Dead Island 2
Dead Island 2

Dead Island 2

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Dead Island 2 Ultimate Edition Launch Trailer
Dead Island 2 Neighborhood Watch Reveal Trailer PEGI
Dead Island 2 Steam Launch Trailer
Dead Island 2 Launch Trailer
Dead Island 2 ReAnnounce CGI Trailer
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Developed by:
Dambuster Studios
Published by:
Release Date:

Steam
Latest Patch:

Steam

Kingdom Come: Deliverance
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Kingdom Come: Deliverance II
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Dead Island: Riptide Definitive Edition
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Escape Dead Island
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
77%
4,838 reviews
3,745
1,093
59.5 hours played
Written 30 days ago

Overall, I recommend this game. It is a fast, fun and over-the-top violent zombie slasher with some story and RPG elements to it. I played the main story, both DLCs and most of the side-quest. Took me around 60 hours which I mostly enjoyed. Here some key pros/cos: Pro + game looks amazing + very violent zombie combat that feels impactful (including damage on zomies, etc.) and just fun + fun, different weapon types + nice, different areas with houses, sewers, military bases etc. + decent playtime + crafting/ modifiying weapons is fun + I felt that the RPG elements (levels, skills etc.) brought nice elements to the game Cons: - the game gets repetitive towards the end because.. - ... recycling of boss enemies as normal stronger zombies - ... not too many different zombie types (most of which you fight in basically the same way) - story is there but mostly rather uninspired - quest could be more intereting (it's usually find person X who is alrdeady dead and then kill the zombie) Look, overall this is not some RPG game of the century or a great revelation in gaming. But it is fast-paced, fun and delivers in many areas. If you like this type of game - go for it.
24.7 hours played
Written 24 days ago

Its a miracle this game came out with the development hell it went through. Its a blast with friends and the combat is so satisfying and crunchy! I enjoyed the setting and locations sprinkled throughout the main story that never out stayed its welcome or felt underwhelming. Fun experience if you can get a group of friends together then you'll have a good time!
38.8 hours played
Written 9 days ago

Cringy writing makes none of the characters interesting. They quickly run out of enemy types and just start spamming all the elite zombies towards the end. The world is beautiful yet linear.
75.8 hours played
Written 14 days ago

It shines gameplay wise. Dismembering zombies and shooting their heads off is so fun. Lots of tools to choose from for various playstyles. I liked the skill progression as well which stops the game from feeling stale. Hell-A is well designed and the environments look gorgeous. I also liked hat they designed it in Hubs insteal of a single open world. Very reminiscent of classic games. Where it falls short is the story. The characters are very poor or have very annoying personalities. And the villains are bland. 8/10
33.5 hours played
Written 14 days ago

Dead Island 2 is one of the rare games that genuinely evolves its gameplay while respecting the franchise’s DNA. Gone are the tropical and exotic islands — welcome to the golden hell of Los Angeles and its iconic neighborhoods. This change of scenery is perfectly exploited. The first undeniable strength: the graphics are stunning. It’s one of the most visually impressive games in its category. The dismemberment system is also a delight: precise, visceral, and highly realistic, it alone amplifies the impact of melee combat. The content is dense, striking a good balance between exploration, action, and progression. The world isn’t fully open, but the various zones are diverse enough to keep interest high: luxury villas, Californian beaches, dark sewers… Each place has its own atmosphere. The enemy variety is also a pleasant surprise. The first encounters, especially against special zombies, can be truly challenging and immersive. The challenge becomes more engaging once firearms are unlocked. The crafting and weapon upgrade system is well designed, and some missions encourage you to utilize these options. Special shout-out to the DLCs, which I got on sale. They offer a real extension to the base game, with new enemies, weapons, and unique atmospheres. SOLA: A DLC that offers great freedom, both in level design and gameplay. The vibe is fun, almost quirky, like an apocalyptic Woodstock festival under a blazing sun. The lore is enriched in a smart way. It’s a fantastic, colorful, and fast-paced blast (around 6 hours). HAUS: Darker, more disturbing, this DLC plunges you into an oppressive atmosphere in a tightly contained district with a very distinctive aesthetic. Shorter (4 hours) but effective, it adds narrative elements to the Dead Island world and might even hint at Dead Island 3. Despite my 40 hours of gameplay, I keep coming back with pleasure. It’s one of the few recent games I’ve completed 100%, and I recommend it without hesitation — especially when on sale. It runs well on both modest and powerful PCs (tested on two setups). If you enjoy zombie FPS games, go for it.
231.6 hours played
Written 28 days ago

