

STAR WARS™ Battlefront™ II
13,555
in-game
Data taken from Steam

Historical low for EA App:
There are currently no deals for this platform
There are currently no deals for this platform



















Be the hero in the ultimate STAR WARS™ battle fantasy with STAR WARS™ Battlefront™ II: Celebration Edition!
Developed by:
Published by:
Release Date:

Latest Patch:

Categories
The categories have been assigned by the developers on Steam
Tags
Tags have been assigned by users on Steam
Apex Legends™

Free to Play
Battlefield™ 2042
Available in:
• 1 subscription (EA Play)

From 2,99€ and with a EA Play subscription
Titanfall® 2
Available in:
• 1 subscription (EA Play)

From 4,49€ and with a EA Play subscription
Battlefield™ V
Available in:
• 1 subscription (EA Play)
Has been in:
• 1 subscription (Prime Gaming)

From 1,99€ and with a EA Play subscription
STAR WARS Jedi: Fallen Order™
Available in:
• 2 subscriptions
Has been in:
• 1 subscription (Prime Gaming)

From 9,99€ and in 2 subscriptions
STAR WARS Jedi: Survivor™
Available in:
• 2 subscriptions

From 13,99€ and in 2 subscriptions
STAR WARS™ Battlefront II (Classic, 2005)
Has been in:
• 4 bundles
• 2 subscriptions

From 3,39€
STAR WARS™ Empire at War - Gold Pack
Has been in:
• 5 bundles
• 1 subscription (EA Play Pro)

