Fabulous - Angela's True Colors
Fabulous - Angela's True Colors

Fabulous - Angela's True Colors

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Trailer - EN
Fabulous - Angela's True Colors
Fabulous - Angela's True Colors
Fabulous - Angela's True Colors
Fabulous - Angela's True Colors
Fabulous - Angela's True Colors
Fabulous - Angela's True Colors
Fabulous - Angela's True Colors
Fabulous - Angela's True Colors
Fabulous - Angela's True Colors
Take on the New York fashion world and show them what you're made of!
Developed by:
NitrealGameHouse
Published by:
GameHouse
Release Date:

Steam
Latest Patch:

Steam
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
87%
16 reviews
14
2
7.3 hours played
Written 6 years ago

[h1]"I'm a theoretical person who never heard of a Diner Dash game - what are they all about?"[/h1] Customers enter your store / diner / movie studio / torture dungeon. They want to be measured for a suit, pick up a bottle of perfume, have a steak dinner to go or have all their nails torn out. Unfortunately, all the products are scattered across the poorly designed store, and some have to prepared (steak cooked, dress made on the spot, pincers heated) before they are ready. The longer the costumers wait, the less points you get for eventually servicing them, until they finally escape your dungeon after running out of patience. You get bonuses for serving people quickly, but also for giving them all the products they asked for at once, serving several people in a row without picking up more products, etc. So you have to plan your route on the fly to make the most points and ace each level. Each level also has a special condition of some sort that will provide a bonus - catch all the mice, ignore any customer asking for a red item, shoot every tax collector that walks in within 10 seconds. You generally don't actually need to complete every level with full marks to continue on to the next one, but if you don't, then you won't exactly find much of a challenge. It's a remarkably flexible genre, allowing the protagonist to do everything from running a family restaurant (in a different setting every 10 levels, just to keep things fresh) to conquering the high fashion world (while also serving food during some stages, for some reason) to being a doctor (also changing specializations every ten levels. After all, the only difference between urine analysis and open heart surgery is the exact flavor of minigame involved). At the start and end of every level you get a bit of ongoing story - help your grandpa recover from his amnesia, romance the hospital administrator and help him kick his pill habit, catch the serial killer, and find a home for all those adorable puppies you just helped bring into the world. [h1]Ok, so what's the difference between one DD clone and another?[/h1] Mostly iterative differences in terms of mechanics and game optimization, as well how stupid / crazy / good the story gets. It's insane just how much a minor improvement in terms of speed makes the game that much more addictive and accessible. I really loved Delicious Emily: Message in a Bottle, for being the first Diner Dash clone I really played, and having a properly insane story. But trying to replay it now, this really simple former mobile game takes like 20 seconds just to launch. By contrast, I can access actual gameplay in Angela's True Colors in 5 seconds or so. Same deal with (say) customer waiting time or how long it takes you to prepare items. Customers in Message in a Bottle can crowd the counter for 10 to 15 seconds before they actually make a decision. By contrast, customers in True Colors take exactly 2-3 seconds to ask for a product. Simple changes that greatly improve player convenience and how addictive the game experience is. Been a while since I really felt the "just another 2-3 levels - just another store upgrade and a bit of story - oh whoops, I've been at it for hours" level of interest. Gamehouse games have some very deep lore and an extensive multiverse with between-games continuity. Emily runs a restaurant in a small mid-western town, but constantly finds reasons to run other food places around the world. Her sister Angela re-conquers the fashion world in New York every game anew (and find a reason to go back to said mid-western town once per game). There's the town doctor, the town vet, the local hair salon, the burgeoning mid-west movie scene, all of which have their own game series. I'm not entirely sure how the homicide detectives and the Love Boat crew are connected, though I would have really appreciated it if the evil rival fashion designer ended up carted away as a result of (checks the Gamehouse catalog...) Parker and Lane's CSI skills. As you can imagine, the story is unironically great, in that whole "it takes a village to get one fashion designer to the top... again... for the whatever time". It even deals with my minor annoyances from previous Angela games - you don't spend half the game serving food for some reason, and the customers are actually a supportive presence. Seriously - previous gamehouse games had the customers in a family-restaurant be a necessary evil at best and a huge annoyance at worst, so I appreciate the change. Anyways. Quick to launch, good difficulty balance, neat storyline. Recommended.
14.2 hours played
Written 4 years ago

