1.1 hours played
Written 5 years ago
Greetings, I have been watching the development of Rinlo for a good few months. After playing Moss I was hooked on finding another 3rd person game with great scenery, moods, voice acting and atmosphere.
I am pleased to say Rinlo has most of this.
=================UPDATE================
So i have finished the game now, all my points from earlier are still valid, it looks great when you get out the city. But dam this is too short. It took me 64 minutes to finish the game, in its current state. Currently for $15 maybe it is too expensive, unless you want to support the devs.
Should you buy it ? Long story short, if you havnt been spending your money on shopping or pints and having a spare $15/£15 around its worth checking out. But it is a bit short currently, wait a few months
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Disclaimer - I am only on chapter 2
First impressions review
Priced at $15, onsale for £10 this game is at a great price point, nice and cheap, if it lasts.
I loaded in with little expectations since it is from a small studio whom, by the looks of things have made some mediocre Vr games over the last few years (based of reviews not personal experiences). Rinlo looked like it would be a completely new challenge for the small team.
The game has support for a fair number of headsets, Spanish and English support but easy enough controls and quality settings. When I first loaded up, I was instantly attracted by the simple yet unique and fascinating art style.
The game looks great, and I've only seen a fraction of what Rinlo has to offer. I initially thought the world looked too simple and bare but then you notice all the perfectly layed out props, the shine, the variety.
There is great music, to set the scene and atmosphere, from quest music to inspiring moments.
I have little to say about the gameplay since I have experienced little of it, but so far it seems solid enough.
Interesting little puzzles, locked levers and doors, and crafting. A welcoming surprise. This adds so much more to the game in my opinion, can't wait to see how crafting comes in to play later on.
Voice acting is very important to me in a game, if the voice acting is off the characters are off, if the characters are off the story is off... you get the idea, bad voice acting = a bad game (in my opinion)
However Rinlo's voice acting is great. The main character, Agatha sounds natural and conversations flow.
No performance issues, not that i expected any.
I again have not played much of Rinlo, but I am liking what I have seen so far.
Apart from 1 thing, Things may change as the game progresses and this maybe a fault of my computer but I feel like the loading screens are a second or 2 too long, this maybe since I am used to moss and it's instant scene switches, but the screen is black to often between scenes i find, but its ok.
Thanks a bunch for Rinlo, I will be updating the review as I play more of the game.
So far so good !!