From 6,82€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
86%
39,527 reviews
34,307
5,220
348.1 hours played
Written 1 month and 7 days ago
Great immersive game love it not p2w anymore buy it and play it so they give us Battlefront 3
37.3 hours played
Written 1 month and 12 days ago
Just picked up Battlefront 2 on sale for $10. I've been playing for a few hours and can say that multiplayer is still populated, at least in Australia, although some game modes are harder to find a match than others.
Haven't noticed anyone hacking.
209.3 hours played
Written 1 month and 2 days ago
[h1]A Miraculous Comeback Amid Mixed Reception: Still the Best Modern Star Wars Multiplayer Battlefield Game[/h1]
[h2]8/10 [/h2]
[h3]Opening [/h3]
As a heavyweight and phenomenal popular IP that is of great significance, although Star Wars has many works in the domain of video games, its influence is far less profound than that in the field of movies. Star Wars Battlefront II, developed by EA in 2017, is a remake of the classic original developed by Pandemic Studios in 2005. Featuring top-notch optimization, gorgeous graphics, and diverse gameplay, it is enough to rank among the top Star Wars battlefiled games. Nevertheless, the poor micro-transaction and loot box system, extremely differentiated and unbalanced character design, and poor balance at the beginning of its release have caused an irreversibly and devastating blow to the reputation of this game. The large-scale loss of players eventually caused this prospect-rich work to stop content updates on April 29, 2020. Since then, Star Wars: Battlefront II has remained lukewarm.
In May 2025, due to a series of coincidences, Star Wars: Battlefront II unexpectedly enjoyed a second spring, with an average daily number of players reaching 10,000, and a peak of an astonishing 15,000 on Steam. This number not only far exceeds that of Titanfall 2, which was in a similar situation, but even makes evergreen works of Electronic Arts such as Battlefield 1, Battlefield V, and Battlefield 2042 far behind. The renewed activity of the community has made the entire game full of vitality, and even the unpopular modes that were formerly disregarded have regained vitality. This is undoubtedly the best opportunity to experience the multiplayer mode of Star Wars: Battlefront II, which has been rare in recent years.
[h3]Strength [/h3]
It is hard to imagine that Star Wars: Battlefront II provides gorgeous, outstanding visual effects and demonstrates industry-leading optimization at once. The light and shadow effects at high saturation are exceptional, and each frame is like a wallpaper. The campaign takes the spin-off stories in the Star Wars universe as its main line and allows players to play classic characters from it, the overall difficulty is noticeably moderate. The game also has a 4-player PVE mode, instant action, and arcade modes offering full support for offline play. For players who don't like the actual PVP balance of this game, the rich PVE content can also bring a lot of fun.
The multiplayer mode has numerous maps with different mechanisms, terrains, and mission objectives. In addition to team deathmatch and battlefield mode, there are interstellar dogfights, hero battles, and the unique battle royale mode Ewok hunt to choose from. The characters in the game are also quite diverse. In addition to heroic characters with lightsabers, powerful ranged weapons, or skills, there are also a variety of special units and vehicles. The available units in different camps are also thoroughly different, which can deliver players a highly diverse gaming experience. The exciting soundtrack, the compact and grand battlefield, and the excellent visual expression all provide an incredible sense of immersion, making players feel as if they are indeed on the battlefield in the Star Wars worldview.
[h3]Weakness [/h3]
The differentiated asymmetric unit strength design is both the most significant feature and flaw of Star Wars: Battlefront II. The special units and heroes in the game can be deployed only after scoring enough points. Ordinary units are already at an overwhelming disadvantage in front of special units, they are like fish on a chopping board in front of heroes, and are at the mercy of others, with no ability to fight back at all. Experts can continuously accumulate scores and slaughter enemies as desired through their proficiency, while ordinary players may have no gaming experience to any extent. The unequal situation brings compelling negative feedback to novices, and the match often becomes incredibly one-sided. The snowball-like poor balance makes it even harder for the disadvantaged side to bounce back. The limit on the number of heroes to 4 ensures balance, but it also makes every game a carnival for experts, with average players lacking the opportunity to experience heroes.
Despite the removal of the micro-transaction, Star Wars: Battlefront II still retains the card upgrade and weapon unlocking systems. The former requires continuous improvement of the character's level to unlock and enhance the bonus, while the latter lets players grind to unlock weapons and accessories. New players already have disadvantages in maps and proficiency compared to veterans, and now they have to face the differences in character values. Coupled with the poor striking and shooting fell, weak hit feedback, and TPS-based operations, players need to invest a considerable amount of time to learn and adapt. It is also no exaggeration to describe the battlefield of multiplayer mode as a battle between gods. The gorgeous special effects, chaotic battlefield, poor transitions between light and dark, and glaring lighting effects all make it much more difficult for players to identify the enemy. In addition, when the latency is too high, the player's operation input will be lost, which makes this game very unfriendly to players with medium and high latency.
