0.0 hours played
Written 5 days ago
Blood and Wine – A Beautiful Farewell with a Monster Hiding in the Roses
Rating: 9.5/10
Toussaint looks like a dream.
But this dream? Hides a nightmare.
Blood and Wine takes everything you love about The Witcher 3 and paints it with sunlight, vineyards, and music...
Until the murders begin.
This DLC is massive — new map, new story, new monsters, and your own damn house.
It feels like a full game — not just an expansion.
And then there’s Dettlaff.
Not your typical villain.
He’s not here to monologue.
He’s here to rip hearts out, bathe in blood, and burn cities if you mess with him.
He's not evil for the sake of it.
But he’s not some misunderstood softie either.
He's a predator. A volatile, deadly force.
Driven by pain, betrayal, and monstrous instincts.
When he fights — he doesn’t play fair.
You’ll feel it.
That final battle?
A three-phase nightmare.
A test of your skills, patience, and how many times you can shout "WTF is this thing??"
The Writing?
Sharp. Emotional. Mature.
You’ll question loyalties, make tough choices, and feel the consequences.
The Ending?
Peaceful. Emotional.
A rare moment of rest for Geralt.
After everything — it feels earned.
Final Thoughts :
The base game is a good,
Blood and Wine is the poetic sunset at the end of a storm.
It’s not just a DLC — it's a farewell letter to one of gaming's greatest heroes.
The journey through Toussaint feels like a deep breath after years of chaos —
but even here, darkness waits beneath beauty.
You’ll laugh, fight, bleed, and reflect.
And when it ends — it doesn’t just feel complete.
It feels right.
Blood and Wine isn’t just more Witcher —
it’s the final glass Geralt raises, before he walks off into the sunset…
not as a monster slayer, but as a man finally at peace.