The game is good, its amazing... I love it so much... its a better Dead Island 1 and Riptide.... But I cant recommend it because I cant play it due to Epic Games online services. I hate epic. If deep silver chose to publish on their own and not restrict the game to using Epic online services I would be giving this game a glowing review. But I cant play with other people because Epic is stupid.
28.0 hours played
Written 18 days ago

Honestly, better than expected considering the game changed developers 3 times I believe, and the development turmoil it went through. It's a solid zombie game with very fun and satisfying gameplay. It's not earth shattering, it is rather simplistic, but engaging. The gore and feel of all the melee weapons is great, gunplay is fine, clearly not a shooter, but it works. Weapon customization is good paired with the plentiful skills available to use. The visuals are fantastic and the game runs smooth as butter. Environments well detailed look good, character models great, animations, voice acting and writing all solid. It's nothing like rdr2 or witcher 3 or tlou, but great in its own right. Just let yourself get immersed in the game and it works. The map design is honestly ideal. It's not full on open world like dying light, it setup with open areas like the modern tomb raider games. They could be slightly larger, some of them, but they're filled with plenty to do and see. In short, the game is worth playing, buying on sale ideally. The current full price of $40 is fair, and it's also on gamepass now. It's a fun VIDEOGAME.
33.0 hours played
Written 9 days ago

Its great to be back on the Island of Dead, huge graphics upgrade from Riptide its been a while, the detailed environments..the Hollywood mansions and classic dawn of the dead creeping zombies add to the tension of the game, the curve ball is a good addition I personally stayed with the limb cutting throwing stars..endless fun. Lovin the game!
56.0 hours played
Written 10 days ago

I cannot, in good faith, recommend this game when other games, and even older games, do this concept much more justice. Now I am a huge OG Dead Island fan so my bias will definitely show here but I will try my best: The main story is short, bland, and has a terrible ending not even worth spoiling. It tries to both tie itself into the original by bringing back a fan favorite, while simultaneously trying to retcon how the infection worked and neutering the personality of that fan favorite in order to fit the terrible californicated story. The side missions don't do much better, though that is where you will find the best characters in the game. Most of those side missions are simple fetch quests across relatively tiny zones, or trying to track down missing people who will always be dead. Many of the side characters are fun, but are often underutilized. I think the most Cardinal sin this game commits is ending on a cliff hanger, then not having any of the DLC be related to the cliff hanger itself. That's just wild. As for the gameplay: it's objectively worse then most other AAA titles in it's genre and even worse than the original game. I understand that this game went through hard development hell, but it was better served just giving the Genre over to Dying light and saving the money on the title. The new weapon damage system is simplified to an elemental system which converts all damage of a weapon to a given element type. This means that whole weapons in your arsenal are rendered useless in certain areas of a game. The original game and Dying light both remedy this issue by adding elemental damage as additive to the original weapon damage. That way any given weapon isn't completely useless in a situation while still punishing a player for using a damage type that an enemy has an affinity for. This method is objectively better for the player but still not utilized. They cut out enemy types from the original game completely; replacing them with Elemental versions of old enemies and one new enemy type that you do not encounter until literally the last few missions of the game. They cut driving entirely from the game, opting for several small walkable zones vs. three or four large zones. This choice cuts a large section of gameplay that was in both the original and it's competitor Dying Light. Running over zombies in cars is something we've expected since Dead Rising and it's silly not to have it here. The smaller zones means there is less to do and less to discover. Lastly, and this is something that is particular to Dead Island: The first game had a setting in which you could aim and release your strikes in a certain direction and this feature completely changed the dynamic of certain weapons. This was a wonderful mechanic and completely unique to the first game and I was greatly disappointed not to see it make it's return. Sure, the graphical fidelity and gore in this game is very good. The sight of a claw hammer crushing it's way into a skull and actually seeing the skull cave is very impressive. But the small zones and repetitive enemy types just doesn't do the graphics full justice nor do the graphics make up for this games other sins. As someone once told me: "a polished turd is still a turd." I played 50 hours, 40 of which was spent trying to mindlessly recreate my fun from the original game. I had genuine fun for about 20 of it. I'd say it was worth the $10 sale price but not the time it took to finish. If your interested in a first person zombie game like this and you haven't played Dying Light or even the original Dead Island, then go there first.
3.6 hours played
Written 10 days ago