The campaign is mediocre regarding level design, the maps are often large and empty, and the air combat is over-covered. The biggest with the plot is that the depth is insufficient, not only does the length issue lead to many strange and abrupt twists in the middle and late stages, but the plot logic and character relationships are also very confusing and chaotic. The plot has a predetermined direction, it becomes increasingly hollow and dull, and the general, self-touching passion and awakening are completely incapable of arousing empathy. The single-player AI logic is quite strange, and you will often encounter wide-ranging unexpected, and peculiar bugs during the campaign.
[h3]Conclusion [/h3]
Most players now may feel that this game is greatly overlooked, but there are too many potential problems in it, both in the campaign and the multiplayer mode. An empty plot and clichéd level design campaign waste the excellent visual effects, TPS as the primary perspective, unique operation feel, and the units with notable differences's multiplayer mode require a great deal of time to learn. It even takes a long time for new players to stand on the same starting line as veterans. Even so, Star Wars: Battlefront II still occupies an irreplaceable and unique position. For fans of the series, this one is definitely the best Star Wars battlefield game that can be found, with unique restoration and creative gameplay coupled with top optimization and gorgeous graphics, it will surely not disappoint you in a short time.
Compared to Titanfall 2, which is in a similar situation to this work, the nostalgia of the original one, the blessing of the Star Wars IP, and most importantly, the overwhelming and comprehensive failure of the Star Wars: Battlefront Classic Collection released in 2024 have all played a vital role in promoting the resurgence of Star Wars: Battlefront II. For lucky current players, not only do they no longer have to endure the micro-transactions and loot box systems that undermine the balance, but now the game's skins and other customized props are all given away directly, and the in-game currency has lost any meaning other than commemoration. Star Wars: Battlefront II's rare second spring is anticipated to reactivate the entire community, and a massive potential market might also promote the birth of new works in the Star Wars: Battleground series.
[code][b]Found my review valuable?
[url=https://store.steampowered.com/curator/43837750-Just-Game-Curator/]Follow my curator to get the latest review push! [/url]
Your support is my greatest motivation! [/b]
16.7 hours played
Written 25 days ago
Thanks to the wonderful EA app, I can't play this game anymore without getting constant errors at launch. Steam needs to ban third party launchers to games.
47.7 hours played
Written 1 month and 1 day ago
Wish they hadn't fixed the game then abandoned it. It's actually very good in its current state, especially in comparison to launch.
Turns out when you strip away the corporate greed, this game really was great all along. Sad it never got to be as big as it deserved.
500.6 hours played
Written 21 days ago
Battlefront II is a paradoxical masterpiece, an experience that soars with the weight of myth and spectacle, yet stumbles, quite publicly, under the burden of corporate misjudgment. At its core, this game is a dreamscape rendered real. The moment you ignite a lightsaber as Luke Skywalker on the sands of Tatooine, command a battalion of Clone Troopers against waves of Separatist droids on Kamino, or chase a Y-wing through the debris of a shattered Star Destroyer over Jakku, you realize EA has achieved something sacred. The full-body immersion into the Star Wars mythos that fans like myself imagined since childhood. Every blaster bolt, every sweeping John Williams score, every detailed environment screams authenticity, care, and love for the universe George Lucas birthed. The characters are rendered not just faithfully, but reverently, giving weight and charisma to each hero and villain; stepping into the boots of Darth Maul as he twirls through enemy lines or wielding the righteous fury of Luke against Darth Vader is the kind of embodied storytelling that transcends mere gameplay. And yet the brilliance of its design, its diverse class system, its deep roster of eras and characters, and its exquisite space combat via Starfighter Assault was initially poisoned by a progression system so egregiously tilted toward monetization that it felt like a betrayal to the spirit of Star Wars itself, a franchise built on hope, rebellion, and the triumph of the underdog. Watching my beloved saga reduced to a spreadsheet of purchasable power-ups, where Darth Vader was effectively locked behind a paywall unless one committed to hours of grind or opened one’s wallet, was not just frustrating, it was heartbreaking. The backlash, monumental and well-deserved, wasn’t just about game balance; it was about the sanctity of the Star Wars experience being held