Atomicrops
Atomicrops

Atomicrops

122
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Atomicrops Steam Launch Trailer - Thyme Flies
Atomicrops Trailer
Atomicrops
Atomicrops
Atomicrops
Atomicrops
Atomicrops
Atomicrops
Atomicrops
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Atomicrops
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Atomicrops
Atomicrops
A twin-stick, bullet-hell, roguelite where you must cultivate and defend the last farm in a post-apocalyptic wasteland. Farm mutated crops, upgrade your weapons, marry townsfolk, and kill every mutant creature that tries to invade your homestead! Yee-haw! 
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Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
93%
2,373 reviews
2,211
162
43.6 hours played
Written 16 days ago

ive only played 5 hours....but i can tell you that those five hours in a row were the most exciting overstimulating and AWESOME hours of my life. im so in love with this game it has such a cute charm and i dont regret buying it. and the dating feature in this game is so wholesome im in looooooooove
129.3 hours played
Written 16 days ago

Criminally underrated. Actually insanely good music and sfx Insanely good art Bought it on sale, would buy it again 10 more times tbh. If any of my pals are reading this, please try it, its so good.
19.1 hours played
Written 8 days ago

This game runs very well and despite feeling light weight has content that is exciting and looks clean. It can run on a really old labtop with little to no issue. Since the game has a relatively close ceiling of content you can find yourself getting bored if you play the game too much, but picking it up in periods every once in a while is incredibly entertaining. I love this game. 9.6/10
8.3 hours played
Written 18 days ago

If I could encapsulate Atomicrops in a single phrase, it would be **controlled chaos**. The Early levels let you build up slowly and get the feeling of the game down. As the days speed by, you quickly figure out that this **ain’t no** regular farming game. The combat in atom isn't entirely brutal; it's fair and within reason, but it's all about consistency and stamina. You're trying to survive through the seasons, trying with every fiber of your being not to get shot. The issue isn't the bullet speed, it's the number of projectiles coming at you from every single angle. You're dodging and dancing, trying to groove your way through a night like a disco club in the 70s. You take it day by day, but the disgusting critters keep coming back stronger and harder. As Your farm expands, Defending it becomes more challenging. A wave turns into a horde. A boss becomes an apocalypse. Try farming in a apocalypse. **IT'S HARD**. Having to make the Choice between exploring or tending to your crops is such a hard decision in the early game when you aren't confident yet. Dangerous monstrosities lurk along on the edges of your farm, waiting for you to come by and give them the fight they’re looking for. The only question is, are you ready to dodge, shoot, dance and boogie. It's overwhelming, you’re playing catch-up with your sanity, your hands keeping up with your eyes as the bullet hell becomes more and more of a mechanic. trying to find your place among the mutants in the light is challenging. It takes courage and quick feet and an ever fluttering reaction time. You're always thinking, "Will I make it back in time." Slowly you learn, yes, you will make it back, yes, everything will be alright, yes, you have a game plan and you finally feel competent enough to fight back. Your eyes are constantly darting to every pixel on the screen, trying to see through the chaotic mess, looking for that single heat-seeking missile that'll ruin your entire run. It's exhilarating, fast, and doesn't let up until the sun dawns and that sweet symphony kicks in. You're going back to your home with just a tiny bit of peace before heading back into the fray for another harvest. It's addictive, it's flashy, and somehow it hits every single dopamine trigger in my brain. It's entirely feel-good, how it manages to feel good with it being so frantic and uncontrollable, I couldn't tell you. Now You're coked out of your mind, dancing the night away and now you have to pay attention to your field, which means removing weeds, watering crops, planting, and harvesting. All while a giant fucking alien is trying to steal every single cow you have, while the caterpillars are chomping on your crops, and on top of that, you're dodging moles and bullets left and right. It's fun, it's stimulating, and like the comedown from your coke high, it's way too much to handle. If you have severe ADHD like me, this is a game for you. There's always something else that needs to be done. If you don't have anything to do, it's already too late. Prepare ahead and hope you make it through another night because when the season ends and the people are cheering, confetti flying, and music that makes it a proper celebration, it's pure bliss. It's an honest reward for a hard season's work. By the sweat of your brow, you will go right back into that hellscape and stake a claim. It'll continue to grow, and if it doesn't, you're either drying up or dead on the floor.
5.2 hours played
Written 7 days ago