the first one is much more fun, the setting of DI 2 is good and the graphics are good, the music is terrible what the hell.
46.9 hours played
Written 24 days ago

As a 36-year-old bachelor, I still remember the first game very well and how much fun I had playing it with my friends. However, I also remember the weaknesses of the first game and am impressed by how well they were addressed in the second. Since all my friends now have families or other interests, I was forced to enjoy the game alone. After completing the story, I bought the Expansion Pass and was even more fascinated. A real "Sons of the Forest" feel in the "Haus" add-on and a detailed, atmospheric scenario in the "SOLA" add-on. I love this game and will play it for many more hours. Many thanks to all the Deep Silver developers who didn't give up on the dream. This is by far the best zombie FPS I know!
49.2 hours played
Written 25 days ago

This is probably my second favorite zombie game after Dying Light. Graphically, it is beautiful, with the 'locations' capturing the LA feel splashed with death and decay. Each area is small to medium in size, offering a variety of locations to explore, a decent selection of side quests and the best zombie combat i've ever seen in a video game. The story leaves a bit to be desired, borderlining some comedy elements and whackiness, but cutting through zombies, leaving limbs dangling, eyes hanging out their sockets and seeing genuine damage to their bodies as you chop, maim, sever, bash and explode - leaves a satisfying feeling time and time again, especially when slow-mo kicks in. Weapons are highly customisable, especially when you get Epic and Legendary ones and can attach multiple blueprints, each offering pros and cons to your zombie-slaying needs. Overall, i'd get this when it's on sale. I'm having a ton of fun with this and with the addition of NG+, it's worth at least two playthroughs.
23.8 hours played
Written 26 days ago

To be honest. Dead island 1 & dead island riptide did better. Dead island 2 has Sam B but they made him look new and hip. I kinda wish they just made a new game not called dead island. if they would have called it something else it would make more sense
35.9 hours played
Written 27 days ago

Excellent game! DI2 has kind of a mixture of Dying Light and Deadrising with the combat and humour. It has some classic elements from it's predecessor and WOW the graphics are amazing! I can easily recommend to my fellow zombie slayers. Pick this game up when you can.
15.9 hours played
Written 26 days ago

Very fun with friends... That's about it. The story is as shallow as a toddler's paddling pool and it's littered with garbage one liners and boring characters. The Gore system is pretty great but the combat is slow and unsatisfying. Will not play again. Don't buy if your thinking of playing it alone as you will 100% not finish it.
24.7 hours played
Written 1 month and 1 day ago

Honestly this game is really fun. I didnt like DI1 or riptide but this game takes the campy fun of it and just leans into it.
38.6 hours played
Written 8 days ago

The typical zombie game, however it does feel a lot like the first one, after playing both Dying Light games this felt quite underwhelming, I was not expecting an Oscar worthy story, however the main campaign is quite bland.
31.4 hours played
Written 11 days ago

This is not what i imagine of Dead island 2. Dont get me wrong, this game is fun to play, good time killer. I have not experienced much in coop but let's give it a OK if your purpose is sorely coop and have fun with friend, do stuff together,... nice, you should buy this. Now, if you are a fan of Dead Island like me or atleast good zombie related games, i dont think you will tolerate this game as a sequel to the beloved DI 1 - There is almost no thrill, except for the first encounter with screamer and butcher. Unlike DI 1, even a wave of sudden spawn running zombies can kill you and they will follow you everywhere - There is no interact between playable characters in the story, there is background stories but it feels like something you can mindless pressing next next fast i dont care - I dont feel isolated, because the pandemic in DI 1 happened in an island and it always remind me of how isolated the world i am surviving in. - many small details that i think in 2024 it should be in the game: can see yourself in mirror, the shadows should match character's action, the books ingame can be used for easter eggs/reference or atleast add many variety of random tittles instead of lazy design models: 1 2 3 4 and repeat. This alone made me feel like i was going to play a careless, irresponsible piece of game I bought everything, even story dlc, character dlc, weapon. Now i dont even wanna try the DLC after finish main story. What a souless game, total waste of my money and time 1/10. If you are considering buying this, dont.
36.6 hours played
Written 21 days ago

