Sniper Elite VR
Sniper Elite VR

Sniper Elite VR

1
in-game
Data taken from Steam
This game can only be run with a virtual reality device.
Steam
Historical low for Steam:
Open in Steam
Sniper Elite VR - Launch Trailer
Sniper Elite VR - New Gameplay Trailer
Sniper Elite VR - Release Date Trailer
First Trailer
Sniper Elite VR
Sniper Elite VR
Sniper Elite VR
Sniper Elite VR
Sniper Elite VR
Sniper Elite VR
Sniper Elite VR
Sniper Elite VR
Grab your rifle, gaze down the scope and take aim in this stealth-action WW2 first-person shooter built exclusively for VR. With an explosive campaign, astonishing immersion, authentic weaponry, and signature gunplay from the award-winning Sniper Elite series
Developed by:
Just Add Water (Developments), Ltd.
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
54%
420 reviews
229
191
12.2 hours played
Written 20 days ago

Terrible game. Both from a game development philosophy and execution. First and foremost, this is not a shooting game. It is a collecting snatch 'em up. The primary thing you will do in this game is pick things off the ground. You'd think with VR the developers would have had the common sense to realize the whole point of VR is to allow interaction with things we were unable to do in regular games, like properly aim, work the bolts or slides, and other interactive things that are just not doable in a realistic or intuitive way in regular games. No, instead, you have to collect junk to progress missions. If you don't collect junk you will be unable to progress to other missions as your score may not be high enough... even if you "complete" the mission. Absolute fail in game design, they did not even have a concept of what to do in VR and instead tried to make a generic snatch 'em up game like Assassin's Creed/Witcher 3. Other areas that are subpar and absolute shit: - Other times they force you to use specific weapons. If you used a different weapon you need to replay the mission from scratch. - The GUI is absolute dogshit. It has non-intuitive controls to turn pages, there is no exit menu button, there is no way to exit the game without forcing it to crash. To put a magazine in your pistol (right hand) you must move your left hand to the right of your right hand physically. In the real world you'd be crisscrossing your arms into an X. In game, this is how the magazine lines up to the mag well. - You cannot manipulate slides or handles on most weapons at will. Slides are either open or closed, the animation for movement is not there. There is less interactivity than your typical non-VR shooter. What was the point of making it VR then? - Reloading takes around 4-5 times longer than it does in real life, as does working a bolt. Reloading bolt may occasionally pull out a grenade, another magazine, may not work at all, may pick up junk, or any number of things. All of the GUI elements overlap and the "hit boxes" for interactivity overlap. Metro Awakening showed us it was possible to have sensible controls, this game fails on every level. - No way to quickly pull out a weapon or stow it. You'll have to drop it, and there is no sling functionality. Pulling out a pistol takes around 5+ seconds and more or less requires you yo look over your shoulder, twist your upper body and lean a arms length to one side. Are the developers retarded? Pulling from a holster is just a motion with your arm. - Scope orientation is often bugged. It will hit an invisible wall and fly into your face with you being unable to push the rifle to a normal distance from your face. Often times it zooms in by a factor of 300% or so making it impossible to see. Essentially the lower quarter of the scope will take up the entire screen and you won't be able to see the cross hairs. - Hit boxes are not working. Sometimes a clear headshot does 0 damage, even the bullet trail will go through them. - AI sometimes spots you after they are killed, sometimes they don't see you if you're standing next to them. - Sometimes sound does not work, at all. Restart the game and hope it doesn't fuck up. - Sometimes controls do not work, at all. Restart the game and hope it doesn't fuck up. I can write more, but in summary this game is a steaming pile of shit. It is focused on collecting not shooting, and the controls offer less functionality than regular games and the VR is done worse than other VR games. Stay away from this dumpster fire even at $4.49. Or buy and refund to hit the developers financially.
1.0 hours played
Written 17 days ago

It's a very specific experience. But I was enjoying it more than I was expecting. It's probably the best of it's kind.
27.5 hours played
Written 17 days ago

I got it on the current sale at $4.49 and it's great. I'm 5 missions in and taking a break to tell you to get it on the sale. Installation did not install a separate denuvo executable (as happens with some online games), so I found denuvo to be transparent and unobtrusive. The game is a brilliant VR adaptation of the flat Sniper Elite series. The weapon handling is great with vive wands. There's so many settings and options (3 difficulty options including different options for ballistic realism, options for grenade handling authenticity, etc). Plus there's all the usual VR control and comfort options (teleport/smooth, grip toggle, dominant hand, etc). There's several different elements to add replay-ability to the missions (hidden collectables, optional objectives, and steam achievements). === More observations after the final mission: Mission length steadily progresses from 10 minutes to an hour. There's save checkpoints that can persist between play sessions. It took me 9 hours to complete the final mission on medium difficulty, at which point I had 50% of achievements, which begs for another second run on higher difficulty (wind deflection on) to complete the per-weapon challenges and get more collectables. Players who are returning to the franchise only for more kill-cam might get frustrated; Here in VR, the kill-cam plays while you hold your arms up... it's tiresome, so there's several options to tone it down, or off.
9.8 hours played
Written 17 days ago

Even though this is a four-year-old game, it still outshines this year's Zombie Army VR in nearly every way. Everything about sniping just feels right — being able to actually aim through the scope with your full field of view intact, instead of having the screen blacked out around a floating scope, is incredibly immersive and satisfying. The level scales are not as big as those in the flat-screen Sniper Elite series, but it still delivers that classic feel. The overall campaign length was surprisingly decent. I played at a relatively slow pace and wrapped it up in about 9 hours. Funny enough, the plot actually has more twists than Karl’s story in the main Sniper Elite games. However, I do have two gripes: the item pickup system feels a bit outdated, and guns tend to stop working entirely when enemies get too close. And seriously, when is Sniper Elite VR: Winter Warrior coming to Steam?
15.9 hours played
Written 8 days ago

This game is janky! The interactions are clumsy and unfriendly. But when you hit a fascist right in the middle of his f*cking teeth, the pleasure is indescribable. I had fun playing it, I recommend it!
8.1 hours played
Written 6 days ago

Don't really understand the hate of this game. Story is a bit messy, feels like jumping up and down, but you don't buy sniper games for story. Sniping is good, a bit unusual to use scopes in VR but you can get used to it. Only minus for the game is recycling some maps. You will get to different location on set map, but still. Over all, for me it was worth it.
0.7 hours played
Written 11 days ago

Crashes steam vr suddenly on the second damn tutorial, plus very bad physics cant even aim, tell rebellion to fix them garbage or give the project to some nice VR developer
0.8 hours played
Written 16 days ago

Bought on sale but still got a refund. Sadly they dropped the ball on the vr sniping mechanic. I own Medal of Honour Above and Beyond and that game gets sniper scopes in vr jusr perfect.
0.2 hours played
Written 17 days ago

Got a few minutes into the first mission, picked up a rifle and shot one single round. Tried to rack the bolt and it felt so bad, that I am refunding my 4 dollars. How do you mess up the primary aspect of your game?
11.3 hours played
Written 17 days ago

amazing very good mechanic and gameplay
6.9 hours played
Written 16 days ago

hard but fun
9.8 hours played
Written 9 days ago

5.5/10