17.7 hours played
Written 5 days ago
When this release was announced back in mid 2023, I was absolutely crazed and could not wait for this to be released. Promises of modern controls, updated visuals, quality of life enhancements to my favorite game series of all time was all I could ask for. Fast forward to launch, I had pre-purchased this on my switch. Though the games were visually awesome, I hated the modern controls. Fast forward to post patch 4 or whatever, modern controls are much improved, quality of life enhancements are much improved across all games and visuals are much smoother across all 3 games and dlc. I have sunk hundreds of hours into my switch version across all 3 games, but I finally have it on steam and have enjoyed all 3 games quite a bit.
Tomb Raider (1996) - Easily my favorite across the first 3, the original Tomb Raider is an iconic game and needs no introduction. You play as Lara Croft on her first major adventure, traveling the globe to exotic places such as Peru, Greece, Egypt and the lost city of Atlantis to obtain all pieces of the scion. You are hired to find the first piece by Natla, who soon turns out to be the main antagonist of the game. Lara must then collect the remaining pieces of the scion and defeat Natla and her group of thugs and terrifying atlantean army. The story, though very minimalist, is enough to keep you interested and captivated for your next location or objective. The gameplay is addictive, you must solve puzzles to progress, collect keys and key items, defeat enemies, and platform. On tank controls you have precision, but lack full fluid motion. Modern controls change that, adding full 360 motion, but lacks precision until you master it. I did not play with modern controls on my first play through, but on my second play through I did (after the first patch) and found them to be easy to use once you get the hang of it. You will be twirling alot to make jumps, or drawing your weapon to jump back on platforms. It's silly, but I enjoy the modern controls more than tank controls now, but can easily do both. Graphics are very good across all three games. They aren't striking in the modern sense, but for remasters being faithful to the original games, I think they look awesome. Lara's model in particular needs special praise, as Sabyr effectively made her model look cartoonish in a heroic style, it fits the art style of the remastered graphics well. You can also toggle to original graphics with one button which is awesome. That also helps you with my main grip across all 3 games, the lighting. There is no brightness adjustment so switching to original graphics is a must sometimes to find key items. Either way, my favorite game across the trilogy and possibly my favorite game of all time.
Tomb Raider 2 (1997) Follows where Tomb Raider 1 left off, but with more style and combat. Lara is trotting the globe to obtain the Dagger of Xian, when she encounters Marco Bartollis gang of thugs after the same thing. Then she must follow these brutes around the globe, stop Marco from becoming a crazy dragon and effectively saving the world in doing so. This game is bigger, but certainly not better than the first. I think this game received the least amount of love as far as remastering goes. Visually the least striking out of the three, not as must foliage added and less edges rounded off. Since this game features alot of larger areas, alot of textures are stretched and repeated in an obvious fashion, which they did a great job masking in Tomb Raider 3 but not this one. The gameplay is more combat focused, and the traps (particually the Great Wall of China and The Temple of Xian) are wild and frustrating, especially if you had not played the first game. This game is more challenging than the first, but can be as equally as rewarding. Not my favorite of the trilogy but the first Tomb Raider I played and has a major dose of nostalgia.
Tomb Raider 3 (1998) - In Tomb Raider 3, Lara is searching for ancient meteorite pieces that a fell from the sky hundreds of years ago. You are asked for help finding these pieces by Dr. Willard, after you obtained your first piece. Must like the first game, he turns out to be the antagonist near the end of the game. He turns into this crazy spider alien that you have to kill at the end of the game. It's kind of a fever dream of a story, just like the first 2. Tomb Raider 3 goes back to heavy exploration, but this one is much less linear and more open ended. Lots of places to get lost, lots of frustrating puzzles and sections to get through. And this is a LONG Tomb Raider game. Could take you 20+ hours to get through, let alone with every secret and pick up. The remastered makes the visuals stunning, they put the most love into this and the first one. The foliage, the textures, look awesome for a remaster. The gameplay is complex in Tomb Raider 3, with sprinting, crouching and rolling added which is a nice feature. Tomb Raider 3 requires patience but is objectively the most rewarding to complete. But once your done, theres less replayabilty than the first 2 because of how taxing it is to complete.
If you couldn't tell, I absolutely love these games. The atmosphere, the sound, the graphics, all of that was lovingly cared for in these remasters, they are very faithful to the originals and they offer a great experience to anyone looking to get into classic Tomb Raider or people who already love classic Tomb Raider. The dlcs included are all a fun riot too, added much needed replayability to these games. Now that doesn't mean that they are not without faults. Most bugs from the original games are still present, which isn't really a big deal. After all, everyone wants go on top of Croft Manor, right? The main problem I have is with the brightness. The original games are already kind of dark, the remasters can really emphasize on that darkness in certain areas. Flares sometimes don't help, and there is no way to change the brightness in the settings. You are at the mercy of your display. The devs have stated that this game is not dead though, so there is a chance that they could potentially add it in a final patch, they added it to the newest 4-6 remasters so it's not that out of pocket to think or hope for. Also, some of the textures look kind of janky in modern graphics. Particularly Tomb Raider 2 has a lot of stretched and warped textures in some of the larger areas.
As many people have noted, there is a pretty hefty censorship that the devs implemented after the official release of the game. While I do believe it's ridiculous and shows how little respect Crystal Dynamics actually has for classic Lara Croft, I will not be taking it into overall consideration of the game because I think that it's best moments outshine those shortcomings. Crystal Dynamics is not great for that, lying stating that you are playing an unaltered, artistically speaking, game and then giving you an artistically altered game. For shame.
I would still recommend the product because they are my favorite games of all time, and I can live with these shortcomings when playing. Not everyone can though, and I can understand that. Still an awesome trilogy that (mostly) upholds the classic era of Tomb Raider.
Graphics - 8/10
Story - (TR1) 8.5/10 (TR2) 7/10 (TR3) 8/10
Sound - (TR1) 10/10 (TR2) 8.5/10 (TR3) 9.5/10
Replayability - 10/10
TR1 - 9.9/10
TR2 - 8.9/10
TR3 - 9.2/10
Overall - 9.5/10