

Scrap Garden
1
in-game
Data taken from Steam


















Scrap Garden is a charming puzzle platformer about the adventures of Canny, a lonely robot, who awakens in a post-apocalyptic world to find all other robots shut down and seized up. What happened to the City? Why did all robots stop moving? Did anyone survive except him?
Developed by:
Egidijus BachurPublished by:
Release Date:

Latest Patch:

Categories
The categories have been assigned by the developers on Steam
Tags
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Train Valley
Has been in:
• 1 bundle (Humble Bundle)
• 1 subscription (Humble Monthly)

From 1,14€
Train Valley 2
Has been in:
• 7 bundles
• 1 free (Epic Games Store)

From 1,93€
Time Loader
Has been in:
• 3 bundles (Fanatical)

From 1,14€
Train Valley World

From 13,26€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
57%
78 reviews
45
33
4.4 hours played
Written 9 years ago
Scrap Garden is a very charming game with a very lovable lead character. A robot which otherwise wouldnt have amounted to much in this robot world finds himself as the last hope of saving all life across the world!
There's 2 things about this game that i feel sums everything up without going into to much detail.
1# It's not a hard game, but thats okay because that's not what it's about. It does have puzzling moments along the way that are entertaining and i did find myself getting killed a few times by trying to rush a boss encounter.
2# What mate this game for me was the tone and it's pace. It feels like im being read a bed time story leaving me unable ot sleep until i find out if the hero Canny wins. As each world passes my love for Canny grew and grew. He doesnt have a lot to say "Beep boop" but you can tell the kindness in his heart is pure, and that we all could learn a little from him.
I clock this game at about 2hours if you're not rushing and I'm more than happy having paid for it.
In the name of being critical, it wouldnt be fair for me to praise the game so much without saying something critical, but in the hope it could be taken helpful.
If i could suggest a couple things, It would be a more diverse sellection of animals / monsters. And coupled with that, i'd like to see them become more of a threat as with how it currently is, they're just 1 boop on the head away from the graveyard regardless of what they are.
Great game, have a very humble time. Would recommend to a friend.
7/10. :)
2.9 hours played
Written 9 years ago
Basically, this is a cute little game. It's short, it's not too challenging, and it has a nice storyline.
First, some drawbacks (for me personally):
- I must say the voice acting was a bit iffy -- but it was also entertaining to listen to (perhaps unintentionally). The English grammar was also a bit odd at times, but I imagine that wouldn't bother most people.
- The storyline lost me sometimes, though I don't know if that's because of an issue with the way it was written, with a hazy storyline in general, or my own inattentiveness.
- The puzzles weren't very challenging, so I would've liked a bit more in that regard (but this level of difficulty would probably be great for kids).
- The controls using a mouse and keyboard were a tad frustrating at times but not impossible.
- I felt like there was little incentive to collect more red crystals than required, and it was a bit disappointing to see all the crystals I collected get used up in each level even when I had more than necessary. Maybe there is an incentive to collect more that I'm just not aware of.
Things I liked:
- It felt really personal. This is why I like indie games. They give you a glimpse into the creators' minds and imaginations, and that really came across in this game. It certainly has a unique feeling to it, despite being (I imagine) inspired by a variety of similar kid-friendly puzzle games.
- The music is really nice and pleasant to listen to; it added to the overall feeling of the game as relaxing and sort of magical in a melancholic way.
- The game world is pretty to look at.
- Canny is quite adorable and I really liked its R2-D2-esque way of communicating.
- There are moments of odd and unexpected humour in the game that made me laugh out loud. It's an inoffensive and slightly absurd humour that perhaps appeals most to the young at heart.
- The game felt a bit old school in some ways. It reminded me of when I used to play games as a kid in the 1990s. I'm not sure how to articulate what specifically about the game made it come across that way, but it was both nostalgic and refreshing.
