Thunderflash
Thunderflash

Thunderflash

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Trailer - Thunderflash
Thunderflash
Thunderflash
Thunderflash
Thunderflash
Thunderflash
Thunderflash is a "love letter" to the arcade games of the 80s. It is a Run 'n Gun game inspired by gems like Ikari Warriors, Commando and Heavy Barrel.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
81%
16 reviews
13
3
1.3 hours played
Written 4 years ago

I wish i wasn't dead when games like this was a thing on the arcades. We're lucky that some devs still keeps making retro games for modern gamers. Played this game for several hours, and i still consider it fun. (Those hours are not listed because i didn't played them on the steam version)
4.1 hours played
Written 4 years ago

Run n Gun favourite indie game for the PC. As a fan of Ikari Warriors, Commando and Heavy Barrel this was a welcome retro challenge. The music and level design well presented and planned. The addition of a hardcore mode as suggested to the developers is a nice touch.
3.7 hours played
Written 2 years ago

Yes its a lot like Ikari Warriors, but thankfully this game plays a hell of a lot better. Here, your character has some actual manueverability unlike the og Ikari Warriors games. Plus, it breaks it up a bit by adding side scrolling sections and even a small shoot em up section. The graphics are nice and colorful and the soundtrack was good too. These guys should try doing a nes contra clone.
0.2 hours played
Written 1 year and 11 months ago

I got this for $0.49. It is a well made Ikari Warriors style game. You can pick from two characters, and it'll keep you engaged for a couple fun filled minutes. It's $0.49, there isn't anything to complain about at that price.
1.3 hours played
Written 1 year and 11 months ago

Thunderflash pros: //fast game with modern day graphics with easy controls that moves from location A to B to C and so on cons: //some difficult battles //some traps and enemy attacks cannot be evaded //good game Personal Suggested Purchase Price: $0.49 Or Less During Sale
4.0 hours played
Written 4 years ago

Anyone who grew up playing the SNK game IKARI WARRIORS should love this one. Top/Down Run & Gun Shooter (RGS) at it's indie finest. I can't recommend this game enough. I like what they did with this game. My only complaint is that I can't use my XBOX controller I had to use a SEGA Genesis type pad. I'd like a sequel but dunno if that'll happen.
0.2 hours played
Written 4 years ago

Ehh... Almost but not quite. Kinda like Ikari Warriors, kinda like guerilla war, kinda like Mercs but doesn’t quite hit the sweet spot of either like blazing chrome and cyber shadow do for their respective counterparts.
0.4 hours played
Written 3 years ago

Thunderflash is much more boring and flawed than it looks. The shots are too slow and the game needed to be a twin stick shooter.
1.1 hours played
Written 4 years ago

Pretty cool run n gun with a nice variety of weapons. :) I can see myself spending some time with this...
1.3 hours played
Written 1 year and 5 months ago

I finished the game on my first go at it.I didn't expect I would do it since I died 3 times on the 1st level alone, and then... 1 time per level average. You start with 10 lives (They call it credits but they actually work as lives), which is more than enough to beat the game. How do you make Ikari Warriors really, really boring? First you make the player fire rate very low, make everything move really slow, never have more than 4 enemies on screen and make their fire rate also very slow (but make them shoot at the same time so all bullets are moving at you at the same time). Then you make enemies that take many shots to die very safe to kill from an angle so you just stand there waiting them to die. Finally, make boss fights drag for a real long time, while giving absolutely no thought about ther gameplay design... and now you made Ikari Warriors a boring, unfun game.... and just called it Thunderflash! Also, Ikari Warriors had a rotary stick so you could move to a direction and shoot to a different one. Front Line is a 1982 game and it had it. Total Carnage had twin sticks. Shock Troopers let you hold a direction while moving to another by holding the fire button. Why the hell we don't have some kind of solution for this here? Surely we couldn't have a rotary stick, but either use twin sticks or having a button to hold direction would obviously work. The jetpack level is repetitive and boring. The ladder level is even worse as it's all about waiting the enemies stopping shooting then moving. Most of your damage on levels will come from some real cheap enemy positioning or while yawning during a boss fight so you lose concentration. When the game is not boring, it's cheap. Or both. Rockets are just a harder bullet to make more damage to bosses and if they didn't exist but bosses didn't take so long to die it would be a lot better. Gave it a quick go on Hardcore mode, didn't feel any better (or harder to be quite honest), so I'm not compelled to play it any longer. The graphics are very nice and the music is really good (But what's happening with the sfx of the enemies grenades?). And those are the good points the game have IMO. Seep games are usually very simpe, but fun to play.... unfortunately they dropped the ball hard on this one. It looks and sounds good, but gameplay is so, so, so much flawed, it's just not worth. I'm really surprised how bad the bosses are on this game, but nothing gameplay wise feels good or fun here. I really would like to recommend this game, but I can't.
1.4 hours played
Written 1 year and 11 months ago