Maybe its because I went from Dying Light 2 to this game BUT.... Love some of the gore on the Zombies, I can tell they have a full internal skeletons, organs and extra gross detail out the waZoo inside them and the active damage of the weapons is awesome! The claws actually leave claw marks where they hit to the clothes and flesh seemingly individually and it is very satisfying to smash, slash and splash your way through the 4 or 5 of them you are "surrounded" by I can tell you guys put a lot of effort in the liquid engine of the game but then each pool is only filled to our ankles? Really? Is being infected give you water walk? I don't think we should be able to walk that far out into the sea and it never get passed our shins,,, Cowards. The game is fine, Its just SO small. You would think with the maps being the size of a city block in Dying Light 2 that they would at least pack in more zombies in LIKE Dying Light 2, An older game, bigger map, more dead on screen then this game at any given moment. I just don't get why there is only maybe 10 zombs at a time at any given spot? It practically makes Fury Mode Overkill for any situation, I run out of zeds before my meter is finished and with some perk cards its pointless to turn it off and save it to build back up on. OH and Some Perk Cards do the same thing but one hurts you for no reason? Example: Knock down zoms to make them explode > Push down a zom to make it explode in fiery goodness dealing a little damage to you... While the combat is fun and I DO like the Perk Card system but wish for some different perks vs my example above, Over all the game just feel like a slow unpopulated Dying Light 2 clone The story is SO short I was hoping for each character to get one. Nope. Disappointing story at that. It can be summed up to [spoiler] I got bit!... better go to this Star lady's house. I'm not turning? I'm Not Turning! This means I run around for everyone. Hey Sam B. Better talk to the dr.s about a cure! Who are these Not so Resident evil/Dying Light 2 "Special" people?.... Oh doc is with em? I best just GTFO with my Star friend and my war vet buddy... Uh Sam you gud dood? Hey Doc? F U *Boom*... Yeah Sam, you good Roll credits [/spoiler] Thats it?! I love the characters, they are witty and fun and if they each had a story of their own it would make sense that the game is like 3 hours long w/o side quests. Don't let my 31 hours (so far) fool you, A lot of it is just wondering around for the lost and found missions, Don't read the clues to extend the game! pro tip... As it sits, If my Brother ask's if I want to replay this one, I'mma head back to Dying Light 2 where I don't take 5 feet of fall damage, Run faster and have more teeth on my heals then I know what to do with.
25.3 hours played
Written 19 days ago

playing co-op with the wife, the different ways to kill zombies feels endless and the lore of the game itself was great found myself truly enjoying the cutscenes, haven't completed the game yet but definitely plan too! I would recommend this game for anybody who likes killing endless amount of zombies. Story is great the game overall is amazing.
7.3 hours played
Written 25 days ago

if anyone wants to play co-op zombie game with their friend i don't recommend this game. Errors keep popping out when trying to join a friend. Please fix co-op.
1.4 hours played
Written 25 days ago

Game doesn't work no matter what you try to mess around with Epic Services. Even though this is the steam version the game is constantly stuck on a screen where it will endlessly try to connect to Epic even though you may not even need the social features. Very disappointing port with no current fix from support. Another game Epic is killing with forced launchers and logins.
27.5 hours played
Written 3 days ago

I simply love killing zombies, just as I remember this would be, like the first game, but better, more polished, and really appreciate the UNREAL ENGINE. Thank you for remembering why I like zombie games.
48.2 hours played
Written 3 days ago

its fun, i like the gameplay and physics, beside that it kinda sucks that ypu cant turn of that slomostuff... slows down the gameplay on random points even if you didnt touch any walkers anyways 10/10 would recomand (also the bdsm latexdungeon was fun 🤣🤣)
119.5 hours played
Written 3 days ago

