31.0 hours played
Written 22 days ago
[h1]Warhammer: End Times – Vermintide – 100% Completion Review[/h1]
[i]All achievements earned, all missions cleared on Nightmare and Cataclysm, every character fully leveled, all tomes and grimoires collected[/i]
[b]Vermintide is a brutal, grimy, first-person brawl that rewards teamwork, punishes complacency, and thrives on chaos.[/b]
Set in the dying days of the Warhammer Fantasy universe, it throws you and three allies into a collapsing city overrun by the Skaven. Completing everything requires mastery of all five heroes, full map knowledge, and comfort with losing runs to a single misstep.
[b]Combat is weighty and relentless.[/b]
Every weapon has rhythm and purpose. Blocking, dodging, and timing headshots matter as much as raw stats. Each character brings a distinct playstyle, and clearing all content on higher difficulties means learning their limits and strengths inside out.
[b]Loot is earned through pain and precision.[/b]
Finding every tome and grimoire adds challenge modifiers that directly impact your odds of survival. Maximising loot rolls while pushing through dense enemy waves turns each match into a calculated risk. Completion means understanding when to push and when to retreat.
Visually, the game leans into filth and decay. It is not pretty, but it is immersive. Every alley and stronghold feels diseased and doomed. The audio design pulls its weight, with Skaven chatter and ambient dread keeping you on edge.
Vermintide is not about winning cleanly. It is about surviving long enough to matter. Completion makes that struggle worth it.