
Skilltree Saga
0
in-game
Data taken from Steam















Skilltree Saga is the first Rogue-like RPG set in Aventuria - the world of The Dark Eye.
Choose to play as human, elf or dwarf and battle randomly generated opponents in over 100 stages, developing a set of magical, enhanceable skills.
Developed by:
Published by:
Release Date:

Categories
The categories have been assigned by the developers on Steam
Tags
Tags have been assigned by users on Steam
Dead Age
Has been in:
• 1 bundle (Humble Bundle)

From 1,02€
Dead Age 2: The Zombie Survival RPG

From 0,93€
Grotesque Tactics: Evil Heroes

From 0,99€
Grotesque Tactics 2 – Dungeons and Donuts

From 0,99€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
36%
38 reviews
14
24
9.7 hours played
Written 10 years ago
Cons:
- This *not* a rogue-like game. It's just a sequence of combats reminiscent of about a gazillion generic flash games.
- After a while it degrades into a grind of one-hitting until the opponents get so strong that you have to retreat and start the next grind.
- "The Dark Eye" universe is far away. Maybe a thing or two taken from there but that's about it.
Pros:
+ Graphic style is quite nice but not contributing to the gameplay.
2.7 hours played
Written 10 years ago
Alas, I must confess that this game is almost certainly not worth your time and money.
First off, let us be clear: this is NOT a rogue-like, in any sense of the word. Your character is immortal, and if you are defeated in combat you get a tiny slap on the wrist (which may not be anything at all, depending on how many items you found on that particular adventure).
Speaking of "adventure," the game has only one mechanic: click to start the fight. Each fight is automatic, with zero input from you. All you have to do is decide whether to fight the next enemy or to run back to town and heal. That is the entire game. I have played far more complex high-school coded flash games.
The list of reasons not to play does not end there, though. The enemy design and "animations" are exceptionally poor. English language errors appear on nearly every sentence (this was NOT proofread), Sound frequently swaps left/right channels. A skill which purports to do damage does not do damage.
I have no idea how such a one-dimensional, thoughtless, sophomoric title got the Dark Eye name behind it, but your time and money are far better spent elsewhere.
2.0 hours played
Written 10 years ago
The game is extremely simple with very little depth. The skill tree is the same for all characters and the combat is automatic. I found that i just ended up using blitz skill first to one shot every enemy with no semblance of strategy. If you cant beat an enemy then just go back to town and start over, one shotting enemies until you get bored. I made it to level 20 before i gave up.
18.0 hours played
Written 10 years ago
I enjoy all of the games set in the world of The Dark Eye; except for this one. Why? Well, there is almost no story to speak of, and the game seems to be only superficially related to the world of Aventuria as far as I can tell, but the main problem with this game is the excessive degree of grinding required to reach the end. By level 50 or so, you have to literally fight dozens upon dozens of battles which don't give you ANY experience (enemies 10 levels below your character don't offer experience), which wouldn't be so game-breaking if you the shopkeeper offered weapons that were anywhere near as good as the ones you find along the way. You essentially have no way to improve your chances for later battles.
I can't count how many times I've fought through over 80 enemies (none of them giving me XP) only to face one or two that DO give XP and then die shortly thereafter to begin the grind again. On my last run, I fought over 300 enemies without gaining experience! This is unforgivable game design in my book. It wouldn't be so bad if you could skip past the many experince-less battles to the enemies that you are "on par" with (who are all MUCH stronger than you), or if varying your strategy actually made a discernable different to the outcomes of battles. I only held out as long as I did in hopes of getting the last achievement for Steam...
As much as I wanted to enjoy this, I can't recommend it. Maybe if it's on sale for a huge discount and you're extremely bored...
21.4 hours played
Written 9 years ago
Really? This should be a The Dark Eye (TDE) game?
I play TDE (pen n paper) for over 20 years now. So even though the genre (roguelike) is not really my thing, I needed to have this game. Happely I bought it in a sale and didn't spent too much money on it. Still, it was a waste of good money.
There are very good TDE games out there. This however, is *not* one of them.
Apart from hardly being a game, this has absolutely nothing to do with TDE. It could be set in any setting.