Atomicrops is a farming-sim rogue-like bullet-hell that fails to combine the three genres in a cohesive, interesting way. When you first load the game, you must complete a tutorial that teaches you the basics of the game. You collect seeds, which you sow in dirt that must be mined, tilled, and watered. Eventually, the seeds will grow into crops that you can harvest for money, and fertilizing the crops will improve its yield. At night, you must protect the crop from from plant-eating monsters. So far, it sounds pretty good, and I was excited to start my first run. I tried doing the things I learned in the tutorial, but I quickly realized that this way would not work. In fact, there were many aspects of the game the tutorial failed to explain, including the map that you can explore for extra loot during the day, the animals that help your crops grow, the town, tractors, pigeons, powerups, planter boxes, biome seeds, cornucopias, etc. After failing my first run because my weapon was too weak to defeat the first boss, I decided that exploring the map would be much more effective than managing the farm, and my next run easily cleared the first year, where a year in this game is a complete run from spring to nuclear winter. As it turns out, engaging with the farming system yourself is quite inefficient, which was among many pitfalls I noticed during my next few runs. Furthermore, many of the mechanics of the game are not explained well and are not intuitive. A full run starts in spring and goes through each season, with 3 days and 3 nights for each, followed by a special night at the end called nuclear winter. Each day lasts for about 2 minutes, and each night several waves of monsters attack you and your crops. A boss spawns every 3rd night, and the boss ranges from a normal monster with extra health to ufos that steal your animals. You start on a farm in the center of the map, and there are 8 areas to explore in total, 2 for each of the 4 biomes in the game, with an easier and harder area for each biome. Each area contains camps with enemies who defend loot, and you must defeat them to get the loot. Between each day, a helicopter transports you to a town area where you can spend your money, and on the third day you get an extra reward from the mayor based on your performance during that season. Roses, a currency that is not explained in the tutorial, must be grown from a special seed. They can be used to romance two of the strangers who stay in the town on any of the days but can also be used in a special shop on the days the mayor comes. After completing each season, a final boss appears that you must defeat to win. My problem with this game starts on the first day. When I spawned in, I tried to do what I learned in the tutorial: till the soil, plant the seeds, and water the crops. Simple enough, but once I finished, I was already done with the first day. I did not even process there was another area to explore yet. The first night was not that bad, but by the time I visited the town, I had 0 money to spend. So, I tried to survive another day, and again I had nearly no money to spend. For reference, a better weapon at this point costs around $120, and I only had around $20. On the third night, a giant flying worm spawned that had too much health for me to deal with, and I ended up dying. For my next run, I thought I would try going to the area to the right first, and I ended up getting nearly everything I mentioned before. I found a cow that helps me water crops, a lot of seeds, including the aforementioned roses, berry bushes that gave me nearly twice what I made in my last run, a pigeon which, when used, mined some of the soil on my farm, and a tractor which, when used, granted me invincibility. On the next day, I went to the area to the left and got more of the same, including a pig that tilled the soil for me. At this point, growing crops was a lot easier, and I could afford to buy a shotgun from the town, which did a lot more damage than the weak starting gun. Other animals that I eventually found were chickens, which ate the weeds that grew on the soil (a mechanic not explained in the tutorial), a bee that boosts crops (I still don't really know what this means), and upper-tier variants for each animal. Furthermore, there are powerups that you can get in each of the areas, such as an ability that allows pigs to dig up truffles and an ability for your bees to turn weeds into flowers. At this point, growing crops was a lot simpler; all I had to worry about was planting the seeds and harvesting them when they were grown. In fact, it is even possible to automate planting the seeds with garden boxes, which you get as a reward for harvesting a certain amount of a seed from a certain biome. After learning all of this, I was having fun running around the areas and picking up everything I could find during the day, and harvesting all of my crops at night. The waves of monsters were no longer challenging now that I had a strong weapon and some powerups, and I had no trouble completing the run. After that run, though, I realized there wasn't much more for me to do. I tried romancing one of the strangers, but the buffs they give can easily be found by exploring the map. After you interact with them around 4 times, you can get married to them and have them help you around the farm, but at that point I was already very strong, and they did not seem to help much. The shop at the town is not very interesting; everything they sell can be easily found by running around the areas, and the items are expensive for what they area. The weapons are very hit or miss, and their price does not really reflect its strength. In one of my runs, I had a $120 blunderbloom that was significantly stronger than a $1000 squirrel launcher, and there was no way of reclaiming some resources from them or changing them during the day. I also learned that you can only have a limited number of powerups, and many of the powerups you find around are not that useful compared to others ones like the garden boxes. Without really trying to, I conformed to a particular way of playing the game: run around the areas during the day, run around my farm during the night, and skip the town entirely, besides on days the mayor is there and when there is a cheap gun available. After a couple of runs, I completely lost interest in this game. Running around became tedious, and the bosses were not very interesting. There was not much variety to the enemies I encountered, and trying to kill them with a mediocre weapon was not fun. The final boss was especially disappointing because I could not even understand how it was taking damage. There was not much depth to the powerups you could get beyond what I described here. The only interactions I found interesting were with the garden boxes, and those took awhile to set up. Even if I did get a good run, there is no option to continue playing beyond nuclear winter.
27.8 hours played
Written 9 days ago