Anyway, it's a pretty nice game, and I'm glad I played it. If you think you appreciate similar things to me in an indie game, go ahead and try it out!
0.7 hours played
Written 7 years ago
I'm sorry, I have to be brutally honest with this one because it surprises me that it has mostly positive reviews.
This game is really bad. I found it unplayable honestly. It's boring, uninspired, unpolished, lacks direction, and I'm not even sure it qualifies as a game because you just kind of slowly hunker around with the most basic tool kit, a bad camera, and very little interaction with the world or it's lack of inhabitants. It isn't generally clear what you're supposed to do next and you keep hoping to find out what's happening and waiting for it to get better. I stopped playing when I got to the sand snake boss thing that popped out of nowhere. There didn't appear to be any way to get him to follow you and just felt random and stupid. I was waiting for this to get better and it showed no signs of it so I stopped wasting my time.
It's a shame because the visual style and presentation showed potential, but this feels more like someone's semester end project in game design school, rather than something that should have been published and marketed.
3.0 hours played
Written 8 years ago
Sure, the environments are somewhat pretty, though certainly not impressive, and yes, it's a 3D platformer, which is definitely NOT a new trait to the platformer genre... so how in the world does that mix make Scrap Garden an award-winning indie game!? Nearly every aspect of this game is poorly designed and poorly implemented. Here are my main gripes:
Platforming elements consist of double-jumping onto everything with very sloppy controls. The platforming never changes, never gets more difficult, and never even attempts to do anything innovative.
Half of the boss fights require you to merely throw rocks at the boss's head. The other half just have you dodge a few attacks until you reach the point where the boss suddenly dies. Bosses are very poorly designed, both in method of beating them and in their clunky animations.
Puzzle elements are dreadfully unimaginative. Press switches in the indicated order, move a bunch of items into a box, or match the colored item to the same color switch. Very boring!
The camera view constantly positions directly overhead so you're always looking at the ground, or it positions so close to the robot that you can't see your surroundings.
Checkpoints are few and far between. The game is never difficult, but occasionally the sloppy controls will cause you to miss a jump or inadvertently get attacked. These mistakes may lead you to die, which forces you to restart the entire area. The game is not anywhere near good enough to want to play twice, and merely having to repeat the bland crystal collection is enough to make you resent the game if you die through little fault of your own.
Enemies indoors hide just out of sight around a corner so they hit you nearly every time. Enemies you can see outside can be easily killed by double jumping and falling straight down because they always stop directly underneath you (and all non-boss enemies are killed by jumping on them once). Later in the game enemies will pop out of boxes that you open, which can cause you to die and force you to restart the entire level.
The story is terrible, bland in content and full of errors within its own lore. Sometimes the story just rushes forward without preamble, like in the second area where you are rushed from a cutscene of an unexplained encounter with random natives to boss fight and then to a location you've never even seen before.
The voice narration is really bad.
Audio is extremely loud and cannot be adjusted or muted in-game.
3.6 hours played
Written 4 years ago
I appreciate the effort, it'd probably be better as a side scrolling 2D platformer though. Issues I've had include, pausing and jumping as soon as it's unpauased, my mouse doesn't lock onto the window, the camera is also sometimes difficult to move around because of that. Worth a buy if you get it for cheap. Also what's annoying is they put 77 Crystals on a level, it only takes 60 to open a cave and they take all of your crystals.
4.2 hours played
Written 6 years ago
Extremely lackluster for a "Mostly Positive"-rated game. The story is promising at first but the boss fights are unimaginative, and in one case, an unforgiving series of quicktime events. The first boss fight is actually buggy--when the worm emerges, sometimes it changes its exit point to be directly under you. That one and a couple others require a frustrating amount of platforming to pick up and throw rocks.
