
Guise Of The Wolf
0
in-game
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Developed by:
FUN CreatorsPublished by:
FUN CreatorsRelease Date:

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
34%
73 reviews
25
48
6.1 hours played
Written 11 years ago
At first, the atmosphere seemed to be very immersive, but soon you are faced with terrible character models and awful dialogues, which kinda break it. The story is quite interesting, although simple. The game is pretty confusing too. Lots of times it gives no clues as to what you have to do, and sometimes you have to do some pretty weird stuff, like hanging an amulet on a random statue, or pickpocketing a key without even being told you can pickpocket. I am a huge fan of werewolf related stuff, which is why I bought this, but I was rather disappointed. Overall it isn´t terrible, but it feels a lot like a test or early access game, so with a few updates it could become pretty decent, since the main idea and settings are great.
1.6 hours played
Written 11 years ago
okay first off i wanna say that i kinda dig this game, its got an interesting story that doesnt give you many hints so you have to figure things out for yourself which can get kinda frustrating. BUT...this game is so new and poorly develped that it has so many glitches.
these glitches will scare the sh*t out of you. no lie. they happen completely at random and are not expected at all. these glitches include but ARE NOT LIMITED TO:
-walking up to NPCs that are scared of you because they know you are a warewolf and a LOUD, GLITCHY, WEARWOLF GROWL PLAYED ON FULL BLAST QUEUES IN. so at first its like peacefull music and then LOUD SCARY GLTICH NOISES FOLLOWED BY RAPID NPC MOVEMENTS.
-character bugging. at times after completing cirtain quests sometimes the charachter your supposed to talk to, glitches out and becomes only HALF a charachter. His face is missing, the whole front half of his body is missing. its freaky as hell.
these are the two biggest things that killed this game for me. I was rather enjoying the game but after being scared sh*tless like that i cant go on. sorry guys, im a pussy but i cant do it.
A scary horror game is a scary horror game. this was not ment to be a horror game, the glitches MADE it a horror game.
4.1 hours played
Written 11 years ago
Most misleading 'About the Game' on steam. These features are poorly integrated few in number. The game is bad. Would slam this game less if the developers didn't try and lie on the tin. Do not play this game. It's terrible.
8.8 hours played
Written 10 years ago
This game is hilarious in the same way someone falling down a flight of stairs is hilarious. What I mean by that is it's horrible, but it's still sickly funny in that "How could someone (FUN Creations) mess up that badly?". The only difference being that you want to help someone up who's fallen down some stairs, but in this case, the dude is gonna take seven dollars from your pocket. That cactus needle can go fall down another flight for all I care, that was my lunch money.
My only observations on this game have been said a million times before, buggy, terrible looking, voice actin' is pretty bad, etc. Now I always laughed whenever I saw how deep the rabbit hole went in reference to these qualities, but I'm fairly sure not everyone will see it that way.
Well, okay, it's soundtrack isn't.... Terrible.
Point is, unless it's on sale, I wouldn't get it. Even when it's on sale, I would only get it if you're the kind of dude who likes laughing at bad game design. I guess you'll also get access to it's not so terrible music in the music player, and you can get some trading cards as well... So, um, yay?
Maybe send it as a joke gift? I dunno.
Of course, this is all my opinion. Cross reference mine with others and see if it's a game for you, but it's certainly not on my reccomendations list (Even if I did enjoy it to some extent).
The Bottom Line: Guise Of The Wolf is a game you get for the lelz.
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1.1 hours played
Written 11 years ago
I was hoping this game would be good. Unfortunately, I can not in good conscience recommend this game. First off, the map is horrible in the game. It doesn't tell you where you are, where you need to be, no hints, nothing. You stumble through the game with absolutely no direction or hints.
I can overlook the horrible character models and cheesy dialogue, but the whole "Stuck wandering around in hopes that i'll stumble on the right thing" is a big turn off.
*Edit* Sorry if my personal opinion of a game offended anyone. Although I shouldn't have to defend myself, I will. I'm not a "noob". I've been gaming since the original Mario Bros. and Zelda.
Games usually tell you where you are on the map so that you have a general sense of your surroundings. No, I don't like things handed to me in a game, but some direction would be nice.
I love trying new games and I love challenging games, however, this one just didn't do it for me. That is MY opinion which I am entitled to. If you don't like it, then skip over it and move the hell on with life. Don't bash someone just because they have a different opinion (on a damn GAME I might add) than you.
3.0 hours played
Written 11 years ago
Lazy, unmotivated game design that has built and old school key and lock format game (ie: you must find the key objects or actions to unlock the gate preventing further progression in the plot) with a 3d engine and virtually NO clues or hints in the game about most of what you must do... It's a hair pullingly frustrating game format that most people abandonned in the point and click days. In it's new release state, it also has a long list of bugs, some potentially game breaking, and is seriously lacking in in game options for the most basic things, like screen resolution.
The game looks and feels more like a high grade earning school project that demonstrates all the key priniciples in game design without actually embracing any of them and does not feel at all like a finished commercial product... Definitely the first candidate of the year for Worst Game of 2014, but it's not so bad that it will likely retain the title, as there will surely be worse games released by the end of the year.
3.0 hours played
Written 11 years ago
Let me start by saying that the developers should be ashamed of themselves for this project. (except the music artists... they did good.) In no way shape form or fashion at the final stages of development should you all have said, "Yeah, game looks good, ship it out." Were you rushed? Were you strapped financially? Those questions are irrelevant. After a project like this your company should just fold, hand in the towel, and send its employee's elsewhere to find better career opportunities. This game is TERRIBLE.
Now to the meat and potatoes, so we can figure out why its bad. (I am not even going to give a warning for spoilers, because I think everyone who bought this should fight steam and have them refund their purchase. Anyone who has not bought it.. DON'T!)