It is a game about grinding. It gets even worse there. You need to grind to be able to ... grind. What I mean by that is that you need to get money, experience, diamonds, equipment and poitions to get further and further in the dungeons.
But don't expect walking around in an actual dungeon. You will get fight after fight after fight. Every 10 fights you get a boss-fight (which is a little harder). You cannot rest. Only retreat (or use poitions) when low on health. When you retreat you start over again with fight 1, (You'll keep XP, money, and if you weren't defeated, you'll keep the equipment as well.) So you fight your way through the same dungeon over and over and over again.
As you proceed into the dungeons, the fights get thougher. At a certain point, the crits at the beginning of the dungeon won't give you anymore XP (loot is still there). So to raise your XP, you need to get far in the dungeon. (Grinding to be able to grind...)
The fights themself are not really impressive. You have 6 slots. You can place a skill in each slot (or leave it empty for a normal attack). Once set, press the fight-button and watch the screen until the fight is over. Nothing else, that's it.
Placing and removing the skills from the slot is exhausting. An interface which doesn't react very fast and an awfully lot of buttons and icons to press, all over your screen.
There is no way to save the skill-order you have chosen. So even if it is the 100th time you try to kill the same boss, you still need to set the skills ... again.
Positive
+ Cheap (if you buy it on sale)
+ runs stable
Negative
- Grinding
- Even more grinding
- No TDE world
- Annoying
- Feels more like occupational therapy then an actual game
- Even if you bought it in a sale, it costs still too much.
- No save for a skill-config (only the last set config sticks)
Recommendation:
Buy Drakensang (the first one) for a fun RPG, Blackguards (the first one) for a fun grid-based turn-based battle game or Chains of Satinav for an fun adventure. And even though they are old, the Realms of Arkania are still fun to play cRPGs (specially the last onme, Shadows Over Riva).
1.7 hours played
Written 10 years ago
Bad facebook quality game.
I'd write a longer review, but honestly, think "facebook RPG" and you've got this game.
13.0 hours played
Written 10 years ago
[h1]Overall:[/h1]
I enjoyed the game, however I did read all of the other reviews first and knew what I was getting into. [b]NOTE:[/b] It is NOT what the vendor has described it as, their are no rogue-like components, it is a simplistic flash game that has some elements of gameplay that are fun. It was also on steam sale so very cheep.
[h1]Pros:[/h1]
[list]
[*]Simple flash game
[*]Easy fun, play it with a pen and paper to write down the combos that work for each mob
[*]Short to play though
[*]Some interesting ways to deal with mobs based on the skills you have
[/list]
[h1]Cons:[/h1]
[list]
[*]Item drops are mostly useless, all upgrades come from the shop (which you can "farm" by reloading your profile in game)
[*]It can get grindy if you build your hero's stats wrong and need to farm the shop for the right items.
[/list]
[h1]Spoliers:[/h1]
[spoiler][list]
[*]Their is no cap to your iventory (I got mine to 355 out of curiosity)
[*]Leveling up increses the stat that is your races more than the others, makeing dwarves probably the worst race as constitution is almost useless, when you are pushing your lvl cap if you get hit you die anyway even with stacked defense and resistance.
[*]Also Blitz and Windbreak are OP, both are must haves for the final
[/list][/spoiler]
3.8 hours played
Written 7 years ago
It's a really bad one(
I thought it might be fun. But I was wrong.
It could be ok if they added "save game" and some free combat-system.
3/10
7.8 hours played
Written 10 years ago
The game itself feels incomplete at this stage, given that a lot of animations are broken or missing, model designs are low quality as well as enemy designs.
Skilltree Saga is reasonably entertaining, although very repetitive and grindy towards the end of the game. You will find yourself sitting down for a decent 6-10 hours just to finish the last map alone depending on what class you choose. The name itself is deceptive, in that the skills in the skill tree are very limited and there are only a few core abilities worth using out of the entire selection, adding to the already evident lack of balance in the end-game.
Despite it's flaws, Skilltree Saga is still a fun game, but I would recommend waiting for it to go down to around $5 before purchasing it in its current state.
0.6 hours played
Written 1 year and 1 month ago
This Might be the best game I've ever played that takes place in the world of The Dark Eye... Def worth wasting all your money on! At least that's what I did
0.3 hours played
Written 10 years ago
I was excited about this game, becausse it gave off the false impression that I would be exploring dungeons, in a typical rogue style.
