6.5 hours played
Written 5 years ago
Yes, I would recommend this game. For some bizarre reason. It's extremely goofy, it's not particularly scary, it's horribly paced and the general gameplay concept of 'wander around the house until something happens' is just... it hurts my brain.
But the house itself is gorgeous, the sound design is pretty decent and the atmosphere is, at times, thick. There are also some choices that were made here that are... well, I don't really have the words. They defy reason. I want to say what they are, as they're just little throwaway moments, but it's these moments that made the experience of playing Nightfall so memorable, and to talk about them would spoil it. Suffice to say, I was surprised on multiple occasions by some genuinely weird stuff that happened in this house.
In case you were unaware, you play someone's retarded (mentally handicapped. There, Steam, can I say that?) Mom who gets locked in her own house and doesn't know how to use windows to escape. She drinks all the soda, burns the pizza, listens to symphonic rock, drop-kicks the guitar in the music room, plays with the kids toys and video games and just generally runs around the house wreaking havoc until about four hours to dawn when the lights go out and she actually has to do something in the game. Seriously, just walk around the house opening drawers until you find notes. (Oh, and protip, don't waste the candles. Save them for the last few hours. And if you set them up and light them, blow them back out before leaving the room. They're far less plentiful than flashlight batteries and matches.)
I know it sounds boring, and for some it will be, but for anybody who's spent a lazy Saturday afternoon watching an inoffensive, nonviolent horror movie on TV (with all the gory bits cut out) and actually enjoyed the experience, this is that. It's toothless and oddly charming. I somehow put six hours into this game. It can't be all bad.