I played this game for 2 hours and 54 minutes (approximately) that is from start to finish. The opening of the game gives you no indicator that the story is even actually happening beyond the main character saying that he needs to go someplace and find someone. It starts you off in a fashion that someone made a level in unreal tournement where you spawn in a location with no intro. There should have at least been a cutscene introduction on par with the ending cutscene of the game. (don't get me started on the quality of the ending cutscene, but at least a cutscene to explain what is going on is nessesary!!!)
With no true direction (or clue) to where to find your current target objective (due to a lack in informative begining), you might decide to follow the blood trail to a horse. Thats it for the clues beyond that. You are then greeted with the option to head for the gates, only to be told that you are missing something. now with no sense of injury or purpose, you then are left to wander the cold wilderness in an attempt to find the corpse of a character that is literally meaningless to the plot due to no introduction or other such information.
You are then greeted with yet another way the game decides to illustrate story. By walking up to the gate, it immediately warps you to a bed chamber and a talk to a literal stick of a human being. The characters that ARE present in the game, are emotionless and look like they are incredibly dated (probably inspired by 2001 time period character models) HELL THATS BEING GENEROUS!
Regardless, the options are bland, they don't have any apparant meaning for either selection of choice, and the voices seem remarkably quiet and uninspired. And this is constant through the game, when you actually do get choices for dialogue.
The game play is dated, adventure games have come along way since this rustic example of old school room escape games. (even in those games, the items you used to solve the puzzles disappeared out of your inventory.) Instead, the items you collect kinda serve to guide you as a gauge for how much longer you have to suffer through the game.
The tutorial consists of a help file that opens from the options, or in the start of the game. And even that tutorial does not actually explain some of the mechanics of the game (LIKE THE STEALING MECHANIC!) Its ambiguous, and not intuitive. There should have been a small, subtle example of each mechanic as the game introduces them to you, but it never does explain anything in the game. It doesn't even have a story that really truely explains what exactly is going on.
The story is there, but its vague, and rarely seen. The journal entry literally gives a hint as to your next direction, and that is your only motivation to do much of anything. Its rediculous.
The stealth mechanics are terrible. There are two spaces in the game where you are actually supposed to hide from the crappy looking werewolf. TWO. And one of the doesn't work. Those two specific instances don't even really add to the tense atmosphere that was supposed to be there. one of them was out right broken, and I ended up solving the area, by grabbing the cog, and dying only to appear back at the ladder with the cog in my inventory. The stealing in the game is effortless and in general unessesary outside of two times due to the lack of need for anymore than 200 gold pieces. You only need to steal a minimum of 3 times. And when you do need to steal, there is no indicator as to where and who you need to steal from. Good luck guessing on a first playthrough.
There is no sneaking in the game. There is no descernable combat in the game. There are very small amounts of platforming, and the puzzles are actually few and far in between. Its mostly collection oriented situations. "Man I would like an apple." - go get apple- "Thanks, here is a key to the door to continue the game." - rinse and repeat.
The music, is good. The music is actually well done, and probably the only thing worth-while in this game. After this dev team is disolved I hope that the music artist will get a job somewhere else.
The end cutscene in the game looks and runs like a damn story board. The art is half assed because it looks genuinely un finished. If you ever watch a story boarding session for disney or something, you will see how this cutscene runs. Its insulting.
I paraphrased alot of what the issues are with the game. And if you realy want to see how bad it is, then check out my youtube channel for the whole playthrough of the game. In closing, the game is not worth a penny, its clearly an early alpha build at best. I spent some of my time trying to figure out how to unlock myself from the terrain I clipped through, or figuring out how to get back into the level after moving through it. Bad game is bad, and this one is just terrible. Not worth the time, not worth the money, and a disappointing addition to the ever small selection of werewolf titles.
Devs, you asked me to play the demo for you, and you got my hopes up, and you got me excited. I jumped in to green light this game, I spoke highly of it for you people. And then you do me this. I am sorry for sounding brutal, but I am honest. You mislead anyone that believes your description of the game. Half of the description for the game in the steam advertisement section, is either pulling for strings in an effort to sell the game to folks, or outright lying. This game is terrible, and I am not happy that I jumped and spent money on this title. Anyone that bought it, needs to go and demand steam refund the purchase.
If you are one of the two people (at the time of this review) who gave this game a thumbs up (despite the 4/10 from one of you), you should come chat with me so I can show you some actual good games to play to put this game into some perspective. That or I would be lead to believe that you were paid to give your shallow praises for the game.
Bad show devs... bad show. I want my money back. I would suggest you either take this game off the steam roster, or drop the price to free to play. This is (at the time of this review) a 15 dollar purchase. I expect much more from you guys if you are going to charge this much.
1.7 hours played
Written 11 years ago
Cool setting wasted on an overall boring game. Nothing really happens and I cannot bring myself to care about the characters. Disappointing.
4.9 hours played
Written 11 years ago
I have to get this out of the way first and foremost - I am a HUGE fan of werewolf fiction. Not Stephenie Meyer's shape-shifting pet poodles, or the wolf anthros that plaster Furaffinity, Tumblr and DeviantART; the horror werewolves that made the werewolf the legendary creature it is today. And I'm sure you are too! But I just can't help but feel that this is a cash-in on one of horror's most venerated creatures.