Dead Island 2: Pure, Unfiltered Zombie Carnage Crack (10/10 Would Smash Brains Over and Over Again) Holy Actual Hell-A. This game slaughters. Forget "immersive narratives" or "procedural worlds" – DI2 knows EXACTLY what it is: THE ultimate power fantasy for turning zombies into chunky salsa and it delivers HARD. The Music: TOP TIER! The Gore? CHEF'S KISS. They weren't lying about that F.L.E.S.H. system. Seeing a zombie's arm POP off clean with a baseball bat swing? Watching muscles peel like wet paper after a shotgun blast? MELTING faces with acid mods? It's not just gross, it's ADDICTIVE AS HELL. Every hit feels like a mini horror movie effect you DIRECT. Best dismemberment ever Period. Combat? Slaaaaaaps. Weapons have weight. That sledgehammer? You FEEL it cave skulls in. Electrified knives? Pure frantic joy. The skill cards? GENIUS. Wanna be a fire-spewing maniac? A shock-trooper? A corrosive goo monster? YOU BUILD YOUR OWN BRAND OF CARNAGE. It's stupidly simple, stupidly fun, and the second-to-second gameplay is PERFECTLY CHAOTIC. Hell-A? Stunning & Stupid. Zombie apocalypse in sunny LA shouldn't work... but IT DOES. Crumbling Beverly Hills mansions, rotting Venice Beach piers – it's gorgeous chaos. Finding a zombie lifeguard or exploding a fat one near a pool? Peak dumb fun. The world's packed with secrets, traps (zap a puddle, win a prize!), and hilarious environmental storytelling. Zero bloat, all vibe. Tone? PERFECTION. This game doesn't take itself seriously for a SECOND. The story's "Get Outta Dodge," but the characters? Gold. The writing? Snappy, self-aware, laugh-out-loud funny. It knows it's a B-movie gorefest and LEANS INTO IT! Bottom Line: In a sea of samey open worlds, DI2 is a bloody, beautiful breath of fresh air. It's the MOST fun I've had smashing undead since... ever! The gore system alone is worth the price. Stop reading reviews. Grab a wrench, mod it with fire and go turn a zombie into a walking barbecue.
28.2 hours played
Written 3 days ago

I would rather stick a q-tip dipped in Tabasco sauce up my urethra and sing both the high and low parts to bohemian rhapsody while being eaten alive by fire ants than experience that ending again. What a sad way to destroy a great franchise after years of waiting after its announcement. Bugger all zombies at any one time, boss fights that make an lobotomy via wet toast crust look entertaining and maps that probably total about 5% of Dead Island or Riptide. This game would have been a rip-off if I hadn't got it on sale for 80% off. On the plus side - "Hey Konstant" and the awful ending made for a laugh and the music is very good.
16.8 hours played
Written 3 days ago

Same game as the first one except nothing is interesting about the setting, people, or story. Nothing about this made it feel like it came out a decade after the first. At least the first one was goofy and fun.
53.7 hours played
Written 4 days ago

Just finished playing this game, I'm so happy after all the long fiasco game development hell this game went through with MULTIPLE studios, it's fun af but the story could have been better. felt like a lot of the storylines have been cut, like with reuben but anyway, i'm here for the gameplay and i can assure you, it's gore and gameplay is fun af!
7.6 hours played
Written 5 days ago

most of my hours are on ps5 but it is fun until you've had every enemy type and now they just scale them up
151.7 hours played
Written 7 days ago

It has one of the best combat systems in any zombie slaying game out there, and reinforces the good stuff from the original. The combat is just plain fun and depending on the weapon you use, the animations and grotesque details are really exciting to see. Use a baseball bat and watch bone snap and mandibles mangled. Use a katana and maim zombie arms and legs clean off. It is a story based game and therefore has a limited amount of gameplay, although it does have a little replayability with the Neighborhood Watch multiplayer mode, or New Game+ and co-op options. Just don't expect a long-term experience and you won't be disappointed.
184.0 hours played
Written 10 days ago