hostage by exploitative systems, an insult to the millions of fans who have sustained this mythos across generations. But here’s the thing about Star Wars, it’s a story of redemption. And Battlefront II, in a move so rare among modern AAA games, earned its own. The developers listened, truly listened and overhauled the entire structure. Loot boxes were stripped of power, replaced with a progression system that rewarded dedication, skill, and passion. Updates rolled in not as hollow PR moves, but as love letters to fans. The addition of Clone Wars-era content, from the stoic wisdom of Obi-Wan Kenobi to the chaotic savagery of General Grievous, was not only long overdue but executed with cinematic flair and reverence. The community grew not in spite of its past but because of how openly the developers reckoned with it, and what emerged was a game that felt truly alive, molded in real-time by a fanbase that refused to give up on the fantasy they were promised. For those of us who grew up reenacting battles with plastic X-wings and lightsabers made of branches, Battlefront II eventually became a sacred digital playground, one where we could recreate the Battle of Geonosis, defend the halls of the Death Star, or confront Kylo Ren in the wreckage of the Death Star II with friends from across the world. It is a game that, for all its initial failings, ultimately understood what it meant to be a Star Wars fan, to crave immersion, to celebrate myth, to fight for the light even when darkness threatens to consume. No other game lets you live so fully inside the fantasy, to fly for the Rebellion, strike as the Sith, strategize like a Clone commander, or charge across Hoth’s snowy plains with an AT-AT towering overhead. It is, at its best, not just a game but a continuation of the Star Wars legacy, and though its scars are permanent, so too are its triumphs. In the end, Battlefront is not merely a video game, it is a chronicle of fall and redemption, a testament to the power of fan passion, and a digital testament to the enduring magic of the Force.
39.1 hours played
Written 23 days ago
---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☑ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☑ Workable
☐ Big
☐ Will eat 15% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☑ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☐ Long
☑ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☑ 9
☐ 10
#battlefront3
154.4 hours played
Written 1 month and 3 days ago
GIVE US BATTLEFRONT III, LUCASFILM!
(Also this is one of my favorite games of all time, I have well over 1.2k hours on the original Origin release and I still play Co-Op mode whenever I get the opportunity. Also also the modding scene for this game is keeping the hope alive, check out Kyber if you haven't already)
0.6 hours played
Written 1 month and 5 days ago
I know this game is great but the hackers ruin it a lot especially on galactic assault. If they can fix the hacker issues I would recommend it.
12.1 hours played
Written 1 month and 10 days ago
7/10 fun game but its full of hackers honestly. Can only play it at certain times during the day or suffer with multiple hacked games in a row before getting a good one. It wasn't a perfect fix for PVZ GW2 but implementing the EA anti cheat stopped most cheating on that game. Maybe they should do the same here, also fix the stupid fucking camera glitch. You don't even have to add new content. Despite the hackers the game runs pretty well and looks great for its age. The campaign is good and I haven't tried playing against bots but it looks good as well. Worth picking up when on sale.
32.4 hours played
Written 23 days ago
Doesnt even load up, opens the ea app, says preparing game, and then just does nothing and re opens the ea app, no battlefront, no support.
4.9 hours played
Written 29 days ago
Game is very fun when it works - big if.
Anyone else been thru the hell of this game crashing your monitor and when it finally works the colors are blown out and white washed? Awful
23.2 hours played
Written 23 days ago
Game itself is great, over 100+ hours between Steam and Origin, but EA launcher is required to play. The EA launcher refuses to launch the game. Therefore, if you manage to make it past the various troubleshooting threads, YouTube tutorials, and still have a desire to play after the launcher itself is working against you to play it, then this game might be for you! However, I can't and I will continue to boycott EA for it.
0.4 hours played
Written 26 days ago
Easily the most fantastic canon Star Wars title of the entire franchise. Still to this day lobbies full of 40 players. Battlefront 2 remains the king. The only way to make this title better would be support for virtual reality.
47.9 hours played
Written 29 days ago
this game is not kind to new players but its a great game if youve never played dont expect to do good for a while but if your willing to grind you should try
94.5 hours played
Written 1 month and 4 days ago
THIS GAME IS AMAZING!!!!!!!!!!
Ive played this game ever since it came out on the xbox and i just bought it here on steam bc of everyone else playing it again. WE NEED BATTLEFRONT 3!!!!!!!!!!!!!!! GIVE US WHAT WE WANT!!!
80.8 hours played
Written 1 month and 9 days ago
