. The story is cute—nothing over the top—and it seemed like every level tried to be unique and challenge the player with something new. The difficulty increased step by step, but it never became too frustrating since you could place your own checkpoints. The controls have a fun moveset where you can move faster once you've mastered them. Of course, the game has some rough patches and isn't as polished as AAA games, but if you want to play a 3D platformer that follows its own style, I highly recommend it!
35.4 hours played
Written 8 days ago

fun