Unfortunately, all you get to do in this game is equip things and watch your hero do exactly what you told him to in advance. For 100+ 'dungeons' which don't even have maps, because you can't explore them.
0/10 stars. awful gameplay, awful art, awful music. awful.
60.9 hours played
Written 2 years ago
It's not a $10 game, but in a bundle or at a discount it's fine. There isn't anything misleading in the pictures or description; you need to realize it's a basic grind and invest emulating part of the table top experience. I wouldn't give it 4 or 5 stars, but it's good enough for what they set out to do.
1.7 hours played
Written 2 years ago
This game is a Resource Management / Idle game, regardless of the marketing attempt otherwise. A pleasant surprise, as I enjoy the genre very much!
However, this game falls flat. The resources you are managing are limited to equipping your soldier (using gold) and upgrading skills (from level-up points). You choose six skills from the tree, and the order to perform them once, and the automated battle plays out.
The main problem is the amount of grind required, in consideration of the very few resources you are managing. The concept is neat but there just isn't enough variation to keep it interesting.
52.4 hours played
Written 4 years ago
This game is a good game, but needs work if they want it to sell for $9.99. First off, it's always good for a game to have multiple classes or races to choose from. This game has 3 races to choose from, human, elf & dwarf. The reason this game is not worth $10 is no matter what race you choose to play as, they all learn the same skills & can equip the same weapons and armor. The only thing that differs between the races is what stat they build up the most, humans are strength, elves are courage, and dwarfs are constitution. All that does for the game is tell you, humans are best at attacking with weapons & using no skills, elves are best at using skills & finishing the game quicker, and dwarfs can only last longer in the dungeon because they have the most health. Big deal. There are certain things the developers need to do to this game to make it worth $10. 1 give each race their own weapons and armor specialties, 2 give each race their own skills to learn based on the stat they are good at & 3 give each race a different story to play out. Until this game can have this implemented, it's not worth $9.99 & everyone should only buy this game on sale for $1.99 because that's all this game is worth like it is & that's how much I bought this game for. The developers don't even respond to some people in their Steam Forum for this game. I'll change my review to recommend when I see the developers make this game worth the $10 price tag & take a more active roll in their forum here on Steam.
3.7 hours played
Written 8 years ago
Boring, disengaging gameplay coupled with an insanely stock storyline, this is a tiring sit for all the wrong reasons and the price it's currently for (£1.74) is arguably too expensive for what amounts to something less complex than what would be found on Newgrounds 10 years ago
3.7 hours played
Written 10 years ago
This is hard for me to do this review, cause on the one hand it is good for what it is, a fun little Flash type RPG, with classic point and click style adventure game graphics,on the other hand, it really is not worth the 9.99 for a game the likes of which you can play free through other sources, when you move around the world map, it costs so much gold, when you encounter a enemy, the graphics are like a point and click adventure(on the map too, as well as in the city) . When you have a encounter you can change your skills, press the fight button, and you and said monster go head to head in a 6 turn battle, in which you take turns, attacking, and doing skills and spells, There is various status anomalies, and skills, lots of loot, including gold, weapons, and armor. You can choose from three races, each with their own advantages, but then you cannot choose your class, you are alway's a Elemental Knight, still, there is customizable options for your character, there are elite monsters (Harder versions of the regular monsters) and boss monsters,just about everything you want from a RPG, but alas, still it plays like a free Flash RPG. It's not bad though, quite a fun time waster, but nothing Rogue like about it, except random encounters, and loot. The Boss Monsters are the only exception to the rule of randomness, they are always the same, and always on the same level. In the end a good game, and worht buying if it sounds like your kind of thing, on sale, maybe, but at 9.99 it's just to hard to reccomend this game.
34.5 hours played
Written 10 years ago
addictive gameplay, has that, 'just one more go..' feeling.
I'm nearly finished - It needs more content and more achievements to drive the game; otherwise it will fall into the grind category.
trading cards??
7/10
22.5 hours played
Written 10 years ago
A fun and casual RPG-lite which is also quite good looking. You don't actually control your character during fights, instead you set him up beforehand based on your next opponent. When you reach an opponent that is out of your league, you simply click the retreat button and go back to town to buy better gear. The caveat being that when you retreat from a dungeon you will have to start from the beginning of it next time you enter. But battles are fast so it doesn't really matter that you have to rethread some ground. Fun, casual, pretty, what's not to like? Thumbs up!