When I first started Identity of the Canine, it was good enough for an indie game. The atmosphere of some serious faecal matter was about to happen was great and the controls were intuitive enough that I didn't need to reference the controls at all. Then it came to an abrupt halt when I was rudly told at the front gate that I had to look for some special item. Scrounging around the countryside (if it can be called that) of naked trees with a ridiculous cartoony outline for about 45 minutes, I finally found an axe in the least probable area one would expect to find it: Lodged on the opposite area of the map where the logging cabin was! Suffice it to say that it was one of the most jarring treasure-hunts for the most basic item that shattered the suspension of disbelief. But a voice in my head said, "Be nice. It is their first game. They at least took your advice to take out the irrelevant jump-scares."
I was starting to wonder why I listened to that voice in the first place until I saw the highlight of the gaming year so far - a poorly voiced Russian princess (who oddly has a Spanish name and British-American accent) with a shocking taste in clothing and historical accuracy, and a comical outline that gave her the hint of a five o' clock shadow. After I finally stopped laughing if only to save my underpants, I began laughing at the dialogue structure. It's so clichèd with the genre and roles of the characters that I had to step out for five minutes to calm down. It's not totally asinine, though. There is a nichè choice structure that at least changed the next piece of dialogue, but for the sake of the chair and linen - I muted the sound. The magic-man behind bars was a similar story, though his voice acting was at least a cut above the rest. The Count wasn't much better than either, and his lines screamed of his role in the story. Probably the most organic lines came from the guard to the front door, and that was just plain flat. But I calmly reminded myself that Shape of the Lupine was still an indie game.
I know I said the controls were tight and intuitive enough that I didn't need to look up the controls again, but the gameplay itself was like the graphics - patchy, glitchy and unforgiving at best, and nightmarish cluster-bomb on common sense's front doorstep at worst. Getting chased by the hairy attack dog was a nice shot of adrenaline through the game, but its appearances give you no option to escape or hide other than the linear chase prescribed by the developers. One chase even has you charging TOWARD the werewolf when there are no less than three good hiding spots to wait for the hulking mastiff to pass on. And no less than five times did I think, "Hang on. There are windows around with moonlight coming through, and I have an axe which smashes through baricades. Why can't I fight the poodle?" I discovered the answer after being savaged for the umpteenth time: because it's not using your brain. I know that the protagonist is a brainiac in his own little lunch-box, but we, the cruel angels of fate, are not. By this point, I was thoroughly outraged I spent $15 on a game worth about $7 for its cheap laughs and wacky graphics. But brace yourself for a shock, because there are some things that did go right. Just enough to bump its worth up to a possible $8.50.
The fact that you can turn into a werewolf, if only for two minutes and in set checkpoints of moonlight, is really what gives a credible note to the game. It was a nice little feature but it sucks in that the only combat takes place in wolf form. Even then, it's you - the unstoppable pet bulldog of The Hulk - against a scared guardsman just following orders. Horror games like Outlast and Amnesia have little, if any, combat, but it's done well! You can run, you can stun, you can hide, you can be savaged and wait for the beasties to pass on post-mortem - not follow blind instructions to the letter by running down a hall and pressing the "I Won the Race" button. Taking a chunk out of the guards was oddly satisfying in its own demented way, but I soon felt guilty after killing the most human and realistic characters in the game.
I still think it was a damn shame that you couldn't take a chunk out of the characters that mattered to the wearily predictable plot. You have so many stereotypes packed into each character that you can judge their role just by looking at them - the cursed love interest (if you hadn't worked that out within the first ten minutes, you were probably too busy staring at her incredibly well-endowed bosum), the bad guy with a name, the deus ex chamberpot, the bored guard, the scared castle hand, the self-insert know-it-all-but-can't-remember-a-thing protagonist, the.... Oh wait, that's the list. They're so riddled with nits and bullet-holes that it's hard to sympathise with any of the characters. Hard at best and frustratingly difficult at worst, but it is possible. I did find myself at one point going, "Awww.... Poor Filch." Though it still doesn't excuse the fact that he only shows up once in a while to say a few lines, give you a book and reveal his backstory, only to leave you hanging for the puzzles. The princess is about as useless as you would expect as anything other than the protagonist's love-interest McGuffin, and the Count's plan was sure to backfire from stage one. I'm sure it sounded great to the drunk, semi-literate peasant farmer who the Count discussed the plans with, but he could have at least planned it with someone along the lines of Caesar or Alexander to get the kinks out
For those cheaky strumpets that skipped right to the bottom: A good game this is not. Good and Likeness of the Wild Tundra Dog just don't mix. Not bad for what it's worth, but just not good! By all means, get it in a sale or for the cheap laughs or if only for the fact it has werewolves in it, but not for something serious.
3.7 hours played
Written 11 years ago
Quite simply, do not buy this game.
I found myself intrigued about this game being about werewolves. But the story really fell flat on it's face. There is no real substance or engagement in the very brief storytelling. After being given a screen telling you the controls; you're unceremoniously plopped in a field with no clear objective what to do. That theme continued throughout the game.
For being a puzzle based game; the puzzles themselves are easy and short. Having to navigate from objective to objective is numbly frustrating. I found myself consulting the community guides just to find out where to go next, as the game will not tell you. The game itself is very short, easily beaten in one sitting after you understand your objectives. The only real challenge, as I said, is figuring out where to go next on your own with no hints.
There are no game settings. You get one setting and that's it. My XBOX controller half worked in the beginning. But, glitch after glitch, I gave up and went back to the keyboard and mouse. And even that didn't fully work. I didn't experience any game-breaking bugs. But, the glitches and sub-par programming will annoy you.
I would not recommend this game, regardless of the price. It's too short, minimal story, missing objective tracking and glitchy.
