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Written 2 months ago
This is Tropico 4's final DLC - I guess they decided to go out with a thematic bang.
The new Nuclear Shelter building is literally a doomsday bunker, and whoever you choose to save in it (through its workmodes) gains respect for you. The faction you chose, meanwhile, will gain more members. It's pricey and not that useful, but at least you can roleplay Fallout: Tropico. Hell, there's two generic-but-nice decorative items the store page doesn't mention, and they're both called Fallout decorations. Whether that's homage or laziness I can't quite tell, so I'll go with both.
Survivalist, the new trait, is pretty useful though. It makes Environmentalists respect you more, and perhaps more importantly, makes Tropicans eat less food. Good for getting Environmentalists on your side if you're extracting natural resources, even if making people respect you isn't hard to begin with in this game - and good for staving off starvation.
The new outfit is a full-body hazmat suit, the only full-body outfit in the game, and it gives off some real STALKER vibes. If you want El Presidente to walk around like he's telling Tropicans "Blowout soon, fellow Stalker!" then this is your gear.
As for the mission, it starts in 1970 and has you preparing for - what else - the apocalypse. Other reviewers don't seem to like it, and it [i]is[/i] kind of undercooked compared to other missions, but I thought it was okay for what it was. There's an interesting mechanic representing your stockpiling of supplies and there's also an alternate ending you can go for. Unfortunately as in a couple other DLC missions there's a lack of proofreading and some text doesn't match the voice lines.
Apocalypse definitely lives up to the term "bite-sized", so you should only get this in the complete bundle if you like the game.