3.0 hours played
Written 10 years ago
The entire game is a boring grind. Very little back story and very little actual game play. If this game was free it still would not be worth downloading.
0.2 hours played
Written 10 years ago
Not worth it for any amount of money. Basically all you do is click the same button over and over again, and all the classes are basically the same.
1.1 hours played
Written 9 years ago
Considering I was about to buy this game full priced from the shelves some months ago, I decided to give it a try here on steam while it was in the sale, even though the majority of reviews is already very negative.
And doing that made me really glad I did not buy it back then, believing there might still be a true The Dark Eye (TDE)-Experience behind that strange name.
Honestly, the whole TDE aspect of this game is more branding than anything else. The story is quite unremarkable (if even existent), the whole gamemechanics don't share much but a few keywords with the TDE-world, and if you played some of the other titles of this developer, you realize where many of the graphic ressources come from, and why they don't really seem to fit to the games proclaimed universe..
Basicaly the monsters from the Grotesque-World seem to make holiday in Aventuria.
Yes, right. Mushrooms, Mosquitos, Spiders and Blobs, just to name a few, aparently where taken completly from Grotesque Tactics 2. Of course thats something, that doesn't fit well into this actual setting.
Most of the music I heard, in the few hours I played so far, seems to be reused from Grotesque as well. And apparently Rukel has a sidejob as merchant in Greifenfurt these days.
Apart from that, its mainly a game about the adjustment of the various skills you can get, to fit 6 rounds of battle with various opponent types. Also you gotta grind some levels and find equipment to rise some basic stats. Go into the wood/dungeon until you find an enemy(-type) you can't defeat, return to town and repeat the grind until you leveled enough to defeat them and/or found adequate equipment.
No, sorry, as much as I like the other titles of Silent Dreams so far, there is no way I could rate this one positive.
If you are looking for a real roleplay-experience in the deep and atmospherical world of TDE you are better off to find Drakensang or one of its successors for the same price in a budget pyramid. Or maybe you find the good old northland trilogy.
7.5 hours played
Written 10 years ago
I got this game on sale and I have got to say that it was worth the price while it was on sale! I'm not so sure about the full price being worth it as you are just clicking in the game and not moving around... But there is also a skilltree and rpg elements built into it. Basically you play by setting six turns at a time and after those turns are up you choose your next 6 moves. You can use special abilities and magic as well depending on what class you pick. There are three different classes by the way. I would say if you have $10 to blow then I would definitely give this game a shot!
3.7 hours played
Written 10 years ago
Grind Grind Grind..
Repetitive grind...
With very little story line (Women kidnapped, train up to save her, save her, done.)
But I'm gonna recommend it as something to pass the time, nothing more.
0.6 hours played
Written 7 years ago
In a world full of idle games for your phone... You're better off playing those. Even though this game does provide some choice (that could very loosely be called strategy) it is a really boring idle game that you actually have to pay attention to, just to click buttons. Not fun, nor interesting. You don't move around a dungeon, just fight random enemies. Adapting to new enemies sounds like a fun idea, but the way this game plays it really isn't.
I bought this on sale... I can't imagine how disappointed someone who bought it full price would feel.
0.7 hours played
Written 9 years ago
reminds me of the free rpgs one could play years ago online, pretty repetitive and boring.
7.7 hours played
Written 7 years ago
1 One shoot the monster / loot / next.
2 One shoot the monster / loot / next.
3 One shoot the monster / loot / next.
4 One shoot the monster / loot / next.
5 One shoot the monster / loot / next.
6 Two shoot the monster / loot / next.
7 Two shoot the monster / loot / next.
8 Two shoot the monster / loot / next.
9 Be one shoot by the monster / restart the level / Goto 1.
Wast of money.
