4.7 hours played
Written 2 years ago
darkcase : the basement is a low rent ripoff of Five Nights at Freddies, only considerably worse in all respects. It's a jumpscare platespinner slapped together badly with the craptastic ClickTeam Fusion no-code construction kit. Gameplay consists of looking at cameras and making sure your battery is charged... keep those plates spinning, because if you don't, you get a jumpscare then you are rewarded with the game ending.
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
The game features static 2D imagery with barely any animations... it might as well be a Flash or browser game, so it doesn't hold up against real PC games.
There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics.
Some of the defects in the game can be attributed to the choice of using the Clickteam Fusion game engine/toolset - the "No-Code" construction kit that "Anyone can make games with!!". Including, you know, people who aren't game developers. Which is a problem. This is a very poor quality toolset sometimes used by amateur developers as it's free (so they don't have to pay for GameMaker Studio) and doesn't require advanced game development skills, but unfortunately has very limited capabilities (it's arguably worse than GameMaker Studio). Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine.
These technical defects push this game below acceptable standards for any modern PC game.
The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. That's right, only 2. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in the game is to be expected. Gamers just didn't take this low quality game seriously, and for good reason.
darkcase : the basement is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.