Crying Pony
Crying Pony

Crying Pony

0
in-game
Data taken from Steam
Steam
Historical low for Steam:
Open in Steam
Crying Pony Final Trailer
Crying Pony
Crying Pony
Crying Pony
Crying Pony
Crying Pony
Crying Pony
Crying Pony is a 2D side-scrolling horror game where the protagonist, Michael, is hunted by the lurking evil in his nightmares. As the nightmare's corruption seeps into reality and even pulls Michael's daughter into its grasp, will he be able to lead them both to escape from the nightmare?
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


Rabi-Ribi
Has been in:
• 2 bundles (Fanatical)
Rabi-Ribi
From 5,24€
Last Command
Has been in:
• 2 bundles (Fanatical)
Last Command
From 8,11€
A Light in the Dark
A Light in the Dark
From 7,49€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
99%
8 reviews
8
0
3.2 hours played
Written 2 years ago

About 2 to 3 hours of psychological horror and convoluted navigation through the nightmares, if nothing else the visuals were very beautiful (in a disturbing kind of way), but unfortunately, I felt the game recycled some of its ideas a bit too much. It reminds me of a certain game, but I don't want to make a comparison because of the plot similarities, although I don't think the story is all that unique. I figured it was more of a chill walking game, but it actually takes some ideas from the RE1 remake with the knife counter and a few basic weapons. That said, you can dodge most of the enemies, and the game has a checkpoint every 2 minutes or so. There were a few parts that were slightly difficult, the game has a bit of a problem with stun locking (probably intentional), so getting grabbed next to 2 enemies is a bite rollercoaster. I mean, there is not a lot to say about the narrative here if I am being completely honest, you have 3 characters and the game only covers a few locations (one house and a subway inside a nightmare), and as you might guess there is something that happened to the family in the past. I kinda expected it to make some kind of unique twist or change the formula a bit, but the ending was very much exactly what I expected. However, I still like all of the detail in the rooms, the game has a lot of background material and various world-building - I was interested in the story, I just wish it was a bit different. As already mentioned, the design if the scenery is really the best part here, just the coloring and the gore look very satisfying, plus the enemies feel very uncanny and unpleasant to interact with. As far as I can tell only 2 of the 4 regular enemies can be killed, and I didn't particularly like that design choice, you mostly use bullets to stun or give you a bit of room to dodge. The ammo conservation is not a very big part of the experience, the game resets your inventory between the dreams, so it never really felt like I really had to watch my bullets, aside from the last section, you can more or less just walk past the demon babies. There are several optional achievements, and if I am not mistaken it seems there are a few hidden events, I accidentally walked into an enemy that seemingly appeared at random in the same location, not sure what that was about. It has some* optional exploration but not really, mostly illusion of exploration, the game wants you to follow a path, with a few extra rooms that don't have much purpose otherwise. I don't recall any puzzles, for the most part you just have to figure out where to go, and it's not always easy because of the "dream logic". [h1] Pros: [/h1] (+) The visuals were great, everything from various death animations to just the coloring of the rooms and the design of the scenery. Very gory, if you like that it has some interesting moments. (+) I thought the atmosphere was not great, but decent enough and I was never really out of the experience, it's just that some unintuitive moments made me ignore the narrative a bit. (+) I like all of the attempts at world-building, all of the useless trinkets you can look at. I wanted to follow the story, but in the end, it fees like something we have seen before many times. [h1] Feedback: [/h1] [u] Gameplay [/u] - for the puddle monsters, sometimes it was not clear where they are located, I know about the body parts, but in a place with the water sometimes I could not tell, so it felt too much like trial and error. I am not sure if you really wanted the monsters to stunlock you, even 2 enemies can grab you endlessly. Not a big fan of zombies being immortal. On a more subjective note, you went with the Resident Evil Remake combat and elements like ammo conservation, but because of the chapter changes and inventory reset, I felt like that part of the game didn't feel justified, I wish it played a bigger part in the game, maybe more conventional bosses you had to kill and not just run away from. [u] Controls [/u] - for the keyboard, it would be nice if you could also hotkey all weapons to 1,2,3 as well as whatever you have now, I kinda wanted to map fire to mouse 1 too. [u] Atmosphere [/u] - I liked the jump scares, but I felt like the first 60 minutes did the same thing as the last 60 minutes. I don't know, perhaps the game needed more slow moments with exploration, and fewer jumps. [b] Overall Thoughts: 7/10 [/b] My first impression was very good, I think it's a very good-looking horror game and I wish the combat mechanics had more purpose. Sadly, I just don't think the game did anything interesting with the narrative, I didn't mind the characters but for me, I think this is exactly the kind of plot you don't want to do, we have seen something similar so much over the years, I need something a little different. The game was priced a bit lower than I expected, so taking that into consideration, it's not bad, but it won't be a very memorable game for me. [code]Niche, obscure and underrated games: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
3.9 hours played
Written 2 years ago

