25.7 hours played
Written 4 years ago
As a paranormal detective, living in the 1920' (and I suppose, in Germany, during the Weimar period), you're contacted by a scientist revealing his involvment in a secret project about making enhanced soldiers. He's the sole survivor of an explosion but the artefact he saved reactivated. He asks you to investigate the destroyed hospital to find answers...
I really loved the plot. It's efficient: you must investigate what is happening now and you discover also how the people the scientists experimented on became the paranormal entities haunting the area. I liked the idea to face these men and "free" them of their sufferings. However, I can't really tell the same for the bonus adventure, as suddenly, you discover a brotherhood behind the scenes. I would have preferred to have hints of them in the main adventure.
The gameplay is the base for that kind of games AND mainly for the beginning of the 2010': hidden objects scenes with a fixed list and with items to place at the right location and minigames, without forgetting objects requiring a specific action to find them. It means that you'll stumble upon a lot of hidden objects scenes. This game also proposes more or less 20 objects to find (sometimes more, sometimes less), so it may explain that after a while, I was tired to play them. It is worse in the bonus adventure, I was under the impression to finish a scene only to find another one in the next location. The minigames are also a little harder than what we can find in hidden objects. So, that game, it's not for someone discovering the genre, it's for the gamers that are regularly playing it.
While you don't have achievements on Steam, you have in-game achievements for each profile, among them, one requiring you to be the leader in the high score table, in reality, the one who finished faster the game. It's pretty rare now to see that kind of feature in a casual game: it disappeared from the early days as the genre leaned towards the adventure aspect.
The graphics are "grim". I mean, don't expect colorful scenes but less flamboyant colors, to strengthen the heavy atmosphere. I loved how the cutscenes were drawn. I really enjoyed these....
The soundtrack is also good, but if you read previous evaluations from me, it's pretty rare when I'm whining about the music.
I could add another negative point: you can't use powers you're retrieving. It didn't bother me at first but I've played Cinderstone Orphanage and The Last Performance, and I must say that it would have opened more possibilities for the game if that feature was included.
I loved Mystic Hospital, despite some flaws. The game is clearly a challenge, has a good plot, good ambiance, good sountrack... However, I recommend the game to fanatics of the genre, not to beginners or casual players (or if you prefer, if you play from time to time that kind of games);