The gameplay isn't interesting, and any mechanics or modes aren't explored very much. The enemies and spikes in the early game don't feel like they serve a useful purpose besides annoying the player. The exploration sequences are mainly "door is locked, find key, open door" and the puzzles are mostly "hit every button in this room exactly once to line up the lasers". The mine cart and hillslide sections are not all that fun, and there's even something that looks like a puzzle that you're not even permitted to get wrong.
Finally, the voice acting is unemotional--and I don't mean that in a positive way for robots--including the narrator. And I'm pretty sure Canny's sounds in the cutscenes are lifted from R2-D2.
6.1 hours played
Written 4 years ago
This is 3D adventure with every possible 3D adventure design mistakes made (again). We have : 1) Awful camera 2) Bad controls 3) Poor controller support 4) 3D jumping 5) 3D jumping with disappering platforms and camera killing player 6) Boring bosses with no mechanics explained in any way 7) PUSH X OR DIE
Frankly, i found a most of game quite nice. early City level is impressive and made with love and attention. Tilt-pan visual effect looks cool. Futher in game its getting worse, through. An this is most disappointing - this game could be good with better design.
Thee is bunch of relatively fun archivements to get, some of them is not trivial.
Game is generally pretty easy, witn tiny bits of unfairness and difficult bits which is difficult mosly due to bad camara and clunky controls. Most of enemies is besically same, just wait and jump to kill, no challenge except if its small closed location. Bosses is lazy nad annoying at most. Gorilla one is looking especially poor. Last boss is unexpectely hard, but again, its due bad controls and bad camera.
Should one buy it? Maybe, but dont expect much.
1.6 hours played
Written 4 years ago
I got this game during the pancake week sale. Its a neat little platformer, but it is very rough around the edges and doesn't do anything new. I was able to beat the whole game in two hours.
2.2 hours played
Written 8 years ago
This is a small, but fairly well-polished game. It mixes up the normal action with fun little mini-games, and the puzzles are never very difficult once you figure how to jump on critters. The plot is kind've fun (if silly), and keeps the game from getting stale.
Buy it on sale though, it only took me 2.2 hours to finish. (I didn't try very hard to hunt for all the trophies/achievements, and found 1/2 the trophies)
My only criticism is that, in some of the side-scrolling sequences, the double-jump is disabled w/o warning - so you might take a hit or two before you compensate.
NOTE: It's much, much better than the free version of the game.
8.1 hours played
Written 6 years ago
Scrap Garden looks like a fun game until you actually play it. It is a simplistic platformer with somewhat cute graphics, however, it lacks in almost every way from a development standpoint. It feels like the sort of thing a student would create for a high school programming class. And get a C+ on. The best word to describe it is "inexplicable".
The lore is almost interesting (if heavily flawed), but the implementation of the story line, characterizations, voice acting and general world design all manage to detract from what could have been a cute and interesting game. Nothing feels truly broken, though there are definitely some bad design elements that can add to player frustration. (Failing to educate the player on the simplistic combat system is a big negative.) The game inexplicably switches from somewhat open roaming to suddenly side-scroller or rail-runner at random.
The plot is a mishmash, almost as bad as the actual gameplay, with a world that somehow devolves from modern-style world where robots inexplicably act like people, to an overgrown post-apocalyptic paradise complete with primitives who, inexplicably, speak with a scottish accent. All in less than 50 years (?!) The main character speaks only in machine gibberish, though other robots, inexplicably, do not. It is defined and repeatedly reinforced that this character is the last robot (until suddenly it's not), and while it cannot feel cold, for example, inexplicably, it can feel scared, exuberant, or worried.
The narration, while not an actual part of the gameplay, makes the game somehow worse. First rule of game design is the same as in movies and books: Don't say it, SHOW it.
All around, not a recommended game. If you MUST play it, go for the free "prequel" and see if you like it.
2.5 hours played
Written 8 years ago
So it took me barely 2.5 hours to complete this game.
The positive i can say is that it got the fundamental feel of a 3D platformer correct, as well as had a competent camera.
