Hypnocult
Hypnocult

Hypnocult

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in-game
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Hypnocult Launch Trailer
Hypnocult
Hypnocult
Hypnocult
Hypnocult
Hypnocult
Hypnocult
Hypnocult
Fast action game - twist and weave your way through tunnels, collecting lines.
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Published by:
Release Date:

Steam
Latest Patch:

Steam
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
97%
36 reviews
35
1
7.1 hours played
Written 2 months ago

In terms of raw gimmickiness and presentation, this is a very high quality reflex game for the genre fans out there, and a very clever spin on the formula at that! From gameplay footage the game looks like a mess - and rightfully so, because it IS a mess, yet a very fun one. Core idea of the game is you're navigating a polygon, and you can swap 'string' positions where you're standing. You need to swap the strings to catch the falling lines, as they're only collectable if they fall flat on the side. If you don't catch a falling line, you game over. Even describing it is somewhat a mess, although it's something you get the hang of quick. But the idea that it is a mess is the selling point for me. Sounds strange, but the fun of the game is trying to wrap your head round the mess to know what's coming next, as well as discerning what strings to swap, in which order, and then where to collect the next line. It's overall a great mixture where you're not just reading, but multitasking to make it as easy as possible on you. Likewise, since it's so easy for the strings to get tangled, you can do a lot in the downtime, trying to put all the pieces in the right order, to make next pattern as easy to discern as possible. And the game even encourages that, with the board rotating slowly, meaning that the strings WILL get tangled over time if you don't do anything. In terms of length, it's a game that you could beat in a similar time as Super Hexagon. But aside from that, the game offers plenty of extra content. Each level has a B and C side which add extra gimmicks to the levels, as well as options to speed up the game, if you ever think it's too easy. For completionists out there, getting all achievements will require you to play through multiple combinations of B and C sides, as well as speeds. This is a really daunting task even for reflex game players. I really don't think I did the game justice, since it's a lot more interesting than it looks at face-value and it's hard to put its awesomeness to words. However, what I can say is that it's a really strong recommendation from me.