Puzzle Chambers
Puzzle Chambers

Puzzle Chambers

0
in-game
Data taken from Steam
Steam
Historical low for Steam:
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Puzzle Chambers Trailer
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
Puzzle Chambers
What would you do if you woke up in a mysterious place with supernatural abilities and the suspicion that your hosts might be aliens?
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
71%
39 reviews
28
11
1.0 hours played
Written 5 months ago

a fun little puzzle game featuring colors and numbers. Pretty easy to 100% and fun if you enjoy puzzles with math.
1.7 hours played
Written 3 months ago

For Math Lovers, But Puzzles Could Be Better If you're into math you might really enjoy this game. For others, you’ll probably want to just read the story and skip the puzzles. The story revolves around a group of people trying to escape rooms filled with puzzles, and discover [spoiler]AI disguised as human aiming to take control of the world[/spoiler]. As you progress, you will uncover the past tests, superpowers, why the mask guards are here, and the larger conspiracy at play. I really enjoyed the twists and the humor in this story, like, after seeing a huge monster one character asks how the monster got in because the door is small, and the other snaps back Maybe the ceiling opened or something. The characters' expressions are well done and can be hilarious at times. The puzzles themselves are all about filling in numbers, with modifiers like <+1> and <-2> etc., each modifier affects specific boxes: if a box requires 3, you might place a <+1> next to a 2. And if you place a modifier, the number underneath it doesn’t matter. As you progress, more modifiers and rules will be added, the puzzles become more complicated with chips requiring specific directions or colors. This gives the puzzle too many possibilities and can be too hard to get started because unlike sudoku, where you can use logic to deduce numbers, many of the puzzles here feel random. I ended up either skipping puzzles or just trial and error until I found the right ones. It's a shame because the puzzles could have been better designed. Honestly, I think the game would work well as a visual novel. The story alone is worth the price, I’d love to see it without all the puzzles. I'll rate it positive for the story and the affordable price. [u] [url=https://store.steampowered.com/curator/43342176-Why-Not-Games/#browse] My curator page[/url][/u]
0.4 hours played
Written 5 months ago

very repetitive, but it was 50ct so it's fine