I think of this game as an Ikari Warriors homage - very similar level layouts, controls/design as well as theme. Oldschool top-down shooter that has some nice variety in levels and boss fights. Although time-played is not very high, there are about 20 stages (divided over 5 missions) and it does feel longer when played. My only real gripe was a need for more pickups throughout each level - it can feel like a bit of a grind and drought before getting to another weapon pickup and going to town on a cluster of enemies with the flamethrower. :D
0.5 hours played
Written 3 years ago

Game is nice. Very old school, for one guy who produced it, it is good work. Controls are relatively tight. It´s an oldschool game, could be a late C64 release, definetaly a NES release for sure. It´s not as good as M.e.r.c.s. or total carnage, bur for 1,99 it´s nice and good enough to kill a couple of hours.
1.4 hours played
Written 4 years ago

I've really enjoyed the games SEEP have produced so far and Thunderflash is probably my favourite. I absolutely love this style of game and the developers really captured the look and feel of classic games like Ikari Warriors and Commando. There are some awesome little nods and references to the games that inspired it and it's a game I would definitely recommend. Keep up the great work SEEP, looking forward to future releases.
4.8 hours played
Written 1 year and 8 months ago

[h1]THUNDERFLASH[/h1] Thunderflash is the best arcade game you'll play this year. Thunderflash is powered by two Motorola MC68000 processors working tandem. Processor 1 manage the input, music, and the game logic, and there is Processor 2 which manages the bitplanes and the sprites in conjunction with state-of-the-art silicium graphic chips with direct access to the video output. Thunderflash can display 256 8x8,16x16, or 64X64 sprites at once on the screen. There are two bitplanes scrolling autonomously which can be redefined horizontally into zones to produce somptuous graphical effect. The graphics can display the whole 512 colours palette at once. This is an assault on the senses!! The beautiful graphics illuminate majestuously the phosphor of my Trinitron monitor, late into the darkest of the night. Rock and Stan are the two mercenaries that dive into the modern hell of Kashmir. Two one-man-armies carrying the most deadly weapons granted by the CIA. Rock is 125 kilos of raw muscle. Stan is 142 kilos but moves with the agility of a black panther. LOOK AT THOSE GUNZ! Their machine guns will be firing non-stop for the next hours, are you ready? The soundtrack will delight you and terrify you at the same time. The defeaning explosions mixes themselves seamlessly with the samples of the multi-voice FM synthetizer made by YAMAHA. The screams of the insurgents burning alive will set the new tempo for the cool jazz FM of the 8 simultaneous voice of the audio chip. Your Thunderflash arcade machine offers two distinct audio outputs on the back of the cabinet. One of them is RIGHT STEREO, and the other one is LEFT STEREO. You can hook them up to your home stereo and prepare to be surrounded by all the savagery of the Kashmir war. You will never want to watch television ever again! [h1](follow my curator page [url=https://store.steampowered.com/curator/33882793/]GenXPlayers[/url] for more retro and indie reviews)[/h1]
0.8 hours played
Written 1 year and 3 months ago

ONE OF THE BEST SEEP GAME FINISHED THE GAME IN LESS THAN ONE HOUR IT WAS VERY FUN TO PLAY
5.8 hours played
Written 4 years ago

Enjoyable 80's arcade style shooter.