4.4 hours played
Written 11 years ago
This game was an absolute MESS. After the initial... I hesitate to call it a quest because it wasn't, you'd be forgiven for thinking that the game was broken as the key to moving forward (I hesitate to call it a puzzle) relies on a mechanic that the game never really tells you exists. There aren't really any puzzles, certainly none that couldn't be solved by applying a solitary brain cell to them. The only challenging part to this game is finding all the things necessary to complete missions, and that's not a good kind of challenge. It's one that frustratingly made me stay up until four in the morning playing because I wanted to see if it redeemed itself in the end and I knew I wouldn't have the willpower to start it up again if I shut it off. The combat is wholly unnecessary, as you can quite blithely run straight past the guards who are too slow to swing to really do any damage to you and not only don't chase you, if you transform right in front of their bloody eyes and then leave the room and come back, they have apparently FORGOTTEN that the alchemist they're talking to just transformed into an unholy beast right in front of their eyes, making them utterly superfluous. Not helped is the fact that their dialogue (And pretty much everybody elses) is completely phoned in on the part of the voice actors. There are only four characters in this game, counting yourself, and two of them have a whopping THREE LINES, and yet we're supposed to care about them. Oh, and that monster they're always touting? Seen three times in the game. You see it, it chases you, you hide or cut off its path, and then it just gives up IMMEDIATELY. I regret this purchase. I sincerely, sincerely regret it.
1.7 hours played
Written 11 years ago
It has Nintendo 64 graphics and the gameplay is truly awful: unintuitive and boring. This is honestly the worst game I have ever played, with no exaggeration.
15.7 hours played
Written 11 years ago
Maybe one of the worst game I've been played. Even though I actually liked the idea of a werewolf game, you only meet it a few times (a number of three).
+ The dialogues, the only thing the game still has its value. I mean, "Helps to have a map." is so hilarious it could be.
+ I actually liked the achievements
- Bugs everywhere
- See the positive commentary above. The reason why it's hilarious, is that it's sad you can't see or do much in your implemented map. Even though you are in the Dungeon or just in the Count Hall, you can't see your position in the map where you are going or standing.
- Voice actors in general
- The graphics could've been better
- No hints when and how pickpocketing the guards, bad tutorial at all
- Sound bug when being the werewolf
- The werewolf you encounter is really boring
- Boring lockpick mechanism
I'll give this game a 1/10. If you want a bad game, buy this. Otherwise, go and play real horror games where you could be frightened or just having a good time.
1.3 hours played
Written 5 years ago
It's nowhere near the worst game that has ever come to Steam, but the inability to refund at launch and Fun Creators' attitude towards Totalbiscuit's critique will forever have it remembered as a bad joke of a game.
2.7 hours played
Written 9 years ago
New Evaluation:
Well thanks to Gamboleer, I've finished the game (on Win10). Twice.
In less than 3 hours.
It's quite full of bugs (Out Of Memory Errors... Really?) and the characters are creepy.
Anyway not the game you are looking for. Think of it like the first game you would ever create.
Old Evaluation:
Doesn't work on Windows 10.
Contacted the devs. They are aware of the problem but won't fix it before they earn enough money with the game to re-work it entirely. No workarounds.
If you plan of playing this later, or using windows 10, avoid it.
0.6 hours played
Written 11 years ago
Pile of $#!^, this game made me a bit convinced when it first came out...as someone who enjoyed werewolves and have been wanting a good game based on the classical tales...I tried to like it, I really did, but there's nothing to like. The controls are unexplained, the storyline is bland, the cutscenes and gameplay are exactly the same in quality and the writing is irritating.
Not only that, the developer has been ripping bad reviews from the page, this may not even get to you people..but know that you should, under no circumstance, pay ANYTHING for this game. It would be a rip-off if it was free.
5.4 hours played
Written 10 years ago
I bought this game because of the many reviews and wanted to see for myself if it's really that bad. It is...
This is the most amateurish game i've ever played. Everything is unispired and lazy.
That stupid black outline everywhere, the robotic, visibly resetting animations on the guards, the floating animations on the other NPCs, not explained game mechanics, clipping issues.... i better stop before this list gets to long.
Should i tell about the combat and stealth mechanics?... no they are not worth mentioning because not existend.
It's a shame because the concept is interesting, the atmosphere and lighting are good and i liked the music but you can't enjoy it with all the issues.
To say it with the wise words of the robot-guards: "Keep your bloody distance!"... from this game
pro:
- +1 perfect game for my achievement list
- you can play through this masterpiece in ~40 min so you don't have to suffer to long
- it's good for a few laughs
contra:
- i had to play it... 3 times
- 5 wasted hours
- i paid 0,75€... to much
2.5 hours played
Written 11 years ago
do not buy it. its not even in the catagory of so bad its good. I tried to play it for a laugh but i ended up with a head full of pain
6.7 hours played
Written 10 years ago
Dear "FunCreators,"
I'm laughing my ass off at how terrible you are at developing a game. If you weren't a bunch of greedy scammers, then I'd probably laugh my ass off even more, but that's the problem...I can't just laugh at what a terrible job you did. You have to be like other developers (even AAA devs) who release unfinished and terrible products just they can shaft people into buying their f*cking pieces of sh*t.
2.8 hours played
Written 11 years ago
i will tell you all one thing get out while you still can.. this games is like when plumbers dont wear ties and day one incident have a baby together, but not any normal baby. this baby is literally the satanic beign that tells you a thousands of lies about this game, rubbing with it at your curious face like some freaking sponge tills your face gets eternal bleeding and then take all your money and flips the bird and go thought a second dimension and do it all over again.
this games never freaking explains where you should go, their is no tutorial that tells you or a freaking singel hint that guide you thought this game btw the grafics it looks like a early beta from 2000. and dont let forget about the models.... oh god the models. it make the werewolf look like a cute littel puppy compare to these freaks. i never completed the game becuse somewhere at i dunno a half through of this game i gave up, i just gave up. glitchy trees and stones, freaking low texture and that bad dialogues. it have a intresting story i must admit that, but it couldnt save from all these flaw. it executed bad.
but if you like to buy this game, search all those glitches by yourself. go ahead but beware who may enter here. 1/10
1.4 hours played
Written 10 years ago
I paid $1 for this game and it seems like too much. It's buggy, the graphics are not great, the dialog is awful.. I think the sound effects are the worst. Constantly hearing a shrill, low-quality bat squeak every few minutes while in the dungeons is incredibly annoying and makes me want to play with no sound.