If you liked the first one and existential noetik nightmares then get it. It's better than the first and the story makes Dying Light, which I also love, look like the kid eating playdough.
44.1 hours played
Written 10 days ago

It's worth it on sale and played with a friend. I recommend this game if you enjoy running around slaying zombies with a friend. The graphics are nice. Character progression and weapon upgrades are fine. Movement is fine though there are invisible walls and sometimes you will wonder why you can climb one thing, but not another. Environmental interactions are fine though limited in scope (they're all the same) -- put down water or oil and then electrify or ignite the surface. There is also toxic sludge which is simply toxic. There are cans, barrels, and pipes which can be used to spread the various substances. You never get to battle a true horde of zombies. The best character perks and weapons are unlocked just before the story ends, so you don't get to use them in the main story. The main story is serviceable, but the "ending" is disappointing because it doesn't actually end the story arc, it simply stops and credits roll. The DLCs don't seem to continue the story, but you can continue running around the game finding keys to unlock safes and doing little side quests. There's a New Game + mode, but I've not tried it and probably won't since I've already played 40 hours of the game. There are extra character skins, but they have to be unlocked in-game and not by playing the main story line. None of the characters are likable. They're all narcissistic morons who definitely wouldn't survive an actual zombie apocalypse. Overall the game is entertaining and worth purchasing when it's on sale and if you have friends to play with.
46.7 hours played
Written 10 days ago

This game is incredible, yes the ending is annoying as it just ends. But the story isn't that bad in my opinion, but others will have their own opinions, which is fine. But until you have tried this game you don't know what you're missing. The gore. Fantastic. Yes the release was very buggy but techland and deep silver have really turned this game around, they have added dlcs with more boss fights such as long piglet etc. I would definitely recommend trying this game.
75.6 hours played
Written 10 days ago

Such a fun game, honestly...especially the gore system. They nailed it and I haven't felt so giddy curb stomping retardz since DL1.
29.9 hours played
Written 11 days ago

Very awesome game- LOTS of quests and side quests that can be done. However SOLO Side quests are extremely buggy and one of them simply can not be completed due to game breaking bug, where the MC is supposed to investigate dead body and after killing all the zombies in the hut and also nearby it still says zombies close, ergo can't interact and quest is software blocked permanently. Tried everything possible, that bug did not go away unfortunately. So be mindful about that. Also I highly recommend using WeMod cheat mods along with this game as it fixes virtually every negative aspect of the game and allows to enjoy the content frustration free without unnecessary headaches. (Yes the game does have huge amount of bugs and zombies are ridiculous bullet sponges). Other than that story line is very decent and adventurous. I played as Bruno since he has the nicest personality and is always positive, joyful.
63.2 hours played
Written 12 days ago

This game has the most satisfying combat and gore I have ever seen in a zombie game. It's also a very beautiful game with tons and tons of small details in most assets. It turned out amazing if you consider the development history. On the negative side: it seems zombie games always need to have a lackluster story.
11.9 hours played
Written 13 days ago

Its simple and plays it safe, game play is fun I would say wait for a sale however. if your a fan of zombies chances are you will like this game.
48.8 hours played
Written 13 days ago