The bad, not particularly deep game mechanically, very short and there was some questionable decisions when it came to voice acting, as well as sound design.
This is obviously a small team who put this together, and so I can be very lax in my judgement however, there's just no way I can recommend this game for the asking price of 11$ (CAD).
This game might be worth it if you can get it for 2 or 3$, and you want to kill an afternoon.
Best of luck to the developers in the future.
14.6 hours played
Written 6 years ago
[b] Long story short:[/b]
+ Good story
+ Achievements working
+ 3-6h playtime
- Controls
- Price
[b]Long version review:[/b]
Before buying i recommend to play Scrap garden the day before, it is like backstory and it is free based on same principes (controls, item collecting, enemies).
+ Story was enjoyable and for kids easy to understand (not much talking :D).
+ All achievements are working, took about 5 hours to achieve full, mostly because enemies kills.
+ Story can be completed in about 3 hours, depends on how much you explore levels.
- Controls are not the best you could wish, because combined with camera problems there are few locations that are bit harder to jump to.
- I bought it on sale and it was worth it, but full price feels a bit too much.
1.3 hours played
Written 7 years ago
As far as 3D platformers go, it admittedly does feel a teeny tiny bit on the cheezy/clunky side---especially when it comes to dealing with enemies and boss battles.
The gameplay is often very simple, involving just a lot of traveling around the environment collecting scattered gems. BUT you do get some (extremely easy) physics puzzles, switch puzzles, beam direction puzzles, etc, here and there, which does help keep things fresh.
The narration and NPC voices are extremely corny, which may turn some people off (but may just remind other people of the 90s!). They can be skipped, but this may sometimes leave you confused about what you need to do to advance.
TLDR: Might feel a bit too rough for people who aren't super enthusiastic about the genre, but if you have a lot of nostalgia or enthusiasm for 3D platformers, this game is good enough quality to give you a pleasant little fix---especially if you've exhausted all other available options.
7) A classic, essential, and/or must-buy game that is absolutely worth full price.
6) A solid good game that is worth the full price.
5) A pretty good game that may or may not be quite worth full price.
[h1]4) An alright game, but opinions are likely to strongly differ on the game's value.[/h1]
3) A bit rough, but with some interesting or redeeming qualities. Purchase with care!
2) Quite rough. You may find something to like, but brace yourself. Purchase with care!
1) Broken, unplayable, or otherwise impossible to recommend.
2.4 hours played
Written 6 months ago
The games a cute little 3D platformer about a sweet cylinder shaped robot. I did enjoy it, honestly. But its short enough to be a tech demo, and plays like one too. Worth it if you can get it for a great sale price. Cannot recommend paying anywhere near full price.
4.6 hours played
Written 1 year and 8 months ago
It was a purchase I made because I trusted my friend's reccomendation. We didn't know what we were getting into. This is..... this is like someones first game or something. It's really bare. We had a good laugh but I didn't think it was something even children could enjoy fully.
There was no cool mechanic like scrapping something to add on to your robot, there was barely any scrap to be honest......
3.5 hours played
Written 1 year and 9 months ago
This is a pretty basic but fairly decent platformer. By basic I mean it has pretty simple old school mechanics, but it doesn't really needs more than that. And it has a really nice story too. So if you're looking for a chill and fun 3D platform game this one is for you.
1.2 hours played
Written 3 years ago
Gameplay-wise there isn't much. 3D action platformer with awful controls, uninspired enemies and item collection, bland story, non-existent puzzles. Avoid.
4.6 hours played
Written 4 years ago
Scrap Garden is a fun, but short and easy game.
You can finish it in a couple of hours, but it isn't necessarily a bad thing. The levels are very diverse and not long enough to get boring.
The protagonist is pretty cute and the story, while not complex, actually isn't bad at all.
If you are new to 3D platformers or to platformers in general, I would definitely recommend to start with this game. It's not too hard, so you won't likely get frustrated and abandon it. And it also can be finished in one evening, so you don't need a lot of free time.