I really love these types of games. This one is good but the buying all the clothes is a big pain. I have played the levels a lot and still have not been able to buy all the clothes. Other people have said the same thing. I like getting all the achievements so I will most likely keep playing.
16.7 hours played
Written 9 months ago

A pretty nice game with a nice strory. I must admit im not a fan of the second chapter though, it was pretty lame. Still a nice addition to the Fabulous series. There are two pretty annoying achievements though that kind of destroy it a bit. I can recommend this part
10.8 hours played
Written 1 year and 1 month ago

The game was as fun as all the others. However, there are a few things that disappointed me - It's way too easy, and even the challenge levels don't feel like it. The Delicious Emily series was much better in this regard. Another thing is the outfits you can buy for diamonds - why most of them are so ugly and why clothes we sell during the playthrough are not in this shop????
15.6 hours played
Written 1 year and 11 months ago

The theme song is a bop and I was fortunate enough for it to bug and play continuously on a loop during an endless level.
9.3 hours played
Written 2 years ago

The story was cool, but a bit on the lacking side. The ending was predictable. And there was something that pissed me off a lot, it isn't a game flaw but it was a choice in change that I do not understand. In other games when you're doing the main quest of the level, or entering in the mini-game window, the time would stop for a little bit while you're doing your thing, well NONONO, NOT IN THIS GAME. In this game the time goes by while you're doing mini-games in the level. You're literally missing out the purpose of the level sometimes, because you're doing a mini-game that was demanded. I've had to repeat levels more than I'd like... Just to get the damn perfect score. I don't think I can recommend this one, as much as it pains me.
25.9 hours played
Written 3 years ago

I love the game but hate the unlimited round. The rewards are sketchy at best. I consistently get 3 stars, top score. But several times I get no reward at all, or I get shorted. For example, 3 stars yesterday, no reward at all and 3 stars today, 1 star rewarded. I will never get all the achievements at this rate and makes it really annoying to play. Other than that, loved the game.
45.2 hours played
Written 6 years ago

What I love the most in this season is that we get to play as the devil and angelic Angela in the secret level hahaha!! For those who have not play the previous seasons of this series, I would seriously recommend you all to play the previous seasons before starting Angela's True Colors - if you do not want to miss a great story or encounter problems on understanding who is who; or their background stories. (Or even better, try all the GameHouse Original Stories - it'll get you to know each of characters even better) Glad to see our Amy from Dr Cares is in this season as well!
16.5 hours played
Written 5 years ago

The game itself isn't bad; Angela is an annoying character and the 100% is awful. To get the final achievement, Yuki, you need to replay one level 1,000 times (maybe an exaggeration) and it's the most boring few hours.
7.6 hours played
Written 1 year and 11 months ago

the gameplay is fun, but ive been skipping the story
6.8 hours played
Written 5 years ago

I give it a 4/5. Always enjoy the Angela's and Emily's games. This had some little issues with the sound alittle, but nothing crazy. Definitely playable and a good story.
20.5 hours played
Written 5 years ago

This game did not disappoint me as a time management player. The story was great and I am happy i managed to pick it up, it was a really great buy!
6.5 hours played
Written 6 years ago

Pretty, Beauty and Colorful. The game to be fun and relax. Good to great story.
9.4 hours played
Written 2 years ago

Fun time management game
12.3 hours played
Written 4 years ago

really good
59.7 hours played
Written 5 years ago

Great game!