This is one of my favorite roguelike games. This is a really fun and interesting game, fast paced and satisfying.
68.9 hours played
Written 19 days ago

SOme hours here, A stupid amount on xbox. best game ever
52.1 hours played
Written 22 days ago

One of the most creative roguelikes out there, i would say. I don't like shooters, even when it's of a "top down" variety but combination of that with farming made me interested in this game and didn't dissapoint. Add on top of that a charming & unique artstyle, great pacing, funky vibes and now it's one of my favorite roguelikes
19.0 hours played
Written 23 days ago

While I dislike the lack of a multiplayer option, as this game would be PERFECT with multiplayer, its still an amazing game, the Biodegrader is stupid broken with triple shot and shreds any boss, thanks for an amazing gaming experience
42.8 hours played
Written 1 month and 5 days ago

It's very fun, It needs that you master multitasking while you defend your farm and search for seeds while you manage it. The progression takes a while to kick in but after the first ants it really motivate you towards getting better. I kinda wish there was was more variety between years, new bosses/areas and the like, though the fact that the map is somewhat limited really forces you to master scavenging, fun!
27.4 hours played
Written 1 month and 3 days ago

I am now addicted to this game, I love the game progression and the permanent upgrades you can get through the cornucopias
0.2 hours played
Written 14 days ago

This is not very much fun. Great opening animation though. Very funny! The gameplay just wasn't interesting to me at all.
61.4 hours played
Written 14 days ago

great game, enjoyed it very much, but twice now my save has been wiped and it just seems like waste
16.0 hours played
Written 20 days ago

I never thought a roguelike could work with a farming simulator! It's like if Stardew Valley and Enter the Gungeon had a child.
114.7 hours played
Written 1 month and 4 days ago

neat art, lots of good things and work well done, ruined by silly problems - frequent impossible gameplay situations, bullet speeds, walk speeds, vison field dont work out together, spawn frequencies seem wonky, crucial indicators regularly dont appear, enemies are not visible, the upgrading is all rng no way to plan smth and worst of all, the cursor is barely visible and jumpy. all of that matters. considering the game is from 2020 and there being multiple DLCs things are probably not going to improve. too bad since this is quite close to a pretty fun game otherwise
46.7 hours played
Written 1 month and 5 days ago

This game thinks difficulty is throwing a bunch of random shit at you from outside your vision and spamming you with bullets. mentally draining.
22.5 hours played
Written 15 days ago

Hectic and fun. only wish tilling the soil was faster
22.2 hours played
Written 1 month and 3 days ago

good game, i love atomicrops
20.3 hours played
Written 1 month and 1 day ago

A little to ambiguously gay, and a little to ambiguously gameplay.
31.4 hours played
Written 17 days ago

if you’re one of 17 fans of realm of the mad god, this game is for you. it’s so much fun but makes me so angry. perfect.
190.4 hours played
Written 1 month and 6 days ago

this game is a great way to practicehand eye coordination. fun to play while watching a video in the background
374.5 hours played
Written 1 month and 7 days ago

farming sim rogue like what else do you need oh theres also cute cats!
27.3 hours played
Written 9 days ago

Don't feel like writing an in depth review. The game is fun, try it.
57.1 hours played
Written 1 month and 5 days ago

yeah it's fun i wish there was an autoaim button
30.2 hours played
Written 11 days ago

such an underrated game!!
30.9 hours played
Written 21 days ago

what if nuclear throne and stardew valley had a baby and that baby was as addictive as crack cocaine
16.8 hours played
Written 12 days ago

Good
8.8 hours played
Written 16 days ago

A lot of fun
4.4 hours played
Written 8 days ago

Gay-ass game
12.8 hours played
Written 11 days ago

stardew valley but evil