But it does have werewolves, so that's something.
5.0 hours played
Written 8 months ago
I'm going to be completely honest here. I really wanted to recommend this game. I mean REALLY wanted to, but I just can't.
The story is amazing. If more thought and time were put into the story, this game could honestly be extremely good. Unfortunately though, we were given this crap.
The gameplay is terribly tedious and whilst this is nit-picking a little, you cannot interact with anything in werewolf form (This really bugged me because it takes ages to transform to and from werewolf form).
Another thing is the fact that this game cannot run on any modern hardware without major issues (This is something that very few older games suffer from because they are much better developed and are much more extensively tested to run correctly). I kept getting out of memory errors on not one, but two computers (This almost put me off of the game entirely and I was about to quit). Despite my best efforts in trying to correct this error (Running the game in multiple different modes and changing multiple different settings) the game still produced the error (Despite there being a supposed fix for this 9 years ago). This error forced me to pull out an old Windows 7 computer that had hardware more suited to the time, and this seemed to work in a satisfactory manor until the game crashed the computer, that is.
Another thing that really peeves me off about this game is the fact that it only saves when the journal updates (Well, this is what it said. The game actually only saves on Journal updates that it selects, not on every single one, which caused a lot of redoing certain quests because of my lack of knowledge of it saving).
Other than these major errors and/or flaws in development, this game did provide a small amount of nostalgia to me because I remember watching videos of it when it came out 10 years ago. Also, I do genuinely believe that this game could be good if it was redone. It could be REALLY good if it was redone, but in it's current state it unfortunately isn't.
All in all, I wouldn't recommend you to buy this game at all. It's cheap, it crashes, and it generally not worth your time.
0.3 hours played
Written 2 years ago
Bought as part of the Steam Scream sale but it's literally unplayable because it keeps crashing. The graphics are also very unrefined (being kind here) and although the initial story and premise are promising, with OK voice-overs initially, it quickly deteriorates in dialog that sounds like it is read from a piece of paper by overly bored voice actors who really don't want to be doing it :P
Main problem is the stability though. It's practically impossible to progress because of the bugs and even though I -want- werewolf games and am very lenient towards bad quality in them, there's a limit and this one went over it.
5.0 hours played
Written 11 years ago
Disclaimer: this review is full of sarcasm and irony. As always.
Score out of 10:
-Graphics: 9.9, comics style, I like that. Yeah, it's not a Crysis but for such game it's totally okay.
-Game engine: 1.bullsh1t, stupid engine doesnt want me to play this game. Constanly crashing, glitching, and so on.
-Game mechanics: 1.sh1t, go there, take this, take that, go there. After 2nd transformation I started to hate such long unskippable animation.
-Game addiction: 10.0, perfect, the only perfect point of this game, I think. Every time it becomes too boring for me - game just throws me on the Desktop. What a pleasure.
-Gameplay: 0.0, The only thing in my mind was "Oh, shi~ another quest. I dont want them, give me the endings, I want to see Credits". Holy alchemy.
TOTAL: -2.5
Heh, that was interesting experience for me. Even my love to the indie games and old-school quests cannot help in this particular case. I do NOT recommend this game, and there are some reasons for that.
Boring story (surprise, surprise), useless inventory model, stupid Key-Door mechanics which requires the same action (inventory - use key - on door) to be performed several times through the game on the very same door, FPS limited to WASD+LMB and instakill (guards are more stupid than doors), long loading time for such small locations like a guest room (wtf guys, reminds me "Bloodlines" when it was just shipped). Hell, I can continue this list and spent even more time than I spent on the game itself.
Only music and graphics are not bad in this game, music even nice. And "memory" minigame.
Sad but true.
3.2 hours played
Written 9 years ago
There are bad games and then there is pain like "Guise of the Wolf"...
Though the concept might seem quite appealing, the execution is extremely poor.
Guise of the Wolf contains several bugs (even almost two years after release) and annoys with a trivial and boring plot, bad textures and amateurish animations.
To me this game is like an unfinished school project and I'm really sorry I wasted money and time on it.
2.8 hours played
Written 3 years ago
You can tell by looking at it that the creators did have ambition while making this: the story's interesting and the atmosphere is surprisingly great as well alongside with the soundtrack. Yes the realization is considerably janky, but it does have it's charm, not to mention that it reeks of retarded 90s adventure game mechanics in a semi-nostalgic way. You know back when you had to click all over the place to find the seemingly unimportant crap at the randomest of places that which turned out to be essential for story progression, or when the gameplay designer had envisioned a puzzle which he considered to be a genius concept, opposed to the rest of the planet's population who couldn't figure out a solution for said puzzle even if their lives depended on it. This one has it all, freshly sparkled with some janky werewolf transformation based gameplay mechanics as well just to top it all off.
I enjoyed myself in the 2.7 hours it took for me to finish the adventure.
Just to get this straight: The game is not exactly g o o d, HOWEWER I've played much MUCH worse games than this. Shameless Unity asset flip games with no background music whatsoever whose achievements were glitched or in other cases games that simply refused to run at all, that would just randomly hard crash themselves (then next-gen console ports of them nonetheless) in every instance at the exact same point of the game, irreversibly halting their progression for the rest of time.
Compared to all that...this one ain't so bad.