I had written off Dead Island 2 for a long time. At first it was because of the vaporware nature of it after the initial announcement and pivot to Dying Light. Then because another studio had taken up the project after so long. Finally because it was epic exclusive. I don't regret that I had done so, but I am very grateful that I decided to finally give it a chance. Dead Island 2 is about the best possible outcome a game could have given its rocky development, it's a fantastically fun game! Damburster did an incredible job taking the original formula and soul of Dead Island and brought it into a much more focus and refined light. Combat feels exactly how you would expect a masterfully crafted sequel should, it took everything that made the original feel the way it did as you beat down the undead and carefully rebuilt it from the ground up to show just what is possible when you have developers with so many years of experience in first person titles do their best to evolve a good system into an incredible one. Your slayers abilities, the kicks, slams, and dashes work together so well with the weapons in the game to make you feel like a bad ass making up your own combos on the fly to handle the hordes beset on you. The enemies are not too punishing but come in waves and combinations that will force you to be mobile and switch up your strategy on the fly. There is no true one size fits all weapon either, you will need a varied arsenal to blend your way through hell-a. I do have some complaints about the elemental types in the game however, especially the real lack of resistances you can get for those types of damage. I only ever found one or two mods that gave resistances, and they were both only for fire weapons. Good luck dealing with the corrosive or electrical damage you will be taking. Impact and Rending are the best generalist damage types. This section has some spoilers, please do be careful if you haven't experienced the story. I was very concerned about how the studio would handle the plot, especially involving the previous games in the series. For the most part they handled it pretty well, but for the most part they tended to avoid talking about the first games. Sam B, however, was a bit tricky to deal with plot wise. Sam B is one of the Heroes, playable characters, in DI1 and DI Riptide. [spoiler]Sam B is also immune to the Pathogen HK infection on Banoi. We know this through the plot of the first games and also because Dead Island 2 is 15 years later. We assume Sam B is immune here as well, he even says as much when he is introduced in the plot.[/spoiler] [spoiler]This doesn't seem to be the case as he starts to become sick part of the way through the game, calling it the flu. At the end of Dead Island 2 Sam collapses as the autophage begins to enter the final stages of infection. He comments "It must be different shit than Banoi". A lot of people have made the complaint that this is a cop-out ending to force the PC to use the one time cure on someone else, but I really don't think that's the case.[/spoiler] [spoiler]There are multiple documents in DI2 that corroborate that the infection in Hell-A is indeed a different case. Specifically the in game document "HK1". The original Pathogen HK was not made to trigger the autophage, it was an accidental side effect of the weapon. Dr. Reed perfected the process of activating the autophage with HK1, this is why it's different.[/spoiler] [spoiler]Sam B's body is not quite at the level of a Numen, but it's clear he has enough of whatever genes that make them up that his body was able to resist the partial autophage from PHK, but that resistance was not enough for him to awaken as a true Numen, thus he needed the cure to survive.[/spoiler] [spoiler]The other option is that he was failing his Numen rebirth as it didn't seem that Lola ever regarded Sam throughout the story (likely since he didn't join you to the hotel), so much like Rainier, he would have been taken over if he hadn't received the cure. He hadn't had a full awakening on Banoi since PHK was weaker ect.[/spoiler] I'm absolutely thrilled with my time through the game, the plot had me hooked from the sewers onward. It's the perfect blend of having serious tone but absolutely having a blast with it. The humor is on point, the progression is quick enough that you are always discovering new places and getting new stuff. The side missions here can sometimes offer so much to the main narrative it's worth going through every single one, getting every document. I absolutely cannot wait for the third in the series, and I hope I won't be waiting long for an announcement. Dead Island 3 has the opportunity to be the ultimate refinement of the first person melee focused zombie slaying games, the peak of the genre. The Doom Eternal of Dead Islands, so to speak. So don't hold back when pushing the player's abilities in the next game, go wild! And let the autophage adapt all the same! I very much hope the studio continues the story on directly following this game. Don't time skip, at least not very far, and bring back the same cast of characters! I HAVE to know how these peoples' story ends, I have to know what the autophage is and defeat it. I have to see my boy Jacob find out who he's really meant to be! Please I'm begging ya!
18.6 hours played
Written 13 days ago

Amazing game! Deserves a WAY better rep then people gave it. Runs smooth, looks amazing, super fun gameplay mechanics, story actually was engaging and very fun! Just a very well rounded game in my opinion. Will be buying the DLC's and enjoying more slaying!
27.2 hours played
Written 13 days ago

its great i had so much fun playing it the game play to the story was amazing truly one of my best buys yet
334.2 hours played
Written 14 days ago

