2.1 hours played
Written 6 years ago
For an inexpensive beat em up game, this one is worth the price. Refined gameplay, humorous animations and cutscenes, and interesting power-ups. I liked the way the power-ups were obtained through attack usage, encouraging me to try different attacks. I thought the hand-drawn animations were great, but I especially liked putting the beat-down to the high school student tropes. Smashing my way through the school cafeteria, gymnasium, and auditorium was super rewarding.
A couple minor problems that i had was the hit-boxes are too high for my tastes, requiring positioning above the enemies. A bigger problem is the all-important controller support: I had to enable Steam's tool to get actions to work correctly, and even then, I could not use the trigger buttons. The support forum has a lot of complaints about this, but it does not look like it will get fixed. Lastly, i think there could have been more background music, instead of the same guitar riff looped forever. The sound effects are limited, too. For the 5,000 MBs of disk space required, I am surprised there were not more assets used here. No doubt some of that is the bloated Unity game engine used.
All in all, this is a fairly short campaign (2 hours), but it has a number of difficulty levels that will encourage replays. This is a cute and memorable game that will have you coming back to play again. It is easy to pick up and put down, with all the skill upgrades saved, and the cost of continuing after death is just one coin. The game makes it a lot of fun rampaging through the levels, smashing everything, and having fun brawling the enemies. Other than the minor quirks, I recommend this game to anyone looking for a fairly easy fighting game, with a cheesy high school theme. I played this game on an ubuntu desktop with radeon mesa graphic drivers and an xbox-type gamepad controller.