P.S.: The Enter key related resolution glitch from TotalBiscuit's video is no longer present, so don't be afraid to press Enter in-game. ;)
2.0 hours played
Written 7 years ago
HARDWARE: Win 10x64, i5 3570, GTX 1070. No slowdowns, no crashes. Initial lockups on loading screen that appear to be related to using Windows 10, but I was able to fix (see end of the review).
I was surprised to find I'm actually enjoying this game, given its harsh reviews, It's far from perfect, but it's also far from being a bad game at the current price point of $2.99. I'd probably be annoyed if I were expecting a AAA title and paid $50 for it, but it's fun despite a number of polish issues.
There was a major controversy surrounding this game and its developer's fight with a prominent Youtube reviewer in 2014. I have no dog in that fight, and it's not a consideration in my review.
The game:
- It has a good fictional premise: you're an alchemist hired to help stop a mysterious beast that has been attacking people in and near a castle, during the Middle Ages.
- The artwork is great, sort of a combination of cell-shading and 3D. It looks fairly primitive, but there is something about the style that tickles my fancy. I especially enjoyed the courtyard with falling snow.
- The music is evocative.
- It's fully voiced. The writing is generally good, with some obvious weak bits. The same goes for the voice acting.
- It does a good job keeping the plot moving.
The game isn't without its problems:
- It tries to install an unnecessary component (Ogg Vorbis) when you launch. I decline every time,
- Running in Windows 10 requires setting Windows 7 + Administrator compatibility modes on the game's executable file, or it freezes on the load screen.
- The game only supports auto-saves, done every time your journal updates. This means lost progress if you want to quit before hitting a new save point.
- You can't view the keybinds within the game.
- Advancing requires reading the manual, because it describes a couple of controls / features you are unlikely to figure out on your own, and they are necessary to understand or you'll get stuck VERY early. However, the manual spoils a couple of surprises that I think are better left to experiencing in-game. You can read my as-non-spoiler-as-possible hints instead:[spoiler](1) You'll need to use the pickpocketing ability early, which requires crouching (CTRL) and using the interact / hand icon while behind your target. (2) To get past the area where you turn into a wolf the first time, you'll need to use your wolf abilities (run and swipe) on more than one target.[/spoiler]
- Some of the things you must do are fictionally illogical, such as [spoiler] the early requirement to pickpocket guards.[/spoiler]
- Similarly illogical are the chests scattered about that you can (must?) pick.
- The map is useless, as it's just 2D sprites and doesn't show your position.
- NPC models and animations are pretty crude, though they get the job done.
- Puzzles are super simple, not much above walking simulator level (might be a positive depending on your preferences).
Most of the above are technical / polish issues that could be patched, though it seems unlikely they will be at this point. The underlying game is fundamentally sound, and an enjoyable experience with a little patience for its rough bits.
FIXING THE LOADING SCREEN FREEZE ON WINDOWS 10:
Setting Windows 7 and Administrator mode on the two game executables fixed it for me:
- RIGHT-click on Guise of the Wolf in in your list of games, and select PROPERTIES.
- Select the LOCAL FILES tab, then BROWSE LOCAL FILES
- Open the GAME folder
- Set the two Guise of the Wolf files to Windows 7 and Run as Administrator compatibility mode:
- RIGHT click and select PROPERTIES
- Select the COMPATIBILITY tab.
- Check the box to run in COMPATIBILITY MODE, and set it to Windows 7.
- Check the box to RUN AS ADMINISTRATOR.
- Click OK.
0.8 hours played
Written 11 years ago
It's like someone forgot how to make a game so they toast.
It makes about as much sense as that, and plays and runs just about as well as it makes sense.
What a pile of dookie.
0.6 hours played
Written 2 years ago
I actually am intrigued and love the visuals but I keep getting "Out of memory" errors and instant crashes.
6.0 hours played
Written 10 years ago
It's one of the absolute worst games i've ever seen. The devs should be ashamed of this and i am dead fucking serious! Bought it for 74 cent and even that was too much. Don't buy, unless you are curious about it as i was. But believe me, you WILL regret it.
3.5 hours played
Written 7 years ago
Really enjoy the game so far, I like having to figure pretty much everything out from scratch. HOWEVER devs, if you would please just polish the UI, and fix the loading error when you first open the game it would be MUCH better.
FIX FOR THE STARTUP SCREEN FREEZE:
What has been working for me, is when the first screen appears with the developer names is be sure to click on the screen itself to ensure you are fixed on the game window. After that hit CTRL+ALT+DEL and then when the options window appears, HIT CANCEL.
At this point a breakpoint error window should appear saying an error occured, and hit OK. This should push you passed the frozen opening screen. I also have only been able to do this playing on the HIGH RESOLUTION settings of the game it may work on normal however.
5.3 hours played
Written 9 years ago
The game is really buggy and has bad texture.
I could barely walk up the stairs, I finished in stone and was often stopped by an invisible barrier that could re-jump.
Playing in the finals looks like it was still in beta testing.
3.8 hours played
Written 3 years ago
This game is by no means a master piece but at the same time we never get werewolf games. This is a pretty easy game but also easy to get confused and lost. The ending goes from in game to what looks like concept art for the ending and they ran out of time and used that instead of creating the ending for the game, the game is a mess and I have the Error glitch that happened when I first started playing the game where I could not go into the Chapel and that was annoying and I could not find any way to fix it. I ended up just leaving the game alone and playing again days or weeks later and it worked.
This game is not good but it also doesn't cost that much. Currently without sale it costs $2.99 USD and I think that is a fair price, you are not paying for a master piece and to be honest I enjoyed it enough for that price. The transforming into a werewolf was cool, being able to kill the guards and other people also cool but you don't have to and there are different endings depending on what you do. So, for all of that I think it is worth it but again this game isn't perfect or great but just good.