Extremely good game. I started playing this game a couple months ago, and I can assure you that it is worth your money. Back when it first released it had a big problem, microtransactions. The loot boxes and pay-2-win practice made it really unbearable, essentially forcing you to pay money on a game you already paid full price for. However, the devs at Dice really turned it around, taking out all the stuff that made the game unbearable and adding in tons of great content. Now you can enjoy the game at its full potential, without having to grind to unlock heroes, and having every skin and emote for free. Now you can enjoy the satisfying third and first person combat in large scale gamemodes or heroe based ones. Now on steam you can play without any hackers. The most unlikely thing happened and EA actually stopped hackers and is supporting modders that want to make the game even better. The playerbase is rising back on all platforms and this is the best time to play the game. So if you want to buy it now or on sale, I highly recommend this game.
90.8 hours played
Written 25 days ago
Great game, would've liked to see more characters and content.
Pray for Battlefront 3
11.3 hours played
Written 26 days ago
The most cinematic and epic game I've ever played. 10/10. We NEED a Battlefront 3
32.8 hours played
Written 1 month and 4 days ago
We're the rhydo, kid. We're the fuel, we're the thing that explodes when there's too much friction in the air! Let it in, boy! That's freedom calling! Let it in, let it burn! Let it run wild!
Saw
18.3 hours played
Written 29 days ago
This game is good but don't buy unless you check the player count. Its very multiplayer and can be fun single player... I mean they have a single player campaign but its short. You can create your own combat scenarios with bots but its too easy. Definitely good looking graphics to satisfy gameplay and not too hard when learning to play. Its aight.
34.3 hours played
Written 23 days ago
Great immersive game love it not p2w anymore buy it and play it so they give us Battlefront 3
137.2 hours played
Written 28 days ago
Although this game was dead a few weeks ago, now that it is alive again, it is REALLY fun to play. I HIGHLY recommend it.
21.0 hours played
Written 1 month and 1 day ago
Battlefield 3 pls. With co-op galactic conquest pls
30.7 hours played
Written 1 month and 7 days ago
There's been an order to return to Battlefront 2 for one purpose and one purpose only: to bring awareness, and to make Star Wars Battlefront 3 real. Join the fight. Good soldiers follow orders.
42.6 hours played
Written 1 month and 2 days ago
I'm not entirely sure why after 8 years this game is hitting its highest player count ever.
It's not without issues. The game at launch had extremely predatory microtransactions, and the star card system was a part of that. The microtransactions were gutted from the game following controversy the likes of which not many games have suffered through that even saw EA win a Guinness World Record...
Unfortunately the star card system stayed. And in my opinion, it brings the game down and feels out of place.
EA also ended support for the game just a few years after release. So much potential flushed down the toilet. What could have been one of the best PvP games out there, ended up feeling never finished in more ways than one.
Despite all of that, it's still fun from time to time, and it goes on sale for as low as a few dollars. And with so many new and returning players flooding the servers recently, there's no better time to play. A warning, you may get an error when trying to connect to the game for online play. This is a bug that was never fixed. Just keep hitting connect and eventually it will work.
I do hope to see a Battlefront "3", or rather "5" someday, but not from EA and today's DICE. At this point I have little reason to believe they could handle that. And sadly, Pandemic was shut down by... oh right, EA.
Some of the former Battlefront 2 developers who since left DICE have expressed interest in coming back to the series, and some Pandemic developers have lamented what was lost with their canceled Battlefront 3 game. I can't think of a better place for these people to join together to make the next Battlefront game than Embark.
0.1 hours played
Written 1 month and 5 days ago
Battlefront 3!!
(i have the game through epic and thus had to buy it on steam to review god bless and keep the good fight going FOR THE REPUBLIC!!)
179.3 hours played
Written 1 month and 2 days ago
This is the best star wars game OAT. But we NEED battlefront 3
1.2 hours played
Written 1 month and 5 days ago
I hope whoever made the choice to include the launcher gets terminal testicular cancer
*patch notes:
-added the word terminal
3.7 hours played
Written 20 days ago
reinstalled this game after the hype came back recently. Tried to play the game but just keep getting put on an error screen telling me to reset my password. I've reset it multiple times, reset steam, reset my pc, and nothing works. This game is just unplayable.
3.9 hours played
Written 1 month and 2 days ago
this game was good until i got hackers messing up entire servers back to back. i regret spending my my money and i would not recomend
3.8 hours played
Written 1 month and 2 days ago
great game but be prepared to play back to back games with hackers in 2025......
13.8 hours played
Written 1 month and 2 days ago
I find this game very enjoyable and I love all of the different game modes that are included. However, this game is showing its age and it is time for either another battlefront or for updates to resume.
2.3 hours played
Written 25 days ago
