Warlordocracy
Warlordocracy

Warlordocracy

0
in-game
Data taken from Steam
This game is in Early Access, which means it's still in development and will be missing features.
Steam
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Warlordocracy Highlands
Warlordocracy Jungle
Warlordocracy Krugen Raid
Warlordocracy
Warlordocracy
Warlordocracy
Warlordocracy
Warlordocracy
Warlordocracy
Warlordocracy
Warlordocracy
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Warlordocracy
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Warlordocracy
Warlordocracy
Warlordocracy
A party-based RTWP (real-time with pause) RPG that gradually grows into a large-scale strategy game as you amass soldiers and fame, or infamy.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
92%
14 reviews
13
1
2.0 hours played
Written 2 years ago

During the game tutorial Mr. Beaves threatened me with eternal hell fire if I didn't write a positive review so here I am. In all seriousness the sole game creator and programmer for Laughing Coyote Software 'Brian Lancaster' is a rare find these days and deserves to be supported. Just look at how far his other game Brigand has come and you will get an idea for his commitment. Early access yes... but very much looking forward to seeing his new game grow.
3.1 hours played
Written 2 years ago

The developer of Brigand: Oaxaca strikes again and... he knocks it out of the park! For me, personally, the nostalgia is so strong with this one... The sound effects, the fonts - it all reminds me of Brigand in a good way. I'm glad Mr Brian chose a different type of game to make and yet I am sad as we will probably never get another Brigand. Fantastic game, with a developer like this I could drink a beer!
1.3 hours played
Written 2 years ago

well, i like the idea of the game. and because it is early access, i will give it a thumbs up. however, the pathfinding needs to be improved in my oppinion. really, something needs to be done there. the game is very difficult. i died about 20 times on my first quest. O_o it looks promising, though.
0.6 hours played
Written 9 months ago

First and foremost, I am not qualified to review this game. My entire playtime consists of me sitting in the tutorial, slack-jawed with my eyes glazed over in an almost catatonic stupor. I only manage to come to by being startled back into consciousness by my screensaver kicking in. Be that as it may, I'm going to recommend this game. Why, you ask? Because the singular developer behind this, Brian Lancaster, terrifies and fascinates me in ways I do not know how to articulate. I find myself compelled to support his projects by powers beyond my comprehension, and I believe you should support him too. I cannot face this madness alone.
0.7 hours played
Written 2 years ago

Interesting game, I really enjoy it however the pathfinding unfortunately makes the game almost unplayable for me. Hopefully a future update solves it
31.2 hours played
Written 2 years ago

The dev has been very responsive to bug reports and questions and should be supported just for that. As for the game it's a fun if buggy nostalgic ride to the days of games like Baldur's Gate and Icewind Dale so far. Hopefully it will end up being more when the large-scale strategy stuff comes into play in the latter chapters.
5.2 hours played
Written 7 months ago

Warlordocracy like Laughing Coyotes first game Brigand is a game for gamers. Could a casual have fun with it? Absolutely! But, the people who will really enjoy it are the serious people with over a hundred games in their inventory who could play whatever they want but, have a taste for the unique. There's a reason that most of the reviewers of Laughing Coyotes games have hundreds of games in their libraries. I'm only a couple hours in to this one so far so I'll probably write more in the future. I will say this though. I actually like the menu and control scheme better than the Baldurs Gate series (At least better than the first two. I haven't played the third one.) It's both smoother and easier to manage here. Pathfinding needs some work though.
0.1 hours played
Written 2 years ago

This could be super sick, but it needs some time and a strong UX redesign. Interaction is tied to a literal independent interact button on the side of the screen instead of just .. clicking to interact. I'm not sure what universe that decision was made in, but it should be reverted. Pathfinding should be entirely reworked. It looks like they're going for some kind of story system deal, but I'll be surprised to see many people figure out what's going on with it.
1.5 hours played
Written 2 years ago

Waiting for the full relese but it got me interested :>
113.5 hours played
Written 1 year and 3 months ago

Warlordocracy, though she have many a seam and lurch, floats high above the rest of the sorry fleet. She is a ship helmed by a Captain wondrous touched; touched by that special, muse-infused madness; a Captain who has, and maintains, a clear vision; who holds a calm command; and critically: is determined to see the voyage out. Warlordocracy sports that quiet, universal power which pierces language and time, and plucks ever strangely at the invisible strings of our souls: Warlordocracy is Moby Dick’s blinding battering ram tickling the Pequod’s ribs as Ahab waxes infernal on deck; Warlordocracy is Don Quixote leveling his lance at the throbbing heart of Malambruno; Warlordocracy is Karamazov rejoicing with the youths, whooping to Heaven their future as friends; Warlordocracy is gray-bearded Plutarch nodding in his study, reams of ink-covered vellum scattered on the floor. O, Warlordocracy! O, humanity! It is said that Alexander the Great slept with a copy of Warlordocracy underneath his pillow at night; Montaigne’s only regret was that he had not reserved the strength to essay it; Herodotus wept that he was born too early; Xerobabbula of Centauri Colony 5, that he had been born too late; Aquinas, who laboured mightily over conceiving his ten-pound [i]Summa,[/i] lamented all was chaff in the wind – less well known is that he said this after accidentally erasing his Warlordocracy quicksave. Warlordocracy. Speak it three times: Warlordocracy; Warlordocracy! WARLORDOCRACY! It has one of the stupidest names since Waterloo. You will scream yourself hoarse at the pathfinding seemingly coded by Lady Macbeth. But Warlordocracy has men who are men, fools who are fools, and beavers who are talking beavers; and I, with full-heart and wide-compass, do stamp this letter of approval with the base of the Pyramids themselves, do transfix my signature with a phoenix quill bedabbled in the fiery ink of Vesuvius; and, my mind speeding hectic, overflowing with mixed memory and blood, and the souls of ten-thousand Viking grandfathers charging through my breast, shout forth a warlord’s loudest warcry, and allow the farthest peaks to echo out my highest praise. So stir yourself: gird your loins, caparison your steed, settle your debts, and smooch your spouse adios; and somersault into the sweet, swelling well of the world of Warlordocracy. It’s early-access. It’s cheap. It’s fun. It’s refundable. What? You want me to get on my knees and beg? Well, you’ve gone too far this time, bucko. Vale; Farewell; Finis; I am Caput; and I bless you with all that inherent bounty in a STEAM REVIEW FOR ALL MANKIND; for as that mystical mistress Night did knit a merry garb to fit her lover Space, and with cosmic needle stitched stars immortal in his empty waste – so have I carved out for each of you, shining like blazing gods, a place of your own in my heart; and pray you on towards a more helpful review.
5.4 hours played
Written 2 years ago

Coming along nicely
22.1 hours played
Written 1 year and 8 months ago

its gud
2.6 hours played
Written 1 year and 6 months ago

Yes.
0.4 hours played
Written 2 years ago

fuulhhhhhhhhhhhhhhhhhhhj