The Spy Who Shrunk Me
The Spy Who Shrunk Me

The Spy Who Shrunk Me

1
in-game
Data taken from Steam
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The Spy Who Shrunk Me Early Access Launch Trailer
The Spy Who Shrunk Me Announcement Trailer
The Spy Who Shrunk Me
The Spy Who Shrunk Me
The Spy Who Shrunk Me
The Spy Who Shrunk Me
The Spy Who Shrunk Me
The Spy Who Shrunk Me
The Spy Who Shrunk Me
The Spy Who Shrunk Me
The Spy Who Shrunk Me
The Spy Who Shrunk Me
The Spy Who Shrunk Me
THE SPY WHO SHRUNK ME is a stealth game where you are a superspy armed with a shrink ray! Shrink enemies and feed them to paper shredders - or shrink yourself to get past enemies. Sneak in 1980's Moscow and sabotage operations in a stealth game unlike any other.
Developed by:
Catland
Published by:
CatlandAdjective Animal
Release Date:

Steam
Latest Patch:

Steam
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
69%
72 reviews
50
22
1.3 hours played
Written 24 days ago

"The Spy Who Shrunk Me was created by an untalented team comprised of multiple brain dead team members of various states of drunkedness," is the first message you see when launching the game. After playing 20 minutes, I was extremely disappointed to realize that it wasn't a joke. :-/ This is an extremely buggy mess. I lost the ability to crouch less than a minute into the game. I had a showstopping bug in level 2, so I reloaded the last checkpoint (no manual saves), and that caused the gadget I was holding to disappear and I couldn't get it back. Clipping and poor physics are rampant, and some models appear to be unfinished. You can't re-map keys, which I think is an unforgivable sin for any developer. And why is this 20GB?? This game is much smaller and less detailed than NOLF, which was 1GB. This is a total flaming wreck, is virtually unplayable, and shouldn't have been released. It's a shame, because this game has some clever ideas. But they are executed poorly. When you "knock out" an enemy, they stay down for like 2 seconds. Shrinking an enemy and putting them in a trash bin or shredder is a fun concept, but it turns out that dropping a shrunken enemy anywhere at all causes them to blow up, which makes the bin and shredder feel completely pointless. I wish I didn't wait 5 years to play this after I bought it, otherwise I'd get a refund. I really don't like to leave bad reviews, but I hate to say that this game really deserves it.