8.4 hours played
Written 4 years ago
I really wish I could download the soundtracks; I found this one soundtrack in particular in the very beginning to be the most relaxing out of the bunch.
Otherwise it's a neat story about power and its side effects. I find it rather relatable to the real life case.
6.6 hours played
Written 4 years ago
What a great little platform game so far.
Update! This Game would have had a good review, But a known Achievement that doesn't pop still doesn't.
I have wasted a good couple hours trying to get it to pop and it still wont!
Update,Update! finally got last hope to pop. Make sure you let the holos talk all the way through or it doesn't count which is silly, but at least i got there in the end!
This is a charming game and worth playing once....
5.7 hours played
Written 4 years ago
My kids love "Robot goes donk." That's more or less the scale of the game: it's a fun, cute, harmless game that's fine for kids. It won't set your world on fire, but there's a worse way to spend a few bucks.
1.7 hours played
Written 4 years ago
Cute premise, poor execution.
It's a simple game, which is what I look for from time to time and not an issue in and of itself. But the problems are much of what other's have already said. Slippery controls, lack of saves even on long levels, and a lack of direction that will have you wandering aimlessly until you bumble into what you needed to do.
Also, a bizarre inclusion of a "Tikki" tribe who from some strange reason had Totem Poles from North West indigenous peoples. It was trying to be cute here, but instead just felt uncomfortably racist.
3.0 hours played
Written 5 years ago
This game was a nice little pickup. Very enjoyable. There was action, adventure, an uncanny (not sorry) protagonist and a fun little story. This was a nice getaway from some other casual games. It is casual, with some decent boss fights and some above average platforming.
I would suggest Scrap Garden to any who like a casual challenge. It is a short game, so get this during a sale, and you won't be disappointed.
3.6 hours played
Written 4 years ago
The game is rather good than bad. It's quite childish and short. There are definitely better options in Steam.
PROS:
Family friendly (It's adventure story for kids), puzzles, diverse level design, secret items.
CONS:
Strange checkpoints location, visual glitches, little bit inconvenient controls. Graphic design quality is various. The level with tribe and big monkey was the worst, other ones are okay or good.
CONCLUSION:
Buy it for your kids on sale in case you do not have anything else to play.
1.7 hours played
Written 5 years ago
The game is not bad, but it goes from enjoyable to a chore to finish. The FOV after a while actually started to feel stressful for me, something I normally never have and then it became an issue because of the amount of dangers I could not see properly. It also often feels like you're on a slippery surface and some of my deaths were literally because Canny just slid off the edge. I know this game has been out for a while but as far as I'm concerned these things really need to be fixed.
Also the "Boss fights" feel like someone just threw them in there just because why not and the only parts that are memorable about them are the annoyance there was with them otherwise I cannot remember the bosses I have just defeated in the game.
The game can be enjoyable and it's not the worst game I've ever played, but I just cannot bring myself to recommend it. I would actually recommend the prequel "The Day Before" over this one because it does what it needs and is done before it gets too tedious and even looks better in my opinion.
13.8 hours played
Written 6 years ago
Yeah, I liked it.
Sure, it doesn't have the most compelling gameplay.
Yeah it is short (if you don't try to get 100% Achievements).
But it is cute. The robots have a nice style, the environment is suitable to interesting and most often well crafted.
You play as a little robot with which you can jump and grab stuff. You collect red crystals and solve small and quite easy puzzles. For me this is enough. This game is perfect for a chilled 2,5 hours spent, no hard thinking, no action heavy gameplay, just relaxing to the music and listening to the story. It's a small game, but It doesn't want to be more. And It doesn't need to.
I would say buy it on discount, because 10 € is a little too much for that.
2.5 hours played
Written 8 years ago
This is a mixed review and I really wish that Steam would give some sort of middle option between "Recommend" and "Doesn't Recommend".