27.8 hours played
Written 10 years ago
***WARNING!!!*** Make a profile first thing, or try exiting the game after the tutorial. Whatever you do, DO NOT click on "Options" and then "Profiles" if you have NOT made a profile yet. See the picture below:
http://steamcommunity.com/sharedfiles/filedetails/?id=435057768
You might be able to "Exit" the game from the "Options" menu and it might ask you to save, but if you accidentally go into the "Profiles" menu without first making a profile, you are out of luck! Now that I made a new character profile, the game boots directly into the "Profiles" menu so you can either create a new profile or load an existing one. This should have been the default for the very first time you play!
I lost over 100 minutes and my first character by doing this. Once you enter the "Profiles" menu, there is NO way to exit it without either creating a new character or loading your previous character which didn't exist for me yet. If you do not make a character profile first and save your game, you risk losing all of your progress! All of your hard work might be lost!
My advice to the developer(s), make it so the first thing you do is create a freaking profile and save file! Also make it so the "Escape" key exits out of the "Profiles" menu without having to make any choices. How did you NOT think of this? Terrible, lazy programming IMO. What were you thinking? Or maybe you weren't thinking… Please fix the profile problem!!!
Skilltree Saga is a pure character builder and a major grind-fest, which is okay with me! I WAS having a pretty good time! As you level up, you feel stronger as you progress with every level and new items. The fighting does take some strategy, but only arranging your skills in what order they will be used. All fighting after that is automatic. As with many RPG type games, the fun is in leveling up and finding new gear & loot! This game does that well, but the fighting aspect will turn off most gamers.
I cannot recommend this game until the profile problem is fixed! I am not sure why no one else has complained about this. I assume if you "Exit" the game from the "Options" menu, it will ask you to save the game. I don't know for sure though. It now boots into the "Profiles" menu at startup so I can start a new game or load a previous one. Again, why isn't the game setup like this the first time you play dev's???
I had to force quit the game and lost everything. I couldn't get out of the "Profiles" menu and my only other choice was to create a new profile stating it would wipe out my previous progress anyway! I force quit hoping there was a save file somewhere that would load the next time I started the game. There wasn't. So, I lost everything I did in the first 100+ minutes! :-(
Here are my system specifications: Apple iMac, i5 Quad-Core Intel processor 3.1GHZ, AMD Radeon HD 6970M with 1GB dedicated video RAM, 4GB system RAM, 1TB hard drive running OS X version 10.6.8, Journaled HFS+ Extended file system, Logitech optical mouse.
Edit: I started a new character "Profile" and saved it! Now I am in the second of the three areas having fun again. As I said, Skilltree Saga is strictly a character builder. There is not much of a story and all the battles are 1 vs 1. It's like a game you might see on something like FaceBook, minus the IAP micro-transactions. It looks like it would be very easy to include IAP though, and at some point it might.
Anyway, it is a "very" casual game that requires just a few mouse clicks and not much brain power to play. I like it because it is a character builder with random encounters. weapons and items. There are Elite and Boss fights throughout, which ramp up the battles. That is about as much Rogue-Like (or Lite) as this game gets. There is no perma-death. If you lose a battle, you just end up back in town, but you do lose the items you found during that dungeon run... You do get to keep the experience that you earned though, so you do keep leveling up even if you keep losing the battles.
I give it 5/10 for effort... And because I'm still playing it after 7+ hours... :-)
I still cannot recommend this game to everyone. Most people will disagree with me already! Maybe at $5 or less... If you like building characters and don't mind the "mindless" gameplay, then check it out on sale ONLY!!!
Edit: I am still playing this game after 8+ hours strait and plan on playing some more, so I guess I like it! lol
0.4 hours played
Written 10 years ago
This is fun, but I can only play it a little at a time - it gets repetitive pretty fast.
25.0 hours played
Written 9 years ago
Zero thinking, endless clicking, fragging things and levelling up. Pure joy. Can recommend.
1.2 hours played
Written 10 years ago
i absolutely hate whoever got me to buy this game
3.2 hours played
Written 5 years ago
Great game for £1.39 in a sale
19.5 hours played
Written 5 years ago
Game is not compatible with current MacOS.
7.6 hours played
Written 7 years ago
Boring and repetitive, would not reccomend
16.3 hours played
Written 4 years ago
easy game play
4.9 hours played
Written 8 years ago
I can't believe I bought this game.
3.1 hours played
Written 8 years ago
Dont buy .. waste of money.
6.5 hours played
Written 10 years ago
Amazing little game :)
9.9 hours played
Written 9 years ago
Good game