Catch & Cook: Fishing Adventure
Catch & Cook: Fishing Adventure

Catch & Cook: Fishing Adventure

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in-game
Data taken from Steam
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Release Trailer
Catch & Cook: Fishing Adventure
Catch & Cook: Fishing Adventure
Catch & Cook: Fishing Adventure
Catch & Cook: Fishing Adventure
Catch & Cook: Fishing Adventure
Catch & Cook: Fishing Adventure
Catch & Cook: Fishing Adventure
Catch & Cook: Fishing Adventure
Catch & Cook: Fishing Adventure
Catch & Cook: Fishing Adventure
Catch & Cook is a fishing adventure game in which you are not only a fisherman, but also a restaurant owner. Explore the ocean, catch fish and cook them in your own restaurant. A wide variety of fish, recipes and gameplay mechanics await you. So, what are you waiting for?
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Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
68%
29 reviews
20
9
11.8 hours played
Written 13 days ago

Got this game for $5, and right now it's on sale for $4 as of 06-26-2025: The game is very laid back and chill i got 100% completion in just under 12 hours i don't like some aspects of the game like hiding the shop icon on map 3 or the fact if you do restaurant upgrades on map 1 by accident like some people on the reviews/forums have complained about, it both locks your achievements and game progression and could considerably waste an hour or 2+ of your time should you choose to restart and chase the shop boat first, over the restaurant upgrade. the only grindy/farm part of the game is when you consolidate the recipe list either with a guide or legit through guessing each recipe or collecting treasure, i on the other hand found myself choosing a single recipe and spamming it until i completed the entire region, shop boat upgrades first and then restaurant. Now the treasure chests each have timers on them and the big treasure event, whirlpools and all other random spawned events all have timers most of which you cannot see. i found myself alot of the time going after treasure that it would vanish when i was only one or 2 feet away from the treasure chest, i sincerely ask the developer if they could remove the region lockout and the treasure chests vanishing for everyones sake but one can dream i guess, regardless it's the most annoying elements in the game right now besides the random fatigue that slows you down from top speed and zipping across the water all the way down to a slow crawl, best i can compare it too is if you have ever played a game like skyrim with an inventory weight system and if you're unlucky enough to find out if you wanna haul let's say 1,000 items in skyrim, the game will start alerting you saying: hey you're overencumbered and now your movement speed is cut by about let's say -90% well the random fatigue with the invisible timer in this game is the exact same, i'd say half or more of your movement AND fishing speed is cut dramatically until you find rest on the shore and recharge it. i also had an idea for the dev to add more to the game to make it longer or even more exciting with maybe more fish variety, or better map layouts but like i said, one can dream i suppose. In Conclusion: The game was simple and the assignment is easy to grasp, understand, and complete. farming over 500 fish caught and over 500 fish vendored was pretty easy for me for the most part but the game is definitely short and there is no story, just you, the boat, the fish, the restaurant, sometimes the villagers, and the deep blue.