The game is indeed very cute and charming and it is very casual but I found certain parts of the game to be quite frustrating due to glitchy controls. First, the game has a known bug that I have never seen before with multi-monitor setups where my mouse pointer was going outside of the game window (even when in full screen) and cause me to die because the mouse click was instead minimizing the game window. Second, I found that often being too close to a ledge prevented double-jump from working when trying to jump up onto the ledge and in one area an oversized collision box was interrupting my jump. Then during a portion near the end you have to click the right button at the right time but still I kept failing even though I clicked it when the circle turned green.
Also the Narrator is very boring and that the game is too short for it's price. I bought it on a big sale, for $5 it felt like a good deal but the normal price of $15 is much too high for what you get.
Overall it is a game that is very charming and fun most of the time but some aspects need to be patched up to prevent players from becoming frustrated enough to give up.
0.9 hours played
Written 7 years ago
A generic 3D platformer in which you collect coins in open areas, with a nice character and little-to-no story.
Pros:
+ You play as a robot
+ The robot is sympathetic enough to make you care
+ The graphics are simple but decent
+ The jumps are precise enough
+ Most areas are open to exploration
+ Casually simple
Cons:
- Controller required due to a clunky camera
- Very bland foes (rats, spiders)
- Bare-bones plot (is there really one??)
- The hitbox for the enemies is loosely defined, so that half of the time, when you stomp on them, you loose 1 hp instead of inflicting damage.
- Basically, it sums up to collect coins for no reason
- There are secrets, but you are given zero incentive to find them
- You can move, jump, and that's pretty much all of it
- There are 2D platform bits which are just weird given the rest of the game is in 3D.
- To progress in a level you have to give a certain amount of coins to some collector; poor pretext to make the game goes on
- On Linux, THE GAME IS BROKEN. At some point in the desert level, you are stuck. Cinematics don't play and a character which is supposed to open you the way once a few conditions are met is not triggered by the meeting of said conditions.
Verdict: Despite the fact that I love Robot-protagonist games, this game has little to offer. It's a generic 3D platformer with dubious foes, no side missions (you only have to collect coins and sometimes other stuff), no actual story... Plus, it's broken on Linux at some point, hence the 'Not recommended'.
If you like platforming with robots, go play games such as Poncho or Grow Home instead.
2.3 hours played
Written 8 years ago
I enjoyed this game, I found it a relaxing play through about the story of the robots. There were a couple parts that require some timing and learning the patterns of the bosses. It only took me a couple hours to play through, but I am happy I picked it up.
3.6 hours played
Written 5 years ago
This is a good game as a final project in the study course, but as a commercial game, it is awful.
Liked:
- visual design
- boss battles don't look the same
- one interesting achievement
Disliked:
- unresponsive controls and strange camera
- dumb foes that go straight to you, you need just jump and they are under you.There are seven different foes but only one has different behavior.
- riddles are logical, but there is nothing to solve
- low level design (invisible walls, visible level edges)
In common the game is boring and seems unfinished. You need to polish the controls, level design and maybe the environment (seriously, why robots need pizza and ice cream in this world, it looks stupid) and it will be a good game
3.6 hours played
Written 8 years ago
A very sweet, well-made game.
This may surprise anybody who's read my review of the demo, which I really didn't like. Thankfully most of the annoyances I had with the demo aren't in the full game. So...yay!
Gone are the semi-invisible monsters, and the game seems more cohesive and rational, rather than just a random collection of locations strung together. It still has the strange "gate" restriction where you have to get X number of gems to proceed, but if you get X+20 then the extra 20 are also taken from you, so where's the incentive to get more?
It's very pretty, handles well, has an interesting story and is very enjoyable. Unfortunately it's very short and can be done in a couple of hours. There is a LOT of potential here and the game could easily be 3 or 4 times longer. There's plenty of room for more story, larger locations and more to do...I'd love to see a sequel or perhaps a level pack or something.