And also for that same price you receive the soundtrack for the game which is really nice and not needed so that is a bonus.
4.0 hours played
Written 3 years ago
First, keep in mind this is a $3 indie game using a non common game engine . From my experience of having to learn how to loot with control and going behind guards . Was a serious pain. Since, this game lacks tutorials and relies on the lunar puzzle approach on gaming . Even, in I (inventory ) / options you don't see all the controls you can do.
This game uses I as inventory , M for maps , shift to run, control to crouch, wasd for walking , and left mouse click for interactions . Once, you get use to that. (Unless your on a xbox / ps / nintendo controller . Best of luck trying to figure out what does what . )
Guise of the wolf is kinda like a early gamecube game. Where polys and textures are small. If you're expecting a game like fnaf or games that sell for $5 with a small team running unity or more commonly unreal engine . This game uses a different engine from what I can tell .
For the most part once, you understand the controls . You can easily speed run through this game . Sure not all objects have hit detections and the werewolf chase momments are iffy . This game oddly has charm in a weird way .
Is it worth $3 ? Well what do you expect for a old short game ? The price feels right and it's not much . For a simple game this could be so much worse. An I do hope the devs someday attempt a remake to address and fix issues in this game . Otherwise , for $3 this is so much better than the shovelwere on Nintendo switch eshop .
Would I recommend this game to kids or people who don't play logic puzzles . That really depends if you wan't to experience a game that feels like a 2004 game . Not that it's a bad thing. But, it feels like a time capsole in more than, 1 way .
With a 16 gb crucible ram card this game plays at 100-120 fps usually . If your worried about, visuals and graphics . Try playing that game with reshade and texture packs to help make the game look newer if you want stuff like ray tracing .
In my time spent playing this game. Yes there was issues, yes I was angry. But, when I got past those hiccups . I found myself having fun . I wouldn't say this game is bad . I did beat half the game already . So, if the devs just updated the voice acting and polished the textures some. Heck yeah this game should be $6 if it ever got fixed where it needs it the most .
0.3 hours played
Written 10 years ago
Terrible, truly terrible. This game taught me how to not trust. Just... no. Why? I got .3 hrs in and instantly hit a roadblock. Not even reccomendable for any reason.
1.4 hours played
Written 10 years ago
This game is not only terrible but hazardous to one's health. Getting a circumcision without anesthetic or having a pit bull bite your nads, would be a more enjoyable experience than this game. But I now know that it "HELPS TO HAVE A MAP!"
5.0 hours played
Written 10 years ago
I enjoyed this old-fashioned adventure game a lot, despite some annoyances. The problem with games based so much on puzzles is occasionally you bump into a puzzle you can't solve and that brings your gameplay to a dead halt. I ran into that fairly early on, and if I hadn't found a walkthrough, I probably would have stopped playing. The solution to that particular puzzle wasn't ridiculous -- it made sense -- but I doubt I would have thought of it. And it was a lot of fun running around as a werewolf, smashing pylons... until I realized I'd missed one somewhere in that insanely complicated map. It took me two days to figure out which one I'd overlooked! But overall, if you don't mind the 1990s-style graphics, I recommend it.
0.6 hours played
Written 11 years ago
Ugh... the graphics, the gameplay, the overall SLOPPINESS of this game just kills any potential this game might have had! Avoid this game like the plague!!
11.0 hours played
Written 10 years ago
I regained consciousness about the strange lock, my carriage was destroyed by an animal. About my God! My driver was gone, László where you? I wandered at walls of the lock and found it, but it was already dead it something killed. I moved in lock gate consciousness I regained consciousness in a bedchamber where I was met by the daughter Isabel column. Now I learned all evil what to be poisoned in this lock. I packed the things and I moved further.
Having stolen a key from the policeman I got to the cellar and I found the person locked in a cage. The captive was presented Filchem and told that the count locked it and prepares to take control of all. Having released Filcha I met it in kitchen and started preparing 1 potion (here I found 1 transformation into the werewolf) the Lycanthropy. Wandering on a dark vault of this lock in search of ingredients at last I find the necessary. I mix hurrah! my potion is ready. the daughter Isabel column tells truth of the count and gives akonit.
All parts of a puzzle met together, and I realized Filch was the first alchemist the comer here he created a damnation by order of the count. After it I rose against Artemis having refused to create 1 more potion.
Entering a conference hall I see the count Artemis he tells about all ominous acts... About my God Isabel! She was that werewolf who chased me on the lock, about there is no Isabel... You will pay the count!!! I do the decisive course. Isabel refuses to take a potion, suggesting to recover most.
I don't want to tell about graphics, the main thing only here history which I received. My assessment = 5\10
46.6 hours played
Written 10 years ago
Guise of the Wolf delivers where many AAA titles have faltered. Truly, this is a remarkable breakthrough in the gaming industry. The studio behind this masterpiece have made their entrance into the gaming world and it looks like they'll be sticking around. My sense of smell actually feels heightened and I can feel the tingling hairs on my nipples as they grow tenfold. Can you smell what the ROCK is cookin? I smell a sequel, do you? But I digress, reviewing time baby.
The game throws away unconventional and worthless things like clipping. You, the player of masterpieces, will have nearly infinite freedom. No longer will we be limited to roads and paths, this is the FUTURE. The first rock you encounter will have something special cookin' inside of it, so make sure you go in there and look! You won't want to leave-and can't!