A very fun and underrated game. The game play follows a somewhat arcadey repetitive but enjoyable flow with the zombie '' flesh system '' acknowledging impacts to where you hit a zombie and layers of zombie anatomy being damaged accordingly. Using the different types of weapons is a lot of fun and add in the elemental effects is the cherry on top. Not just with weapons but with the environment to your advantage and even types of zombies can explode with different types of damage. The story flows the same for everyone but each of the 6 characters has their own personalities and voices and to a perhaps lesser extent attributes and skills (Passives). My only complaints here is with Amy, they gave her a useless/counter productive ability. Why oh WHY ? everyone else is fine but Dani seems to be a favourite with players but she seems so sterotype, I met many Irish girls like her. I've 100% completed with all characters and even I have my faves I was curious to how all characters played out which along with the fun gameplay made me want to replay. They did a good job making them feel unique as people. I like that besides conversations, you hear your characters thoughts and sometimes talking or muttering to themselves (in a good kinda way like an inner monologue). The characters can surprisingly quick and witty at times and even occasionally made me LOL. Visually it looks great graphically and the world is a mix of horror and comedy and is both serious and takes itself lightly. It has its cast of crazy NPC's as well as more down to earth people who are written and voiced well especially for this kind of game. The story does end a bit cliff hanger like but not only can you continue to play after the main story but some missions only unlock at that point. It gives reasons to return to previous areas. I would like to see a sequel to this game where they took everything here that worked world and expand on it and enhance the world more with more new areas. Modding support would also go well in a game like this too. Lastly, the main game is great but the DLC's are kinda bad and the I agree with people that the Neighbourhood watch mode really needs a rebalance for single player.
32.3 hours played
Written 14 days ago

As someone who loves most things relating to zombies, I would say Dead Island 2 is just okay. Killing zombies feels really fun, the gore and environment look amazing. Ill be coming back to kill zombies in the future, probably never gonna play the story fully again. Personally for me, once the Numen stuff starts the story kinda lost my interest.
49.6 hours played
Written 14 days ago

Better than I expected with all that happened with the release. It felt like a Dead Island game to me, hope to see a third one but more refined and with more end game content to fully enjoy the equipment we aquired throughout the game. 7.5/10
50.3 hours played
Written 14 days ago

Exceeded all my expectations. Wow Dambuster 1000% delivered here. Did a large percentage of side missions and the DLC & got 50 hours out of it. Looking forward to a 3 hopefully!
10.1 hours played
Written 16 days ago

I always enjoyed Dead Island games, I played the first one and the riptide one. This one is good, lots of the same game play features. What I enjoy most about this game is the music, movie, california hollywood touch without overdoing it. The Dead Island 2 adventure is mainly back stage action such as killing a moviestar for their mansion keys just to get an upgrade or following the story which is scattered across different locations. The game is good.
2.7 hours played
Written 16 days ago

Dead Island 2 is very immersion and fun. This game reminds me a bit of dying light but I like it being more grounded. Very beautiful game and the melee very detail. Its worth it.
12.1 hours played
Written 16 days ago

pretty fun to multiplay. alot better than the first one. get guns alot earlier.
196.2 hours played
Written 16 days ago

I loved the original Dead Island + Riptide, but waited a bit after this came out before diving in. I'd heard mixed things, but I really enjoyed my time on this. It's not perfect by any means, but it's essentially more of the same which is great if you do love the original games. Really hoping for a third to dive deeper into the lore or at least some sort of continuation to this similar to how Riptide was to 1.
32.0 hours played
Written 16 days ago

A very surprisingly fun co op zombie game, with the best dismemberment system out there.
5.7 hours played
Written 17 days ago

For me, the first Dead Island game was the best zombie game I'd played during the zombie craze of the late 2000's/early 2010's, after Left 4 Dead. If you enjoyed the first game, you'll likely enjoy this one. After waiting for so many years, this game doesn't do anything extraordinarily different or better than the first, but it does have the same feel and cheeky charm as its predecessor. I will say, the level of detail that went into making the zombies look like zombies is incredible; the way their bodies and fleshy bits fall apart, burn, sizzle, or disintegrate is impressive. The weapons are fun even early on, and modding is relatively simple. One aspect I'm not a fan of is the card perk system; I prefer the tried and true skill trees that I can see laid out with the full progression that I'm building towards, but this is just my personal taste. The main character I've chosen (Carla) can be grating though. She never shuts up with her poorly written "hip/cool" dialogue or her stupid one liners. Not sure if every playable character is like this, but it can be tiresome after a long playthrough. Still, the game overall is fun in my opinion. If you weren't sold on the first one or Riptide, either pass this one up or buy it one sale.