3.5 hours played
Written 7 years ago
What I like about this game: The atmospehre, the simple yet fun platforming.
What I dislike: At times, the camera can be atrocious. I'm at a spot right now where I'm' not even sure I will continue...:(
Would I still recommend? Yes. But a C+
4.2 hours played
Written 8 years ago
I bought this game in a small bundle but first I have downloaded the free episode. (The Day before) and watched the trailer of this game. To be honest I don't have a strong PC but still I could play the game from the beginning to the end. I really liked what I got for my money, really nice but sad atmosphere with a misterious story. Thats why I decided to buy it. A small robot who left alone in a world.. everything else just stopped working and he need to find out why.
I really loved the music of everal stages in the game and can just recommend this game if you like platform games. The only thing I missed was the sound options to make the music more loud and the option of game saves. It was a little bit annoying to start over a stage when I died because of my FPS lags sometimes. But still I give 9/10 for this game!
5.9 hours played
Written 9 years ago
Sweet&easy little platformer for all ages with an awesome graphical style... sums it up rather well :D
Let's hope the Devs (who're really responsive, which is another plus in my book) are cooking up some more for us, this has certainly whetted my appetite for more.
0.8 hours played
Written 5 years ago
I ended up having to give this a miss after about 1 hour or just under.
Even for a game from 2016 the textures looked really outdated. It is colourful but it's not very appealing. There's virtually no ambient audio and sound effects are pretty meh. The gameplay is extremely basic. You jump on enemies to attack them and that's about it and the enemies hurting you make no sense. Why does a spider have the ability to hurt a robot that's made out of metallic components? You generally just walk around a map until you find this switch or something you need to interact with to get the next level and usually the switch requires a certain amount of gems to be collected. Unfortunately the game punishes you for collecting anymore gems than you need because it removes every single gem when you approach the switches. I.e. if you only need 40 gems to get through a door/area, just collect 40, otherwise if you collect all of them or more than 40, you're wasting your time. You can't use the gems in the next level.
The concept for the narrative is interesting, being 1 of the few robots to survive this mass power outage and being asleep for a few years or so. To be honest I don't even fully know since I gave up on it. Unfortunately the narrative itself doesn't really deliver much. Forget the poor voice acting, the story just doesn't really have anything to it. You'll encounter some NPCs and they yap but you'll want to skip through whatever it is they're saying. Once I realised this, I realised I was lacking any interest in the game.
5.4 hours played
Written 6 years ago
Scrap Garden has nice graphics and an okay story. The game is marred by clunky controls and some poor hit detection. It's too bad some of the issues with the games mechanics aren't fixed, because it could have been an awesome little game. As it is, it's one of those get it really cheap or in a bundle recommendations.
3.9 hours played
Written 1 year and 8 months ago
Very meh. If you find the art style very compelling you maybe ought to pick it up; having some other reason to like an otherwise meh game can usually make it an enjoyable experience.
2.9 hours played
Written 4 years ago
Simple game, pretty fun but don't expect much, it's one of those pleasant experiences. I recommend getting it on sale.
4.0 hours played
Written 5 years ago
This game proves that not all games need great graphics to be good. This is a fun game to play for anyone. I usually say "get this on sale" but not for this game. This game is worth the full price in my opinion ($9.99 at time of review). I like the game play mechanics. Yeah, the graphics are not the absolute best but it's actually part of the charm of this game. The story is good enough to keep me interested to keep going and see what happens. It's a pretty short game but that's okay. Putting dozens or hundreds of hours into a game is not a requirement to make the game good. I beat the game in a couple of hours and played the game for a couple more hours to get all of the steam achievements for it. This is a game that kids and adults alike can play so I recommend it for anyone of any age.
2.8 hours played
Written 7 years ago
At first I didn't like this game but I thought I would still give it a chance and I am kind of glad I did. This would be more of a casual 3D Platformer instead of one made for hard core fans of the genre. The game is not hard and can be finished fairly quickly. The story and game play are okay, nothing to great but not horrible either. The biggest thing I see wrong with this game is the lack of polish. This feels more like a late beta/prerelease than a finished game. If the dev were to polish everything up here I think they would have something pretty good here.