Next, we do away with voice acting. These NPC's do not know what acting is! They are alive! Each one of them feels like a dear friend and every person you encounter shares a special memory with you. When they are harmed you can truly feel their anguish and pain. Don't even get me started on the wolf. It's just like Jakob from Twilight. Hell, I even named him Jakob. He is unmatched in his CGI cutscenes, nearly ruining every other game character with the sheer awesomeness of an ability called existence. The dialogue is very open and you even have the option to say things in different orders. Sometimes, I forget it's a game and howl into the night. Say farewell to your life because this game truly absorbs you into its dark atmosphere. I won't spoil the plot. I can't even fully comprehend it. Its complexity cannot be adequately appreciated until I complete a novel version for all to read. I've already written 9,001 pages and I've barely touched 12% of the whole plot.
You see my friends, you MAKE the plot. The creators took a gamble and allowed YOU, the player of masterpieces, to create your own story. It leaves many plotholes on purpose for your imagination to fill in, making the replay value infinity.
Beware, once you start this game you may contract a disease known as "Large Dong". I'll let the details be a surprise, but know that you won't want it to be cured. Keep napkins closeby as the female lead is a true Goddess. Her beautiful voice echoes forever in your mind and you'll spend the vast majority of the game not actually playing but searching for this divine Amazonian. She watches over the player giving advice and health/love potions from time to time. You'll fall in love with her soothing voice quickly, so be sure to listen to her.
Make sure you check the map often. It really helps, the guards told me so and they've seen everything. Everything! Good luck sneaking by them. Additionally, they're incredibly handsome. If you find that you cannot contain your primitive lust I must warn you to be extremely careful when patting them down. The one named Jesom specifically likes his left ear stroked gently. Try it, you'll get a extra 15 gold.
Play on, friends. This game is the greatest buy of my life, and I bought twelve ladyboys for a night.
AWRHOOOOOO!
AWHROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!
5.0 hours played
Written 9 years ago
If you can get past the bugs and horrid voice acting, the story is quite interesting, if you're into midevil/alchemy.
In Guise of the Wolf, you play a character who is cursed with lycanthropy, which turns you into a werewolf without your free will. Your main goal is to cure yourself and stop the werewolf who gave you the bite in the first place. Along the way, you learn to control the transformation, to the point only direct moonlight can make you turn.
I'll rate the game overall in 5 categories:
Replayability: 4/10
If you want to get all of the achivements you need a minimum of 2 playthroughs to get all of them (because there's 2 endings).
Graphics: 6/10
Standard graphics, seems like a cartoon set in 2005, but it doesn't impede the experience.
Story: 7/10
Again, if you're into midevil/alchemy, you'll find this interesting to say the least.
Voice acting: 3/10
It helps to have a map.
Overall experience: 6/10
Read total below.
Overall: 5/10
It's not at all a bad game, nearly all of the negative reviews were due to the fact it didn't release trading cards along with it's innitial release which is sad that's all people care about rather than enjoying the game. If you have a couple of hours to kill (if you don't follow a guide and just play the game normally) you'll find a good experience to say the least.
0.3 hours played
Written 8 years ago
Famously terrible. Bugs everywhere, terrible direction. I suppose some pros would be that it's so bad that it's kind of funny and therefore entertaning, but I couldn't play much more than 20 minutes due to incessant bugs. Buy it if it's under $1 for the lol factor.
9.7 hours played
Written 7 years ago
🐺---------------------------------[b]🌑Guise Of The Wolf🌑[/b]---------------------------------🐺
Well I know this game is mainly negative based on the reviews but this is honestly one of the better Werewolf games that I know that is out there. I like this game because you can be a werewolf and I don't mind the graphics since the game overall plays pretty well plus the game itself isn't that much money either...to me I just personally think it's decently good for how much it costs plus what it's about.
[b]I'm probably being way to nice about this game huh? That's probably because I love any werewolf themed games really if said game allows you to play as the werewolf...[/b]
Aside from the whole me liking this game due to personal reasons it generally is a decent experience for being $2.99...of course you don't have to agree with me nor do you have to play this game.
🐺🌑-----------------------------------------------------------------------------------------🌑🐺
[b]You should definitely try this game out despite all the negative reviews since It's not expensive and it's decently fun for what it is. Don't expect good things and don't expect competency within this game.[/b]
🐺🌑-----------------------------------------------------------------------------------------🌑🐺
2.7 hours played
Written 8 years ago
I like this game, but it has got some problems with Windows 10 so I cant play it anymore.
It is somehow funny but also a trash game.
22.4 hours played
Written 10 years ago
Torn my family apart. My girlfriend left me because I needed to get the achievements. 10/10 only play this if you have nothing to lose
13.2 hours played
Written 7 years ago
Good evening me Lords! I love this game! It's the best thing I have ever played. Not only is it extremely fun but it teaches many important lessons! Such as: The importance of maps. Maps are extremely useful tools in ensuring one never gets lost and can always know where to go. This game is an action packed experience which is a joy to be a part of. Giving games like E.T and Starwars Battlefront 2 a run for their loot boxes! It is a must buy Map/10 would help to have again. Oh and remember, WE MUST FIND LAZSLO
5.3 hours played
Written 4 years ago
I liked how you can see your character transform as an animation I have to give credit to the animator
0.8 hours played
Written 10 years ago
Waiting for movie adaptation by Uwe Boll. Main Stars - Tommy Wiseau & Nicolas Cage. Kickstater waiting.
6.5 hours played
Written 10 years ago
Ok so this game is not THAT bad....BUT there are some anoying things about it...the most iretating of most is you cant read a book and hide at the same time, the wolf finds you...STUPID BUG!!!
0.3 hours played
Written 11 years ago
Save your money, this game is not even worth the discount price. The game has horrible design- traping you within the first twenty minutes by letting you progress without a key item. It's worse-than Nintendo 64 graphics do not help either, and I usually don't mind games with simpler visuals.