So far so good. The game eases you into its world. Controls etc are simple enough. The art design is also very nice. This title is worth the askin' price. I recommend it. Gameplay here: https://youtu.be/jmaCXPg6CiI
9.0 hours played
Written 7 months ago

Really cool side scrolling survival horror that knows its limitations and plays within its own boundaries with great care. Crying Pony pulls most of its fundamental game design from classic survival horror, but greatly limits the scope in a surprisingly smart but simple way. The game is a whole lot more forgiving than your average survival horror, with frequent checkpoints rather than a manual save system, which actually works well given the design of the game, (normally I prefer manual save systems in survival horror, but since Crying Pony is fairly linear and has a fair number of cheap deaths baked in, I found the checkpoints worked pretty well overall.) Combat is also simple but effective, applying tried and true supply management and spacing to a sort of old school beat-em up approach. Overall, I thought the game was fantastic - the art direction and animations were gorgeous, and there is some surprisingly scary music in here too. Although I loved it for working within its boundaries and not biting off more than it could chew and damaging the experience, I couldn't help wondering what the game would have felt like if it had been a little more ambitious and stuck a little more closely to the survival horror fundamentals (less linear/more puzzle box style level design with a map system, some puzzles and manual saves). Would love to see more games in this style by this developer building on the foundations set here in Crying Pony. Highly recommend this game to anyone interested in survival horror games.
3.2 hours played
Written 2 years ago

This game was a stealth drop from the rabi-ribi and last command devs. They didn't advertise it anywhere, I only found out about it from checking their catalog. It's closer to an action game than horror. Elements of horror are quickly thrown away in favor of run and gunning, but thankfully, kiting and shooting both feel solid. If you like resident evil stuff, you will probably enjoy this title. My biggest complaint is the ending. You will be wishing there was an alternative ending, which there isn't unless they update one in. While I recommend the game, it's not worth $9, so I think wait for a sale and get this for closer to $5.
3.7 hours played
Written 1 year and 10 months ago

Crying Pony is a 2D side-scrolling horror game that will leave you feeling disturbed and unsettled. If you're a fan of Silent Hill or Franbow, then you'll definitely want to check this one out. The game follows the story of Michael, a man who is haunted by nightmares of a crying pony. As the nightmares become more and more real, Michael must find a way to escape them before they consume him and his daughter. The game's art style is simple but effective, using low saturation and contrast to create a dark and eerie atmosphere. The sound design is also top-notch, with the ambient noises and creature sounds perfectly capturing the feeling of dread and fear. Crying Pony is a short but memorable experience. It's not for the faint of heart, but if you're looking for a good scare, then this is the game for you.
2.6 hours played
Written 2 years ago

I had fun with this game. It was really twisted and great addition to any horror seekers collection. I had fun till the chase scenes started, that's when I was getting frustrated but overall very fun and disturbing lol. Fully Playthrough https://youtu.be/7k0ZJVPqOhI
5.3 hours played
Written 2 years ago

After some initial walking around/tutorial part the game becomes more like a 2d survival horror game, with enemies, weapons and health items. The enemies respawn if you leave and re-enter the room, but at least in the beginning, they can easily be killed in melee. Bullets are limited, and some enemies can't be killed, but only temporarily stopped by shooting them. There's some chase scenes which are somewhat challenging, where shooting what's chasing you, slowing them down, is sometimes required. I did overall enjoy the game, even though the environment sort of repeats itself and the ending was slightly disappointing for my taste. Overall its a fair price for what it is and therefore I can recommend it. I did a playthrough of this on my YouTube channel, so head over there if you want to check out some gameplay, or maybe watch the whole thing: https://www.youtube.com/watch?v=Nj5yFqIJ21o
5.6 hours played
Written 2 years ago

Really fun game, well worth the price!