Ok its good but I will always play Battlefront 1 over 2 I think Battlefront 1 is better and deserves my time
19.7 hours played
Written 28 days ago
Played this game for hundreds of hours on Origin/EA Play since launch, before it came out on Steam & I upgraded to Celebration Edition. Through the brokenness, jank, controversies, and more, even back then, it was fun to play, even if lacking a lot of features and not living up to its fullest potential. The gunplay, movement, variety of playstyles, etc. made it a very fun game, and took actual skill to be good at! They added and fixed so much in this game, that it is a complete overhaul from what it was at launch.
I recommend this game, especially at its current price, as well as the resurgence in player counts. I would love to see a Battlefront 3 in the future, with the disappointment that the OG collection turned out to be, it would be a breath of fresh air for fans everywhere. Great game, would recommend :]
86.9 hours played
Written 1 month and 5 days ago
goated game, bring us battlefront 3, you cannot ignore us anymore EA
8.7 hours played
Written 16 days ago
just randomly crashes all the time. if it was playable id probably really enjoy the game but it just closes at random
4.6 hours played
Written 17 days ago
Used to love this game. On PC it is riddled with hackers. i either get shot once as a hero or barely make it out of spawn. There is no in between
9.3 hours played
Written 19 days ago
I have had 4 games in a row cut short by narcissistic hackers wanting to ruin the fun for the entire lobby. The game is completely unplayable in this state and EA has left this game to the wolves. These degenerates are the reason we're never getting Battlefront 3 any time soon. Don't buy this game, don't encourage these people, and don't support EA.
16.0 hours played
Written 19 days ago
What was once a wasteland of microtransactions has turned into what some would call the most complete and enjoyable battlefront experience available. The only downside to this game is that it has been completely abandoned by its developers and the last meaningful update was years ago. Because of this, you will undoubtedly find hackers in multiplayer matches from time to time, more so if the servers aren't as populated as they are around Spring-Summer time. There's obviously a lot of content that was planned for this game that was never implemented, some animations aren't complete and you can see where there is, and isn't, polish. Overall though, great art style, beautiful graphics, stunning maps, wonderful campaign where you get to play as the bad guys and an all out fun experience overall.
46.7 hours played
Written 22 days ago
Top notch Star Wars fun.
Still the best Star Wars multiplayer game, plus great co-op and amazing single player campaign.
We want Battlefront 3!!
10.2 hours played
Written 22 days ago
game been out almost 8 years and still bugs the fuck out if you turn directx 12 on
87.4 hours played
Written 23 days ago
Star Wars Battlefront II - From Villain to Hero, and Why We Need a Sequel!
Hours Played: 400+ across pc and console (and still jumping in!)
Recommended? YES! (With a huge caveat about its past)
So let's talk about Star Wars Battlefront II. Oh boy, what a ride this game has been. From the depths of one of the worst launches in gaming history to what it is today – a genuinely fantastic Star Wars multiplayer experience. If you judged this game purely on its infamous release, you missed out on a redemption arc worthy of a Jedi.
The Rocky Start (and Why It Matters):
Let's not sugarcoat it. At launch, this game was a poster child for predatory monetization. Pay-to-win loot boxes that dictated progression and hero unlocks? It was an absolute mess, and the community rightly revolted. EA and DICE got flamed, and it was entirely deserved.
BUT HERE'S THE CRITICAL PART: They listened. Eventually. The loot box progression was scrapped, heroes became unlockable through gameplay (or later, just straight up available), and the game pivoted to a season-based model with free content updates. This was a massive shift, and it saved the game. If you're looking at it now, years later, you're getting a much, much better experience.
What Makes It Worth Playing NOW:
Immersion Beyond Belief: This is where DICE absolutely shines. The graphics are stunning, the sound design is phenomenal (every blaster shot, every lightsaber hum, every TIE Fighter scream is pure Star Wars bliss), and the scale of the battles is incredible. You truly feel like you're in a Star Wars movie. The environments are gorgeous, from the lush forests of Kashyyyk to the fiery trenches of Geonosis.
Epic Multiplayer Battles: Galactic Assault and Supremacy are the main attractions. These 20v20 (or more, with AI) modes are pure chaos and fun. Playing as a simple trooper, capturing objectives, blowing up AT-ATs, or pushing back separatist forces feels genuinely impactful. When heroes and villains clash in the middle of a massive firefight, it's just pure cinematic spectacle.
Starfighter Assault is a Masterpiece: Seriously, if you love Star Wars space combat, this mode is worth the price of admission alone. Dogfighting above capital ships, weaving through debris fields, and blowing up objectives feels incredible. It's fluid, exciting, and visually breathtaking.