6.8 hours played
Written 5 years ago
Just as I enjoyed the "free mini version" of the game, I did enjoy the full one as well. It is cute, fun and have nice story to it. Have it's own atmosphere.
1.8 hours played
Written 7 years ago
When I launched the game the next day, my saved game was gone, and it just re-started from the beginning. WTF!???
Pressing D+E+V in the main menu caused a "Dev mode" text to appear in the lower left corner of the screen, but there does not seem to be any way to select a chapter, or do anything else.
This sucks.
Also, according to a post in the forums, apparently this game saves your gameplay and settings in a WINDOWS REGISTRY KEY!!! Again, WTF??? What kind of game uses a Windows Registry Key to save your game progress? This is retarded.
4.7 hours played
Written 7 years ago
Beautiful, but ultimately lacking.
Limited diversity in gameplay, extremely sloppy controls. It supports Linux/SteamOS, but does not recognise a Steam Controller as a controller, it needs to be configured as WASD+mouse, but then control is very floaty.
A lot of missed potential.
0.1 hours played
Written 4 years ago
This is a walking simulator where you jump. Probably made with Playmaker.
0.9 hours played
Written 8 years ago
This is the most basic and boring platformer ever. It lacks any kind of unique mechanic, and most of what you do is wander around collecting random floating gems. There's basically nothing interesting going on, you're a robot, you've gotta restore power to the other robots because most of them ran out of power, but not you because you're so old. That's really the entire plot as far as I could see, and there was no implication that there was anything deeper or more interesting going on. Most enemies were dispatched with a simple jump like mario, but this game lacked all the wacky fun or pacing of a Mario game.
Furthermore, I want to really emphasize how much I hated collecting all the gems on the first level, so I'd be prepared for the second, only to find that going from level to level drains your gems entirely, even if the "cost" is listed lower than the gems you have. It makes sticking around to enjoy a level pointless.
4.5 hours played
Written 9 years ago
A cute puzzle/platformer that grabs it's players and keeps you coming back for more. Gorgeous graphics that leave you in awe, a storyline which leaves you in wonder and hope, and a loveable little protagonist Canny to guide you through this amazing experience!
Been following this game since it's early demo, and I can definitely say it does not disappoint!
Highly recommended to everyone and anyone!
My playthrough!
https://www.youtube.com/watch?v=HQDgTMOpWFE
Join Canny and I on our excellent adventure!
https://www.youtube.com/playlist?list=PLQKGFLyuKghYogS-j9VDUuHlasjyOYLAB
1.0 hours played
Written 6 years ago
Just a lame platformer with annoying jumps annoying camera angles, no depth and dated battle mechanics.
2.9 hours played
Written 7 years ago
Stupid simple puzzles, uninspiring levels, bosses with only one move, awul camera control, enemy AI coded by a 5 year old. Also, the story is so poorly written. Suddenly dragons! And also there's this ice guy designed for ice but he forgot to fuel up so you have to save him, but then he knows what happened the last 50 years? And then after you use him for 5 seconds he is "low on fuel" again and can't come with? SoBayed. The characters are unlikeable and make me want to blow my brains out. Baby's first puzzle game and not much more.
2.8 hours played
Written 5 years ago
Only buy this game if its on sale.
I don't think this game is worth the full retail value. You can beat it in a couple hours (and that's if you die a few times on certain mini games/bosses). It's maybe a $5 game and that is being generous.
The story is cute, the game mechanics were decent. But $10 for a 3 hour game is a bit ridiculous.
0.3 hours played
Written 5 years ago
Annoying music that can't be turned off. Awkward, clumsy controls. Ugly, muddy textures. The world feels a little boring and empty. I wasn't impressed.