The Lost City Of Malathedra
The Lost City Of Malathedra

The Lost City Of Malathedra

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in-game
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Game Intro
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
The Lost City Of Malathedra
There are reasons a lost city becomes lost.
Developed by:
Published by:
Strategy First
Release Date:

Steam
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
20%
5 reviews
1
4
6.7 hours played
Written 10 years ago

This is a short and not very difficult old fashioned point-and-click adventure game, made by two people (and a composer for the music). The pathfinding is sometimes a little clunky, there are not a lot of characters, locations or dialog choices (and no voices, only text). Still, for me, the game has some charm, this is the video game equivalent of a low budget adventure b-movie. A few situations made me smile, the music is appropriate and to search for a lost city was interesting enough. The graphics are not great, but I liked the style of the characters and the ancient artifacts. This is far from the classics like Monkey Island or Fate of Atlantis, but I had some fun with it. For those who like the screenshots, I recommend it, moderately, in a sale, for less than $2.
3.3 hours played
Written 10 years ago

This adventure is an amateur effort, and may well be the worst adventure I have paid money for. The story is weak. The interactions are often illogical, progress is often trial and error, pixel hunting abounds, invisible walls everywhere, as a consequence the pathing is atrocious, the UI is clunky, the sounds are nothing to write home about (and the screams clearly fake), the effects are "fade to white" and "fade to red", the graphics are flash-style vector art married to eye-bleeding "latest 3D hardware" backgrounds (if by "latest" they mean ca. 1993 - Myst looked better than this), and the dialogues are boring. Also, it's short. Take your pick from any of [url=http://store.steampowered.com/search/?filter=ut2#sort_by=_ASC&tags=21%2C1698&filter=ut2&page=1]these[/url] and you'll be likely better off.
3.6 hours played
Written 10 years ago

Lost city usually fun place full of adventures , cant say this about City of Malathendra, there is nothing much to say at all, you will not find there beautifull backgrounds, alive animation,interesting dialogs.Game is very short, not challenge, the story dont tell us anything interesting. It was said that this should be " a graphic adventure game heavily inspired by classics such as The Fate Of Atlantis and the Kings Quest series.", so it is not true, i dont undestand how this game can remind Kings Quest or like said other reviewer Monkey Island.It have nothing in common with such titles. Even if it was made on some home engine, devs could make atleast something right,- walking mechanics is tottaly broken,noone cares about drawing at least something(backrounds are some mess),character animations looks awful. So maybe there is some interesting story wich have to tell us something important, and no here too, it is very short and silly plus there are no challenge at all they could put in some pixel hunting atleast.Music is nothing special, just a random something.
2.7 hours played
Written 5 years ago

It is entirely awful... That doesn't look good, it is very unconvinient to play, because you can walk only by some path, which isn't noticeable, the plot and the world are artificial, because you just have strightforward tasks and strightforward solution to them, puzzles would be ridiculous even for kids, also this plot and dialogues are written by Indian scammer, I guess. There is nothing to explore, nothing to admire, nothing to talk about, there are generic charaters and generic island, that is all. Don't waste your time.
0.2 hours played
Written 8 years ago

pretty bad