Hero and Villain Power Fantasy: Once you get to play as them (and now you just... do!), wielding a lightsaber as Luke Skywalker or choking enemies as Darth Vader is an absolute blast. Each hero feels unique and powerful, and their abilities can truly turn the tide of a battle. Lightsaber combat, while not a fighting game, got a lot of polish and feels good.
Content Galore (Eventually): After the initial fixes, DICE added a ton of free content: new heroes (Obi-Wan, Anakin, Grievous, Dooku!), new maps (Geonosis, Felucia), new reinforcements, and even a co-op mode and the beloved Instant Action for offline play. This is where the game truly blossomed.
Where It Still Falls Short (and Why We Need a Battlefront 3):
Forgettable Campaign: While it had a campaign (unlike the 2015 game), it was pretty weak. A cool premise as an Imperial commando, Iden Versio, but the story felt rushed and didn't really deliver on its potential. Not why you play Battlefront, but still.
Vehicle Spawns: Unlike the original Battlefronts where you could just hop into a vehicle on the map, here they're "spawned in" as a power-up. It breaks the immersion slightly and limits tactical flexibility.
No Seamless Ground-to-Space: This is the big one. It's been the dream since the original Battlefront 2. Imagine flying your starfighter from the ground, into orbit, fighting in space, and then landing on an enemy capital ship to fight indoors. BF2 (2017) doesn't have it, and it's what truly holds it back from being the ultimate Star Wars game.
My Dream for Star Wars Battlefront III (PLEASE EA/DICE/LUCASFILM!):
This is where my inner fanboy takes over. If Battlefront II showed us what's possible, a Battlefront III could be legendary.
TRUE Seamless Ground-to-Space Combat: This is NON-NEGOTIABLE. Build the entire game around this concept. Maps where the battle flows from planet surface, into the atmosphere, and then into orbital engagements.
Robust Galactic Conquest 2.0: Bring back the strategic layer! Manage your fleet, deploy troops, conquer planets, and then jump into the battles yourself. Make every match feel like it contributes to a larger galactic war.
Expansive & Replayable Campaigns/War Stories: Forget one linear story. Give us multiple, non-linear campaigns across all eras (Prequel, Original, Sequel). Let us create our own trooper, choose our legion, and experience the war from their perspective. Co-op for the campaign too!
Vehicles You Can Pilot AND Get Out Of: Let us hop into a tank, drive it across the battlefield, then jump out to fight on foot, and then hop back in. Allow for multi-crew vehicles – pilot and gunner in a gunship, for instance.
Deeper Class System & Customization: More specialized roles, more meaningful weapon attachments, and a ton more cosmetic options for troopers (different armor variations, weathered looks, etc.) and heroes.
Better Lightsaber Combat: Evolve it further. Make it more skill-based, with parries, dodges, and combos that feel weighty and rewarding.
Destructible Environments: Imagine the chaos of a battle truly tearing apart a cityscape or a forest. More dynamic and tactical destruction.
ALL THE HEROES: Keep adding more. Ahsoka, Mace Windu, Jango Fett, Cad Bane, Din Djarin... the list goes on.
Offline Parity: Every single map and mode should be fully playable offline with excellent AI. For preservation and those who prefer solo play.
Player-First Development: Learn the lessons. No shady monetization. Transparency with the community. Build a game that truly serves the Star Wars fanbase.
Final Verdict on Battlefront II (2017):
It's a fantastic game now. It's got its flaws, but the sheer fun and immersion it offers for a Star Wars fan are undeniable. If you held off because of the launch controversy, pick it up on a sale. You won't regret experiencing the epic scale of these battles.
But please, EA/DICE/Lucasfilm, give us Battlefront III. The technology is there, the passion is there, and the fan demand is undeniable. Let's make the ultimate Star Wars battle simulator!
81.8 hours played
Written 24 days ago
Great game other than the fact I couldn't play for a year since it wouldn't even open
8.7 hours played
Written 24 days ago
this is the first ever star war game i ever tried and i really liked it, i only have played campaign mode and there are still many other mode which i can't wait to try.
17.1 hours played
Written 24 days ago
FOR THE REPUBLIC!!!!!!!!!!!!!!!
10/10 game
Allthough playing heros vs villains and seeing boba fett makes me wanna hit my screen
14.1 hours played
Written 25 days ago
Wow this game has improved a lot, it's a lot of fun right now - with so many playing.
38.9 hours played
Written 28 days ago
Star Wars Battlefront II has really run the gauntlet. From a terrible launch and micro transactions to a complete re-balancing and working from the ground up this game has seen a its fall rise and fall again. Only to once again be risen.
Years after the game has received its final content updates it is breaking records for player count. Something especially remarkable with a newer battlefront collection released. Battlefront 2 is one that continues to stand the test of time and the standard for PvP or PvE for what a star war game should be.
This game is definitely worth a pickup while on sale which happen every few weeks. If you like star Wars you will love this game. May the force be with you.
36.4 hours played
Written 29 days ago
Very good game that was rightfully ridiculed at launch for monetising the heck out of everything, but all of that has been completely removed and everything can be unlocked just by playing.
Frequently on sale for like 90% off.