35.6 hours played
Written 2 months ago
Summary: I'll make my most important points up front- this game has a unique style that doesn't fit neatly into existing genres and the gameplay contains a surprising depth that belies its superficial simplicity. I strongly recommend it to anyone who values adaptive, strategic gameplay over cutting-edge graphics and special effects.
Gameplay: I am 40 hours in and just scratching the surface of possiblities. Each run vastly differs from the previous, and success requires expertise and familiarity with the game mechanics so you can strategize properly from the very beginning. You can easily get hundreds of hours out of this game.
I'm not going to lie- this game is hard at first. You have to pay attention to the newbie tips in order to learn all of the mechanics, and it takes some experimentation to understand the nuances of each tile. I have only won a few times, but even when I lose there is a level of satisfaction that I learned more about how the pieces interact and that my next run will be better as a result. However, it can occasionally be hard to understand why a play didn't work the way you thought it would. With some mosaics and encounters, there are so many factors that it's easy to overlook something, making it that much harder to find your mistake retrospectively.
Aesthetics: The graphics, animations, and music remind me of the earliest PC games, but that doesn't detract from its charm. As a one-man project, this game feels like a DIY passion project in a good way. There is an underlying current of quality and talent which becomes more and more apparent as I continue to play and understand the game.